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BlondRobin posted:If you're on anything less than Lunatic, SpotPass old-series teams can be summoned infinitely and can be grinded for free. Also why is the Black Knight in the SpotPass stuff in a class that can't use swords? I could reclass him to demon fighter or something I guess, but still.
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# ¿ Jan 17, 2013 08:17 |
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# ¿ Apr 18, 2024 13:55 |
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The DLC's pretty optional. If you don't want it, then you aren't really missing out on anything - it doesn't seem to be going the route of 'here's a critical plot element for five dollars,' or something, and it doesn't slam the fact that there's DLC in your face like, say, Dragon Age: Origins. If you wanna play the Smash Brothers dream team and have Marth and Roy back to back, cool, here's Marth and Roy. If you don't, then you've only missed out on having Marth and Roy. Which you obviously don't want. It's a pretty good way of handling DLC, in my opinion.
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# ¿ Jan 17, 2013 08:55 |
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Terper posted:Holy moly, I just watched this video, and drat, this guy playing. He puts Lissa, with 7HP, right in front of the boss... and then scores a 5% critical with his Avatar and wins anyway. drat you Fire Emblem, you fickle beast.
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# ¿ Jan 17, 2013 09:31 |
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They probably changed Gimle's name to prevent the assumption that you had his axe. As for why Grima... iunno, the reference fits better?
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# ¿ Jan 17, 2013 11:47 |
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The problem there is repeated end-classing has an end goal in mind. You can't have a dude in every class at once, so you have to have a pre-planned end class in mind for them. Haar is still a badass Wyvern Lord, he just spends some of the game as a Berserker and a General. But yeah, this game's reclassing is a lot less hosed than FE11/12's. Endorph fucked around with this message at 11:54 on Jan 17, 2013 |
# ¿ Jan 17, 2013 11:51 |
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Heavy neutrino posted:Ughhhhh I planned to ignore the 3DS completely but I can't say no to that lovely bundle. Are there any other worthwhile 3DS games out there so I don't feel lovely about it once I'm done with Awakening?
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# ¿ Jan 17, 2013 12:35 |
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Evil Canadian posted:This will be my first Fire Emblem game because I was always turned off by stupid perma-death and now with the option to be rid of that, I am interested to play. 2: Classes have different stat caps. 3: The characters themselves are different, even if they're in the exact same class. Let me make an example using an earlier game, FE7. These are Lowen's average stats, per level. As you can see, his strength, skill, and speed are all middling, almost to the point of being bad. However, his HP and defense are high, and his luck is pretty good too. These are all fairly defensive stats. Lowen, in other words, is a very tanky unit with mediocre offensive abilities. Being a cavalier, this makes him useful at quickly getting to places and starting a defense there - he doesn't have to worry about dying much, unless mages get involved or he's facing an absolute horde of enemies. These are Sain's average stats, per level.. Sain's got a ton of STR, mediocre everything else. He does one thing, hitting dudes, and he does it well. He's got just enough bulk to him to not be frail, though he won't stand up to a ton of extended hits. Sain, in other words, is good for taking out key targets or setting up tanky units to be killed by someone else. Sain and Lowen are both cavaliers. They both promote into paladins. They're the exact same class, use the exact same weapons, but they perform two very different roles due to their stat growths and base stats.
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# ¿ Jan 17, 2013 15:40 |
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My personal favorite is the 50-some barons over the course of FE4/5. Jugdral's nobility just got a lot more exclusive.
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# ¿ Jan 17, 2013 16:31 |
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Nibble posted:Speaking of stat caps, how do they work with reclassing? If you have a unit with a natural 25 Strength, then reclass to a class with a cap of 20 Strength, what happens?
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# ¿ Jan 17, 2013 17:19 |
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Female MyUnit not available in the demo version. Thanks, FE13. EDIT: Also you can't customize his appearance any.
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# ¿ Jan 17, 2013 17:42 |
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I'm like 90% sure the default Male Avatar voice is Johnny Young Bosch. Laws of anime dubs maintained. EDIT: Staff EXP is a lot higher, also Lissa just got a perfect level, gently caress you too demo. EDIT2: If you get a game over you have to start the entire thing over. Endorph fucked around with this message at 18:03 on Jan 17, 2013 |
# ¿ Jan 17, 2013 17:49 |
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No, no, the permadeath thing and the difficulty are two seperate options. After you pick your difficulty you'll get a Casual/Classic option, Classic is Permadeath and Casual is Final Fantasy Tactics style rez at the end of battle. The demo's locked into casual mode, by the by. Also no idea on any of the VAs besides Troy Baker and Kate Higgins. I can make guesses, but Troy Baker is the only one I've seen confirmed and Kate Higgins's voice is way too distinct.
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# ¿ Jan 17, 2013 19:35 |
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Francis posted:As for the rest, well. I know Fire Emblem has always been anime as gently caress, but it had a kind of 80s throwback charm to it. This pandering moé bullshit can die in a fire. The artstyle's different but the writing seems just about exactly the same.
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# ¿ Jan 17, 2013 23:20 |
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I mean of the female characters in the demo Liz is a very toned-down Serra and Sully is basically Vaida: The Early Years.
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# ¿ Jan 17, 2013 23:27 |
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Or that it's just an artstyle. Seriously why are people hung up on that?
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# ¿ Jan 18, 2013 00:59 |
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Question. If you give a character, Say, Aether and lethality, will it roll once for Aether activation and once for Lethality activation? Or will it only roll for one of the skills, or can you not have two Activation skills at once?
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# ¿ Jan 19, 2013 23:25 |
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cheetah7071 posted:e: ^^^ there's an internal list of what order it rolls for skills. I don't recall how it breaks ties, but generally, the less often a skill procs, the earlier it's rolled. So Letheality will get checked first, and then if it didn't proc, aether will be checked.
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# ¿ Jan 19, 2013 23:27 |
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Slate Action posted:Is there anything to do in the postgame besides grind and play DLC maps?
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# ¿ Jan 19, 2013 23:36 |
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Slate Action posted:Wait, there's 120 legacy characters you can recruit via the free Spotpass DLC, each encountered in their own mission? So there's 120 free DLC missions out of the box?
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# ¿ Jan 20, 2013 03:16 |
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Huh, really? Guess I was misinformed then, my bad. EDIT: Also, how 'unique' are the spotpass character models? I doubt much at all but I hope they at least bothered making Oliver as tubby as he is in FE9/10. Endorph fucked around with this message at 03:27 on Jan 20, 2013 |
# ¿ Jan 20, 2013 03:23 |
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Zore posted:Literally all of them are built with the same options as you use to build your Avatar.
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# ¿ Jan 20, 2013 03:42 |
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Basically, FE13's growths are like FE10's if they weren't ridiculously lopsided. Aran's rockin' a 70% defense growth, and a 75% strength growth, but he also has a 35% speed growth. EDIT: v That too. In relation to their stat caps and enemy stats, growths aren't that out of control. Not to mention the pair up system and needing 5 speed to double makes higher numbers in some stats mean less. Endorph fucked around with this message at 07:05 on Jan 20, 2013 |
# ¿ Jan 20, 2013 06:59 |
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Philip Rivers posted:So as someone who loved FE7 but wasn't crazy about FE8/9/10, is FE13 gonna be good enough to tip me in the direction of buying a 3DS? Everything I've heard about it sounds great, and the mechanical depth sounds fantastic, but unless it really knocks it out of the park, I'm a little leery of dropping $200+. Is it really that stellar? EDIT: Also the pairing mechanics in this are probably better than FE4's because you can't screw yourself over by having Sety's dad be Arden. Yes game, I did want a mage with a 10% magic growth, thanks. Endorph fucked around with this message at 16:47 on Jan 20, 2013 |
# ¿ Jan 20, 2013 16:07 |
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Not to mention it isn't like stats in the 40s is really new, FE4 had that late in the game just due to the ridiculous bonuses from holy weapons. I seriously doubt they'll ever let the stat creep get TOO out of hand. If any of the non-HP stats ever end up in the triple digits, then yeah, you'd have a problem, but just being ten or so points above the old standards doesn't ruin the game flow.
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# ¿ Jan 20, 2013 20:00 |
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Shiny777 posted:You can actually get triple digit non-HP stats here. It requires a bunch of stacking buffs and careful eugenics, but crazy poo poo like 111 Spd or like 106 Def or around 170 Atk and the like is totally achievable. Realistically only deep into the postgame, and only one character can hit the absolute craziest numbers, with mutually exclusive builds limiting them to only one of those, but. It is possible.
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# ¿ Jan 20, 2013 21:44 |
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They should have just remade the FE1 commercial https://www.youtube.com/watch?v=D-2kf1VKM1U
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# ¿ Jan 21, 2013 17:23 |
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Roguelike posted:Well, there's an official background (Spoilers? I guess?) of Marth without a mask on their website. Granted considering how feminine Marth is, I could very nearly believe that being his new look.
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# ¿ Jan 22, 2013 00:52 |
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Veev posted:It's funny they were trumping up "You're actions have consequences!" when this is the first game where perma death is optional.
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# ¿ Jan 22, 2013 01:23 |
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Undead Unicorn posted:The male parent doesn't matter at all though. They should have limited the MU Unit paring options so fathers supports could be unique.
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# ¿ Jan 22, 2013 01:35 |
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Francis posted:And the most important thing of all: hair color.
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# ¿ Jan 22, 2013 01:39 |
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PaletteSwappedNinja posted:Oh man, I forgot all about that character. Is "Nn" the official localisation or is their name still "n_n" or whatever the gently caress?
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# ¿ Jan 22, 2013 01:46 |
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If all else fails, female Avatar in this game has an eyepatch option. You can be Canas's pirate sister.
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# ¿ Jan 22, 2013 03:00 |
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Captain Oblivious posted:Are the portraits listed on the Fire Emblem wiki all there are?
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# ¿ Jan 22, 2013 03:07 |
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Regy Rusty posted:Alright, cool. I'm sure I'll be able to whip up something acceptable.
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# ¿ Jan 22, 2013 03:15 |
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I think it's a face feature, so only that specific Female Small portrait can have an eyepatch. C'est la vie. I like most of the big female ones, actually.
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# ¿ Jan 22, 2013 03:25 |
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I seriously never notice the feet and have never noticed the feet, even with people pointing them out to me. It's an art thing. The sprites in the GBA games didn't have fingers. Heck, the sprites in the SNES games didn't even have eyes.
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# ¿ Jan 22, 2013 05:01 |
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Captain Oblivious posted:Honestly, every part of the anatomy is kind of hosed. They've got orangutan arms and hooves. poo poo is mad cray-cray. It's not an anatomy class, jeez.
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# ¿ Jan 22, 2013 05:15 |
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Calaveron posted:You know, if they add a character from this game to the next Smash Bros, I hope they defy conventions and make it My Unit, just because it feels like they could give him/her a wider array of attacks, what with the swording and the magicking. Falchion as his main weapon with bows, axes, magic, and lances as a back-up would be an actually interesting character. He could play a bit like Link, maybe, with the wide array of tools. Of course that won't happen and we'll get another swordfighter, but hey.
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# ¿ Jan 22, 2013 05:19 |
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Actually it's not bad art at all to use a specific style for a specific purpose but eh, going back and forth over this won't get anywhere. Anyway I'm going to make My Unit a Dark Pegasus because it's a class concept I've been wanting since I first played the series. v So uh, do you want to just pretend we went 'but feet' 'but style' 'but feet' 'but style' for another twenty posts and let the thread get back on-topic, or...? Endorph fucked around with this message at 05:28 on Jan 22, 2013 |
# ¿ Jan 22, 2013 05:21 |
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# ¿ Apr 18, 2024 13:55 |
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Yeah, that's exactly what I'm saying? Here's my point: They couldn't do Radiant Dawn's models because of memory limitations. Memory Limitations are immaterial beyond this point. They didn't want to do Path of Radiance's models, because they blew. They used a highly stylized way of modeling the characters (including the lack of feet as part of the style, to under emphasize the legs) That's the point in it's entirety. Feet would be like, one polygon, of course I don't think the lack of feet is a memory thing.
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# ¿ Jan 22, 2013 05:35 |