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Nice OP. As for the game, I renamed my useroptions.ini and got a fresh one, reduced the renderdistance and turned flora off, and it is performing a lot better so far. I'd rather not turn off the shadows if possible but we'll see. Liking the new bases so far, the spawn protection and tunnels are already making defense an option. Now they just need more than +10%xp as an incentive. The one place I haven't seen much difference is in biolabs. Either the people defending were idiots or they're still really easy to spawn camp. One thing that's annoying me is taking damage when jumping on enemy vehicles. I jumped on an empty sunderer earlier to C4 it, and lost my shield and 80% of my health. Wasn't a long fall or nothin'. Going to go see what it's like after the hotfix.
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| # ? Feb 3, 2013 09:49 |
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| # ? May 24, 2013 22:01 |
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I'm going to wait for another fix as well, the stuttering is pretty disruptive.
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| # ? Feb 3, 2013 10:04 |
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Did they fix constant crashes for 32-bit? Pretty much unplayable for me
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| # ? Feb 3, 2013 10:04 |
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Ghetto Prince posted:lightnings , vanguards, prowlers, anything with a turret is hosed. I love how the Vanu cried ten thousand tears about their tanks no longer being vastly superior than all other tanks, and now Vanu tanks are the only ones that actually work.
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| # ? Feb 3, 2013 10:10 |
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hailthefish posted:I love how the Vanu cried ten thousand tears about their tanks no longer being vastly superior than all other tanks, and now Vanu tanks are the only ones that actually work. Domination through vastly superior technology and unshakable faith in Lord Vanu.
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| # ? Feb 3, 2013 10:18 |
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The more things change, the more they stay the same.
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| # ? Feb 3, 2013 10:26 |
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hailthefish posted:I love how the Vanu cried ten thousand tears about their tanks no longer being vastly superior than all other tanks, and now Vanu tanks are the only ones that actually work. I think it's part of the fun of Planetside 2, you never know how SOE is going to break everything with any certain "patch."
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| # ? Feb 3, 2013 10:27 |
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Nice OP, though the Engi can't deploy 2 ammo packs anymore and you should probably mention in there that Medics can't heal MAXes, they need to be repaired by Engineers.
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| # ? Feb 3, 2013 10:30 |
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Galaga Galaxian posted:Yeah, several of the camo patterns are real life ones. For example, you might recognize a few of these: Wouldn't say no to the Chocolate Chip or the Multicam/Scorpion camos in game.
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| # ? Feb 3, 2013 11:04 |
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Fuzz posted:Nice OP, though the Engi can't deploy 2 ammo packs anymore and you should probably mention in there that Medics can't heal MAXes, they need to be repaired by Engineers. So now there is no reason at all to ever equip the ammo pack. Well thats ok I guess.
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| # ? Feb 3, 2013 11:14 |
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I am sufficiently satisfied with my new system's performance. Coming from sub-10FPS and finding myself getting a steady 60 in the warpgate and 30 outside of huge fights, it's like having someone pull the blindfold off to show me what I was missing. Now to tweak my graphics settings for even better performance (gently caress you, foliage) and hope for the best. Any word yet on when they'll fix the "turrets that aren't part of magriders don't work" bug?
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| # ? Feb 3, 2013 11:20 |
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Cooked Auto posted:Wouldn't say no to the Chocolate Chip or the Multicam/Scorpion camos in game.
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| # ? Feb 3, 2013 11:26 |
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After talking with quite a few people who have tried the fix i'm coming to the conclusion that for anyone who tweaks their Useroptions file, the best option might be to keep track of your personal settings and let PS2 create a fresh Useroptions file every patch. Once the new Useroptions has been create it you can tweak the new file based on your old settings.
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| # ? Feb 3, 2013 11:33 |
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Isn't that Desert Scrub v2?
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| # ? Feb 3, 2013 11:34 |
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Montefarle posted:After talking with quite a few people who have tried the fix i'm coming to the conclusion that for anyone who tweaks their Useroptions file, the best option might be to keep track of your personal settings and let PS2 create a fresh Useroptions file every patch. Or you can just fix the renderdistance back from 999999 and leave the rest of it alone.
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| # ? Feb 3, 2013 11:41 |
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Shockeh posted:Chocolate Chip is already in since release? Oh. Just gonna chalk that up to the lack of decent previews of how the camo really looks on your soldier as a poor excuse.
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| # ? Feb 3, 2013 11:46 |
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edit: nevermind, forgot to refresh
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| # ? Feb 3, 2013 11:50 |
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So I used the NS11 for the first time on my vanu medic after platting the H-V45.
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| # ? Feb 3, 2013 12:00 |
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30 Second Artbomb posted:I am sufficiently satisfied with my new system's performance. Coming from sub-10FPS and finding myself getting a steady 60 in the warpgate and 30 outside of huge fights, it's like having someone pull the blindfold off to show me what I was missing. Now to tweak my graphics settings for even better performance (gently caress you, foliage) and hope for the best. What are your specs? I had ~20 FPS in big fights. Now I have ~25, but in biolabs and poo poo I got sub 20 FPS, which is worse than before. I got no shadows, no foliage, everything (I think) on lowest.
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| # ? Feb 3, 2013 12:04 |
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Cooked Auto posted:Oh.
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| # ? Feb 3, 2013 12:22 |
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MrOnBicycle posted:What are your specs? I had ~20 FPS in big fights. Now I have ~25, but in biolabs and poo poo I got sub 20 FPS, which is worse than before. I got no shadows, no foliage, everything (I think) on lowest. Phenom II X4 965 at its stock speed, GTX460, 8GB of DDR3. It's by no means a hardcore gaming PC. Big fights, biolabs included, still bring it down to around 20-25FPS.
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| # ? Feb 3, 2013 12:30 |
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Shockeh posted:I use it on my TR vehicles, somehow it just feels the most 'right' out of all the vehicle camos I've seen. What's it called by the way just so I know? Got like 519 smedbucks left so I might just buy it or some other camo. And I think letting the game set my new useroptions file gave me an FPS boost as I did have like almost 50 to 60 in the warpgate even if it did dip to like 20 when I joined a large fight. Gonna have to try out some other configs later on.
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| # ? Feb 3, 2013 12:37 |
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frankenbeans posted:One thing that's annoying me is taking damage when jumping on enemy vehicles. I jumped on an empty sunderer earlier to C4 it, and lost my shield and 80% of my health. Wasn't a long fall or nothin'. ).
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| # ? Feb 3, 2013 13:13 |
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Pound_Coin posted:So I used the NS11 for the first time on my vanu medic after platting the H-V45. Is that " or " Because for me, the NS-11 was the latter. Despite its wide range of attachments, I was very much so not impressed with the gun.
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| # ? Feb 3, 2013 13:14 |
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Very nice informative OP, Giggily, but I noticed a minor typo. ![]() Giggily posted:
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| # ? Feb 3, 2013 13:15 |
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Well my performance has gone way up since the hotfix. Unfortunately I'm getting constant crashes and disconnections during any fighting. I can't stay mad at SOE though, I'm still on a high from this 100% functional grenade launcher.
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| # ? Feb 3, 2013 13:17 |
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It's also funny that it says the mosquito doesn't have any impressive firepower, except for higher ROF, when the word firepower literally means rate of fire. e: well it doesn't literally mean that but in the context of a single vehicle with a definite number of weapon systems (IE: 2) that is basically what it means.
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| # ? Feb 3, 2013 13:26 |
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Anyone else noticed that infantry now render much further away in larger battles? It's a snipers dream come true!
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| # ? Feb 3, 2013 13:35 |
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novaSphere posted:Is that " Do you play TR?
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| # ? Feb 3, 2013 13:36 |
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Why would TR use anything other than the Cycler TRV?
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| # ? Feb 3, 2013 13:45 |
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Page Downfall posted:Do you play TR? I play NC mostly with a dash of VS on the side. I only own the NS-11 on my NC character, but I don't like using it over anything I currently own. For my VS, all I have is the default Pulsar and I -love- that gun.
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| # ? Feb 3, 2013 13:45 |
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novaSphere posted:I play NC mostly with a dash of VS on the side. I only own the NS-11 on my NC character, but I don't like using it over anything I currently own. For my VS, all I have is the default Pulsar and I -love- that gun. If it had a bigger magazine size it would be better, other wise I prefer the Corvus.
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| # ? Feb 3, 2013 13:46 |
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A Tartan Tory posted:Anyone else noticed that infantry now render much further away in larger battles? This is why performance poo poo the bed for a lot of people. They may have made some optimization tweaks but then added a whole buncha new crap for people to render, leading to possibly no gain.
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| # ? Feb 3, 2013 13:50 |
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A Tartan Tory posted:If it had a bigger magazine size it would be better, other wise I prefer the Corvus. Well yeah, it's a ghetto Gauss Rifle! I trialed the Corvus and I like it, but it really should fire a little faster for what it actually does. The Pulsar is so drat reliable and quick on the reload, though--It really matches my current playstyle, which is probably why I love the new NC Cyclone so much. novaSphere fucked around with this message at Feb 3, 2013 around 13:56 |
| # ? Feb 3, 2013 13:52 |
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novaSphere posted:Well yeah, it's a ghetto Gauss Rifle! I trialed the Corvus and I like it, but it really should fire a little faster for what it actually does. The Pulsar is so drat reliable and quick on the reload, though--It really matches my current playstyle, which is probably why I love the new NC Cyclone so much. I prefer lots and lots of front loaded damage, which is why I like sniper rifles (and the new SMG) a lot!
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| # ? Feb 3, 2013 13:58 |
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I haven't seen any mention of it here, but when did they add this flak turret for MBTs? G40-F Ranger is the name.
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| # ? Feb 3, 2013 14:03 |
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Started playing this this morning. I've been at it all day. The chat has been raging the whole time about bugs. If this is what the game looks like in a broken state then I can't imagine how great it is when fixed, because right now I feel like I could play forever.
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| # ? Feb 3, 2013 14:07 |
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Baby Sathanas posted:Started playing this this morning. I've been at it all day. Just don't get one of us PS1 vets started on what the game COULD be... BACK IN MYYYY DAY
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| # ? Feb 3, 2013 14:10 |
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Great OP Giggily, one suggestion for the guide you might want to add the continent terminals to the guide because I know my dumb rear end had a hard time trying to find out how to get of amerish when I first started.
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| # ? Feb 3, 2013 14:18 |
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| # ? May 24, 2013 22:01 |
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Should mention that engineers now profit from the ammo pack certs with the "mana turret" ammo pack. So instead of it being default level3 it now uses your actual certed level.
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| # ? Feb 3, 2013 14:28 |


















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