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It's a little weird that you just bug out of the moon after two missions and head to Mars. Apparently our space program was a lot further along than anyone realized.
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# ¿ Feb 17, 2013 07:50 |
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# ¿ Apr 29, 2024 08:42 |
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Even if you can't see it happening, it's good to know all the stuff you set up and order around can get the mission done without you.
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# ¿ Mar 19, 2013 04:36 |
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I like how the terrain slope isn't much of a prohibitive factor for getting around on foot. Or by vehicle. Hated that about the first Mass Effect.
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# ¿ May 10, 2013 21:27 |
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I love how being able to hijack an enemy vehicle can turn some strategic things completely around. How high a priority does the enemy put on your commander as opposed to other units? If you're in the middle of an offensive and get popped out, can you take out the pilot of some largely undamaged enemy thing on the back ranks and keep on going, or are they going to shoot you down before you land?
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# ¿ Jul 26, 2013 20:51 |
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Those walkers are pretty zippy, aren't they? Are we able to research new weapons and unit types, or do they just show up on a mission-by-mission basis?
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# ¿ Oct 27, 2013 13:15 |
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I am surprised by how friggin' useless your scavengers were on that map. I like the idea of a couple of resource patches you need to be piloting personally to find, but not if it means the AI is going to be bumping into walls half the time.
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# ¿ Oct 29, 2013 21:36 |
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Man, I'm glad your encounter-suit form doesn't take any fall damage. All those drops, all that bouncing. On the other hand it's pretty funny how you only have one "land from a jump" sound, so swan-diving off the top of a bluff and going over a rise a little too fast sound exactly the same.
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# ¿ Mar 5, 2014 04:55 |
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Yeah, that was a pretty interesting little challenge. And a crapton of red dots chasing you.
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# ¿ Apr 2, 2014 17:16 |
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So that objective just... went and accomplished itself without you? Is that what I saw?
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# ¿ Apr 21, 2014 15:54 |
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Huh. I didn't think this game had much in the way of friendly fire, but obviously that's not the case if you can get fragged by your own units.
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# ¿ May 19, 2014 17:48 |
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# ¿ Apr 29, 2024 08:42 |
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Nice final mission. Shame about the AI undercutting you, but doesn't it always do that?
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# ¿ Jul 28, 2014 06:20 |