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The mission planning and dynamic campaign remind me of Falcon 3. I always wished more games would take up that idea. the actual combat looks pretty rad too. I'm all about this.
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# ¿ Feb 18, 2013 21:08 |
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# ¿ Apr 25, 2024 23:00 |
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Awwww yeaahhhh
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# ¿ Mar 14, 2013 00:56 |
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Personally, I think the game is loving beautiful. I don't really care for hyper-realism though, I mean it's alright and all, but I prefer art that's not ashamed of being art instead of pretending to be something it's not. Each to their own though, I know a lot of people just can't go there for some reason.
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# ¿ Apr 28, 2013 23:21 |
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Kairo posted:Thanks guys, if I could find a good way to handle patching and accounts I would love to do something where it's cheaper to buy in earlier on. Sort of how Mount & Blade and Minecraft worked. It keeps the price fair for what you're getting and helps me out by getting people's eyes on it. Win/win all around. Maybe talk to Chris Park and Keith Lamothe from Arcen Games? AI War is Unity and they put out patches all the time (at one point almost daily).
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# ¿ May 3, 2013 22:48 |
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Kairo posted:https://www.youtube.com/watch?v=vqg8p_rzVrE I was already so onboard. But if you're brewing Myth with Tie Fighter, I'm just, I don't even know. (honestly 2 of my favourite games that stand the test of time, like, I'll regularly play these over modern supercedents , such as they are).
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# ¿ Nov 2, 2013 05:31 |
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# ¿ Apr 25, 2024 23:00 |
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quote:Mac and Linux versions are now off the schedule, and I'm not sure if/when they will come back. God, next you're going to tell me theres no Santa Claus.
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# ¿ Jun 9, 2015 22:27 |