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avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

Yeah, the level editor was one of my favorite parts of the Age of Wonders games. I hope scripting events is as easy as before.

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avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

Can you still enchant customized items for your heroes?

If so, is it restricted to certain leader types?

avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

http://www.ageofwonders.com/dev-journal-monster-dwellings-and-independent-settlements/

Undead archon mercenaries confirmed.

avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

http://www.ageofwonders.com/bringing-sexy-back-to-the-aow-iii-interface/

Huh.

I wonder, just how many pages of bickering over font settings are there in the official forums? Thankfully, I don't think I'm curious enough to actually check.

It's kind of hard for me to tell the difference, but I guess the new font looks a little nicer.

avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

There's a new dev journal.

http://www.ageofwonders.com/dev-journal-exploring-the-wonders-of-the-third-age/

avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

Update: http://www.ageofwonders.com/expanding-the-website-leader-class-pages/

Apparently, your Flame Tank brigade won't need to worry much about friendly fire.

avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

http://www.ageofwonders.com/press-release-age-of-wonders-iii-magical-locations-revealed/

Nothing all that new, though it's nice to hear that the game will probably be out somewhere in the first half of next year.

avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

https://ageofwonders.com/creating-the-sounds-of-battle-and-wonder-with-the-audio-guys/

avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

https://ageofwonders.com/age-of-wonders-iii-cover-art-revealed/

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avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

http://ageofwonders.com/dev-journal-conquering-infinite-worlds-in-the-rmg/

quote:

Good flow and balance; e.g. ensuring that player’s don’t start right next to hostile high level structures like a Dragon’s Peak with raiding dragons.

I hope that's an option you can toggle off. Getting swarmed by horrors when you start next to the capital in dark age Conquest of Elysium 3 always felt pretty entertaining. I'd be glad of the option, sure, but sometimes I want the worldmap to surprise me.

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