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![]() Intro Welcome to Let's Play Cubivore: Survival of the Fittest! This is an oddity released in 2002 for the GameCube. Featuring abstract and strange visuals, a gameplay style that is different than most games and a soundtrack that complements the game beautifully, this is something of a hidden gem; it was released in pretty small quantities, and owing to the eccentric style to the game, it never found an audience. Which is a shame, because while it has some major faults, it is a very interesting and fun game, and it's definitely a one-of-a-kind experience. About the game Made by Saru Brunei, a Nintendo studio formed by one of Miyamoto's associates, this game was actually cancelled at one point. At the time, it was being developed for the Nintendo 64. Eventually, the game was brought over to the GameCube, completed and then released in Japan as Animal Leader (Dobutsu Bancho). Nintendo themselves had no real intention of bringing this game outside of Japan, but luckily for us, Atlus stepped in and published it over here, which was the catalyst for my love affair with that company. ![]() The object of this game is to kill other creatures and eat them to absorb their powers, or mutate. You then mate, and the amount of creatures (Cubivores) you mutated into will determine how many mates you get; more mutations = more mates. There is more to this that I will cover as we arrive at it; suffice it to say that eating and mating are the very basic goals, but there is far more to do. About me I originally saw this game before it came out via IGN, back when the site was almost worth visiting. I was instantly grabbed by the weirdness of the game; however, when it finally came out, my mother wouldn't let me buy it because it looked 'stupid'. She made me buy Medal of Honor: Frontline instead. 3 years later, I was on my own and found a used copy of it at GameStop. I was instantly in love with it because of the strangeness of the game. However, once I completed the game, I never played it again, as it has very low replay value. This is the first time in probably 5 years I have played this game. About the LP Joining me on this intrepid journey will be kidcoelacanth, who, like most of you, has never played or even seen this game; bringing along someone who has not been exposed to this game is half the fun of playing it. I am also open to additional guests for some of the longer videos. This will be a 100% run of the game, and the [update schedule for now is ![]() ![]() With Ambisagrus!![]() ![]()
Cannot Find Server fucked around with this message at Feb 12, 2013 around 11:52 |
| # ? Jan 11, 2013 05:02 |
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| # ? May 24, 2013 10:05 |
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Q: Why this game? A: I feel that this is a game people should see in some form or another. It is flawed in some ways (the camera, for example, is just atrocious), but there simply isn't any other game like it. Q: What the hell is that border poo poo around the video? Amateur. A: That is, in fact, part of the game. That's how it is presented. Why is anyone's guess. Q: What is a Cubivore, anyway? A: Cubivores are the main creatures in this game. You are a Cubivore; the enemies that possess meat, as well as the bosses, are also Cubivores. There are other creatures that do not have any meat on them, and these, therefore, are not Cubivores. Q: How the hell does a Cubivore work? A: Like this: ![]() Enjoy your nightmares FANART and other stuff: Cop of Bees gave us this mildly terrifying view of Piggy CFS' chomper ![]() And if you wanna try and understand the naming convention for the various Cubivores, Zagglezig has provided us with this lovely chart with all the names of the Cubivores we have mutated into thus far. Cannot Find Server fucked around with this message at May 7, 2013 around 20:45 |
| # ? Jan 11, 2013 05:02 |
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I am in favor of this box murder simulation!
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| # ? Jan 11, 2013 05:03 |
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I actually have this game! It's really neat and can't wait to see where this goes!
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| # ? Jan 11, 2013 05:26 |
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Hello Tokyo Jungle precursor. How you livin'? This game is weird and great.
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| # ? Jan 11, 2013 06:08 |
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I heard about this and am very hopeful to see it. Now I am reminded of Chulip. Scalding Coffee fucked around with this message at Jan 11, 2013 around 06:41 |
| # ? Jan 11, 2013 06:36 |
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I fell in love with this game when I read a preview for it, and bought it as soon as I could after it came out. I completed it (100% mutations) a long time ago, so it'll be nice to see it again. I think I actually requested to have this game LP'd in the LP Request thread, so thanks doubly for doing this. If I remember right my favorite color to play was grey (I was boring like that), but aesthetically my favorites were the red.
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| # ? Jan 11, 2013 07:01 |
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I remember playing the hell out of this game as a kid, can't wait to see the higher levels of cube murder.
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| # ? Jan 11, 2013 07:11 |
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I was always curious about this game, but I never found it for sale. It's giving off mad Tokyo Jungle vibes, although the mutation angle is new.
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| # ? Jan 11, 2013 07:58 |
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From the first video I thought it was going to be like Katamari Damacy were the pig grows to be the biggest pig by eating all of the other cubes and then you go on to another animal. The mutations seems like a much better idea for a game.
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| # ? Jan 11, 2013 09:14 |
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Cannot Find Server posted:my mother wouldn't let me buy it because it looked 'stupid'. She made me buy Medal of Honor: Frontline instead The only thing I feel like I can say to this is Anyways, I've always wanted to see this game in action so I'm greatly looking forward to this. Also, I had no idea Atlus localized it. They've really been the go-to company for obscure Japanese games, haven't they?
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| # ? Jan 11, 2013 10:47 |
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I adore this game! Glad to see someone playing it. Might have to dust off my copy and play along.
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| # ? Jan 11, 2013 10:56 |
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Well, this looks like a rather unique little game. I take it that you'll have to backtrack considerably for that one Lovebit you missed, though... Unless there's a level-select.
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| # ? Jan 12, 2013 00:00 |
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Frocobo posted:The only thing I feel like I can say to this is She was buying me a game, but it was on her dollar. She never cared about violence or whatever, so a shooter was fine. She thought this looked like a waste of money. It all worked out in the end, because I spent countless hours playing Forntline against her, her boyfriend and my sister. Yapping Eevee posted:Well, this looks like a rather unique little game. I take it that you'll have to backtrack considerably for that one Lovebit you missed, though... Unless there's a level-select. In fact, there are other things I realize now that I missed. The only way to get them is to restart the whole game. I'm doing so now and will include a short wrap-up at the beginning of the next video, showing what I missed. After that, I will not let it happen again.
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| # ? Jan 12, 2013 01:19 |
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Oh man, this game! I remember reading about it in Gamecube magazines around the time, but since I'm all the way in the UK we never got a release! Now I can see what I was missing...and it's kind of weird. Cute, brutal, really low-res graphics, but it's got a bizarre charm to it.
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| # ? Jan 13, 2013 00:52 |
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I am totally down with paledark cubes and the consumption thereof. It reminds me of that game that had you as a robot drone on a spaceship where other robot animals had taken over, and you had to beat them up to take them over - am I remembering that right?
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| # ? Jan 13, 2013 02:59 |
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Literally Kermit posted:I am totally down with paledark cubes and the consumption thereof. Space Station Silicon Valley, I think.
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| # ? Jan 13, 2013 03:02 |
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I watched a buddy of mine play through a decent chunk of this a couple years ago, it seemed like a very flawed game, but a very interesting one, I'm interested to see what kind of crazy stuff I didn't see in this game. It's a shame they produced so few copies, i would love to pick one up, but its ludicrously rare now, used games are at least $60, usually more.
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| # ? Jan 13, 2013 03:54 |
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Fuuuuuuuuuck why couldn't this have come out on the N64
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| # ? Jan 13, 2013 09:01 |
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If anyone thinks that they swear they've heard of this game without ever actually seeing it before, it's because Lowtax was wearing a shirt from this game in Doom House.
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| # ? Jan 13, 2013 19:51 |
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Ah, man, when I was younger I loved this game. I'm looking forward to seeing it again.
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| # ? Jan 13, 2013 20:42 |
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Guest this episode: Ambisagrus!
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| # ? Jan 14, 2013 05:25 |
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I have a lot of respect for pale blue Piggy CFS because after five minutes of trying to drag my face along the ground to move forward I can say it is not an easy thing to do. This definitely seems like something that would have come out last generation instead of on the N64. It has more of a "we have this technology now let's do something interesting with it". It's making for an interesting experience and I hope to see some of the interesting mutations down the line.
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| # ? Jan 14, 2013 06:45 |
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Oh man oh man, I freaking love Cubivore. I can't really geek out about this game like I tend to do but there is one interesting point that I think is interesting! Every color is based on a certain type of animal! Yellowbrates are hoofed animals, Redapeds are birds, Bluocytes are amphibians and reptiles, Greyodons are canines, and Purpials are miscellaneous mammals like rabbits or monkeys.
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| # ? Jan 14, 2013 08:10 |
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Cannot Find Server posted:Guest this episode: Ambisagrus! Is anyone else finding that Polsy just isn't working? In fact, I can't get embedded Youtube videos to play anywhere; I have to go to Youtube itself to play them.
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| # ? Jan 14, 2013 08:20 |
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FredMSloniker posted:Is anyone else finding that Polsy just isn't working? In fact, I can't get embedded Youtube videos to play anywhere; I have to go to Youtube itself to play them. Working just fine for me. Maybe you need more Raw-Meat.
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| # ? Jan 14, 2013 08:57 |
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This is a very curious game indeed, kind of a pity you don't see more of these.
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| # ? Jan 14, 2013 12:14 |
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If I remember right, one of my biggest problems with the controls was actually eating off the meat-squares. Sometimes it would just take ages for my cubivore to finish biting on the thing and finally gulp it down. But now that I think about it it might have been connected to something we haven't seen yet. I guess I'll see.
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| # ? Jan 14, 2013 17:39 |
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This was one of my favourite games when I was younger, I'm pretty sure I still have it somewhere. I was really obsessed with getting every possible body combination though, and ended up wasting a lot of time not having that much fun and ultimately gave up. But when it's at its best, the game is fantastic.
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| # ? Jan 14, 2013 17:46 |
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![]() All this talk about strange, wonderful GCN games makes me want to make sure that GiFTPiA is mentioned. It's a lot like Animal Crossing, which has come up several times in the LP, except a little perverse and even wackier. I'll let Wikipedia explain... "Wikipedia} posted:GiFTPiA follows the protagonist Pockle, a resident of Nanashi Island, who, on the day of his coming of age ceremony, oversleeps and misses the whole thing. The mayor of the island, Mayer, is so incensed that he orders Pockle's arrest and a fine of five million "Mane" (the game's currency) to recoup the costs of the event. Thus, it is up to Pockle to work off his huge debt. At the game's start, Pockle must cope with heavy restrictions: an early curfew, a ball & chain, having his face pixelated and a robot police chief named Mappo. Throughout his adventure, Pockle is assisted by his dog Tao and his girlfriend Kyappa. There is also a large cast of supporting characters that live on Nanashi Island and interact with Pockle, including a bartender that goes by Peevee and a radio DJ called DEEJ. Pockle eventually encounters an old man who will give him some mushroom soup and teach him about other paths to adulthood via helping others. I actually played this at E3 2k3, when Nintendo was in full blown throw-everything-at-the-wall-and-see-what-sticks mode (like GCN-GBA connectivity and buying Capcom exclusives, among others), and I was impressed with what I saw: it felt like a life-sim game that had actually been designed with the the GCN in mind from the very beginning. It's a shame that GameStop exclusive releases weren't a thing at the time because I think this could have sold better than their gamble on Chulip, which by all accounts an even stranger, more obtuse, and generally divisive game than GiFTPiA turned out to be. [edit] Also Cubivore is awesome... sorry for the (mostly) completely off topic post. zenintrude fucked around with this message at Jan 14, 2013 around 18:24 |
| # ? Jan 14, 2013 18:11 |
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Did that female horse have more Raw-Meat than you? I thought Raw-Meat equals one square and that one had several. I guess females are not so picky when it comes to stomach sizes.
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| # ? Jan 16, 2013 18:52 |
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Scalding Coffee posted:Did that female horse have more Raw-Meat than you? I thought Raw-Meat equals one square and that one had several. I guess females are not so picky when it comes to stomach sizes. More meat, yes. Raw-Meat is seperate, it's explicitly only the squares of meat that have special symbols on them, and only boss cubivores have those. (In this case, the Cubscout and Boyscout Beasts. This game adores its theme naming motif.) That you can only get more meat for yourself through getting new Raw-Meat (and then mating) is... possibly unrelated. Hell, it's possible that you only need the mating for extra meat, and that Raw-Meat just kickstarts Piggy CFS's mojo. I am thinking way too hard about a game that involves square animals eating and mating with each other.
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| # ? Jan 16, 2013 20:24 |
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Well Zenintrude, you might be happy to find out that Giftpia did get a fan translation. Sadly, it's just a guide, and not a translation patch. Anyways, I've heart of Cubivore, but only way after the gamecube era. It's a shame that interesting games like this don't tend to get translated, though it's a bit hard to figure out the market for them.
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| # ? Jan 16, 2013 21:15 |
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The block sun and moon are pretty hilarious, but not as hilarious as taking a nap in the middle of the boss fight. Does taking a nap have any negative effects?
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| # ? Jan 18, 2013 04:59 |
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Apologies for not having the video up Wednesday, poo poo happened. I'll have another video up later today or some time tomorrow as well.![]() Glazius posted:Does taking a nap have any negative effects? Nope, not a thing. Cannot Find Server fucked around with this message at Jan 18, 2013 around 21:13 |
| # ? Jan 18, 2013 18:33 |
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PiggyCFS, cube-poet laureate of our time. Rest in peace, in death your vore-themed death-rebirth unsettled us all. We better get part 5 soon, I can't deal with this cliffhanger!
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| # ? Jan 18, 2013 23:23 |
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I remember seeing this way back when in a magazine, but not having a gamecube kinda turned me off of it, though it looked really interesting.
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| # ? Jan 19, 2013 00:28 |
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Here Lies Piggy CFS He Had Snoo-Snoo
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| # ? Jan 19, 2013 00:43 |
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Is hawk.wav going to repeat every ten seconds for the entire video? e: skipping ahead it looks like 'yes' Ixjuvin fucked around with this message at Jan 19, 2013 around 00:52 |
| # ? Jan 19, 2013 00:49 |
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| # ? May 24, 2013 10:05 |
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This is delightfully bizarre. Thanks CFS, looking forward to where things go from here.
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| # ? Jan 19, 2013 01:12 |



































