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I may be the only one, but the last patch actually seems to have fixed the teleportation bug. I have not seen it once since it loaded. Did the patch work for anybody else?
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# ¿ Feb 5, 2013 20:19 |
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# ¿ May 10, 2024 02:11 |
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I'm calling it now. Waaaaaay back I said I thought that having some human collaborator enemies (a la MAJESTIC 12 for the conspiracy fans) would be neat. Someone who could show up to collect alien stuff and be a spoiler (maybe 3 way fights?) on the tactical map. You would have human and hybrid enemies, new tech, etc. Also I bet there will be a tile-based "procedural" random map system for play longevity.
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# ¿ Apr 2, 2013 22:55 |
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Zore posted:And then there were certain design decisions that just made everything so much worse. Like Lobstermen, Cruise Ship Terror missions, the laser equivalent needing ammo etc. Hey buddy, don't make blanket statements because you don't know how to handle Lobstermen on Cruise Ship Terror missions. https://www.youtube.com/watch?v=WziO005uM3g
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# ¿ Apr 4, 2013 17:29 |
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Finally beat Classic Ironman. I lost 30+ veterans. By the end I was using SHIVs to get by. I would not have had it any other way.
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# ¿ Apr 8, 2013 21:25 |
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Jabor posted:I will admit, 2k's marketing for this particular version of the game seems pretty spot-on so far. So what happens when Firaxis designs and releases a tactical turn-based XCOM set in the same time period before before 2k can release this shooter, thus eating their lunch for a second time.
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# ¿ Apr 26, 2013 15:44 |
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Wales Grey posted:Does Mayhem make a heavy's Blaster Bombs/Alien Grenades do more damage than their conventional counterparts? Blaster Bombs yes, but I don't think it adds anything to Alien Grenades.
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# ¿ May 16, 2013 16:14 |
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Irony Be My Shield posted:I'd put that partly down to the fact that heavies are primarily there for support and occasional crowd control (something they can't use while bulletstorming), while snipers are really all about killing. So it's comparing doubling up the weak point for one class and the strong point for another. Good point. That's why I throw scopes and ghost armor on my bulletstorm heavies and turn them into murder machines.
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# ¿ May 31, 2013 18:08 |
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# ¿ May 10, 2024 02:11 |
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Action-Bastard posted:
How do you feel about hats? And new suits for your dolls, er, "action figures"?
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# ¿ Jun 14, 2013 13:26 |