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Cathair posted:Anyway, mouse control doesn't affect me much for this game because I intend to use a controller, but fwiw the Freelancer style of 'virtual joystick with deadzone in the center of the screen' is the only kind of mouse flight control I've ever liked. The lazy-rear end scheme that directly correlates mouse movement to crosshair movement, requiring constant dragging and lifting to make any large adjustments, can go suck a fat one. I don't think anyone is advocating for a mouse control scheme that requires you to constantly drag the mouse for continuous movement. Because that scheme would be horseshit. Virtual joystick with deadzone in center is literally Privateer 2. Freelancer is having that while also having the guns shoot where the cursor is on top - that's the bad part. DatonKallandor fucked around with this message at 15:47 on Aug 31, 2015 |
# ? Aug 31, 2015 10:58 |
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# ? Apr 23, 2024 09:46 |
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I liked Freelancer but the control was bit weird at first because it was different from other spaceshipgames such as Freespace, then realized it was due to turrets. I think War Thunder has KBAM done well, enabling players to control planes with ease in both Arcade and Realistic battles. X axis for yaw, Y axis for pitch and A/D for roll left/right control scheme is really easy to use. And then there is Planetside 2 in which the game refuses to let me change plane control so I have to end up using X axis as roll. Furiously annoying because when you pitch with mouse you end up rolling too unless you move your mouse extremely accurately.
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# ? Aug 31, 2015 11:58 |
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TheDemon posted:I liked Freelancer and think it did a good job presenting an open-world game with fighting / trading / exploration elements but that didn't need a spreadsheet to play. They really nailed the atmosphere in many places, and the world felt populated with police/neutrals/criminals everywhere. I still remember the first time I hit one of the more-contested jump holes and spawned into a massive bounty hunter vs corsair furball. My favorite atmosphere thing in Freelancer was discovering that the planets were barely larger than my spaceship, which becomes painfully apparent once you get close enough to bump into their models. Also, feel free to call me a dumb sperglord, but any game with convenient spacehighways and super short distances everywhere doesn't feel very spacey to me.
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# ? Aug 31, 2015 12:00 |
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Cathair posted:I feel like there's a big pile of money waiting for whoever decides to make a Freelancer remake that addresses even a few of the original's shortcomings, but no one's stepped up yet. There's around $90m and counting. If that gets turned into a game or a cocaine overdose remains to be seen.
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# ? Aug 31, 2015 15:46 |
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TasogareNoKagi posted:There's around $90m and counting. If that gets turned into a game or a cocaine overdose remains to be seen. The latter would be far far more entertaining.
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# ? Aug 31, 2015 15:48 |
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I'll put an option in so the real men of mouse space sims can play it like Privateer 2 if they want.
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# ? Aug 31, 2015 16:07 |
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Kairo posted:I'll put an option in so the real men of mouse space sims can play it like Privateer 2 if they want. Normally that wouldn't help, but since the center screen aiming is the thing your balancing for anyway, (that's what the gamepads use in ES right?), putting in a Privateer 2 option would be great. DatonKallandor fucked around with this message at 18:03 on Aug 31, 2015 |
# ? Aug 31, 2015 17:02 |
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Aesis posted:I think War Thunder has KBAM done well, enabling players to control planes with ease in both Arcade and Realistic battles. War Thunder is the best non-joystick control scheme for a flight sim I've ever encountered. I fired it up during beta without a joystick by mistake (it wasn't plugged in,) and decided to try a match for giggles, and to double check that my video settings were OK, and was blown away. In fact, I don't think I've ever even configured my Warthog for War Thunder, because I just enjoy it so much as an arcade game.
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# ? Aug 31, 2015 19:06 |
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I still don't quite know how War Thunder does what it does with mouse control. I suspect it's fudging the physics to some extent, but it feels amazingly good without ever giving you the impression that your doing anything the plane can't do. There's a little free prototype called Venus Patrol about flying prop planes on Venus and it did a mouse keyboard scheme for a prop plane that is mindblowing in how well it works without automating anything. Both of those should really be mandatory playing for anyone doing a flight sim of any kind.
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# ? Aug 31, 2015 21:57 |
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I've been told the mouse controls introduced by WW1 flight sime Rise of Flight a few months back are quick good, but I've not personally given them a try since I have an X52.
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# ? Aug 31, 2015 22:00 |
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Blog.Blog. posted:
Orv fucked around with this message at 03:53 on Sep 4, 2015 |
# ? Sep 4, 2015 03:50 |
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This is going to have the best mods
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# ? Sep 4, 2015 05:49 |
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How go the rumors for this game's mod support? I don't recall reading much about it.
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# ? Sep 4, 2015 06:37 |
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doctorfrog posted:How go the rumors for this game's mod support? I don't recall reading much about it. Kairo promised integration for Dwarf Fortress, so that your dwarves will eventually be able to develop, launch, and pilot starships from their forts. When you return to the site of a fort in adventure mode, you'll be able to see the launch site, and read up on the pilot. "This Enemy Starfighter is of the highest craftdwarfsmanship. It is festooned with spikes of elephant. It contains an image of Starfighters and dwarves. The dwarves are screaming. It commemorates the time that Bluewagons ToothsDwarf piloted his Enemy Starfighter into the bridge conning tower of a battlecruiser."
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# ? Sep 4, 2015 06:43 |
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I really need some of whatever you're on Muffet.
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# ? Sep 4, 2015 06:44 |
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That's not what I heard, though? It was how the game would use hooks left in Star Citizen to allow ES players to join the glorious and imminent MMO as a ghost pirate faction.
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# ? Sep 4, 2015 06:45 |
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quote:You basically get one shot at launch, Early Access or not, so it had better be good. Wave Clear is there and fun, but it's not enough to launch and then hold back the other mode. What you need is some kind of early-Early Access. For goons.
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# ? Sep 4, 2015 07:54 |
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Alchenar posted:What you need is some kind of early-Early Access. For goons.
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# ? Sep 4, 2015 07:56 |
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That's it, I'm asking for a refund on my pledge.
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# ? Sep 4, 2015 10:12 |
Thirsty Dog posted:That's it, I'm asking for a refund on my pledge. this.
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# ? Sep 4, 2015 11:00 |
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Alchenar posted:What you need is some kind of early-Early Access. For goons. He had it, you're just not goon enough for it. And neither am I
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# ? Sep 4, 2015 12:36 |
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Buncha j4ES jerks in this thread.
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# ? Sep 4, 2015 16:23 |
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# ? Sep 4, 2015 21:11 |
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we have met the enemy starfighter, and he is us
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# ? Sep 5, 2015 07:33 |
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Yeah but seriously though. We are the enemy starfighter, right? I keep getting confused.
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# ? Sep 5, 2015 07:48 |
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Psycho Society posted:Yeah but seriously though. Don't spoil the endgame. In which an amalgam of our earlier endgame fleets confront us on the enemy homeworld and utterly decimate us.
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# ? Sep 5, 2015 08:28 |
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Sick cross-game spoiler references in here. I think.
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# ? Sep 5, 2015 11:04 |
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Do a reverse-Ender's Game where it turns out your character was playing a video game all the time.
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# ? Sep 5, 2015 11:14 |
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Psycho Society posted:Yeah but seriously though. We aren't not the Enemy Starfighters, no.
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# ? Sep 5, 2015 11:15 |
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Alchenar posted:Do a reverse-Ender's Game where it turns out your character was playing a video game all the time. the video screen becomes a book that gets slammed shut and Peter Falk's voice tells you there's tomorrow night you'll hear more about his days as an Enemy Starfighter.
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# ? Sep 5, 2015 19:05 |
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Orv posted:We aren't not the Enemy Starfighters, no. Read the Constitution. It says all starfighters. Foregnemy and domestic steam sales. Full auto glock is my right as a Kaironican.
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# ? Sep 6, 2015 06:04 |
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Only Constitution I believe in is the NCC-1701.
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# ? Sep 6, 2015 06:15 |
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The government doesn't have the right to lock on to me with their transporters.
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# ? Sep 6, 2015 07:19 |
Not my galactic overlord
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# ? Sep 6, 2015 12:55 |
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Occupy the Bridge!!!
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# ? Sep 6, 2015 13:45 |
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Guys, I'm telling you. The "Heretic On Board" bumper stickers are a goldmine waiting to happen. Anyone who'd want to complain will be too dead to ask for a refund.
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# ? Sep 6, 2015 13:47 |
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Nation posted:Not my galactic overlord #notallgalacticwarlords
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# ? Sep 6, 2015 16:12 |
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#starfighterlivesmatter
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# ? Sep 6, 2015 16:39 |
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They specifically don't!
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# ? Sep 6, 2015 16:40 |
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# ? Apr 23, 2024 09:46 |
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Spoken like a true pod-popper! You disgust me.
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# ? Sep 6, 2015 16:54 |