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I must be a loving idiot cause I can't get the Long War to install correctly. I follow all the steps but when I try to boot it up from steam in offline mode it either crashes, says servers are too busy to handle my request, or says the app is already running. I've tried installing it like 4 times now, including 2 completely fresh installs.
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# ¿ Aug 10, 2013 23:35 |
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# ¿ Apr 26, 2024 00:44 |
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I'm playing the Long War and I'm getting my rear end kicked. I came into the first terror mission with a handful of squaddies using mostly default equipment, which led to a very quick and painful team wipe. Leads me to believe I probably didn't manage my assets correctly in the beginning. Anyone care to share their Long War strategy over the first two/three months?
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# ¿ Aug 12, 2013 15:09 |
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Demiurge4 posted:I just installed the long war mod and what the gently caress? I only get one shot per magazine? And maps have like twice the number of aliens? That means you installed it wrong. Cosmic Afro posted:
One country randomly pulls out early in the game in order to unlock base assault missions or something. The first time it happened I flipped out cause I had just completed a very difficult mission in Mexico who promptly left the XCOM project immediately afterwards. I went to the mod page to complain but turns out it just chooses a country at random to leave a specific date.
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# ¿ Aug 23, 2013 06:21 |
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After abandoning 5 different Long War games I'm starting to think I'm just not good enough at this game to be playing with this mod on. Even on Normal I just can't keep my guys alive long enough to stand a chance once I get to like month 3.
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# ¿ Aug 25, 2013 00:53 |
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animatorZed posted:Should have been this Off topic, but what the gently caress is going on here?
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# ¿ Sep 5, 2013 01:15 |
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Long Warrrrr
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# ¿ Sep 7, 2013 07:09 |
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Kalko posted:Yeah Long War is mostly good. The changes they made to alien movement often lead to really intense battles where just as you're finishing off one pack of aliens the next one shows up and you fight at the limit of what you can handle for the entire mission, but then just as often you wake four packs of five Mutons and Berserkers right at the start and you realize there's no clever new battle AI - it's just random. I save scum the more egregious instances of that but I've mostly been able to work around it, accepting any result that isn't an instant mission wipe. I kinda hosed myself in my Long War game because I started by getting full satellite coverage in Europe, only to discover that the third workshop and satellite uplink require 30 engineers. I haven't gotten any Engineers as rewards from missions and I don't get any at the end of each month because Europe, so I'm stuck. I finally managed to get a single satellite up in Asia so I guess I'll have to survive like 10 months to build more workshops and engineers.
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# ¿ Sep 9, 2013 15:11 |
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UberJumper posted:What is the consesus on the Long War mod? If you're bored with vanilla its worth a shot, but there is quite a few of bullshit moments where like two cyberdisks and 12 thin men roll up on your team all at once or whatever. I house-rule that I can restart any mission once if it goes south, but I take the second result. This mitigates some of the nonsense but I've still lost 30+ soldiers and I'm probably only halfway through the campaign.
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# ¿ Oct 12, 2013 05:49 |
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UberJumper posted:Do the base assault missions actually work? Always be bringing in fresh troops. Your guys are tired for 5 days after running a mission, and if you use them again during that time they become exhausted and you can't use them again for a month. So you'll want at least 3-4 teams worth of guys to rotate between. Also, make sure you launch some satellites on continents that give out engineers as bonsues otherwise you can get stuck without enough engineers to build the buildings you need to get you more engineers.
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# ¿ Oct 12, 2013 06:02 |
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Flython posted:Having a good time with Long War on normal. Just finished the first council mission with 2 dead due to a poorly placed battle scanner and a misclick but I'm not too torn up about it. The thing is I've got a large UFO sighting that I can't seem to shoot down with a full six interceptors. How many missiles do I need to hit it with and can I even take on what's in there? You mostly gotta ignore bigger UFO's in the beginning, you don't have the firepower to shoot em down.
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# ¿ Oct 23, 2013 06:00 |
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# ¿ Apr 26, 2024 00:44 |
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Jack Trades posted:It's random. Actually in Long War you only get cash for abductions. To get scientists and engineers you need to get them from the monthly council report, build labs/workshops, or complete council missions.
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# ¿ Nov 4, 2013 02:03 |