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Tekopo
Oct 24, 2008

So dreamy...




The first sleep pods to open were the ones of the flight crew: after all, they were the ones that kept the entire ship flying so they were always woken up first, half an hour before the timers on the salvage specialists woke up. 'Lou' had also woken up along with the flight crew, a requirement from Corporate that a security person was always around. The reason for this requirement was obvious to all, although few liked to admit that Corporate was afraid that salvagers would steal stuff. The flight had already finished breakfast and gone to their posts, either within the engineering section near the engines in the case of Henry Jenkins or within the main flight bridge of the ship in the case of LCDR Reckamps, Xiaofei and Lou.

The first pods opened...



Breakfast, followed by a briefing by LCDR Reckamps would be awaiting the salvage specialists. The flight crew, meanwhile, is checking that the ship did not have any issues during the long journey, as micro-meteorites were often known to cause even major issues within space-travelling ships.


Alright, feel free to interact with each other and get started with breakfast. Get to know each other and when you are ready, Diplomaticus, call the briefing.

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CapitalistPig
Nov 3, 2005

Just Pig Bein' Pig!


Henry works diligently making sure the engine is in top shape and getting himself acquainted with how the engine runs and is completely happy tinkering and making adjustments for maximum efficiency. If you go by engineering you can hear a very old blues tune being whistled and Henry occasionally muttering to himself.

CapitalistPig posted:




Name: Thomas Henry Jenkins
Age: 52
Job: Flight Crew

Specialization:
Starship Engine Repair and Operations [+4] - Advanced knowledge of Starship engines and all of their inner workings and maintenance needs.

Qualities:
The MacGyver Effect [+2] - Henry knows how to improvise tools and equipment from surrounding objects.
Musical Bakground [+2] - Henry has some musical talent.

Weaknesses:
Stubborn [-2] - Henry tends to be mule headed and ornery when he gets an idea in his head.
Starting to get old [-2] - Miscellaneous aches and pains are starting to pop up and his stamina isn't what it used to be.

History:
Thomas Henry Jenkins prefers to go by his middle name. He is from a long line of repairmen and salvagers. He has been fascinated with engines and starships from a very young age. He has worked his whole life fixing starships and propulsion systems. When he was 8 his daddy sat him down and taught him about guitars and the blues and he was hooked.Once he was old enough he worked at the salvage yard with his father and uncle. He learned there how to work with whatever he had around and how to tinker with engines. Upon reaching 18 he thought he might try his hand at playing the blues for a living, but there wasn't much demand for that sort of thing any more so he came back shamed a year later to work at the salvage yard. When he was 25 he got to go up on his first salvage ship to work as the engineer, and hasn't looked back since.

Reasons for becoming a salvager:
The thrill of space and the love on technology.[/pre]

CapitalistPig fucked around with this message at Jan 17, 2013 around 07:58

Vaga42Bond
Apr 10, 2009

Die Essensrationen wurden verdoppelt!
Die Anzahl der Torpedos wurde verdoppelt!

Alfred Ziegler

Light. Wow, who turned on the floodlights?

White. Clean. Everything's clean. Still bright.

Must be back onto shift. Adjust these cryosleep diapers... no, wait, pants. Corporate hates when people call them diapers. Shorts really. Don't really like'em. Makes even a model look stanky, don't want to see myself in a mirror like this.

"Gooooood morning everyone, rise and shine! Time to see what wonders there are in space, and then hock it for sweet sweet money."

*cough* Air outside the pod feels good compared to in, but still tickles the lungs, first breath.

A look around, making sure the rest of my team's alive and up. Check my footing, to see if any lingering wake-up effects, get dressed. Plans plans plans... Gotta check in with Flight Crew once I'm dressed and prepped, compliment LCDR Reckamps and Xiaofei on getting things ready for us ahead of time, get breakfast, and then swing by engines to shoot some breeze with Henry about old days until briefing, unless someone else has pressing needs.

But first, pants. And my hat.

Vaga42Bond posted:


Name: Alfred Ziegler
Age: 49
Job: Salvage Specialist - Salvage Appraiser


Specialization:
That's A Whatchamacall It [+4] - A life in Salvage (Including a stake in a yard!) has left Alfred with an extensive knowledge of what is probably the cockpit, how to start a ship, what is the ship's head, how to flush the uni-gender space toilet, (Even if he always leaves the seat up his wife used to say, bless her soul.), and what end of the xeno gives the unwanted surprise sex. Even if he (usually) doesn't know exactly how it works.
More importantly for the crew, he can usually identify what's been found and give a good eyeball on how much it's worth, both as is and fixed up.


Qualities:
Well, Ain't That Somethin' [+2] - Being around in space for a time, Alfred has seen more weird stuff than can be imagined, or even should be imagined by a healthy person. From a sporty vessel with military grade engines, to some sorta xeno-tech porn movie, he's seen it, and isn't likely to drop his smiling demeanor.
In Salvage, having an unflappable smile comes in handy when making prattle and praise to seal a deal.
Percussive Maintenance [+2] - Alfred's a big believer in "There is no problem which cannot be solved by suitable application of blunt force." (Except against his wife when she was alive, bless her soul.) From when the engines make a bad rattling sound, to when the deal goes bad, it's a useful thing.
A wonky computer, a fickle engine, or an unruly client, when all else fails, Alfred will give it a whack with whatever is handy.


Weaknesses:
Lungs' Ain't What They Used To Be [-2] - Being a former smoker's left Alfred with a bad cough and a worse set of lungs. Something that does strain or stress him over time will send him into a coughing fit. (Smoking not being allowed in space for obvious O2 limit reasons means he had to quit.)
What Button Do I Press? [-2] - Alfred tends to be a bit of a no-go guy when it comes to making the fancier parts of the ship (read: Anything not directly related to work, food, entertainment, or communication with people.) work, but then, that's why they have a flight crew, right?


History:
A widower with some means already, Alfred's still in salvage more for the excitement of finding new stuff poke at and add to his collection of "Ain't That A Beaut?". Although his (now grown up and moved out) kids were initially against the idea of him going off into deep space salvage, they came around to the idea as it seemed to keep him in a better mood after his wife passed away. The work keeps him occupied, salvaging with a bunch of youngsters, teaching them the beauty of space junk, hammering it into working order and hauling it away for profit.

Alfred is actually capable of not sounding like a goofy hick, but usually doesn't bother when he's on the job because it's "too tiring". He will make it bluntly clear he's no fool if pressed however, whether by words or by whacking someone on the head. However, he prefers to befriend and win over people with his simple style of respect and disarming smile.


Reasons for becoming a Salvager:
A man's gotta keep himself busy, ain't he? 'sides, who knows what big interesting find's right around somewhere!

Vaga42Bond fucked around with this message at Jan 17, 2013 around 23:34

Caufman
May 7, 2007
Long time listener; first time caller.

Xiaofei Choi

Damnit.

The lid is open, the lights are on. Second shift is starting, and all Xiaofei wants to do is seal the pod and go back to dreamless sleep. If only the pods work that way. She hears commotion as her crewmates slowly wake up one by one, leaving their pods to find their clothes and get started. Xiaofei keeps still with her eyes shut. Just thirty more seconds, please. She's the last of the flight crew to emerge from her pod.

Dressed in her ugly tan flight suit, Xiaofei walks lazily to the bridge of the ship, take her seat at the pilot's console. She puts on her headset and wakes the console up out of autopilot.

"Flight diagnostics looking good so far," she says idly into the microphone. Her hands tap rapidly around the console with practiced mindlessness, eyes darting from one screen to the next. "Looks like first shift didn't bother to fix fuel gauge four. Not a big deal, it's a redundant gauge. Checking astronagivation."

Xiaofei turns he chair slightly to the left to look at the navigation console. She punches a few more commands to get the computer to tell her what corner of empty space the ship is drifting in now.

Does the ship have a name?

Beer4TheBeerGod
Aug 23, 2004

Ere we go, ere we go, ere we go, ere we go through the cosmos
Ere we go, ere we go, ere we go, don't know where till we get there. Da red wunz go fasta

Best GM on the forums next to Tias, even if he is a brony :v

Trevor Powers

Trevor opens his eyes and groans. His brain fires a few test synapses, decides everything meets spec, and sends out a thought.

gently caress me. I wish I was dead.

It never failed. Countless cryo-spells, countless stars, countless ships. They all started the same way. A blinding light, a hiss of arctic air, and the sensation that the dead must feel when a higher power decides to give it a second chance. Trevor grimaces and forces his legs to swing over the side of the capsule. In the same motion his sits upright. Others gingerly woke themselves up, giving their blood a chance to flow and warm up more than a few degrees above cryo-state before moving. Trevor was not one of those people. What little blood left in his feet fled as his toes touched the ice cold floor. That was something else that was constant; in spite of the fact that the room was full of half-frozen walking corpses the floor was always below freezing. It drove him nuts.

He was alive, and he was upright. That was a good start. A few practiced motions later and all of the sensor pads adhered to his flesh were ripped off. The monitor briefly whined in protest and then shut itself off. Finally, as his eyes adjusted to the harsh glare of the overhead lighting, Trevor completed the last part of his little ritual. His hand groped along the side of the pod until he found three familiar pieces of ice cold metal. The silence of the pod bay is shattered by the sound of a slide being racked as Trevor loads the M4A3 pistol he kept in his pod. A few seconds later and the magazine is ejected, a final cartridge is inserted, and the magazine is once again slammed home. Thirteen rounds of 126 grain 9mm ball accompany Trevor as he greets the day. It's against company regulations, but so's getting ambushed with just your dick in your hand.

Having finally awoken enough to stand, Trevor hobbles over (gently caress this floor is cold! he thinks) and grabs his coveralls from his locker. It is only after he finds his feet protected from the floor by the layers of resin-bonded flexible Venlar micromesh in his M3 combat boots that he begins his first task of the day.

Finding coffee.

Beer4TheBeerGod posted:



Name: Security Specialist Trevor "Lou" Powers
Age: 34
Job: Security Specialist

Specialization:
Colonial Marine Combat Engineer[+4] - The United States Colonial Marine Corps is America's interstellar force-in-readiness. Regardless of the circumstances Colonial Marines are ready and eager to kick rear end and chew bubblegum, and gum supplies are scarce at best. The US Colonial Marine Corps of Engineers have a reputation as an "elite with an elite" as they specialize in the most hazardous of sapper tasks.

Qualities:
Been There, Done That, Bought the T-Shirt [+2] - Trevor's stint in the USCM included stints on all sorts of shitholes where he got to kill all sorts of flora and fauna. His experience has given a detached demeanor and things generally don't phase him.
Officer Material [+2] - Trevor routinely displays high levels of intelligence, courage, and leadership. Unlike the "Jarheads" of old, Colonial Marines have to be smart and proficient with a wide variety of technologies and systems.
Weaknesses:
Jaded Mercenary [-2] - Years of pissing away his life on UA sanctioned police duties and pest control have made it hard for Trevor to care about anything beyond his next paycheck.
Planet Jarhead [-2] - He's a loving Marine. If you wanted civil discourse or a gentle demeanor then perhaps you should have hired a diplomat. He's here to take lives and destroy property.

History:
Security Specialist Trevor Powers (Lou to his friends, you are not his friend) is a former Gunnery Sergeant and Combat Engineer. Your typical Colonial Marine will see action in all sorts of pleasant environments and encounter all sorts of pleasant ways to die. Your typical USCM Combat Engineer will see the same theaters and threats while also having to handle incredibly hazardous materials and performing dangerous clearing and construction actions. Trevor's stint from boot to Gunny (don't ever loving call him "Gunny" unless you're a Marine) was characterized by a long string of "police actions" and other minor operations. If he wasn't getting shot at by indigs while setting up a FOB he was trudging through the jungles of Helene 215 clearing out landing zones. The work was hard, the pay was nonexistent, and eventually the reality of the situation set in for Trevor.

It's a well established fact that the USCM is a force without a well defined mission. Colonial Marines are the door kickers of the United States, the badass motherfuckers who drop from the sky and unleash hell on the enemy. But political circumstances have rendered most Marines into colonial handyman, an amalgamation of police officer and bug exterminator. Years of lousy conditions and losing friends on backwater skirmishes that meant nothing in the grand scheme of things wore away at Trevor's soul. His lack of motivation led to disciplinary problems, and ultimately Trevor was quietly discharged.

Lacking any real connections dirtside, Trevor decided to take advantage of skill set and find a job working in salvage. Working in zero-gee isn't much different from working anywhere else in an envirosuit, and it's a lot easier to take something apart than it is to build it. Plus having a security expert who's just as good with a welder as he is with a gun is a boon on most salvage craft.

Reasons for becoming a Salvager:
Sure he's a glorified garbage man, but the money is good and at the end of a contract he only answers to himself.

Slaan
Mar 16, 2009

Why, yes,
I will poke your Gushing Spring Point!


Johanna "Mongoose" McMillan

Thanks to her stay at the Flight School, Jo is a very light sleeper. When waking up quickly is the difference between a snake in your pants and not having a snake in your pants, you learn quick. So as soon as her pod hissed open Johanna jumped into the corridor.

"Alright boys and girls, lets get this show on the road. I'm hoping to get some real flying time in here so eat your wheaties quickly," she said as she pulled on her flight suit. "Oh, and let me know when the briefing is. I'm going for a quick lap around the ship as my breakfast. Wimps," she finished under her breath.

Hmmm, perhaps she should go through the med-lab during her run to see if that... stain was still behind the diagnostic table.

quote:



Name: Johanna "Mongoose" McMillan
Age: 24
Job: Salvage Specialist

Specialization:
Logistics Specialist [+4] – Johanna is the crew’s designated shuttle pilot. Her skills involve everything involved in shuttle piloting and maintenance, as well as loading and unloading the bulky loads often brought over from salvaged ships. Because of this, machines such as labor exoskeletons and cranes are also within her purview.

Qualities:
BOOM! [+2] – As befitting her basic-training exploits, occasional need for 'creative load management" and general expertise with shuttle fuels, Johanna is fairly competent when it comes to explosives, fuels and other volatile mixtures.

Physical Fitness [+2] – Due to the highly labor intensive nature of her job, even machine assisted, Johanna is required to remain stronger and more agile than the average person. Moving 100 ton chunks of metal is no cakewalk!

Weaknesses:
“Mongoose” [-2] – Johanna thinks of herself as the best pilot and exoskeleton pilot in the quadrant, if not the universe. She tends to take stupid risks to show off to her friends, rivals and colleagues. Hence her old call-sign in flight school- Mongoose. Crafty, cocksure and aggressive. She meets the snake head-on.

Impulsive [-2] – Johanna is not the most patient woman and thus disdains planning and forethought- she forms only the most rudimentary plans and prefers quick, direct action to more nuanced solutions.

History:
Johanna was a military brat- he mother a naval surgeon and her father a fighter pilot, both serving on the Shwartzkopf naval defense station on the outside of the Terra Nova system. Growing up listening to her father’s war stories (mostly fake as it turns out, the most action he ever had was chasing down a band of slavers), she grew to admire to the Navy, specifically the fighter service. She watched all the war films she could find and was only interested in her schooling when it dovetailed with her desire to become a pilot- chemistry and physics. On her 18th birthday she enlisted in the Naval service where she soon become a top-ranked pilot in her training squadron.

Unfortunately, she and the other top pilots grew into an intense competition to outdo the others. This mostly ended in harmless pranks and reckless actions in fighter simulations, but over the 2-years of training things escalated greatly. In the third placement-games in the simulators, Brad Ramirez (Jo’s greatest rival) actually sabotaged her training shuttle by implanting a virus into the control computer, running Johanna’s final score. Enraged at his actions, she retaliated; in their next dogfight simulation, Johanna bribed her flight lead to load a single live missile into her wracks with a proximity fuse. It would detonate close enough to scare Ramirez but not enough to damage the plane- or him.

Unbeknownst to Jo and her flight lead, the proximity fuse was faulty and didn’t work, but the warhead did. Ramirez lost his left arm and leg, nearly his life, when the missile impacted. It shattered his left wing, sending shards into his flight canopy- and his flight suit, shearing off his limbs. In the court-martial tribunal Johanna was dishonorably discharged for her conduct, though she escaped the attempted murder charge as the faulty part was unknown to her and her flight lead.

Reasons for becoming a salvager:
Ramirez after leaving the military hospital sued Johanna, winning a large settlement from her. Johanna needed to get large sums of money fast; the only options open to a dishonorably charged fighter pilot which could repay this debt were mercenary work or salvaging. Without any actual combat experience, Johanna was turned down for all the mercenary contracts she found, and so she had to sign on to salvage work- at least for now.

TWorlock
Sep 9, 2011

A 'bloody Gritter' apparently.

Artie

Bile at the back of the throat

Swallow, focus, don't throw up.

Artie is getting more and more used to Cryo-sleep every time, at least he isn't sick anymore. Still feels like a bad hang-over though. By the time he gets his head together everyone else is up and gone.

I'll get used to this, eventually.

Groggily Artie pulls on a clean(ish) pair of scrubs and heads off to get some breakfast.

I should try and hold something down at least.

quote:


Name: Arthur 'Artie' Moore
Age: 27
Job: Salvage Specialist

Specialization: 
EMT [+4] - Accidents happen and in space they need dealing with. Artie is trained as an EMT, he can patch up a wound, get you breathing ,your heart beating or splint a broken limb. He's no miracle worker but he'll keep you operational till you get the help you need.

Qualities:
Runt of the Litter [+2] - Born the youngest and smallest of a large family Artie grew to be adept at running from a fight, hiding from his more aggressive siblings and finding cubby holes his larger siblings couldn't fit in.
Book Learnin' [+2] - Artie is a well-read individual, given a bit of time and the right stimulus to jog his memory Artie can call up all manner of facts and trivia, how useful that can be is a little up in the air.

Weaknesses:
Coward[-2] - A lifetime of running away from trouble and conflict has replace Artie's 'Fight or Flight' reflex with a 'Flight or Flight Faster' reflex.
Weakling[-2] - Don't expect any heavy lifting.

History:
After witnessing medical professionals save the life of his older brother Artie vowed to become a doctor. Alas he lacked the money and brains necessary for the requisite training but with hard work and perseverance he managed to train as an EMT. He was living the dream, the dream of working long nights and cleaning up drunken bums but it was his dream non-the less. He even met the girl of his dreams... and that's when it all went to hell.

Reasons for becoming a salvager:
Artie had always been a bit of a scrawny nerd, never expecting a girl like Alison to give him the time of day, so when she dumped him after a year to date his older brother he didn't take it well. Like he always does, Artie fled from the conflict. Can't get much further than the cold reaches of space.

TWorlock fucked around with this message at Jan 17, 2013 around 22:41

Dire
Dec 31, 2007



Kozlov

Kozlov gasps for air. It was always the same for him. Even after god knows how many salvage missions. Blinded by the bright lights of the room. Deafened by sudden sounds. Your body trying to catch up with your already woken up mind. A violent barrage on the senses. Was this what being born was like?

The former hacker doesn't try to rush it. One step at a time. Methodically removing the sensor pads on his body, he lets his mind get oriented before sitting up inside the white pod. Alfred's cheery morning call stings his ears as they slowly adapt to the hum of the vessel. Kozlov coughs a few times before even attempting to make any sounds. "Coming, Alfred..." he croaks and shakes his head at Mongoose's hyperactive running challenge.

Kozlov forces himself to get up from the bed and stretches his muscles, trying to get some circulation going before lumbering over to the lockers to change into worn Weyland-Yutani overalls. He promptly heads towards the cafeteria, limbering up quickly as he strolls through the corridors.

Just one more day at work.

Dire posted:



Name: William Kozlov
Age: 33
Job: Salvage Specialist

Specialization:
Computer Systems [+4] - During salvage ops, it’s sometimes necessary to hack through a few consoles, or reroute power to doors to advance deeper inside another ship. It’s also Kozlov’s job to find out where the salvaged vessel came from, and deal with any security systems that might still be active on-board. Outside missions, his job is to watch over the ship’s computers and/or AI and ensure everything is in working order.

Qualities:
[+2] Technician - Kozlov has training in the use of a variety of welding torches, mining lasers etc. for the purposes of cracking open a ship.
[+2] Focused - Experience has taught Kozlov that if there’s something that can save your life in a pinch, it’s staying calm.

Weaknesses:
[-2] “Let’s Talk Bonuses...” - Kozlov intends to profit from his work as much as he can. It’s not greed. It’s practicality.
[-2] Curiousity Killed the Cat - Kozlov has been burned from his curiousity, and these days would just prefer to leave possibly dangerous things well alone.

History:
It was never greed that drove him to hack the local Weyland-Yutani servers. It was an honest accident. What started out as a simple hobby had become a passionate curiousity, and as soon as he opened the folder, Company enforcers were there to escort him off the premises of the Weyland-Yutani office he had snuck into. The files he had accessed hadn’t revealed anything of value, and Kozlov would sometimes wonder if the entire thing had been a trap to force someone with his skillset into life-long debt.

Kozlov was quickly sued for corporate espionage and against the Company, you could only lose. Weyland-Yutani offered two alternatives: work it off aboard a salvage ship or a mining colony. He chose the former, and never thought twice about his decision. What family he had left quickly severed all contact upon finding out he was in trouble with the Company.

After a decade of exploring space and cracking open derelict ships, he still has a mountain of debt on his shoulders. These days he mostly takes it for granted he’s going to be a Company drone for the rest of his life. So it goes. Yet, a hope lingers... perhaps one day he’ll hit a jackpot.

Reasons for becoming a salvager:
“Money. That’s about it.”

Tekopo
Oct 24, 2008

So dreamy...


The dining room for the ship is like any other on board and it features the usual synthetic crap that is endemic of any spaceship. Corporate, after all, likes to have its crews fly on the cheap. The synthetic orange juice is especially unpleasant, although the dry food, which includes cereals and hard, wheaten crackers, is not too bad.



Feel free to discuss what you would like to call the ship in the recruitment/OOC thread. Also, please include the name of your character at the top of your post for ease of reference.

Slaan
Mar 16, 2009

Why, yes,
I will poke your Gushing Spring Point!


Johanna

Jogging in from her run, Johanna tastes a long swig of orange juice straight out of the bottle. It takes all her self-control not to grimace. "Ugh, who spiked this spit with shuttle fuel and xeno spit?"

She grabs a small bowl of cereal, disdaining to eat it with a spoon. "Anyways, what kind of ship are we looking at? I'd prefer to attend the briefing over intercom so I can go ahead and warm up the shuttle." Finishing her quick breakfast, she looks around as the others attend to their own 'culinary' needs.

Vaga42Bond
Apr 10, 2009

Die Essensrationen wurden verdoppelt!
Die Anzahl der Torpedos wurde verdoppelt!

Alfred Ziegler

Pants, shirt, jacket, and of course, his hat. Alfred got himself dressed, as nearby, Mongoose was up and out like a bolt. "Well, that's one," he mentally marked down. "Coming, Alfred..." croaked Kozlov from another pod.

"Mornin' Kozlov. Let's see if we can't get lucky and hit some fancy rich pickings today."

With a nod and smile, Alfred heads over to Artie's pod to check on the kid. Yeah, he was alive and awake, just looking pretty miserable.

---

With his Salvage Team accounted for, he headed off to the cafeteria, snagging himself an english muffin-like thing, vaguely synth-eggs(Are eggs that color?), and some hot water. Looking up to see Mongoose come in from her jog (Idle Thought - "drat, did she really lap the entire ship in this time?") he cheerfully greets her.

"Mornin' Mongoose. Lookin' hearty and hale as always. As for what they found, hell if I know. Haven't seen Reckamp at all yet."

Alfred took a bite out of the muffin, chewed, letting a flicker of a frown crossed his face, and chewed some more. He was pretty sure he set it to make butter with the muffin. Another thing to have someone check out. Opening a small lockbox, he opened up his prized stash of tea. His wife (bless her soul) got him into the habit, and it was a small measure of joy at the start of shift. That the stuff could survive the regimens of salvage, let alone still be brewable, he had to thank Henry for the lockbox. Dunking in a teabag, he thought for a bit.

"Think the synth's on the fritz. Ain't sure what's planned for briefing. If ya don't mind, I'd rather you prep the shuttle up now, and show up to briefing too; might need you to give'em a kick in the pants to get things done quicker. If ya think it'll take you that long to prep the shuttle tho, go on ahead if you get Reckamp's say so."

Alfred sips his tea. A nice change from all synth, all the time. He stared at the eggs. The smile never wavered, but it took on a sad tone. Yeah, something was not at all right with the synth. At least, he hoped it was the synth; eggs should never take on this consistency.

Vaga42Bond fucked around with this message at Jan 18, 2013 around 09:50

Dire
Dec 31, 2007



Kozlov

"Shuttle fuel? Sounds like it actually has some taste this time." William sips his own juice. It's gross as ever. He stifles a shudder. "Nope, nevermind, still the same old poo poo."

He shovels the pasty space food into his mouth with the spork. The faster it went in, the less time he'd need to spend actually tasting it. The corporate food on board was there to keep the crew alive, not tickle their tastebuds. He tries to stifle a yawn after finishing his breakfast.

Dire fucked around with this message at Jan 18, 2013 around 10:17

Beer4TheBeerGod
Aug 23, 2004

Ere we go, ere we go, ere we go, ere we go through the cosmos
Ere we go, ere we go, ere we go, don't know where till we get there. Da red wunz go fasta

Best GM on the forums next to Tias, even if he is a brony :v

Trevor Powers

Powers ignores the orange juice, fully aware of its contents, and pours a fresh cup of java. "Fuel would be an improvement. At lesat they can't gently caress up coffee." The security specialist takes a sip and winces. "They can try though." He grabs a plate of "eggs" and applies the universal military solution to all lovely food: hot sauce. Lots of it. After napalming his plate with rooster sauce the former combat engineer digs in with gusto. Whether it's a riot or reconstituted eggs, everything is better when you add capsaicin.

In between shovelfulls of powdered protein Trevor looks up at the others. Mostly civilians with the exception of the Commander and himself. Even the salvage pilot with the nice rear end hadn't survived orientation. The age group was fairly diverse, with a mix of crotchety old guys and naive younger folk. It felt weird being in the middle.

The old guys seemed decent enough. Henry had been doing salvage work longer than Powers had been alive. Maybe if this was going to be longer than a temporary gig Trever would have to learn something from him. Same went for Alfred. Powers couldn't imagine doing a poo poo job like this after raising kids and retiring, but perhaps rotting away at home would be even worse. Everything Trevor had seen of the Commander suggested he was competent. Maybe not the hardest worker, but so long as he did his job that was fine.

The younger kids were a concern. Kozlov was the closest to his age, but that was where the similarities ended. The guy was a loving criminal, dumb enough to hack into Corporate and get caught, and now Powers had to watch him. Trevor had made it a personal goal to stay on Moore's good side on account of the fact that the EMT would wrist deep in his guts if something went wrong, but if the poo poo hit the fan he doubted he could trust him. Choi and McMillan were both decent pilots with their own particular flavor of crazy. Not his type though.

The security specialist stuffs another load of nuclear grade fake eggs into his mouth while talking. "Anyone seen the Commander? Somebody check his pod?"

Diplomaticus
Mar 27, 2005

Son of the Defender


LCDR Reckamp

Lieutenant Commander Reckamp groaned as he looked at his watch, again, for the 50th time. He'd need to leave his quarters. Reckamp always felt lethargic after a long cryo-sleep, and this time was no different. Stumbling into a clean uniform, he quickly shaved and shuffled out the door, into the mess. "Coffee." He rasped. Looking over at Powers, he adds "and we'll have our briefing in 30. After breakfast. Gotta keep strength up, right?"

30 minutes later

Everyone's hungers satisfied, Reckamp cleared his throat, put his feet up on the table and flipped a page in his binder, signifying the start of their mission briefing. "We are instructed to proceed to planet RB-672, some sort of corporate mining colony, to receive a shipment of scrap metals from old mining equipment. Salvage crew, that's all on you. Once we've got the shipment, it'll will need to be broken down and inventoried, and we'll shuttle it back to the orbital factory WT-23 in orbit around Mars. Easy money. Let's lay in those coordinates, and helm make for optimal cruising speed -- no need making the trip more costly than we have to, and we could use a break. Right, carry on."


Diplomaticus posted:

Lieutenant Commander Reckamp


Name: Lieutenant Commander Dolph Reckamp
Age: 40
Job: Flight Crew

Specialization:
Executive Officer [+4] - Lieutenant Commander (LCDR) Reckamp is the ship's executive officer, and has been trained to manage the ship's tactical decisions in the absence of the captain; he also supervises the ship's day-to-day administrative functions such as human resources, supplies management, quartermastery, and implementation of the captain's directives.

Qualities:
Technically Competent [+2] - as a former radar officer, LCDR Reckamp is very technically proficient, and doesn't need the assistance of a junior rate to help him handle complex or unusual technology, as some older ship's officers do.
Officer of the Deck [+2] - Like all senior bridge officers, LCDR Reckamp has served his time as officer of the deck, helmsman, and other navigation/piloting oriented roles. While he may no longer pilot a ship from day to day, he is still quiet capable of flying the ship in a pinch.

Weaknesses:
Greedy [-2] - LCDR Reckamp loves money. He can't get enough of it, and since he has expensive tastes, he usually can't spend it fast enough either.
Work Smarter, Not Harder [-2] - Some may call it laziness. Others may call it a focus on efficiency of the body. Whatever it is, LCDR Reckamp prefers the least demanding way (for himself -- others don't even factor in to the equation) to get a job done. Physically, he is not in top condition.

History + reasons for salvaging:
After a moderately distinguished career serving on military transports and armed escorts, Lieutenant Commander Dolph Reckamp was finding that he was hitting the glass ceiling. Without sufficient time in command positions on full-scale military warships (battleships, carriers, cruisers, etc.) Reckamp couldn't be promoted to Captain. Unfortunately, he'd never done anything to particularly distinguish himself, and thus found himself consistently assigned to frigates, light picket vessels, and transport freighters. Frustrated, and with mounting debt, Reckamp left the military and joined the private sector, where he found himself rewarded with a faster track to higher ranks, and a lighter workload. That suited him just fine.

CapitalistPig
Nov 3, 2005

Just Pig Bein' Pig!


Henry

Henry wanders into the room with everyone after making sure the engines were up to his standards and running smoothly just in time for the briefing and listens attentively, afterwards he turns to Alfred.
"Good to see you got your tea aboard, and that both of us old farts actually woke up again."
He smiles broadly and winks before scanning the room checking everyone out.
He turns to Reckamp.
"Engines are optimized and runnin' like a dream."

Beer4TheBeerGod
Aug 23, 2004

Ere we go, ere we go, ere we go, ere we go through the cosmos
Ere we go, ere we go, ere we go, don't know where till we get there. Da red wunz go fasta

Best GM on the forums next to Tias, even if he is a brony :v

Trevor Powers

"Milk run" was a nice concept, and Trevor hopes that this is the case. Satisfied the Commander is done speaking the security specialist finds himself a terminal and looks up the status of their destination, and whether there might be any threats or other hazards he would have to keep an eye out for.

Tekopo
Oct 24, 2008

So dreamy...


Trevor Powers

Your searches within the database show that it's a run of the mill asteroid mining base. There have been some reports of pirates/other rogue elements within its vicinity in the past but not for some time now. The base is located on the surface of a large asteroid, the mining mostly occurring on other, smaller asteroids that are boosted towards the base by the miners and then excavated once connected to the main base. The asteroid belt orbit around an sol-like star, but only one planet within its orbit has an atmosphere and it is largely an arid desert.

Beer4TheBeerGod
Aug 23, 2004

Ere we go, ere we go, ere we go, ere we go through the cosmos
Ere we go, ere we go, ere we go, don't know where till we get there. Da red wunz go fasta

Best GM on the forums next to Tias, even if he is a brony :v

Trevor Powers

Trevor reads over everything carefully, then nods to himself. It was pretty much as he expected: a backwater poo poo hole where nothing happened. With any luck the worst thing people would die of out there was boredom. After years of getting shot at, blown up, and bitten by small irksome things boredom suited him just fine. Pausing only to refill his ever-present mug of coffee the security specialist heads to the back to check on his gear and the armory. He pops his head into Reckamp's office for a second.

"Not much for me to be worried out. History of piracy but nothing recent enough to care about. I suspect I'll need my cutting torch a hell of a lot more than my pulse rifle, like usual."

Gonna check my gear. What do we have in the way of equipment and arms?

Caufman
May 7, 2007
Long time listener; first time caller.

Xiaofei Choi

The navigation computer spits out astronomic information on RB-672. Xiaofei studies the screen before engaging the manual positional thrusters.

"Bringing her about, destination set for orbit around RB-672," she says flatly. There's a bit of lag in the inertial dampeners when the ship begins to rumble and rotate. Xiaofei watches the stars move across the bridge window, briefly mesmerized. A blinking target on her heads-up display slowly creeps to the center reticule. She releases her grip on the main yoke and uses a smaller joystick to fine-tune the ship's direction.

"Course is set. Main engines read online and ready. I'm bringing her to cruising speed."

Xiaofei makes some minor adjustments to the ship's acceleration and direction before letting the drift and autopilot steer the ship. She reclines her seat back, and lets out a bored sigh. She'd done her part to help Reckamp pinch every penny. It was up to Henry and his engine optimization now to help scrape every last buck out of this lousy job.

Vaga42Bond
Apr 10, 2009

Die Essensrationen wurden verdoppelt!
Die Anzahl der Torpedos wurde verdoppelt!

Alfred Ziegler

A broad grin graced Alfred's face as Henry wandered in. He'd have to catch up with him after the briefing.

Alfred looked down at the digital assistant tablet his kids bought him for his last birthday with them. Tentatively, he tried pressing a button, bringing up a picture of some cat sleeping on a man's head. That probably wasn't it. Another tap on the screen, and it brought up his music collection. Sighing, he tried once more, and brought up a notepad with which he recorded the briefing for his own reminders.

"Old mining gear, huh? Unless they're shipping out their plastic latrines, I'm guessin' well need the heavy lifter whatchamacallits for this job."

After a few more minutes of fumbling with the tablet, he thinks he saved the briefing. Turning to Henry, he nods.

"Pffttt, Rose would murder me in spirit if I'd forgotten the tea. She spent years getting me to like it. Care for a cup?"

He offers some of his stash and proceeds to look up what's the expected scrap. Getting an idea on what kinda stuff we have to bust up so we can set up our gear and scrap processors ahead of time.

Alfred figured on sharing his results with Kozlov and Johanna for planning purposes. He'd probably have to check in with Trevor too. Guy was Marine Engineering (Never say former. Once marine, always marine, he remembered the saying.), and Alfred figured he'd probably have a good idea on how to bust the stuff down into manageable bits. A big note to make sure Artie had enough Tetanus Shots too... he really didn't want his team or anyone getting something nasty. A small note to check in on Xiaofei, poor girl seemed down last shift. Maybe he needed to smile more.

CapitalistPig
Nov 3, 2005

Just Pig Bein' Pig!


Henry Jenkins

"Don't mind if I do"
He smiles at Alfred accepting the tea and settling in with a cup.
Henry proceeds to sip his tea and play his Harmonica a while before he goes back to make sure everything is running smoothly in the engine room.

Dire
Dec 31, 2007



Kozlov

Kozlov listens to Reckamp's briefing intently, but after finding out it's going to be a mining colony run feels slightly more relaxed.

"Here's to hoping they've got the goods ready when we arrive." He raises the crummy packet of juice in the air before finishing it. He wasn't really looking forward to landing on a mining planet; miners could get funky sometimes. RB-672 didn't sound familiar, but after a while, all planets ended up being kind of samey anyway. Kozlov gets up from his seat around the table. "I'll go do a check on the computers, maybe prep up something for the inventory process. Allocate cargo hold space and all that. I assume we'll need some cutting torches for the scrap as well, so I'll see about those too."

Tekopo
Oct 24, 2008

So dreamy...


Kozlov

Checking the computers, Kozlov realises that first shift left a hideous mess within the primary cargo hold. The space analysis seemed to show that the first shift had just dumped whatever they had found in the cargo hold: no sorting, no grouping, no cutting of any kind. Just a giant goddamn mess.

Trevor Powers

Your gear is right where you left it: within the ship's armament and explosives locker. There isn't much there in terms of weapons: a single M41A Pulse Rifle (your own personal one from your days in the Corps), 4 VP70 Pistols and one M240 flame unit. There are a couple of mining charges as well, but they are kept under lock, the key only being in the hands of the Captain and LCDR Reckamp.

Xiaofei

The ships seems to be running completely smoothly: the only thing that seems to be lower than normal is the fuel for the maneuvering thruster. The only weird thing seems to be an anomaly from the scanner that monitors the exterior surface of the ship, but it doesn't seem to be affecting flight characteristics.

It doesn't take long for the ship to come closer and closer towards the star that is its destination. The only obstacle that seems to be in the way is several asteroids that need to be avoided between you and your destination.

TWorlock
Sep 9, 2011

A 'bloody Gritter' apparently.

Artie

Artie manages to force down a few spoonfuls of cereal during the briefing.

Barring any accidents it doesn't seem like I'll be needed that much.

“If anyone needs me I'll be in Med-Bay”

Artie proceeds to Med-Bay where he will do a stock-take.

CapitalistPig
Nov 3, 2005

Just Pig Bein' Pig!


Henry

After finishing my tea and putting away my Harmonica I go back to the engine and run another full diagnostic on the engine and related systems just to be on the safe side.

Slaan
Mar 16, 2009

Why, yes,
I will poke your Gushing Spring Point!


Johanna

"Oh and here I thought we might have some fun. Need to blow up a few new entrances to a ship, daring maneuvers for first entry, pirates and blockades to run. Nope, bloody milk." Johanna sighed. "And it looks like first shift hosed with my sorting system again. I have a method for a reason, you bastards. It'll take all morning to fix this. Oh well, at least I get to flex my exoskeleton's muscles again. They always get sore from cold-sleep."

Heading into the shuttle bay to start her work, she takes a moment to check on the shuttle's nose- specifically the paint job. It was hardly company standard, but a hot guy in a tiny blue speedo was her lucky spray. Hopefully first shift hadn't defaced it. Again.

Thumbing the intercom quickly before performing the first check, she quickly asked, "Hey boss, what kind of loads do I need to prep for. Size, weight, number of passengers?"

Diplomaticus
Mar 27, 2005

Son of the Defender


LCDR Reckamp

Reckamp returns to his cabin, flicking on the tactical display terminal above his desk to give him a constant readout on the ship's situation, while other nearby displays indicated the navigational status, engine status, and sensors information. A smaller viewport, angled off to the side, flickered through rotating security camera images of the ship's interior and exterior. Reckamp had completely tuned it out when something caught his eye. "Whoa, whoa whoa." he said, freezing the camera on the image of the main cargo hold. He grabbed the mike from a wall-mounted comms unit and switched it to intercom mode. "Salvage chief, report to main cargo deck." Checking on Xiaofei, who was currently officer of the watch on the bridge, Reckamp made his way down to the cargo bay to get the mess unfouled.

Once I meet with someone from the salvage team, we'll get this cleared up, because we'll need room for what we're bringing in from our destination. Figure this would be a good chance for the salvage team to get together and practice breaking down what they've got, since we're all doing diagnostic checks anyway. Once that's done, I'm going to head down to check the ship's sensor suite and life support, then get to work on paperwork and salvage contracts in my quarters, since those seem like admin-y things to do.

Caufman
May 7, 2007
Long time listener; first time caller.

Xiaofei - Bridge

She puts down the crumbling, pulpy paperback when a quiet, unobtrusive beep alerts Xiaofei out from her break. The short-range sensors were picking up some asteroids along the flight path. Xiaofei checks in with her CO. "Reckamp, some rocks in our way. Adjusting course."

Xiaofei gently moves the joystick with microscopic gestures, waking up the maneuvering thrusters. Graceful adjustments waste less fuel and reduces wear and tear on the inertial dampeners. She adjusts the ship not just to avoid collision but to optimize travel with respect to gravitational forces. All just little ways to help save the Company a dime.

Vaga42Bond
Apr 10, 2009

Die Essensrationen wurden verdoppelt!
Die Anzahl der Torpedos wurde verdoppelt!

Alfred Ziegler

"Ara ara. What is it now?" as Alfred pauses from fiddling with the data tablet after hearing Reckamp. As he steps toward the main cargo deck, he checks his messages. A note from the first shift chief?

"Oh fer the... Salvage Team to the Main Cargo Deck, double time. We got work to do" Out went a page through the ship.

As quickened his pace, he tried once more to look up what was the expected pickup from the mining colony. Hopefully, they would have at least enough time to free up enough space free to stash the pickup. Passing by Henry on his way to the engines, Alfred winked,

"It'd be a shame if things ran slow for a bit. First Shift layabouts left us a surprise."

Entering the Main Cargo Deck, he beheld...

I'd like to see what we're suppose to pick up off whateverthatplanetwasnamed, in addition to using my "That's A Whatchamacall It" +4 to regarding what the hell first shift left us. Hopefully, we can work this mess into something useful somehow.

Tekopo
Oct 24, 2008

So dreamy...


Alfred

The mining equipment seems to be mostly loaders, old-style one. No robotics, unfortunately, those usually bring a good price. There is some random scrap iron and even raw iron ore, although due to how unprocessed it is, it might be difficult to get anything of worth from it. The prize, though, is the big auto-drill. The reports show that it is kind of rusty, but it has a large diamond tip that the skeleton crew remaining in the station don't have the tools to extract. As well as that, the electronics within it might also be worth a fair bit.

Artie

The stock seems to match the inventory, which is a good thing, since last time one of the salvage specialists in first shift was found to be an addict who was stealing supplies. This time, however, everything seemed to check out, although due to cost cuts the Company had deliberately cut the inventory of pretty much everything.

Henry

Systems on the ship check out: of course, the Tonu was an old ship, and if it wasn't for the maintenance and refits done to it, it would be pretty much scrap itself. As Xiaofei starts her maneuvers, you notice the power spike within the primary atmosphere processors, but this is an old problem that neither you nor the engineer in first shift have got to the bottom of.

Johanna

The shuttle looks all good, the nose art still present, thankfully. You'll probably need to run more thorough checks though to know if everything is actually alright.

LCDR Rockamps

Nothing on the scanner and life support apart from some of the big rocks heading your way. This system is as quiet as quiet can be and the only beacon you pick up is the one from the mining station itself. Life support is fine, although, like Henry, you notice the power spike.

Xiaofei

Your path through the asteroids is smooth and you manage to set a course that gets the ship through the intervening asteroid belt without anything coming close enough to the ship to actually cause any issues.

Tekopo
Oct 24, 2008

So dreamy...


Alfred

As you enter the cargo bay, you notice that what the first shift left you, which is a complete mess. At first, the mangled pieces of metal just look like scrap metal, but as you dig deeper, you recognise something. Your keen eye, differentiating the mere scrap from the useful stuff, notices that the remains appear the be the ones of a small spaeeship or space shuttle and as you dig deeper, you notice the odd power capacitor, some heavy duty engine batteries, even a small thruster. It's obvious that a large part of the pieces of the puzzle are missing but it's likely that the condition of the pieces that are there might not be good and for some of them, even dangerous.


You did well on the roll + your specialisation, so you notice almost immediately that the condition of some of the stuff in there could actually be dangerous: acid leaks etc

Beer4TheBeerGod
Aug 23, 2004

Ere we go, ere we go, ere we go, ere we go through the cosmos
Ere we go, ere we go, ere we go, don't know where till we get there. Da red wunz go fasta

Best GM on the forums next to Tias, even if he is a brony :v

Trevor Powers

Satisfied the gear and security equipment is in good condition, Trevor moves on to see how else he can help.

Not really much else to do for me, so I'm ready to move along as required.

Dire
Dec 31, 2007



Kozlov

Kozlov feels himself getting more frustrated as he goes through the logs. The first shift had messed up. He tries to make a sense of it from just the computer but it's clear he'll need to go down to the cargo bay himself. Going to need a bonus for this poo poo.

When he enters the hold, he notices Alfred is already present. He throws his hands in the air. "What a mess, Alfred. Nothing is catalogued properly. They've just thrown this junk in here." He sighs, looking around. "What do you make of this?"

Vaga42Bond
Apr 10, 2009

Die Essensrationen wurden verdoppelt!
Die Anzahl der Torpedos wurde verdoppelt!

Alfred Ziegler

"Suwa! What did those guys do, crash their shuttle into the bay?"

Alfred boggled at the glorious mess before him. The shuttle-ish thing may or may not be beyond reasonable repair, but maybe they could commandeer off a good piece or three for other uses on the Tony if it was. Of a more immediate concern was the hazardous sections; many things could be said of Alfred but one thing for certain was he took a keen interesting in the well-being of his crew.

Turning to Kozlov coming in, listening to what he had to say, then,

"We gotta get as much as we can sorted and outta here. Maybe Christmas comes early, hopefully, if they ain't givin' us bull about it. Gotta make sure Artie brings his kit down, just in case. There's stuff here that's gonna do a number on folks if we ain't careful. See if our Security, Trevor will lend a marine engineer's hand."

Sending out his pages, Alfred then carefully picks his way around the edges of the mess. He begins to try marking the more valuable stuff and the hazardous materials.

Marking the stuff with chalk, laser pointers, minesweeper flags, or whatever's handy, to make sorting and processing easier.

Caufman
May 7, 2007
Long time listener; first time caller.

Xiaofei Choi

When the collision detector indicators return to their normal green, Xiaofei levels the ship off and lets go of the yoke. Satisfied that the ship won't be crashing headlong into any large chunks of space rock, she resumes her languid slouch in the pilot's chair. It's getting to a steamy part in her novel; Xiaofei looks around to make sure no one is reading over her shoulders.

Slaan
Mar 16, 2009

Why, yes,
I will poke your Gushing Spring Point!


Johanna

Looking over the shuttle's nose during her first quick inspection, Johanna was satisfied that her nose art as still there. "Well, it seems First Shift can't gently caress everything up, though from the sounds of it the main cargo area is in a bind. Let us see if their record holds up for the rest of the shuttle."

Whistling "Ride of the Valkyries" to herself as she picked up her shuttle checklist, she carefully went over the shuttle. First, she checked for any visible damage on the exterior of the shuttle, focusing especially on the thrusters, cockpit, door seals and wings. Secondly, she opened up the cockpit and starting up the computer's diagnostic systems, checking that each little light turned green. "Green, my favorite color. Unless you count the orange-red of an explosion, or the beet red of an embarrassed face." Finally, after satisfied the computer was satisfied, she went over and opened up the engine hatch for a manual inspection. Mechanics was never her favorite part of flying, but without a shuttle team she had to do it herself.

Going to use +4 Logistics Specialist to check out the shuttle.

Beer4TheBeerGod
Aug 23, 2004

Ere we go, ere we go, ere we go, ere we go through the cosmos
Ere we go, ere we go, ere we go, don't know where till we get there. Da red wunz go fasta

Best GM on the forums next to Tias, even if he is a brony :v

Is First Shift around anywhere for me to yell at them, or are they not even on the ship?

Tekopo
Oct 24, 2008

So dreamy...


Johanna

Everything looks standard and you manage to complete the pre-flight check without finding any major issues. The only things that seem to pop up are the standard faults that the Company doesn't have the inclination to ask for replacements for, but you got used to those and thus are happy that if the shuttle goes out into space, nothing bad is going to happen. Engines check out as well and you can even see that your counterpart within first shift fixed a fault with the fuel injector.

Alfred/Kozlov

You make good progress in sorting out the scrap, marking what is valuable, what is dangerous and what needs to be airlock RIGHT NOW. Once everything is marked with whatever you could find in hand, sorting the scrap should be a piece of cake and you've managed to remove anything which actually might be detrimental to the ship. It still looks like a mess, but at least it's a sorted mess.

Xiaofei

'Destination ETA 10 minutes. Please start deceleration procedure' The computer pipes up as you read your book. Time to slow down this thing before it slams right into your destination.


The first shift is in their own freezers. You can wake them up but usually, according to regulations, it's done only in emergencies.

Beer4TheBeerGod
Aug 23, 2004

Ere we go, ere we go, ere we go, ere we go through the cosmos
Ere we go, ere we go, ere we go, don't know where till we get there. Da red wunz go fasta

Best GM on the forums next to Tias, even if he is a brony :v

Trevor Powers

Trevor joins Alfred and Kozlov in the main bay, immediately noticing the hazardous material.

"Someone mind explaining to me why we have this poo poo on board? I'm gonna hazard a guess and say first shift hosed us?"

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Caufman
May 7, 2007
Long time listener; first time caller.

Xiaofei

Benny and Eric were seconds away from uncovering the mystery of Tranquil Manor when the computer interrupted their story. Xiaofei skips a few pages to see if she has time to finish the chapter, but no luck. Annoyed, she tucks the book in her flight suit and gets on the shipwide PA.

"Ten minutes to target, lady and germs."

The throttle for the retro thrusters are located in the well space left of the main console, and the main thrusters to the right. She has to lean a little forward to get to them. She likes it. Whenever she has to adjust the throttles, it makes her feel like she's riding on a motorcycle.

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