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Terrible Opinions posted:
It wouldn't be the first time. The discrete grid based, individual turn based combat, as opposed to loosely goosey ruler based team scrimmage wargaming, was basically back ported from Gold Box.
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# ? Oct 1, 2023 18:48 |
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# ? Apr 28, 2024 16:58 |
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blastron posted:They then built what was effectively a brand new game from the ground up,
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# ? Oct 1, 2023 18:52 |
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I don’t want to get into a deep dive on the source of 4e’s flaws, but when I pick apart its core rules I see a new game that leans on older editions for inspiration, rather than an iteration on the previous edition. It may have been an exaggeration to say it was new “from the ground up”, but not by much.
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# ? Oct 1, 2023 19:38 |
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Tendales posted:It wouldn't be the first time. The discrete grid based, individual turn based combat, as opposed to loosely goosey ruler based team scrimmage wargaming, was basically back ported from Gold Box. when I ran a 5e game we went loose goosey with 2e style initiative and it made fights 10min instead of 1/3rd the session the grid can burn in hell
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# ? Oct 1, 2023 19:57 |
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blastron posted:I don’t want to get into a deep dive on the source of 4e’s flaws, but when I pick apart its core rules I see a new game that leans on older editions for inspiration, rather than an iteration on the previous edition. It may have been an exaggeration to say it was new “from the ground up”, but not by much.
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# ? Oct 1, 2023 20:01 |
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Peanut Butler posted:when I ran a 5e game we went loose goosey with 2e style initiative and it made fights 10min instead of 1/3rd the session You can also save a lot of time by eating all food raw.
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# ? Oct 1, 2023 20:29 |
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I liked 4e for the same reason everyone hated it: It didn't make a lot of pretense about D&D being first and foremost a game about fighting monsters in (hopefully) interesting setpiece encounters, and leaned into making that as robust and satisfying as they could-- on both sides of the screen. It was my favorite edition to DM because building combat encounters was fun and rolling dice on the table and challenging the players felt very honed. It wasn't without it's flaws (feat bloat, skill challenges were half baked-- hell raw dough) but I think there's really something to the fact that they "pulled back the curtain" too much as someone said upthread and it freaked people out. People really seemed to respond badly to leaning into making it a capital G Game you just played wanted to retreat a little more into a fuzzy theater of the mind campfire narration. I'd argue the two modes aren't incompatible, but I can see where it takes a bit more imagination to paper over your encounter power martial burst attack power or whatever and how that works as a narrative conciet for some people. I've made my peace with it and however people play is fine with me. I'm onboard with 5e because it's the lingua franca of D&D but I do miss just how satisfying a good combat encounter in 4e could be with both the DM and the player using complimentary abilities on all the combatants. Anyway for an on topic tax, gravity is markedly lower in D&D than in the real world. Terminal velocity is 500 ft/6 second round. In the real world you'd fall another ~80 or so feet depending on air resistance. Unless I hosed up my math, which is a distinct possibility.
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# ? Oct 1, 2023 20:40 |
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Owlbear Camus posted:I liked 4e for the same reason everyone hated it: It didn't make a lot of pretense about D&D being first and foremost a game about fighting monsters in (hopefully) interesting setpiece encounters, and leaned into making that as robust and satisfying as they could-- on both sides of the screen. It was my favorite edition to DM because building combat encounters was fun and rolling dice on the table and challenging the players felt very honed. Said it before, I'll say it again. If they had marketed 4th edition as 'd&d adventures' without cutting 3.5 off at the knees to do so, it would have been a very successful offshoot for the brand. 4th Ed was imperfect, to be sure, but the overall rules and mechanics were fun to use. But all anyone saw was 'this killed d&d as I know it' and so the community rejected it out of hand. Also your math checks out. I think. Unless I hosed up my math.
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# ? Oct 1, 2023 22:38 |
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These past two pages
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# ? Oct 1, 2023 23:14 |
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Here's a Murphy Murphy: While the RAI is clearly for a Murphy thread to be about sharing weird or poorly written rules, RAW anytime someone mentions D&D it actually becomes an edition talk thread
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# ? Oct 1, 2023 23:33 |
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Terrible Opinions posted:That it's good because of them. You'll get a people giving an introduction about BG3 being easy to learn and good because it's based on "the best" or "easiest to learn" version of D&D. Statements that only make even a little sense if you're exclusively comparing them to the Owlcat Pathfinder games. "Pikmin 3 is easier to get into than Age of Empires 2 and this proves that Wii U is the easiest to learn controller system." A Murphy a friend of mine pointed out: The Oracle in Pathfinder 2e gets spells from the Divine spell list, but their power doesn't come from their diety. Not normally an issue, but there is one cantrip on that list where it becomes one. Divine Lance posted:Cantrip 1 If you don't worship a god, or worship a neutral god, the non-god source of your powers simply will refuse to let you cast this spell until you hurry up and worship a non-neutral god. Probably going to be fixed when they remove alignment damage, but funny for now.
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# ? Oct 2, 2023 04:30 |
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A lance of pure Neutrality would be funny too.
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# ? Oct 2, 2023 04:39 |
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The Lone Badger posted:A lance of pure Neutrality would be funny too. Maybe.
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# ? Oct 2, 2023 06:05 |
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Owlbear Camus posted:Anyway for an on topic tax, gravity is markedly lower in D&D than in the real world. Terminal velocity is 500 ft/6 second round. In the real world you'd fall another ~80 or so feet depending on air resistance. Unless I hosed up my math, which is a distinct possibility. This checks out, as a level 1 character with 16 strength gets a whole 6 feet of height when they jump vertically, provided they get a bit of a run up.
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# ? Oct 2, 2023 07:20 |
The Lone Badger posted:A lance of pure Neutrality would be funny too.
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# ? Oct 2, 2023 07:49 |
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Divine Lance has always been a goofy spell because of the way PF2e currently (but soon won't) uses alignment damage - it only works on the opposite alignment. So spells like Detect Evil are labelled Uncommon because they could affect a plot, but Divine Lance is a common spell that works as an infinite use evil detector, just blast everyone with it and note who flinches.
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# ? Oct 2, 2023 08:01 |
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Perhaps the neutral lance is real, but nobody notices it when it hits them.
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# ? Oct 2, 2023 08:12 |
bewilderment posted:Divine Lance has always been a goofy spell because of the way PF2e currently (but soon won't) uses alignment damage - it only works on the opposite alignment.
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# ? Oct 2, 2023 09:45 |
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That Italian Guy posted:Similarly, I have used Hold Person to sniff out Dopplegangers in BG3 cause if you mouse over one (without casting the spell) it will warn you that it can only be used on humanoids. The alternative is simply to right-click them and examine their character sheet where they'll be listed as doppelgangers before they transform.
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# ? Oct 2, 2023 09:59 |
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Jabor posted:Perhaps the neutral lance is real, but nobody notices it when it hits them. "The light! It feels like nothing in particular!"
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# ? Oct 3, 2023 05:31 |
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The Beam of Maybe. The Maybeam.
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# ? Oct 6, 2023 15:18 |
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# ? Apr 28, 2024 16:58 |
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Taciturn Tactician posted:"Pikmin 3 is easier to get into than Age of Empires 2 and this proves that Wii U is the easiest to learn controller system." It’s even worse for Sorcerers that get the divine spell list, if you worship a heroic god like Sarenrae your powers from your infernal blood give you holy beams of goodness when called upon. While also giving you bonus powers that do evil damage (which is worthless in like 99% of campaigns where you aren’t facing good creatures, and also kind of gimps any sort of “turning against my dark side” character which are probably more common than the sorcerers that play straight servants of evil).
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# ? Oct 6, 2023 15:52 |