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![]() http://www.youtube.com/watch?v=Ssgajd2wZ6c Out of nowhere, and now available on Steam for $14.99! Pre-purchase to get TF2 items and access to the multiplayer beta! Goes up to $19.99 after release on Feb 26. Soundtrack version is currently $18.74. http://www.doublefine.com/brutallegend/ promises "newly upgraded" visuals for the PC version including improved performance and more detailed visuals, and knowing Double Fine's track record, they have done it up proper. This is probably one of my favorite 360 titles and the only one I kept when I recently sold my xbox. I had no problem immediately grabbing this. After a short 7.2gb download (about half an hour) I was in the beta! Currently the options menus are extremely limited, but BETA. Likewise the menus were slightly confused with some controller icons and some keyboard and mouse, but BETA. Edit: For those of you who haven't played Brutal Legend, it is primarily a third person hack n slash that introduces RTS elements part way into the game. The way it's set up seems to encourage you to stop the brawling, and start playing bad RTS. Do not do this. The game was built to be played from beginning to the end as an action brawler, and the RTS stuff does NOT mean you should sit in the back and send dudes in, but rather join the dudes you are sending in for more fighting. This was the cause of around 70-80% of the 360 complaints, and it seems like it's the correct thing to do, so we should do our best to make sure people play it right damnit. (credit to Rookersh) treiz01 fucked around with this message at Feb 14, 2013 around 19:26 |
| # ? Feb 14, 2013 04:28 |
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| # ? May 25, 2013 21:32 |
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You could say I am very AMPED up for this.
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| # ? Feb 14, 2013 04:39 |
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I wonder if part of the reasoning behind this was upgrading their engine for next-gen development.
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| # ? Feb 14, 2013 04:44 |
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Not the best game, but drat if it isn't worth getting just for the art direction.
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| # ? Feb 14, 2013 04:44 |
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I really hated this game in spite of how much I wanted it to be awesome. Way too Ambitious with the things it wanted to accomplish without doing any of them really well, and a bunch of weird story decisions. The dialogue, art direction, and world design were are mindblowing. I feel like the gameplay is garbage but I love Doublefine and wish them well in this re-release. Hopefully this means there will be more than 3 people playing the multiplayer so that will actually get some exposure.
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| # ? Feb 14, 2013 04:50 |
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It's about goddamn time. I understand that it didn't live up to expectations but I've still been mega eager to play this game except I never had an XBox and everyone I know who does have one weren't interested in the game. Pretty stoked.
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| # ? Feb 14, 2013 04:50 |
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From what I heard this game got a lot of negative press because of how it turned into a strategy game halfway through when everyone was expecting an action brawler. I didn't really follow the hype for the game and really like strategy games and also beat-em-ups. Will I enjoy this game? (y/n)
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| # ? Feb 14, 2013 04:51 |
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Lemmy Kilmister is the voice of a character that looks exactly like him, named "Killmaster".
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| # ? Feb 14, 2013 04:52 |
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President Ark posted:From what I heard this game got a lot of negative press because of how it turned into a strategy game halfway through when everyone was expecting an action brawler. It's like Full Throttle with Starscraft/Disgaea/C&C type unit fighting. It's a little weird because you have to use light pillars to make rally points and the menus arn't the best for an SRPG, but they're not terrible either.
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| # ? Feb 14, 2013 04:54 |
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President Ark posted:From what I heard this game got a lot of negative press because of how it turned into a strategy game halfway through when everyone was expecting an action brawler. I think it depends on how much you like the aesthetic and humor. You should be find if you know what you're getting going in. I was bummed the sequel was cancelled even though I didn't really like the game play. I feel as though they could have gotten it right with another chance.
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| # ? Feb 14, 2013 04:57 |
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Ooh, this thingy. If I remember correctly, this was supposed to be like... Sacrifice? For someone who loved Sacrifice growing up, how similar is it?
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| # ? Feb 14, 2013 04:58 |
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I kinda loved this game in spite of its dumb RTS gameplay. I loved everything surrounding said gameplay and the battles were functional enough to not be a hassle. A really obvious case of story and world design above gameplay, which is unfortunate, but sometimes, if it's good enough, you can overlook a game's flaws.
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| # ? Feb 14, 2013 05:04 |
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I get the feeling a controller will almost be mandatory for this game. Unless anyone who's played the Beta can confirm otherwise?
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| # ? Feb 14, 2013 05:10 |
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Yeah I also really loved this game and I'm excited they finally got it out of console jail. I'm guessing Double Fine got back the rights from EA? Or was EA only a distributor?
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| # ? Feb 14, 2013 05:12 |
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President Ark posted:From what I heard this game got a lot of negative press because of how it turned into a strategy game halfway through when everyone was expecting an action brawler. mango sentinel fucked around with this message at Feb 24, 2013 around 22:26 |
| # ? Feb 14, 2013 05:12 |
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PonchAxis posted:Yeah I also really loved this game and I'm excited they finally got it out of console jail. I'm guessing Double Fine got back the rights from EA? Or was EA only a distributor? If I remember how the story went, Activision dumped them in the merger with Blizzard and tried to block its release by other publishers, but since Double Fine owned the IP for Brutal Legend they were allowed to find another publisher. So yeah, they own the rights to distribute it on PC most likely. Dunno about xbox and PS3, probably still EA.
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| # ? Feb 14, 2013 05:16 |
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treiz01 posted:This is probably one of my favorite 360 titles and the only one I kept when I recently sold my xbox. Basically this game had an amazing demo and great marketing for those of us that never grew up and love metal music, but the latter half of the game is just very repetitive and not as fun as the first few hours of gameplay. But the first half or so of this game is great and worth playing. The good news is the game doesn't just throw you into an RTS game out of nowhere, but with each mission you'll see it slowly change from an action game to an RTS game and you'll wish the whole game had been like the first few missions.
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| # ? Feb 14, 2013 05:17 |
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Pingcode posted:Ooh, this thingy. If I remember correctly, this was supposed to be like... Sacrifice? You know how in Sacrifice you absolutely need to use your Wizard to win things and just letting your minions do poo poo is going to get you killed and very frustrated? Brutal Legend is exactly the same. Basically you get your minions to attack poo poo, all the while you're buffing them with your sick guitar solos, driving over enemies in your car or beating them down with your weapons. If you try to micromanage everything from the RTS view you're going to get very frustrated and lose a lot because the game isn't really designed to be played like that.
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| # ? Feb 14, 2013 05:24 |
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President Ark posted:From what I heard this game got a lot of negative press because of how it turned into a strategy game halfway through when everyone was expecting an action brawler. The beat-em-up portion is pretty simple, but cool in that you can do that while at the same time ordering a ton of dudes around. Also most of the units are unique (save from a few that get retooled or change forces during the game), and theres a decent bit of strategy in what units to use to try to capture which points. For anyone who has played Sacrifice, it is basically that gameplay-wise, except: spells replaced with a rudimentary beatemup system, the ability to fly into the air to better choose where every squad goes, the ability to drive a car into the enemies units, and the ability to team up with any of your units to do special attacks. The art is amazing; anyone who is a fan of metal or fantasy artwork will see some obvious influences and nods, and about half the characters are straight up metal artists with nearly the same names as in real life. There's three armies, each themed around a different metal genre; Rock/Power Metal (leader voiced by Jack Black, who does a genuinely great job and has some pretty funny lines), Death/Industrial Metal (voiced by Tim Curry, who has been in literally everything because he has the best voice), and Nu Metal (voiced by Jennifer Hale, the best female VA in the games industry), theres also a hair metal army, but it's NPC only and just a reskin of the Heavy Metal one. Having been made around the time everyone was freaking out about open world gameplay, it features plenty of that, and your opinion on it will depend on how much you like searching for collectibles and finding unique spots. The single-player story is pretty bland for a Doublefine game, and it feels very obvious that this game was made with multiplayer in mind first. That said there's plenty of amazing missions (freeing the Metalheads, and the chrome spider cave levels come to mind immediately) to keep you entertained. The music in general is pretty great and fits well with the world, with only a few suspect choices (Mastodon). I loving loved this game, and am absolutely going to end up buying it again despite not having a computer to run it right now, just to give DF more money. Neurolimal fucked around with this message at Feb 14, 2013 around 06:08 |
| # ? Feb 14, 2013 05:31 |
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FutonForensic posted:I get the feeling a controller will almost be mandatory for this game. Unless anyone who's played the Beta can confirm otherwise? I was playing with M + K and it was all pretty good, your 4 squad commands mapped to 1-4, tab and e to bring up menus. It's currently not very intuitive because some of the controls display the controller icons. I will try it with my wireless 360 pad and report back! As to other comments, I think that the single player campaign is a little odd but definitely worth a playthrough. The part of this I'm really excited for is the multiplayer! This being only a $20 game means that if the scene for multiplayer is good, a decent community could spring up around it. I have only been doing AI matches so far but enjoying it! treiz01 fucked around with this message at Feb 14, 2013 around 07:03 |
| # ? Feb 14, 2013 07:01 |
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Here's hoping they patch in better graphics options. I can't even change the resolution presently. It IS beta of course.
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| # ? Feb 14, 2013 07:43 |
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Spacedad posted:Here's hoping they patch in better graphics options. I can't even change the resolution presently. Yup as of this time the game is what you might call "barebones".
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| # ? Feb 14, 2013 08:10 |
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As someone who never had a chance to settle into the multiplayer on the console version (and only briefly played through the single player game previously), does anyone know of a good multiplayer how-to guide? I’m also happy to give this a go learning with fellow goons if anyone would like to PM me their steam info.
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| # ? Feb 14, 2013 08:28 |
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They had a sale on the "signed by Tim Schafer" 360 version in the DF store last year and I couldn't help but order one after finally getting a 360 for my birthday in June. ![]() It says "to Markus a.k.a. abraxas" ![]() I love this game and I'm seriously thinking about buying it again on PC just because of the improved graphics and hopefully decent kb+m controls (not that the 360 controls were bad or anything). I also don't have Gold on my 360 so the only MP I ever did was the stuff you do in SP, so that's just another reason to dish out for this again!
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| # ? Feb 14, 2013 10:46 |
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YES! A question to you beta-havers: Did they by any chance fix the brutal engine maxing out at 30fps?
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| # ? Feb 14, 2013 11:21 |
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Donnerberg posted:YES! That's on their todo list: http://steamcommunity.com/app/22526...45411122720849/
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| # ? Feb 14, 2013 11:23 |
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FutonForensic posted:I get the feeling a controller will almost be mandatory for this game. Unless anyone who's played the Beta can confirm otherwise? Given that it turns into a strategy halfway through, I was hoping that it might actually benefit from a transition to mouse/keyboard. If they actually do a proper interface redesign rather than the lazy-rear end one most games get.
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| # ? Feb 14, 2013 11:24 |
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MikeJF posted:Given that it turns into a strategy halfway through, I was hoping that it might actually benefit from a transition to mouse/keyboard. If they actually do a proper interface redesign rather than the lazy-rear end one most games get.
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| # ? Feb 14, 2013 11:26 |
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I'm hoping this won't have the bug that made completion impossible, or made music tracks just stop for some levels instead of replaying. Probably be fine. It still shits me that Double Fine made the patch for the PS3 (and XBOX?) versions but weren't allowed to distribute it. I just can't understand that. e: It also shits me that there's a good third of the game missing as well, but I don't think they'll be able to fix that one.
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| # ? Feb 14, 2013 11:28 |
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homeless snail posted:Its really not that kind of strategy game, its more like Herzog Zwei in a lot of ways. Think Airmech not Starcraft. I know, but even so, with the right interface being able to use a mouse that kind of thing can be so much smoother.
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| # ? Feb 14, 2013 11:39 |
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Iron Brigade's port was really not handled well. They did actually patch it last month (not mentioned on Steam) but it took five months for them to address networking and it still doesn't fix the stutter bug that makes the game totally unplayable in multiplayer for a lot of people.
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| # ? Feb 14, 2013 11:40 |
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Ddraig posted:You know how in Sacrifice you absolutely need to use your Wizard to win things and just letting your minions do poo poo is going to get you killed and very frustrated? Brutal Legend is exactly the same. Wonderful! (NB: Said without the slightest hint of irony) Sounds like it'll be a lot of fun then. It's going right on the list - between Double Fine's characteristic charm and Sacrifice-esque gameplay I'm sold.
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| # ? Feb 14, 2013 12:05 |
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This is a pretty good video of the first stage battle. The guy is pretty good and is pretty much playing it how it's meant to be played http://www.youtube.com/watch?v=YH2DFfk2MVc
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| # ? Feb 14, 2013 12:29 |
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Dr. Video Games 0031 posted:That's on their todo list: http://steamcommunity.com/app/22526...45411122720849/ Wow, that is quite the list of improvements! I mean, at the $20 price range, I would have been just fine with a straight port, but they're going to give us every option I could even thing of. Heck, 3rd person games don't really need an FOV slider but we have one!
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| # ? Feb 14, 2013 17:46 |
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You know, I never thought this was as good as it should've been, but lately I've been thinking more and more about going back to it, and I think a lot of my issues with the game will be made less egregious in a PC port. It's one of those times where I might be remembering parts of it more fondly than I should, but man, the campaign has some really cool moments and music cues, particularly the use of Mr. Crowley.
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| # ? Feb 14, 2013 19:03 |
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OP, you should put this in the OP. There is a point in this game where it starts introducing strategy elements. The way it's set up seems to encourage you to stop the brawling, and start playing bad RTS. Do not do this. The game was built to be played from beginning to the end as an action brawler, and the RTS stuff does NOT mean you should sit in the back and send dudes in, but rather join the dudes you are sending in for more fighting. This was the cause of around 70-80% of the 360 complaints, and it seems like it's the correct thing to do, so we should do our best to make sure people play it right damnit.
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| # ? Feb 14, 2013 19:08 |
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From what I've seen / my brief try of the beta it seems to be pretty much Sacrifice but with Heavy Metal.
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| # ? Feb 14, 2013 19:15 |
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Rookersh posted:OP, you should put this in the OP. Done and done, with credit to you sir!
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| # ? Feb 14, 2013 19:26 |
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It's funny to see that after the years of Schafer declaring the PC dead, the game finally returns home. It was the exact same story with Alan Wake.
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| # ? Feb 14, 2013 20:37 |
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| # ? May 25, 2013 21:32 |
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Finally a chance for me to acquire this game. After just letting my 360 rot in a storage closet somewhere, on account of no longer having access to a TV, I now no longer have a reason not to buy this. Only DF game I don't own, to my knowledge. Besides that middle manager app.
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| # ? Feb 14, 2013 20:43 |



































