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Game is good, AI is ruthless, it's legitimately absurd Age of Wonders is back. My main complaint so far is that it's really irritating to have any global spell you cast just get immediately dispelled. Also is there a way to set waypoints on the tactical map or something? Mainly to be able to choose which tile a unit with Charge charges into for flanking.
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# ¿ Apr 1, 2014 06:20 |
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# ¿ Apr 28, 2024 11:26 |
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I feel like information I want is often not within easy grasp. When building units there doesn't seem to be any way to see their tier before you produce one? Also is there a way to see more information about your and others' leaders, mainly spell specializations? It's really good the disjunction thing is getting addressed but I hope it eventually fundamentally changes beyond the AI being less likely to cast it. Such a bummer to have it be an automatic guarantee. I hope I'm not just posting to complain because I am just disgustingly happy with this game overall. I stayed up Way Too Late playing a Draconian Warlord last night. Raise Militia seems like a great spell except 90% of the time, hatchlings. Never even managed to evolve one. I did make friends with and create an army of actual dragons though, so it all worked out.
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# ¿ Apr 4, 2014 23:09 |
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Autsj posted:You can click (right click I think) on a unit icon in the build screen to see their infocard. To see a leader's specialization you need to find them on the campaign map, then click (it's left normally) his/her potrait, the spheres are noted in the upper left of their infocard. Ya I knew about that but this is why I feel like I have to be missing something. In the build menu, neither mouseover nor the infocard seem to show the actual Tier. Thanks for the info about finding spheres. It'd be nice if you could get that information about enemies without hunting down the little dude on the map.
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# ¿ Apr 5, 2014 00:33 |
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Lloyd Boner posted:At some point you stop getting new heroes or it slows down considerably. I kept getting Arch Druids and ended a game with only 3 heroes besides my leader by turn 120. It's evident the game wants you at the cap because if one dies, another one pops up for hire the next turn. Relatedly I just played a game where I got like three or four heroes killed and kept rehiring, and toward the end unlocked resurrect hero, which I used to keep resurrecting old dead ones and add them to the new for a mighty Heroswarm.
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# ¿ Apr 7, 2014 00:44 |