Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Crowetron
Apr 29, 2009

Alternate title - Lunar 2: Eternal Boogaloo





Lunar 2: Eternal Blue is the sequel to Lunar: Silver Star Story. Released state side in 2000 on the PS1, Lunar 2 picks up roughly 1000 years after the first game and opts to improve on a working formula rather than change it. I'll be playing the Eternal Blue Complete version, which, like Silver Star Story Complete, has a bunch of fancy animated cutscenes and voice acted dialogue. It also came with a bunch of extra goodies like a cloth map and OST CD, but I got my copy second hands, so welp. The Lunar games are incredibly cliche JRPGs, but are interesting because they set the precedents for many of those cliches, and they use them well. It also helps that the games are extremely lighthearted and more than willing to poke fun at themselves. Lunar 2, much like its predecessor, is a love story at heart. Oh sure, there's dragons and adventure and sword fights and Kung Fu to spice stuff up, but at the core, it's just a simple tale of boy meets girl. And that's why it works.

I always liked Lunar 2 over its predecessor largely because of its simple effectiveness and the strength of its cast. Plus, Nash isn't in 2, so it's already at least twice as good. Plus, I figure tackling a lighter and more cheerful game after the Parasite Eve games will do me some good.

By the way, curious about the first game? Camel Pimp did a great LP of the original that you can read right here! And she's currently showing off the Sega CD version right over here!

The Cast

: Hiro, our hero. An adventurous 16 year old with a passion for archeology and boomerangs. He also has a face tattoo, so there aren't too many job opportunities for him beyond throwing boomerangs and saving the world.

:

: General Leo, commander of Althena's Guard. The best character in the game.

: Lucia, a space lady what is from space.

: Ronfar, a priest-turned-gamblin' man that is surprisingly chill for a dude with a tragic backstory. Full name Ronald Percival Farr, esq.

: Jean, a kung fu gypsy. Seriously, she's a kung fu gypsy. Is that not the best character class you've ever heard?

: Lemina Ausa, the resident mage. I ain't sayin' she's a gold digger, but she ain't messin' with no broke adventurer.


Updates

Episode 1: Cold Open
Episode 2: The Man
Episode 3: General Impatience
Episode 4: Grandpa's Secret Stash
Episode 5: An Introduction to Grinding
Episode 6: Take Me to Your Leader
Episode 7: Zophar Comin'
Episode 8: LARPin'
Episode 9: Roll Dem Bones
Episode 10: Ronfar's Backdoor
Episode 11: THE BABY
Episode 12: The Old Man and The Sea
Episode 13: Beating Leo's Privates
Episode 14: Real Talk
Episode 15: Party with the Carnies
Episode 16: Ding Dong Resolution
Episode 17: Darkroot Basin
Episode 18: Au Revoir
Episode 19: Strangers With Candy
Episode 20: DOOM HOUSE
Episode 21: Burn the Earth
Episode 22: See You Later, Shemplords
Episode 23: The Giggle Den
Episode 24: Fashion

Post Hiatus Recap
Episode 25: Welcome Back
Episode 26: tumblr.txt
Episode 27: Back on Track
Episode 28: Frozen Butts
Episode 29: Snow Problems
Episode 30: Sass-a-fras
Episode 31: Winter Wrap-Up
Episode 32: Nostalgia
Episode 33: Kobra Kai
Episode 34: Little Busters
Episode 35: BK Kids Club
Episode 36: Putty Patrol
Episode 37: The Sewer Level
Episode 38: Vexed
Episode 39: M'Lady
Episode 40: Lasagna for One
Bonus Episode: Your Local Library
Episode 41: I Promise, This Is The Last Time
Episode 42: Old Man Balls
Episode 43: The Night The Lights Went Out In Azado
Episode 44: Black Sabbath
Episode 45: The Emerald City
Episode 46: A Melody From The Past
Episode 47: Tuxedo Mask
Episode 48: The Fifth Tower
Episode 49: The Throne of Nall
Episode 50: Duel of Fates
Episode 51: I. C. Wiener
Episode 52: The Only Thing I Know For Real
Episode 53: Undefeated of the East
Episode 54: Final Fight
Episode 55: By Popular Demand
Episode 56: Castle-Vane-Ia
Episode 57: Wizards of Wide-verly Place
Episode 58: Gravity Bomb
Episode 59: LeMomna
Episode 60: Turd Town
Episode 61: Stepford Animes
Episode 62: Doomeguy
Episode 63: The Red Id
Episode 64: Jumbo Spicy Cat
Episode 65: Everything is fine

Crowetron fucked around with this message at 18:10 on Aug 27, 2015

Adbot
ADBOT LOVES YOU

Crowetron
Apr 29, 2009

reserved for stuff

Forums poster BooDoug187 posted all that sweet Complete Edition loot I missed out on! That's a lot of stuff!

Megane gives us a glimpse at an alternate version of the game where "space lady" means something way different:



Camel Pimp presents Jean's Revenge



W.T. Fits hopes you never sleep soundly again!



Someone mentioned Drakengard and welp


Camel Pimp


W.T. Fits

Zeikier illustrates the dangers of LP crossovers



And shows us how Ruby reacts to derails



And also, loves to dance

Crowetron fucked around with this message at 05:51 on Aug 21, 2015

Crowetron
Apr 29, 2009

Episode 1: Cold Open

Click here to watch the intro!


We begin in the cold uncaring void of space, and are greeted by the sound of a vaguely smug sounding narrator



: Hanging silently in space, the world in the shadow of the Blue Star was once a lonely, barren place, unfit for habitation. However, Althena took pity on that world and transformed it into a place of beauty and wonder. She called the new world Lunar. Time and circumstance conspired to force Althena to populate Lunar with people from the Blue Star, just as on the world they came from, life was held in a delicate balance.



: Through times of peace, war, chaos, and battle, the Blue Star loomed as the only constant in the new world. Thousands of years passed, burying the origin and purpose of the Blue Star in the sands of time. Eventually, inhabitants of Lunar forgot why the Blue Star was there, or how it came to be...



: Until a girl awakened that could join the two worlds... or tear them apart forever...






With all that in mind, we zoom on down to the surface of Earth the Blue Star to see what's shakin'




In the frozen wasteland, we find a looming crystalline tower.




What lies within this wack-rear end crystal prison?






A naked anime girl, of course! I promise this is a legit game and not cartoon porn, just hang in there guys.


Do animes dream of cartoon sheep?








Apparently they dream of fiery cataclysms. I knew we couldn't trust those googly-eyed motherfuckers!




And what caused this senseless destruction?


MEGATROOOOOON!!! :argh:






And thus, the girl from the prophesy of like...a minute and a half ago awakens.




And then she loving EXPLODES!


Welcome to Lunar 2: Eternal Blue. What follows is a credit roll over a brief history of the game universe as told by spiffy hieroglyphics. I recommend you check out the video way up at the top there if you wanna see the credits themselves, because I'm just gonna focus on history lesson here.


It's basically like what the narrator dude said. A long rear end time ago, poo poo was messed up.


There were giant crazy monsters...


Violent wars...


People dying all over the place, etc.


Then the Goddess Althena appeared with four dragons. That's ALthena, by the way, and thus totally different from ancient Greece's Athena.


Althena looked upon the misery and death that surrounded her and said unto her followers "gently caress all this poo poo, let's go to the moon, niggas." And so it was.


She left behind a temple to house some sort of guardian or overseer or something on the Blue Star to...do something? It's probably important, I assume, because it seems like a lot of work to build that place.






Well, now that guardian is awake, and she probably really has to pee. I gotta pee just thinking about sleeping for centuries, dang.


guys I think that necklace might be important maybe


I don't know what any of that stuff in the background is, but I kinda dig it.






Y'know, for an ancient crystal tower in the middle of a lifeless frozen wasteland, this place is pretty stylish.


The girl strolls outside to take in the sights.




She is not impressed.



: This is not the time for my awakening.





: Something's gone terribly wrong.






Well, that was weird.


MEANWHILE


IN A BIG rear end TREE THINGY

A Much Shorter Cutscene


A young man is chipping away at some rock with a dagger.



: "Ruby, did you say something?"




Naturally, our hero is talking to a flying pink cat holding a lantern.

: "Hah! Oh, great! Don't tell me you're hearing voices now?"

Yeah, and the cat talks. I think our hero is drunk.



: "I'm sure I heard something."

: "Sorta sounded like a plot kicking off or something..."

: "I should've brought Grandpa's chisel, this is harder than I thought!"

: "Hurry up and get the Dragon's Eye! The timer's almost run out on the trap!"



: "Trap? What trap?"

Let's Find Out





: "Whoa! This trap!!"


So, this kid ventures into an ancient trap-filled stone tree, armed with nothing but a knife, a lantern, a rope, and a snarky sidekick so he can hang upside-down Mission: Impossible style and do what exactly?


Oh, so he can pry a shiny gem out of the eye of a dragon statue. I like this kid's style.

: "Oh yeah, the jewel! Hold on... I've almost got it."

: "Hurry, Hiro!"




Jackpot :c00l:

*RUMBLE*



: "Oh, no! The exit's closing! Hurry!"


The duo proceed to get the gently caress outta Dodge.


Not so fast, Dr. Jones!


There goes our hero, watch him as he goes.


Also, the cat.


I was gonna make a joke here about Hiro breaking every bone in his body and dying instantly on impact, but c'mon now. He ain't dead and you all know it.


Well, Ruby doesn't know that, but she's a cat. Cats don't know poo poo about JRPG cliches!



: "It was only like four or five HPs of damage, don't sweat it!"

: "Okay, that's it! No more exploring for us. I can't do this anymore, Hiro! We always end up in some sort of troub--"






Sensing the coming need for a chase scene, two flaming ghosts burst into the room!




And thus begins a wacky chase through a dungeon we won't see again for some 60-odd hours! I highly recommend watching the video for this scene because it is charmingly goofy and does a better job of setting the game's tone than that naked chick in space stuff.


As this silliness takes place, our hero narrates a little extra exposition for us.

: Well, looks like you've caught us in another messy situation. Oh, by the way, if you haven't figured it out, my name is Hiro. And the flying cat is named Ruby. She says she's actually a baby red dragon, but I don't know if I quite believe her. She doesn't care though; we've been friends for what seems like forever!







: My grandfather Gwyn is an archaeologist who taught us how to explore ancient ruins like this... well, not exactly like THIS...




yes, those ghosts are stuck in the doorway Stooges style and yes, it is delightful

: Grandpa'd have a coronary if he saw me in this kind of danger! But, you get the idea.


The narration is all well and good, but I imagine the actual dialogue at the moment is a bit different.



: "AHHHHH BOULDER HOLY CRAAAAAAP!"

: "WE'RE GONNA FRICKIN' DIE WAAAAAAAAAAHHHH!"



: "AAAAHHHHHHHHHHHH"



: "RUN, STUPID!"

: "WHY, ALTHENA, WHYYYYYYY"


And so on. Anyway, what were you saying, Narration Hiro?

: I think it's so cool that these dungeons and ruins that time forgot can be found and explored by someone like me!



: The world I live in today is the result of things that happened long ago. Someday, I'll gather enough information from ruins like these to prove that!


I don't think you necessarily need to PROVE that the past effects the present, but what do I know. Either way, our protagonists narrowly escape by dodging one last boulder trap because every ancient ruin needs at least one big crushy boulder in there somewhere.


And they are abruptly blasted out the front door once the exposition is finished.



: "You are able to identify those things while we were running for our lives?"

: "I keep a strategy guide in my ribbon."

: "Oh. Huh."


Ruby's all about the sweet loot. Maybe she really is a dragon after all...


Next time, we go find Grandpa Gwyn and fight him to the death to kindle the First Flame have a nice supper or whatever.

Crowetron
Apr 29, 2009

BooDoug, that's cool as hell. I added a link to your post up top! By the way, update coming up!

Crowetron
Apr 29, 2009

Episode 2: The Man


So, last time, we met our protagonists, pillaged an ancient priceless artifact, and found ourselves in some lovely desert. Let's head home.


But first, let's talk about some gameplay stuff. This here is our menu. Those four icons are Magic, Items, Equipment and System respectively.


Magic lets us take a look at the spells and skills known by our party members. At the moment, all Hiro can do is throw a boomerang that deals magic damage because... boomerangs.


Items leads to our inventory. Plot items like the Sapphire take up the same place as our usable stuff, but it's okay because our inventory is either infinite or so huge it might as well be.

We also start with five Healing Herbs, the most basic healing item, and a Star Light, which restores MP. Herbs are all over the place and can be bought pretty much anywhere, but Star Lights are slightly more rare, so we'll have to be careful with it.



The Equip option doubles as our status screen. Most of these stats are pretty self-explanatory, so I'll cover the less obvious ones.

Attacks, with an S, are how many basic melee hits a character gets in a turn. Normally, at this level, Hiro would only get one attack per turn, but he starts equipped with a dagger. Daggers do less damage than real manly weapons like swords and clubs, so they give you a bonus attack to try to balance it out.

Wisdom is basically Intelligence from other RPGs under a different name. Instead of representing knowledge and humility borne of experience, it just tells us how hard Hiro can hit stuff with magic.

Range is actually how far a character can move in a single turn. This will make more sense once we get into and actual battle, but it's pretty important.

Luck effects Critical hits and probably a bunch of other stuff, too. It's kind of appropriate that the most vague and confusing stat in 90% of RPGs is "Luck", isn't it.



System opens a second menu that gives us access to stuff like Game Options and Party Positioning and Tactics. But more importantly, it lets us Save and Load the game. That's right, no floating arbitrary save points, you can just drop a save where you want and pick up where ever you left off. Pretty swanky for a PS1 JRPG.


Well, that's a lot of words. Hey, I wonder if we can go back inside and show those Inferno whatevers what-for!



: We can't go back into the Dragon Ruins unless we can find another way inside.


Ah well. The stuff in there would probably eat us alive at this point anyway. Let's bail.

Traveling Tunes


Welcome to the World Map.


There's nothing too special to talk about here, except that there are no random battles here. Also, the fact that the World Map theme may become ingrained in your skull by the end of a playthrough.


A short trek south, and we reach this valley, because the game still has mechanics to teach us about.


There's lots of stuff here to talk about, like that fancy statue over there.


Whoa, hold on, there's some sort of grey turd over there.


let's touch it

Fight Song!!!


Oh no, it's a trap! Enemies appear on the area map in a colorless form, and fights start when you come into contact with them, kinda like a Tales game.

Our four options up there are how we do battle. We have Control, which lets you pick your actions in the normal way; AI, which makes your characters blow all their MP nuking the poo poo out of tiny weaklings; Tactics, which makes the party perform a preset series of actions you can set in the Options menu; and finally Run, which does just that.



Picking Control, we get four new options: Attack, Magic, Item, and Defend. I'll let you figure out what they do. Here, I've targeted that Dung Beetle with a regular melee attack.

Notice how it turns Yellow? The color of a target enemy changes based on what you've targeted them with. Yellow means basically nothing, Red means the enemy is resistant to whatever you're aiming at it, and Green means it's weak to what you've targeted it with. This is super handy, or it will be once we actually have more than one thing to attack with.



Hiro runs up at swats the massive poop bug in the face with his knife.


Then he moves down towards the second one. This is all one turn, by the way. Two Attacks means Hiro also gets two moves, but the second one can only cover whatever distance is left over from his first move. This also only happens if the enemy he's attacking dies in one hit, otherwise he'll just hang around and keep whacking Enemy #1.


Now it's the enemy's move, and we discover the gray poop is actually some sort of mud monster. He bonks us on the head for 20+ damage. Seeing as that's roughly half our max HP, we should probably target the Cyclops first in the future.


Notice how the Cyclops looks different this turn. Enemies' idle animations change based on what attack they're gonna use next. When he's givin' us the stink eye, he's gonna bite us for basically the same pittance of damage the Dung Beetles do. When it's rumble town, he's gonna bust out the heavy hits. This is handy to keep in mind during regular combat, but absolutely vital during Boss fights.


Anyway, this dude's pissing me off, so let's boomerang his face off.






Hiro leaps into the air, and just beans his target right in the face. This does more than enough damage to polish off the Cyclops. Enemies kinda warp into the air when they die, I dunno why, but whatevs.



: I'm more worn out by fighting for my life against evil sand.

: Yeah, well...

: Why don't we stand at the statue and send a prayer of love to Althena?


Well, I suppose there's no atheists in foxholes, so why not?




Praying at the statue of Althena actually fully restores the party's HP, MP, and status! For free! Thanks for healing me instead of turning me into a snake or something, Althena!


Enemies don't respawn unless you move to a different area, so anytime you find a statue in a dungeon, you might as well clean the joint out.


We gotta get those EXPs and silver coins, son


Probably a good idea to stop by the Statue after every fight or so, too. Just because this is the tutorial area doesn't mean the game won't kill you dead with an unlucky crit.


Enemies will usually make a beeline for you the second they see you, because there's nothing wildlife hates more than the scent of a protagonist. Hiro can sprint for short bursts in dungeons and the like, so you can evade them with a little timing.

Still, probably better to fight everything you see at this point in the game.



At the end of an enemy's turn in combat, Ruby will sometimes step in and defend her bro. She can hit a random enemy with either this burst of flame or a quick claw swipe. They both do tiny baby damage, but it can be enough to finish off a weakened foe. Nice of her to help out, at least!


Is that...?


Oh, it's just a land shark that looks like a dolphin and shoots sound waves at you. Of course it is.


After stomping some bugs and making sand tuna, Hiro hits his first level up! :toot:




Proceeding onward, the ground begins to rumble beneath our very feet! Again!



: "I told you to only touch the lamp!"





: :smug:

They see him rollin'






gently caress YO ROCKS



: I know what you can get me for my birthday, Ruby.




eeeeee it's got little feets :3:





: "Wow! Hiro! Get a load of that! It's incredible!"



: "But what the heck is it? It looks like a ship but it moves without wings or sails!"

: "It's cool as heck, is what it is!"



: "Hey, you! Yes, you over there! What are you doing in this area?"



: "Who does this joker think he is?"

: "My name is Hiro, and this is Ruby. Identify yourself!"

: "Er... please"?



: "Certainly! I am White Knight Leo, leader of Althena's Guard. And this is the Dragonship Destiny!"



: "Now then, listen up! You kids need to evacuate this area. I don't want to see any civilians caught in the middle of this thing. Return to your home immediately. Move it!"



: "Thanks for the warning, but we'll make our decisions! Isn't that right, Hiro?"


ouch


Pictured: every cat ever.



: Uh... what is it, exactly? And why would the Goddess need you to protect her anyway?



: Perhaps I should spare a moment to educate you, Hiro. That IS the name you spoke, is it not?

: "Oh, great. Now you got him talking. Good job, Hiro."

: "Our world is approaching an era of darkness and destruction, Hiro. It has been foretold."



Leo's theme




:patriot:

: "Now that I have enlightened you, Hiro, I ask that you leave this place at once..."






Note that there is no helmsman. Leo is driving the ship purely through his own hot-bloodedness.



: "Uh, okay. Bye?"



: "Uh..."

: "I didn't like what else he had to say, either. An era of darkness? The destruction of the world?"

: "It creeped me out, too, Ruby. What did he mean by that?"



: "Gah! Speaking of Grandpa, he's going to be ticked if we're not home soon!"



Well, that's a lot to think about. Prophesies of destruction? In a JRPG? Shocking!

Crowetron
Apr 29, 2009

Camel Pimp posted:

Oh! And in Space Girl's vision, she sees a pair of hands squeeze the blood out of Lunar. That was kinda metal; I miss it.

As cool as that sounds, it's no exploding Transformer face :colbert:

In other news, I'm gonna write up an update tonight so I can get back to killing a million robots in Revengence.

Crowetron
Apr 29, 2009

Episode 3: General Impatience


Last time, we met a stylin' dude with a sweet land-boat who was looking for Hiro's Grandfather. Let's head over to Gramps' house and see what's up with that.


There's a second stretch of tutorial territory waiting for us, but it's not too interesting. Just fighting more bugs and mudmen in the desert.


There's a few treasure chests laying around for us, though. At this point in the game, we don't have access to stores or healing spells, so this basic healing herb is very nice. Enemies can drop them, too, but it's always a good plan to stock up.


There's also some cash to be found. The people of Lunar use silver coins as a universal currency, because gently caress gold. Everyone else uses gold, get outta here with your gold coins, ya dork


Soon enough we find ourselves back on the world map. As forums poster and Lunar OG Camel Pimp pointed out, the original Sega-CD version just had random battles on the world map, so every now and then this version has to drop a little mini dungeon in your path to make up the EXP difference.

They're not too disruptive, but once you know why they're there, you can't help but notice them.



A short trek to the north east and we find Grandpa Gwyn's house. I was gonna make another Dark Souls joke, but that super cool land-boat looks kinda familiar.


let's steal it


Oh crap, there's guards. Better chat with them and play it cool.

For now
:twisted:

Music - JUSTICE!



: "This ship draws upon her power, and Lord Leo answers directly to her."

: "Draws upon her power? You mean like you have Althena locked up in a hamster wheel downstairs?!"

: "No, I meant like metaphorically."

: "Oh."

: "Please leave now.


:jerkbag:



: "The bow of the Destiny carries the power of the Goddess in the form of the White Dragon Cannon. With the strength of Althena and the leadership of Lord Leo, the Guard is all but invincible!"

: "You use the power of the Goddess to make a big gun?"

: "No, it's a big, HOLY gun. Totally different thing."



: "I suggest you leave before Lord Leo returns from the home of Gwyn!"

: "Hiro, what does Leo want from Grandpa? We'd better find out!"

In a minute, Ruby, there's still flavor text to be found!


That's big talk coming from a dude with no character portrait.







: "..."

: "..."


I think we should go now.



Town Tunes


Anyway, here's Gwyn's house. Note the statue of Althena in the front yard. He's not particularly devout, but the free divine healing is always a nice home fixture. Plus, everyone's a believer in a world where God can literally appear every now and then to hang out, lead mortals, get perved on by enlisted men, etc.


Gwyn's joint is pretty neat looking, but for now, let's just head inside.


Gwyn and Leo are already chatting about exposition or whatever



: "You can't possibly expect that I would know all of its secrets, or even any of them! Besides, what leads you to be interested in the Spire at all?"



: "Well, there's no need to be a dick about it."

: "Oh but there is!"




A grave threat to the works of a female deity emerging from a giant phallic symbol, got it.

: "The Goddess Althena has given me direct and explicit orders to eradicate the Destroyer."

: "The Goddess Althena? A demon in the tower of blue?! Bah! You speak nonsense!"

: "Utter nonsense..."

: "Whether you believe me or not, Gwyn, I require your help and I shall not leave without it!"


Stuffs getting pretty heavy in here. Before we butt in, let's see what Leo's posse has to say.



: "The Blue Spire, of course. And although the entrance into the Spire is sealed... Lord Leo will find a way inside and he will vanquish the Destroyer with Althena's power!"

: "Why don't you just blow up the Spire with your giant God gun?"

: "Where's the fun in that?"



: "And after her return, Althena's Guard was established to carry out her will."

Okay, this is kinda important. Basically, every now and then, at seemingly random plot related times, Althena gets reincarnated in human form. The entire plot of the first game pretty much revolved around this. This time, instead of just hanging out being a farm girl and getting kidnapped by evil wizards, Althena seems to be taking a more proactive approach to being a living god.



: "Well, I do kinda live here, so..."

: "Your grandfather claims to know nothing of the Spire, or of the Destroyer's arrival."

: "I find it hard to believe that such a famed historian would be ignorant of such topics."

: "I am standing right here, General."

: "Oh, I know."



: "There you are! If you weren't always late, I might've started worrying about you!"





: "Didn't you ask me to tall you everything about the Blu--"

: "I AM TALKING NOW!"



: "That does seem to be the million-silver question, doesn't it?"







: "Aw man."



: "Why don't you leave this foolish field of archaeology and join us in Althena's Guard?"



: "Oh, I just bet you do!"

: "Oh snap!"

: "Why would Hiro want to trade his freedom for servitude? He won't work for you!"



: *turns to Gwyn* "Unless you have suddenly recalled the information I seek, I shall take leave of you now. I must prepare myself and the members of Althena's Guard to confront the Destroyer."

: "And for your safety, Gwyn, I suggest that you stay far away from the Blue Spire..."







: "General, did you just get owned by a pink cat?"

: "Shut up, Gary."

: :(

Crowetron
Apr 29, 2009

Nuramor posted:

I really like your portrayal of Leo here.

Thanks! I'm having a lot of fun putting words into characters's mouths. If I start to go overboard with it, I hope you guys will let me know.

Crowetron
Apr 29, 2009

Pierzak posted:

Also, are those JPEG artifacts in the character portraits? Whyyyyyy :psypop:

Probably because I am bad at computers. If it's really distracting, I can probably fix it without too much trouble.

Crowetron
Apr 29, 2009



It does look better as a PNG. Dunno why I saved them all as JPEGs when I made them initially. The jaggies around the edges are there in the sprite, though, so I'm not too sure what I can do about those.

Crowetron
Apr 29, 2009

Episode 4: Grandpa's Secret Stash


So, last time, General Leo stopped by our house, told us about the coming apocalypse, then left to go personally kill the apocalypse with his boat. Sounds like he's got it handled. I guess we'll spend the rest of the game founding the General Leo fan club?



: "...and is issuing orders directly to him. Very strange. And this...this Destroyer he spoke of..."


No, I'm pretty sure Leo's got this one, Gramps. We can probably just chillax.


Either way, Gwyn just kinda wanders off like reclusive elderly folk tend to do.



: "Something's happening at the...the...hurry, lad! HURRY!

: "Someone opened the path to Anor Londo?!"

: "Shut up about Dark Souls and lets go, Hiro!"

: "I like Dark Souls..."




So we head up the ladder to Grandpa Gwyn's makeshift observatory. Telescopes get used all the time in archaeology, right?




Well, it's probably nothing important, right?








...okay, that was probably important.



: "I think we have witnessed the arrival of the Destroyer, m'boy. Just as Lord Leo predicted."

: "That guy actually knew what he was talking about?!"

: "I'm as surprised as you are, m'boy.

: "And I have the awful feeling that we're all going to be in a world of trouble."


Occasionally, we get a choice of what to say. Since this isn't Fallout or Planescape, these choices are usually pretty meaningless, but at least the game's up front about it. Neither option changes the rest of the conversation in any significant way.

: "We should check out that light, Grandpa! What if it really was the Destroyer?"

: "Uh...then it will probably kill us? You almost got oneshotted by a pile of mud not twenty minutes ago, Hiro!"

: "We need to find out for sure, and warn Lord Leo if it is!"

: "Wait, why do we need to do that? He's going there anyway! He'll probably notice a Destroyer hanging around with or without us!"





: "WHAT?! No, he doesn't!"

: "Ruby, we're going on an adventure and becoming big god-dang heroes, and that is final!"

: "Well, when you put it that way..."



: "I'll get the things we need from the house...although there's only one item we MUST have. I'm not letting you can Ruby travel to the Spire by yourself, that's for certain!"


As Gwyn goes to prepare for the journey, Hiro takes one wistful glance at the Blue Spire.



: "Well, other than a fantastic adventure, of course! Not that I didn't like the Dragon Ruins..."

: "...excluding that part where we almost died..."

: "But I can't help but feel that something really amazing is about to happen!"

: "You came around on this adventure thing pretty quickly, didn't ya?"

: "If we become heroes, I can get free fish for life! FOR LIFE, Hiro!"


Now that we have a plot hook and everyone's on board, let's head downstairs and gear up for our first real dungeon.


Gwyn keeps his adventurin' gear in a bright red box in his basement library. Where else would you put it?




The Ancient Dagger is a straight upgrade from Hiro's default knife. Evidently, keeping a blade tucked away in a box if better for its condition than using it to chip jewels out of ancient statues.


There's also a whole mess of books down here. They contain some interesting world building stuff, so we might as well take a look at them now!

: A Brief History of Althena Volume 1: Glorious Rebirth.

: Every few hundred years, we are blessed with the return of Althena, the Goddess of beauty and love. Althena leads her children into an era of peace and absolute harmony before returning to the heavens...

Nevermind the fact that, in Lunar 1, Althena's return resulted in a madman blowing up an entire city with his rolling death castle. ABSOLUTE HARMONY!



: A Dragonmaster is the sworn protector of the Goddess Althena, and her strongest warrior. But the world has been without a Dragonmaster since the last rebirth of the Goddess. The last Dragonmaster to walk our world as named Alex.

Alex was the protagonist of Lunar 1. Being a Dragonmaster usually results in magic powers, a magic sword, a fancy hat, and potentially shacking up with Althena. Well, that last one might have been a special case, but whatevs.


:krakken:

: The Goddess is served by four Dragons, each a different color: White, Blue, Black, and Red. The combined strength of Althena and the Dragons shields our world from the forces of evil. Other creatures have been called "dragons", but only the creatures born of Althena are true Dragons.

Althena is such a metal deity, she has giant fire-breathing lizards instead of pussy-rear end angels.



: There once existed in this world a city which floated above the clouds with the power of magic. But the Magic Emperor used his evil power to blast Vane from the heavens, and its magic as lost.

This is also from the first game, but Vane getting shot down by the Magic Emperor's evil death castle only happened in the PSX version*, I think. Did I mention that the Magic Emperor's evil death castle was powered by the trapped souls of Althena's holy Dragons? Because it was.

The Magic Emperor was pretty much the baddest dude.


EDIT: Nope, Vane gets iced in every version.



: Many mysteries lurk deep within the Blue Spire, located to the north of the Salyan desert. The Spire's entrance is sealed with powerful magic. No one has seen its interior for hundreds of years.



: Long ago, the Goddess Althena left the dying Blue Star and came to the lifeless world of Lunar. Lunar was made a land of beauty and wonder, and Althena brought her children from the Blue Star.



: Many claims have been made that people once lived upon the surface of the Blue Star. But these unproven claims have merely added to the Blue Star's rich tapestry of myth a lore.

"A guy said a thing, and we have no reason to believe that thing, but it sure was a neat thing he said" ~ The History Channel



: Many people have gazed into the night sky and, basking in the Blue Star's light, felt a strange sadness. Is it merely the blinding beauty of the Blue Star that stirs the heart? Or does it run deeper than that?

These books kinda blow, to be honest.




Okay, that's just nice :unsmith:


That's enough book learnin', let's head back upstairs and report in to Gramps.





: "Be sure to equip the weapon you took from the chest. It's no use to us in your bag, m'boy."


I'm too fast for you, old man :smug:

: "I have to admit that I'm quite excited myself. I haven't been on an adventure in ages! Well, let's get moving, m'boy. the Blue Spire is due norht of here, and mighty hard to miss!"


Yeah, let's go do this adventure stuff!


Grandpa Gwyn joins our party now, and like Ramus from the first game, he's only a temporary party member for our first dungeon. Unlike Ramus, Gwyn is actually useful! He's slower and gets fewer attacks than Hiro, but he's hardier and can hit pretty hard for an elderly bookworm.


Gwyn's real strength is in his spells. He has Heal Litany, which restores HP to one target, and Calm Litany, which heals the whole party. Given that our other current healing options are limited to whatever herbs we can scrounge up, this is one hell of a boon.


And so we set off north, towards the Blue Spire.


The Dragonship Destiny appears to just be chilling out at the moment, but Leo won't be far behind us.


What awaits us within the Blue Spire? Well, the plot, mostly.






NEXT TIME


The Mitochondria strike again!

Crowetron fucked around with this message at 19:30 on Feb 24, 2013

Crowetron
Apr 29, 2009

Camel Pimp posted:

The Magic Emperor also shot down Vane in the Sega-CD version. The rolling tank castle wasn't powered by the Dragons in the original, though. It was steam powered! Steam powered by... magic flames... it was steam powered, okay?!

Fixed, thanks. I knew there was something different about that whole sequence, but I guess I was overestimating the version changes. Makes sense though, since some stuff later on wouldn't make any sense without Vane getting its poo poo wrecked.


RentCavalier posted:

This LP needs more talking mutant rats. That is all.

Rattigan was fun to write, but hell if I can figure out a way to crowbar him into here. Hopefully I'll be able to win you over with another character, though!



:mmmhmm:

Crowetron
Apr 29, 2009

Mazed posted:

So, speaking of Parasite Eve, while I was crazy for the creature design in those, I'm equally a fan of the costume design in the Lunar games. A lot of them have a distinctive, sort of Latin American look going. You get the details mainly in bonus art and animated cutscenes.

There are some cool duds in these games. Alex's Dragonmaster gear was pretty rad, even if his sprite just got a dinky little cape. By the end of the next update(ish), we'll come across my favorite outfit in Lunar 2, although there are a few much later that are equally appealing.

Crowetron
Apr 29, 2009

Episode 5: An Introduction to Grinding


Well, the apocalypse is scheduled to arrive at the Blue Spire, so let's head in there and poke around a little.




The path to the entrance is lined with some rather imposing stonework.



: "These are the Guardians of the Blue spire. They'll awaken only if the Spire is threatened."

: "Threatened? You mean like if a battleship full of soldiers parked outside?"

: "It's probably best not to tempt fate, of course. Let's step away and stay quiet..."


That looks kinda familiar, don't it?




*plink*


Neat! Too bad nothing happens.



: "I followed the procedure just as it was written in the book! Very strange indeed."


Looks like it's up to us! Let's do it! The solution is really simple, but just in case you're a goldfish flopping around on the controller, you can chat with Gwyn and the game will just tell you what to do.

: "What's the haps, Gramps?"

: "I'm certain that putting the jewel in the left eye should have opened the door. Maybe I didn't have the proper instructions, or maybe my book was missing a page..."

: "Hiro...this face looks like the one in the Dragon Ruins that you pried the jewel out of! I think I know what'll happen if you put that jewel into the other socket!"


So let's do that thing what they said we should do.







: "I didn't know you'd found a Dragon Jewel, Hiro. I suppose it's from the Dragon Ruins?"



: "Uh...nope! No secrets! No need to look under my mattress or anything!"

: "Ah, well. I should have realized that you were ready to explore the Ruins, m'boy."

: "You've gone and grown up on me, Hiro, much as your grandpa hates to admit it."

: "I'm just glad you're not upset with me, Grandpa! Now let's go inside and see what we find..."


Who wants to bet it's dark corridors with monsters in 'em?

Dungeon Crawlin' Tunes


Welp! Welcome to the game's first proper dungeon, the Blue Spire. Granted, we aren't technically inside the Spire itself yet, but same diff.


First thing we want to do isWHAT THE gently caress IS THAT


Oh, it's just a floating giant cyclopian shrimp covered in spikes with a mouth on the top of its head. That presumably eats brains. And his buddies, the Slime bros.

I really miss Aya's acidgrenadeshotgun :smith:



The Brainpickers are bigger threats than the slimes, but still aren't that big a deal. They're mostly there to teach you about positioning in battle.

Pickers can fire an exploding shot that damages the target and anyone standing too closer to him. Your characters generally just take the path of least resistance to reach their target, but you can manually tell them where to go with the Defend command. Generally, though, it's just easier to set them up so they don't stand too close together to begin with.



And remember that Grandpa Gwyn is there to bail you out if you gently caress up too bad.


Only one fight into the dungeon and we've already leveled up. Not bad. We're going to want to be around level 10~11 before we're done here, though.


Hiro also learns Poe Sword. I don't really get the name, but the description is fairly self-explanatory. Like our Boomerang, Poe Sword is single target, but it does physical damage rather than magical damage. Since Hiro's physical stats are better than his magic ones, the Po-Po is going to be our main damage dealing tool against tough enemies.


Behind the one-eyed abomination, we come across a shiny switch.


It's not immediately clear what pressing it does, but it's probably a good bet that we want to do that.


North of the entrance, we find this gap. We can probably assume that this is connected to those switches. If we find two more, we should complete the bridge.


The nearby chest holds and Angel's Tear, our basic revival item. It can revive a downed character with a fraction of thier health. Now that we have more than one party member, this could actually be useful, but if all goes according to plan, we won't need it.


To the right, we find another switch guarded by a slime. Generally, the bosses in this game assume you've fought every peon in the dungeon at least once to level up enough for the fight. If a dungeon has an Althena statue in it, you should probably take advantage of the free healing and clear the joint out a few times.

Lunar 2 isn't a hard game, it just assumes you'll do a touch more grinding than you really want to.



Anyway, that's one more switch down.


And the last one is located just north of the first one we found. You could probably run in, hit the buttons, and run out without triggering the slime fights, but like I said, best to kill all sons of bitches.




The bridge is complete, but we soon see our next obstacle. Guess we'll have to check out that convenient eastern path to find a way to deal with that green electrical stuff.


Along the way, another Brainpicker decides to start some poo poo. When his idle animation is the disturbing image it is above, that means he's gonna fire his AoE blast. Let's try out our new move, shall we?






Hiro slices the color right off 'im!


At the moment, Poe Sword will one-shot almost any random battle schmuck we encounter. It's not half bad.


Turns out there's one last switch. If not for the flesh-eating monstrosities roaming the halls, I'd say the Blue Spire has pretty poo poo security.


We can now progress, but not before fighting what appears to be a Hot Dog Man?


Oh, I guess its a mummy. Anyway, these enemies have a pretty funny gimmick.


If you kill the Mummy...


The Bandage Boys instantly die with him! Take that, Ramses!


Anyway, we can move up to the second floor.


I decided to let this dude get off his AoE attack so I could show it off.


He fires a shot into the air...


Which then comes down and explodes. Note that the Slime is unharmed. Thankfully, there is no friendly fire in Lunar.


There are, however, rewards for stomping slimes :smug:


Anyway, the goal for this floor is to find these little side rooms.


Inside, we'll find a fancy ball we need to fiddle with to open the way forward. There are four of these rooms, and it doesn't matter what order you hit them in.


There's also a chest with an MP restoring Star Light in the center of the floor.


Activating all the orb-switches turns on the giant glowing Star of David to the south. Bar Mitzvahs on the moon are complicated.


Now that Hiro is a man, he can step into the star to be teleported to the next floor.





: "One hostile act on our part, and we'd be in a serious world of hurt! Let's hurry along now..."

: "We just killed like dozens of weird mutants downstairs. How much more hostile can we get?"

: "Hiro, please don't antagonize the 16-foot tall ancient golem."


Northern door takes us back outside, where we are greeted by some very chill music.

The Blue Spire











: "Daaaang..."

: "'Dang' indeed, m'boy."



: "After all these years of gazing at the Blue Spire from afar, I'm about to unlock its mysteries..."

: "We have to keep walkin' before you can start unlockin', Grandpa!"


That's all well and good, but notice the Althena Statue here. As we move ahead, it's not a bad idea to run back here every now and then to heal. Like I said, we want to hit double digits in levels before we're done here.







Dangerous Ground


The interior of the Blue Spire is much more ornate than that of the entrance cave. Very cathedral-like. There's new enemies, too.


The Magic Masques can debuff our defense but are really more annoying than dangerous.


There's also these Bomber Angels. As you might imagine, they can fire their cannons at you for hefty damage and an AoE effect. They can also bop you over the head with the thing if they're feeling lazy.




At level 10, Gwyn gains access to a handy debuff of our very own. Not really worth wasting a turn using this on lesser mooks, but it is very handy for bosses and the like.




Hiro also levels up and gains our first multi-target attack spell.


Spells like this are best to get off at the start of a fight, since enemy movement can be unpredictable and you can't count on them bunching up. Note that our cursor is green; if you'll remember, this means our target is weak to whatever we're aiming at him.






:getin:

Slimes are weak to magic in general, but there will be enemies later with elemental weaknesses in the typical fashion.


The game is even nice enough to give us another Angel's Tear, just in case we screw up.


The Blue Spire is big on symmetry, and thus there are stairs up on both sides of the room, but they both lead to the same place, so whatever.


We basically have a straight shot to the top through a series of small, symmetrical rooms from here on out. But they look pretty neat, so I'll show them off.


We also start running into Crystal Knights, the heavy hitters of the Blue Spire. They can deal roughly 30 HPs worth of damage in one Hadoken blast, and they fukkin' love Hadokens. They can also poke you with their sharp butts for less actual damage, but more emotional damage.


I decided to try out my armor debuff on this guy, but it's not really necessary. Target them early with Poe Sword, and Crystal Knights go down just as easy as anything else.


Again, we have two doors that lead to the same place, so pick your favorite.


The next floor has three doors leading up, this central one and two in the northern corners.


It also has helpful slimes to get Hiro to level 10. :toot:


Here, we definitely want to take the corner paths before the central one.


Because these lead us to little treasure caches inaccessible from the central path.


The right side has a Healing Nut, which is the next step up in terms of healing items. Since it heals 200 HP a pop, we should probably just tuck that away somewhere save for now.


Anyway, central path leads to more Crystal Knights, which means both Hiro and Gwyn reach level 11. And another Herb in that chest over there.


The last of these identical rooms holds two more treasures for us.




A Star Light and 72 bucks. Not bad.



The Blue Spire...Still


Not a bad view.





: "And we must search thoroughly to find it, m'boy!"


And Gwyn wanders off to do just that, leaving us to our own devices. Before we plunder into the secret passage because we're the protagonist, let's check in with him.



: "Oh! Have you found the passage to the top of the Spire, m'boy?"

: "Not yet, Grandpa."

: "Then we must look harder. Examine everything! Leave no stone unturned!"


Oh, there it is.



: "Let's poke it."

: "Wait a min--!"



: "Hiro...what's happening? Hiro?! HIIIROOOO!"




WELP!




















Viewer Participation...sorta!

So, I just remembered that you can pick window colors in this game. I don't feel too strongly one way or the other, but there's not much in this game to vote on, so I might as well let you guys pick this!


We have our default Eternal Blue.


We can go Green.


There's the option of a Red redemption.


I can't think of a joke for Yellow.


Or we can make this a Silver Star Story.

Your choice! No real deadline or anything here, this is something I can afford to be chill about.

Crowetron fucked around with this message at 07:19 on Feb 26, 2013

Crowetron
Apr 29, 2009

Yapping Eevee posted:

I think you have the Mummy and Bandage Boy reversed in your explanation. :ssh:

I missed that, thanks. Fixed now.

Crowetron
Apr 29, 2009

Rabbi Raccoon posted:

Hey Crowetron, I'm curious. Do you plan on showing off the secret way to beat the first boss?

I had no idea what you were talking about, so I looked it up, and boy am I glad I've been leaving multiple saves! I will definitely have to show that off as a bonus.

Crowetron
Apr 29, 2009

Man, I wish I had a Ghaleon Fightin' Nun :( I'm pretty sure I still have that cloth map tucked away in a closet somewhere, though.


Jenner posted:

There are some differences between the PSX and Sega CD version of this game if OP wants me to show those off. I'm good for it.

I know Camel Pimp is planning his her own LP of the Sega CD version, so I'm leery about potentially stepping on his her toes there.

Crowetron fucked around with this message at 21:41 on Mar 6, 2013

Crowetron
Apr 29, 2009

Camel Pimp posted:

I'm working on it, actually. I'm hoping to have some updates done before I start, though. Dunno if anyone would be interested since this LP exists, but frankly I did the Lunar 1 LP in hopes of later doing Lunar 2, so gently caress it.

I know what you mean, since I did Parasite Eve 1 pretty much solely for the sake of LPing Parasite Eve 2. I also think our styles are different enough that two LPs of largely the same subject matter can still be interesting! I'd read it, at least. :shobon:


quote:

But you don't get to complain about the difficulty, because you're playing the PSX version of Lunar 2, the one for wussy babies :colbert: (okay, okay, I haven't actually played this version in a while, but I remember it being pretty easy in comparison.)

In terms of abilities, in the original Hiro actually starts with Poe Sword, and Gwyn does not learn Fractured Armor. Hiro learning Squall gives me a chance to talk about how the original did abilities. Each characters had their skills, and those leveled with the character. Hiro's Poe Sword is in that set. They also Magic, which is what Boomerang falls under. In order to get better wind magic for Hiro, you had to spend Magic Experience (which you got after every battle). The remake pretty much strips this away, although some oddities of the old system remain. (Which might be easier to explain a little bit down the line)

I don't know if you can get Squall at this point in the Sega-CD version; in my playthough, I haven't. Of course, I've also barely put any MExp into Hiro's Wind magic because it sucks.

Oh! And you also have to spend MExp to save! In the English version, anyway.

That Magic EXP system sounds really annoying. Making players spend resources to save is always bad design, and I say this as a massive Resident Evil fanboy. At least both version acknowledge the magical properties of boomerangs.

Crowetron
Apr 29, 2009

Jenner posted:



This is an art book for Lunar 1 and 2. Has a lot of the scribbles, story boards, character ideas etc. I'll post up some pages later but there are SPOILERS EVERYWHERE. A lot of the stuff in this suggests that originally the characters of this game were meant to be the offspring of the original cast from Lunar: The Silver Star.


This is all really cool (I had no idea there was a fourth Lunar game), but this really interests me. I was just thinking about trying to find some scans from the art book for bonus stuff. If you want to post stuff from it, I'd really appreciate it, and I'll even toss it up in the second post. I mean, be mindful of spoilers, obviously, but I'd love to see the concept art for this game.


I'm gonna add a link to this in the OP.

Crowetron
Apr 29, 2009

Omnicrom posted:

Isn't Dragon Song the game where RUNNING hurts you?

Yes, and you can get either EXP or Money after every random battle, BUT NOT BOTH!

In other news, update later tonight.

Crowetron
Apr 29, 2009

Episode 6: Take Me to Your Leader




Well, it turns out touching random glowing globes in ancient magic towers pays off!



: "You don't think the Destroyer is around here, do you? I don't wanna be eaten by a monster!"

: "Heh, heh! You worry too much, Ruby! And besides, I don't think either of us looks very tasty!"

: "What if it doesn't want to eat us, but kills us anyway just for kicks?"

: "Uh...HEY lookit that over there!"





: "Hey, I wonder if this is what--"

: "Let's poke it."



*BOOM*



: "OOOOHHHHH!"

: "YAAAHH!"

The Plot Arrives






dat crystal goin crazy










A stylish figure appears









: "H-Hiro..."


Space Lady enters the Star Gate.








Sup?


Nothing compliments an entrance like that better than a dainty landing.




I try to show up to all my job interviews like that. It uh...it doesn't work out.


Yeah, that's a pretty typical reaction.

: "I think I'm gonna hurl!"










!!!




Lunar 2 is basically all sweet capes all the time.



: "My name is Lucia. I have come from the Blue Star on an urgent mission."



: "Your world is in grave danger. I must see Althena immediately. Take me to her."



: "Do...do you think she's friendly? She looks like she could be some sort of Goddess or something."



: "What are we going to do, Hiro?"





: "Ruby to Hiro!"



: "She's...the most beautiful girl I've ever seen."




That's an odd thing for a talking pink cat-bird to say.




Ruby then proceeds to smack the poo poo outta Hiro for behaving like the teenage boy he is.


Lucia cares little for this slapstick, and walks right past them.



: "I must find Althena and join with her to fight Zophar."

: "Althena? The Goddess of our world?"

: "That is an incredibly awkward phrasing, but yes, that Althena."

: "Why do you need to find her?"



: "I'm Hiro, and this is Ruby."

: "In the flesh!"

: "You two are residents of this world? You must guide me to Althena. It is urgent that I find her and speak to her."



: "Hiro's an adventurer not a tour guide! And no one knows where Althena is anyway!"


When forced to choose between his faithful feline companion or the pretty lady who appeared out of thin air that he kinda sorta saw naked for a split second, Hiro does what any 17 year old boy would do.


Wassup, Space Lady :heysexy:

: "Hmph! We'll see what Grandpa has to say about this, Hiro!"

: "Ruby, if you mess this up for me, you are going straight into the lake, I swear to Goddess!"


How do we get outta here, anyway?




Oh.

MEANWHILE


Gwyn doesn't know what the gently caress!




Gwyn's gonna have a loving heart attack up in here!

: "You had me beside myself with worry, young man! I've been looking all over for you! Where in tarnation did you go?"


You can almost see the gears slowly turning in his head.


Oh yeah, I guess there's this lady I've never seen before right in front of me. What's up with that?

: "Her name is Lucia. We found her at the top of the Blue Spire, inside a giant green crystal! And guess what, Grandpa! She says she's from the Blue Star!"

: "You're shittin' me."

: "I assure you that I am not 'making GBS threads' anyone."



: "Hiro, we have to get out of here right away!"



: "If Lord Leo discovers her here, we're in big trouble, and so is she. We'll talk later...let's go."


Gwyn's got a point, so let's bail.


Lucia's joined our party, but she's a guest character. She doesn't have any real stats and we can't control her in battle.


We can take a look at her gear, but that's about it. Lucia's as much a party member as Ruby is, really.


Sadly, she doesn't really feel like teleporting us anymore, so we gotta walk all the way back down the Spire.



: "I know, right? Such a drag. But anyway..."




Uh five Crystal Knights? This might take more than a few swings, buddy.



: "Do not interfere!"








Luckily, Lucia has no patience for this random battle nonsense and just nukes the fuckers into next September!


And we get the rewards despite doing nothing for the 10 seconds it took for Lucia to blow those dudes up. Lucia, you are now my favorite :allears:



: "Yeah I saw it. It was cool as heck!"

: "Lucia, how were you able to cast such a powerful spell?"

: "I have no time for questions, Hiro. You must take me to the Goddess Althena, and quickly."


Lu don't give a gently caress what you think, she's got a world to save, bitches!

: "Hey, wait up! Did I offend you? I'm sorry if I did! Lucia? Lucia!"



: "Hiro...I don't think Lucia is human. Her magic is stronger than any I've ever seen. Lord Leo could be right. She could be the Destroyer. But why would she come here?"


My hormones are never wrong!




Yeah, we probably shouldn't let a walking WMD who may or may not be the harbinger of the apocalypse walk around unsupervised. Good thinking, talking cat.

Crowetron
Apr 29, 2009

By the way, this is still backlog stuff, so menu color changes won't happen for another update or so. Still time to vote if you feel strongly about that!

Crowetron
Apr 29, 2009

Lucia's voice acting gets better, or at least you get used to it, but I have to admit the delivery of "Take me to her" in that intro is loving terrible.

Crowetron
Apr 29, 2009

dis astranagant posted:

For a while anyway. She eventually gets tired of your poo poo and starts casting a spell that ends the fight without giving you xp.

Really? I never knew that. Then again, I'm sick to my rear end of the Blue Spire, so I usually just try to blitz through it as quickly as possible so I can get to the real plot.

Crowetron
Apr 29, 2009

dis astranagant posted:

Yeah, it doesn't start til you grind to level 16 or something completely retarded.

I generally want to show off everything I can, but like hell am I doing that. I barely have enough patience for grinding as it is. I spent my entire test playthrough underleveled.


SpaceDrake posted:

Crowetron, you're doing a fantastic job with the extra dialogue, by the way. It's clear you have the characters down pat. Leo. :allears:

Aw geeze, thanks. :shobon:

Crowetron
Apr 29, 2009

dis astranagant posted:

I just recorded the spell but it'll be a while before my terrible connection finishes uploading it. Turns out you only need to be level 14. I also took some screencaps of a bug you can do by casting calm litany while Lucia's in the party and then hitting the shoulder buttons a couple times.


E: here it is

That's pretty funny, actually. I'll include it in the next update with credit, if that's okay with you.

Crowetron
Apr 29, 2009

I was planning on a Tuesday and Thursday update schedule, but I got nothin' else to do this weekend, so gently caress it.


Episode 7: Zophar Comin'


So last time, we met a girl from space that may or may not be The Destroyer. But Hiro has a boner is a good judge of character, so she probably isn't.


We do have to walk all the way back down the tower, but the journey is quite faster this time.


Mostly because Lucia don't give no fucks about random battles. Lucia has a handful of crazy overpowered spells, and she has no hesitation about busting them out at the beginning of battle. Ideally, she'll just nuke the joint with her Plasma Rain.


Sometimes, she'll just decide she really hates one particular enemy, and blast them for roughly 800 damage. If Hiro and Gwyn fail to wipe out the rest before the next turn, Lucia will just keep on blastin'.


Finally, she has Thunder Blow, which is just basically Plasma Rain but targeted at a group instead of everybody. Still one-shots anything it touches, because Lucia is a strong independent space woman who don't need no second hits.


Did I mention we still get EXP and cash for all these fights where we don't do poo poo? Because we still get EXP and cash for all these fights where we don't do poo poo.


Hiro doesn't get anything special at level 12, but Gwyn picks up Shattered Sword, which weakens the targeted enemy's attack. I think it only applies to physical damage, though.


You could, in theory, grind here for minimal effort. But Game Arts thought of that, and thus if you grind up to around level 14, this happens.

Thanks to dis astranagant for recording this. Lucia ain't got time for your power leveling!



Level 12 is good enough for the upcoming boss anyway, so let's move on.




Outside, Lucia takes a moment to look around at her new environs.

Look At Lucia Lookin' At Other Things




I bet she was expecting snow.







: "Is this Althena's world?"[/i]








I just like this shot.



: "I do not sense the aura of her magic power."





: "But then, perhaps the evil hides it from my sight."



: "...but what I'm curious about is WHY you have come here, lass."

: "Lucia told Hiro and me that she needs to see the Goddess!"

: "She's come here to meet Althena? Perhaps she involved with The Chosen somehow."

: "Well, it would be nice if she'd answer our questions..."


Hiro's smitten :3:


Let's see what's up with Lu.

: "Even though I call out to her with my mind, I cannot sense Althena's presence in this world. How can I have been brought here without being summoned by the Goddess?"



DUN DUN DUN

ALSO A VIDEO



: "MWAHAHAHA!"






OH poo poo SON

: "Yes, sweet Lucia, it's been a long time, my dear. I'm crushed that you haven't stayed in touch."

: "I have been sleeping in a crystal for centuries. Also, I do not like you."

: "But I'm very patient. I know what you'll come around to my way of thinking...eventually."

*ZORT*



: "Uhh...!"

: "GREAT SCOTT!"



: "Althena. Ho, ho, ho! Sweet Lucia, why don't you ask her yourself?"

: "Oh, dear! I forgot...you don't know where she is. What a pity!"

: "Zophar, I will not allow you to corrupt this world!"






Lucia powers up...




...and fizzles out.



: "Oh, no...w..w...what happened?"

: "I'm afraid I had to seal away the power of the Four Dragons."

: "It was surprisingly easy. Really, any villain with a suitably smug voice could have done it."

: "You see, very soon, you will be all that stands between me and universal domination!"





: "Aaaaaahhhhhhh!"




Lucia gets zapped by evil purple lightning.





: "Okay, I'm ready to go on a planet spanning journey to kick this dude's butt."

: "...you are nothing more than a helpless bug, waiting to be crushed."

: "Well, crushed eventually. I could kill you right now, but there are rules to being an ancient evil, my dear."

: "I..."

: "Save your breath, child. You'll need it to find Althena..."



: "BWAHAHAHAHAHAHA!"



: "I just did! See ya!"



*UN-ZORT*



: "HOLY CRAP!"

: "That was...not what I was expecting when I woke up this afternoon!"





: "It seems this Zophar fellow has cursed Lucia's soul...and if we don't break it, she will die."

: "How can you tell that just by looking at her?"

: "I'unno."




Lucia has been cursed with Shatner-ism! What a cruel fate.

: "Young lady, save your strength. You can tell us all about it later. Maybe one of my book will give us a clue about how we can break this wretched curse."

: "Come, Hiro! We have to get her back to the house at once!"



: "You can walk, right Lucia?"

: "The...the pain...its...unspeakable..."

: "She'll be fine."


Well, Lucia has been thoroughly plot-zapped, and is now barely conscious. As such, she is stuck at a permanent 1 HP and can do nothing in combat but defend and mutter about what a douche ZOPHAR is.


Even a trip to the Goddess Statue won't fix her up, but we should probably hit it up all the same. Maybe save our game, too...


As we make for the exit, Ruby stops us to freak out about the return of Ganon or whatever that was.

: "And why did he put a curse on poor Lucia? I don't understand any of this."

: "I figure he did it cuz he's an evil jerk."

: "Zo-Zophar...king of jerks!"

: "See? Pretty simple, honestly."

: "Hiro, I'm scared. We're in the middle of something WAY too big for us to handle. If we hadn't taken the Dragon Eye Jewel from the Ruins, none of this would have happened..."

: "I'm pretty sure all of this stuff would've still happened, we just wouldn't have been involved without the Jewel."

: "Exactly!"


Let's get out of here before ZOPHAR comes back and laughs at us again.


welp

: "Now we'll have to fight our way outside, kids!"

: "Are you kidding, Grandpa?! Look at the size of that thing! There has to be another way!"


Maybe Ruby's right. Maybe if we just creep along the far wall...


poo poo

Boss Tunes


So, we meet the first boss of Lunar 2, the Guardian. The Guardian isn't too tough, largely because he doesn't have any real tricks. Just a huge rear end monster that hits crazy hard.


The closest thing he has to a gimmick is the ability to buff his physical stats. We can counteract this by having Gwyn hit him with both Shattered Sword and Fractured Armor. After that, Gwyn's basically on healing duty until the Guardian buffs himself again.


Once Fractured Armor is in place, Hiro should proceed to go nuts with Poe Sword. The Guardian doesn't have any weaknesses, so we just hit him Hiro's strongest attack as much as we can.


The Guardian's main attack is slithering over and smashing the gently caress outta someone with his mace. Hiro's the designated tank, so he'll be taking it on the chin for most of the fight.


When he starts spinning his mace overhead, he's about to unleash his third attack.


It's another slam attack, but this one kicks up an explosion that damages anyone nearby the target. That's why I've used the Defend command to send Gwyn way the gently caress over there. Lucia is still AI controlled, but she'll also try to stay as far away from the giant snake man as possible.


Both attacks do roughly the same amount of damage, in the range of 20~30 HP, but he can also land critical hits, which may result in tears. Generally, though, this is just a battle of attrition. As long as you're properly leveled and diligent about keeping Hiro's health up, it's not too bad.


But what if you are terrible? What if you're so bad that you trap the Guardian in the corner with your own battered corpses so he can't reach Lucia and properly wipe out the party?



: "He almost killed Hiro and Grandpa!"

: "That big bully!"




Ruby taps into the RULES OF NATURE and takes that mo-fo down in one hit! This little easter egg only kicks in if both Hiro and Gwyn are down AND the Guardian can't reach Lucia in less than two moves. Just a cute little way to keep you from getting stuck in an eternal stalemate.


Either way, the Guardian's dead and we can move on.


Nothing has changed in the basement of the Blue Spire, so we'll just skip it.




Well, ain't that a bitch?

: "The rest of the Guardians have come to life?! This is bad, Hiro! Very, very BAD!"





: "Don't worry, guys! I'll protect you!"





: "Well, dang."





: "RULES OF NATURE!"







: "Did you do that, Hiro?!"

: "...yes?"

JUSTICE


Leo :swoon:

: "You are fortunate indeed to have witnessed the awesome power of the Goddess Althena."

: "And I intend to use that power to capture the Destroyer which has come to the Blue Spire!"

: (But all we found in the Blue Spire was Lucia...)


I still think lines consisting of nothing but ellipses indicates flatulence. I have seen no convincing evidence to the contrary.


Y'know, we just met the Destroyer. It's ZOPHAR. He has a super evil voice, said super evil things, cursed Lucia, and did several evil laughs. Lu even referred to him as "The Destroyer"! Can we please stop pretending Lucia might be even slightly sinister?

: "I warned you not to come here, Gwyn, and yet you disregarded my advice. If I hadn't arrived when I did, you would have paid for your foolishness with your life!"


I fukkin' love you, Leo :allears:


You can just gently caress right off, cat.

: "I guess Althena's Guard values combat skills a lot higher than social skills!"

: "Well, they are an army devoted to killing monsters, so...?"

: "Shut up, Hiro."


Well, I guess we can go now.




Leo fuckin' KARATE FLIPS down to the ground as his posse runs up like a bunch of chumps.



: "She was assualted by a monster at the top of the Spire! It leapt at her from a magical sphere! We barely escaped its clutches! If you hurry, you may still be able to catch it!"

: "A monster in a magical sphere, you say? At the highest floor of the Spire?"

: "Exactly as I suspected! Lucia the Destroyer is within the Spire!"

: "Follow me, men! We must find Lucia and capture the creature before it escapes into our world!"


And so, Leo and the Xtacles rush off to save the world



: "Hurry, kids! We must get Lucia back to the house! She's getting weaker by the moment..."


And so, Hiro and the gang just kinda...slink off.

Crowetron fucked around with this message at 23:07 on Oct 25, 2013

Crowetron
Apr 29, 2009

ZOPHAR is the simplest villain in the world. Althena is God, so he's the Devil. Done. And it works, because Lunar doesn't need a deep, philosophical villain with a convoluted backstory. Dude's super evil, go kick his rear end.

Fun fact: ZOPHAR actually has a portrait sprite tucked away in the game's files. The devs dropped it, presumably to make his eventual reveal more dramatic. I toyed around with the idea of using it for the dialogue bits, but decided the devs probably knew what they were doing. Also, Ganon's funnier.

Crowetron
Apr 29, 2009

By the way, I tallied up those votes, and Blue beat Silver by one vote! 9 to 8! Eternally Blue it is!

Crowetron
Apr 29, 2009

Episode 8: LARPin'


Last time, we managed to narrowly escape the Blue Spire and Leo's goon squad thanks to Leo being a doofus Hiro's cunning.


Also, Lucia got cursed by Space Lucifer or whatever, so we'd better get her back to Gwyn's so she can rest.


Hiro and Gwyn actually help Lucia stumble into the house, which is a nice touch.


One time, I ate a hot dog from a 7-11, so I can relate to Lucia right now.






They help the space lady over to the couch, where she almost immediately collapses.



: "I'll go downstairs and find a book that tells us how to break the cruse."

: "What should I do? Do I get her water or something? What if she starts, like, coughing up blood? Grandpa?"



: "Books, books, books. I love books."

: "..."


While Lucia writhes in agony, we can actually wander around the house and take a look at the one book I missed earlier.


Gwyn's to-do list!

: Dragon Tower Ruins, Star Dragon Tower, Goddess Tower, Blue Spire. (Especially the Spire...)

If you guessed we'll be exploring all of those ruins, you win absolutely nothing! Anyway, we should probably make sure Lucia doesn't swallow her tongue or anything.



: "Z-Zophar...I...can't...AHH!"



: "Leo said she was the Destroyer. Do you think she really is?"

: "Did...did you miss all that stuff with ZOPHAR back there? The creepy evil guy who warped us into a dimension of nightmares, electro-cursed Lucia, and talked a bunch about how much he loves being evil and destroying things?"

: "There could be two Destroyers, ya never know."

: "Ruby, I'm pretty sure the angelic lady on a quest to save the world is not, in fact, the Destroyer."

: "You don't have to be such a jerk about it. Do you think I'm stupid or something?"





: "We can't look for her yet, Lucia. You have to rest until we figure out how to lift this curse."

: "No...time...Zophar...will..."


Lucia rises from the couch...


...and nearly falls flat on her face.

: "Zophar is...the essence of evil."

: "The king of jerks!"

: "His strength grows...with each passing moment. If he regains control...of the power...he once held...this world will be...destroyed."





: "Told ya."

: "Shut up, Hiro."

: "I came...to stop him..."

: "Ahhhh! Such...pain..."


Hiro helps Lucia back to the couch.



: "Zophar said that...he sealed away their power. And if...the Dragons are helpless...then only the power of the Goddess herself...will be able to stop...Zophar's madness. That is why I am...searching for Althena, and that is why you humans must...help me!"

: "Then Leo IS wrong! Lucia came here to SAVE our world, not to destroy it! I can't wait until that arrogant hair-splitter realizes how wrong he is about you, Lucia!"

: "You mean the one who referred to me as...the Destroyer?"



: "He cannot understand the true nature of my existence, nor can any human. That is all I can tell you, and for your safety, all you must know..."


Lu's kinda overselling the mysterious nature of herself here. She has one of the least convoluted JRPG Heroine back-stories I can think of. But we'll get to that in due time. For now, we need to talk to her again to continue the scene.

: "What does she mean by that, Hiro? Is Lucia trying to tell us that...she's not human?"

: "I...am...unghh..."


Gwyn shouts this from the basement, then returns to us upstairs.



: "And what if we can't find a priest, Grandpa? What else can we do to save Lucia?"

: "There's nothing else we can do, Hiro. I fear that Lucia's life is..."


I dunno how you could forget that you're an old-timey prospector, dag gummit!

: "I believe there's a priest by the name of Ronfar in the village of Larpa."

: "I knew his father back in the day, and he's a good kid. I just pray he can help us. Larpa is on the opposite side of the lake, and you don't have the time to journey there on foot..."

: "Plus, there's like hills and stuff in way. Can't get through those without a dungeon or two."

: "...so you'll have to use the boat. I'll get it ready while you bring Lucia outside, alright, m'boy?"


So, Gwyn walks over to the balcony in his living room that overlooks his boat. What, you don't have one of those?


Then he just fuckin' jumps a good twenty feet down to reach it. Pretty impressive for an octogenarian.




Then he steps inside and some unseen mechanism tows the boat out of the house and across the lawn to the lake. Why doesn't he just keep it in the water?



: "Yes, we must leave at once."

: "Lucia, I know you're not feeling very well..."

: "...but I need to make sure we're straight about something."


uhhh?!


Lucia, no, don't say anything, let's just drop this line of thought immediately.

: "I mean you shouldn't get too close to Hiro, because you'd be setting yourself up for a fall."

: "Now I understand. You mean that Hiro tends to trip people who get too close. I will remember to walk several paces behind him in the future."

: "No, no, no! That's not what I meant! You're too dense to be a threat to me...let's just go!"



: "Ha! That sure was an interesting conversation that didn't just happen! I love it when things don't happen and I definitely do not hear them!!"


Outside, Hiro helps Lucia down the stairs.



: "What do you mean, Grandpa? Aren't you coming with us?"

: "Lord, no, little one!"

: "I heard what you said in there. And besides..."

: "I'm just too old for this sort of thing now...I know you'll be fine. I've taught you well, Hiro, and you're a bright boy. You make me proud."

: "But, Grandpa..."

: "no buts about it, young man! Besides, I've got a million books to catch up on...so get moving!"


And so, we say goodbye to Grandpa Gwyn. As far as old men living in the wilderness with young boys go, you were pretty cool. Maybe we'll see you again later. Another time, on another disc.


Let's take dis boat!

Boat Tunes!


So here's our first vehicle of the game! It even gets new traveling music!






And now we're done with it forever. Back to the regular world map song. See ya in Hell, boat!


From there, it's a short, uneventful trek south to reach Larpa.

Town Theme


Welcome to Larpa, the first proper town of the game. Which means we get introduced to our first shops, directly ahead of us, and more importantly, a truckload of NPCs to chat with!



: "Larpa's a great town, but it's also crawlin' with criminals and you're a little too, uh, fresh-faced. You might want to explore Dalton, the port city to the west. I hear there even have law enforcers there!"

That's encouraging. We can even talk to her a second time to get more info.

: "You seem like a nice bunch of kids, but you're causin' the pickpockets in this town to drool. Why don't you all walk west to Dalton instead of hangin' around here and temptin' fate?"


Or, we could just stop in the shop and spend all our cash before anyone can steal it! I'm a genius!



: "...but that's just what Papa told me to tell you, do don't be sad! Are you going to buy something?"


What a nice kid. Anyway, the shop has basic Healing Herbs for sale as well as Purity Herbs, which cure Poison. A few of the latter might be nice to pick up, but we're pretty good on the former for the moment. The Leather Armor is better than the Adventurer Clothes we're wearing at the moment, and the Leather Hat is better headgear than our current Nothing. We'll also want to pick up the Mace and a second set of leather gear for...reasons.


The Short Sword (or really long dagger, and the game puts it) is stronger than our Ancient Dagger, but worse in every other way. Since the Dagger gets two hits, it still wins in terms of total damage, so there's no need to drop silver on this Sword.


I drop pretty much all our cash here, since we'll get plenty more in short order.


We can hit up the Althena Statue for free healing, but we don't need that right now, so let's talk to the fella in front of it.

: "You're looking Ronfar? What kind of business do you kids have with that filthy dog? I still can't believe that low-life cheated me out of my house in a game of 'chance'. I know those dice were as loaded as the losers who stumble out of the tavern on 'cheap drinks' night!"


Ah, the 90's :allears:. I probably won't be bothering to transcribe everything every single person has to say, but I'll make sure to show off the interesting or funny ones.


We can also snag a free Revive from behind Althena's Statue. Towns in this game usually have at least a few little hidden treasures.



: "There's a critter named Joe in the seventh camel race of the day, and he's gonna make me filthy rich! All I need is a little cash to place the bet...the gamblers in this town aren't big on IOUs."

: "And why should we give our money to a gambler who's lost all of his OWN cash?!"


Ha, remember Joe Camel? Remember when there was not only a cartoon mascot for cigarettes, but there was a cartoon mascot for cigarettes that looked like he had a cock and balls hanging off his face?


There's the local tavern, but we're looking for a priest, remember. He probably won't be in there.



: "And when the dice are in his big, strong hands, it's magic. Ronfar always gets the roll he needs!"

: "He always gets the roll he needs?! They don't call that magic, they call it cheating!"

: "Ronfar would never cheat. He's too noble and handsome and gorgeous to try something like that. I'm convinced that the dice are as swayed by his charm as I am!"

All the women in town seem to be hot for Ronfar. But the Ronfar we're looking for is a priest, so this gambler guy must be some other Ronfar. What? Ronfar is a common name!


We can also see that Sandships like Leo's Destiny are fairly common. I guess the secret to fast land travel is just to take a boat and put feets on it.

: "Whatever that cargo is, mister, it smells great!"

: "It's pickled Salyan cactus, and it's very popular in Nota and Meribia. That's where this batch is headed. It's pretty good by itself, but the only REAL way to eat it is with a foamy, frosty mug of ale!"

Also people eat cactus. Well, it is a desert, so whatever.


The localization in these games is great, by the way.



: "Who are you calling freaky, goober? I'm a Red Dragon, and you better show some respect!"

: "Wah, hah, hah! I didn't know that they started putting Red Dragons in bite-sized packages!"

: "Oh, really? Well, I'll have you know that biting is just one of my many talents. Observe!"



: "You BURNED me, you runt!"

: "Now then. What do you have to say for yourself, ignorant pig? I'd suggest 'I'm sorry'."

: "Well, you can breath fire, alright, ya lousy furry lizard..."

: "WHAT did you say?!"


You're alright, Ruby.


Oh, hey, a chapel! That seems like a good place to look for a priest!

: "...although they didn't exactly receive a warm welcome from the owners of the gambling dens. The priest of the Sanctuary say the end of the world is at hand. I think they may be right!"


Hmmm, it looks like Althena's faithfuls are called The Chosen. And Leo's not the only one with the end of times on his mind.


If I remember the church folk from the first game correctly, priests of Althena tend to be pretty chill. Or secret evil strippers, one or the other.



: "Forgive them, Goddess, for these hedonistic heathens know not what they do! If only these peasant understood that singing, dancing, drinking, and gambling are sinful acts!"

Apparently, they have gone full Footloose-style crazy in the intervening thousand years. Particularly since singing was like, Althena's favorite thing ever in the first game. Maybe they still at least have an open door policy with Althena's HQ?



: "Not just anyone can be allowed to enter the presence of the Goddess herself!"

: "Yes...Althena is in the holy city."

Hmmm. Well, maybe they're just being extra careful since last time Althena showed up, she got kidnapped by a lunatic with a doom castle.



: "...and that he was even allowed into Pentagulia! How did such a ridiculous rumor get started?"

Well, one way or another, it looks like we're gonna be heading to Pentagulia once we get Lucia patched up.



: "Thanks for the suggestion, old man, but we're not here to pray."

: "We've come here to chat with a priest named Ronfar! Have you seen him around?"

: "Ronfar?! That notorious rascal has nothing to do with us! Ronfar was one of The Chosen, but that was long, LONG ago!"

That doesn't sound good.



: "It's...not...not that great..."

: "You know what they should do to the Sanctuary? they should rip the roof off! Don't you guys think so?"

: "Not to crush your hopes and dreams, blondie, but what will you do when it rains?"

: "Well, okay, but you know what they COULD do? They could paint the Blue Star on the ceiling! You know what else we could do? We could rip off the roof and ask Althena to never let it rain again!"

: "Heh, heh, heh! Every new idea this girl comes up with is sillier than the last one!"

: "Hiro, don't be so rude to her! Don't you know that all blonde girls are 'special'?"

: "Watch your rear end, Pinky."



: "The more money you give to the Goddess, the more she will rejoice in your kindness. I see suspicion in your eyes, boy. You must have faith in Althena, or your donations mean nothing!"


We can heal at the Statue inside the Sanctuary, but for 100 silver a pop. Althena never charged for healing before. What does God need with a bank account?



: "The people of Larpa aren't just a bunch of heathens--they're also a bunch of tightwads! Who are you? I'm sorry young man, but donations to Althena are strictly non-refundable."

: "Uh...I'm not here for a refund."

: "My friend has been cursed, and we've come here to find a priest who can lift it."

: "His name is Ronfar. Can you introduce us to him? He's gotta be around here somewhere!"

: "Ronfar?! That heathen has never set foot in this Sanctuary, and he never will! I'm appalled that you would dare to invoke such an infamous name in this sacred place! All that Ronfar will lift from your cursed friend is her money pouch, rest assured of that!"

: "What?! B-but Grandpa Gwyn told us..."

: "I don't care WHAT you heard. If you want to find Ronfar, search the tavern, not the Sanctuary."



: "..."

: "Then can you lift the curse?"

: "You got any money?"

: "No..."

: "Then beat it, kid, you bother me."


Well, that was a bust. At least we can find a treasure chest stashed behind the Sanctuary.


Let's scope out this house while we're in the neighborhood.



: "They claim to do the good work of the Goddess, but all they seem to do is collect people's hard-earned cash. If you really need some medical attention, why don't you wait 'til Ronfar comes back home?"

Well, this seems to be Ronnie's house, but I don't think we can really afford to sit around a wait. We can find a note stuck to the door, though.




Interesting. We should probably go hit up the tavern, though.




Nice place. I was honestly expecting something much crummier.



: "There was once a time when I was one of the most popular singers in all of Meriba!"


Can we get the violent, alcoholic waitress in our party? That would be awesome.



: "I have a blue birthmark on my butt in the shape of the Blue Star. It's a sign of Althena's blessing!"

: "Three words, pal: too much information!"

: "And are you sure it's not just a bruise from getting your butt kicked in bar fights?"

: "Althena herself has blessed me, and I intend yo use my special powers to win this drinking contest! If I start feeling drunk, all I have to do is rub the birthmark on my butt for strength. I dunno why it works, but it does!"

: "The only downer is that no one wants to shake my hand when I win...even if drinks are on me!"


Let's Play Lunar 2: Rubbing Our Butts For Strength


Who's this suave lookin' motherfucker over here?

: "I ain't no stinkin' priest, okay?! I mean, do I look like a priest to you?! Now get out of my sight, you little trouble makers, and don't come back here again!"

: "Unless, of course, you feel like rolling the bones..."


Well, THAT wasn't him. Man, where is this Ronfar guy?

Crowetron fucked around with this message at 21:59 on Mar 7, 2013

Crowetron
Apr 29, 2009

Omnicrom posted:

I had fun running through the update trying to see how many people I recognized. I recognized Rex from Avalon Code, Silabus from .hack//g.u., Yuna from Breath of Fire 4, Maria Traydor from Star Ocean 3, Shelinda from FF10, I think Ben from Parasite Eve, and a couple of other familiar looking characters that I can't place.

I've basically just been grabbing character art from random JRPGs that I have played or at least kinda remember playing at one point for the town NPCs.

Crowetron
Apr 29, 2009

Camel Pimp posted:

And, uh, speaking of which, a lot of them need some work clearing out the stray pixels. I honestly don't mind backgrounds in dialogue portraits, but I guess not everyone feels that way.

I noticed that. The transparency didn't work quite right. I mostly use the transparency to make the jaggies on the edges of the actual game sprites less noticeable, so I probably don't need it for the NPCs. I plan to fix that, and also go back and fix the jpeg Talkin' Heads in the first few updates. I just missed my self imposed deadline yesterday so decided I had to get the update up!

Transparency is something I never used before this LP, so I'm still kind of messing around with it. Everything's fixable, at least!

Edit: In fact, that's probably what I'll do tomorrow, and just put off Thursday's update till Saturday? Because it is buggin' me, and I'm no good at deadlines anyway.

Crowetron fucked around with this message at 04:30 on Mar 7, 2013

Crowetron
Apr 29, 2009

There is at least one town I can think of off the top of my head that only has a statue in the Sanctuary, but generally there are no inns. Full heals from statues are free and have always been free previously, so the Sanctuary one is largely just there to drive home the point that there's something sleazy about the Chosen.

By the way, I fixed the NPC portraits, will get to the jpegs in the first few updates sometime soon.

Crowetron
Apr 29, 2009

Episode 9: Roll Dem Bones


Yeah, so the dude with the character portrait is Ronfar, shockingly enough.



Cool Dude FMV
Ronfar's Jazzy Theme



: "What do you want with this Ronfar guy anyway? Y'know, he's kind of a deadbeat."



: "Heh, I can't believe he was ever a priest for Althena. But I'll tell you where your guy is if beat me in a game..."



: "'Cause the only truth I've ever found..."



: "...lies right here..."



: "...with THESE!"

: "...are you friggin' kidding me?"

: "This guy is AWESOME!"




Well, there's no stakes if we lose, so HELL YEAH

: ""So what will you bet? Even or odd dice?"



: "I'm bettin' odds!"


We roll the dice, and...



: "I guess Ronfar's secret past is gonna stay that way...unless you're willing to try again."

: "You bet I am! Evens this time!"

: "Uh...okay."



: "I bet now you're ready to..."

: "Keep rolling, dice man! I got this!"

: "Oookay."




SEVERAL HOURS LATER




: "Jeez-a-loo, kid, I really oughta start betting something against you."

: "Wait, maybe if I go Evens twice in a row...!"

: "We lost Hiro. Let it go."



: "Okay. We give up, I guess."

: "Come on back anytime you wanna make a wager."

: "Just...not today. Because drat, kid."



: "Wait a minute! I just figured out the secret to success in gambling! Just keep playing until you win! It's so simple!"



: "Haven't you figured out I'm using my super-lucky dice?"

: "More like super-LOADED dice, if you ask me, you big cheater!"




Lucia begins to collapse.


And Ronfar, being a gentleman, fuckin' hip-checks Hiro outta the way to catch her.



: "Tell you what...let's get out of here. She can rest at my place, and so can you. Come with me!"



: "..."

: "I totally coulda won this time, Ruby."

: "Sure ya could have, sweetie. Now we should probably follow them."



Luckily, we already know where Ronfar's house is, so we can just head on up there.



: "I was in such a hurry to get that poor girl into bed I must've missed it! Well, let's see what pearls this oyster has to impart, shall we?"

We already found this letter last time, but here it is again for completion's sake.

: "Ronfar; I need to speak with you of an urgent matter. I will return when I have completed the day's work. Take care, friend. --LM"

: "Well, well. I was wondering when he was going to stop by and say hello."


Ron gets all pouty and goes inside without us.

: "Hmmph! He could have at least told us what 'LM' stands for!"


Ronfar's bachelor pad...kinda blows, to be honest. But it does have a bed, so it beats Gwyn's house at least.


Either the curse's effects or getting worse, or poor Lucia's pain threshold is just plain running out. Either way, ZOPHAR does not gently caress around when it comes to purple electric death curses.



: "You want me to call upon the Goddess Althena..."

: "Pretty much, yeah."

: "Well, buddy, I hate to break it to ya, but Althena and me have gone our separate ways."

: "'Althena and I'."

: "..."



: "BUT BUT BUT THE GUYS AT THE SANCTUARY WERE ALL JERKS AND WE'RE BROKE AND THEY HATE YOU LIKE WHOA FOR SOME REASON AND"


actually we just have to talk to him again :ssh:

: "I parted ways with The Chosen long ago, buddy, and I can't lift the curse on your friend."

*the front door opens loudly*

: "What's this? Another visitor to Casa de Ronfar? Must be my lucky day today!"


Cue the music, boys

: "Ronfar! Where are you, friend? Do you have...company?"

: "I don't smell any scented candles or off-brand wine, so I figured it was cool."



: "I'm not strong enough to fight Leo, but we can't run away and leave Lucia!"

: "I take it you've met my over-achieving friend, but why are you so afraid of him? Tell ye what...you stay here, and I'll go see what he wants. And calm down! Geez."

: "You pee on my floor, and all three of you are out on your asses."


Luckily, Leo didn't hear any of that, despite these walls being clearly paper thin.



: "I see you still haven't learned to knock."

: "I go wherever the Goddess wills me, old friend. Knocking is below me."

: "So what's the 'urgent matter' that brings you to the den of thieves also known as Larpa?"


Hiro and Ruby mash their faces against the wall to listen in.

: "I never suspected it would assume the form of a human female. That was my first, and last, mistake."

: "The Destroyer disguised as an innocent girl? That's...that's pretty heavy stuff, Leo."



: "Did you hear the shock in Ronfar's voice, Hiro?! He's gonna turn us in! We're dead meat on a stick!"

: "Did you hear something, just now?"

: "I have a rat problem."

: "Rats? This deep in the desert?"

: "Kangaroo rats."

: "Oh, that's adorable. But anyway..."





: :ohdear:

: :ohdear:

: :barf:


gently caress da police

: "Er...thank you, Ronfar. I shall resume the search tomorrow. The Destroyer will be found!"

: "Ronfar, I have another request to make of you. I wish for you to rejoin Althena's Chosen."

: "The Goddess needs your skill and strength, Ronfar, just as you require her guidance."




Ron says nothing, and slowly turns away.

: (As I expected, Ronfar. When you are confronted with truth, you cannot bear to face it.)


Leo begins to leave, but Ronfar calls after him.

: "You will have to tell her to forget about me, Leo. She's too good for me and we both know it."

: "You judge yourself too harshly, Ronfar. You gave your utmost, and although you failed..."

: "...she managed to survive. You must let go of the past, Ronfar, and embrace the future. I shall be at the Sanctuary until morning. Come and see me if you change your mind."




Well, THAT was awkward. We should probably go thank Ronnie for not selling us down the river, though.



: "We were like brothers...and I lied to him, just for you, stranger."

: "But I lied on a strong hunch that you are doing what you think is right. I can see it in your eyes. You don't believe that girl is a Destroyer at all."




Why didn't we get a spin-off about young Ronfar and Leo running around, solving mysteries or whatever? Like A Pup Named Scooby Doo, but on the fuckin' moon!

: "But there's something I just don't understand, buddy, and I need you to explain it to me."

: "WHY do you believe in Lucia's innocence? Why are you willing to risk your freedom and your life?"

: "And where the gently caress did you get a face tattoo at your age?"

: "If you don't want me to rat you out to Leo, you'll tell me the answer!"




Hiro's a good kid, so there's only one answer :colbert:

: "Well, I found out right away that Lucia needed to meet with the Goddess Althena."

: "But she's a stranger in this world, Ronfar. She doesn't know anything, or anyone. She was willing to look for the Goddess all alone, and there's no way I could let her do that."

: (I think I'll leave out the part about how blindingly beautiful she is.)


Pictured: Hiro's entire character summed up in one line.

: "I can't really explain it. There's just something about Lucia... Leo thinks she's the Destroyer, but he's wrong. Lucia has come here from the Blue Star to SAVE our world, not to destroy it."

: "You're doing a noble thing, Hiro. Very noble indeed."



: (If only I had been so noble with Mauri. If only I hadn't failed her. If...if only I hadn't left her... all alone...)




You can run, Ronfar, but you will never escape your TRAGIC BACKSTORY!!!

: "Okay, Hiro, here's the deal. We're playing the dice again. Win, and I help you and Lucia."

: "Lose, and I give you the boot from Casa de Ronfar and deny that I ever met any of you."

: "You might think it's chance, buddy, but I call it fate. Are you ready to roll?"

: "Hiro, forget about it! We know that Ronfar's dice are loaded!"

: "No, Ruby. These dice only roll straight and true."

: "Also, shut up."




Can you guess which is the right answer? it's either :ssh:



: "Hiro, you won! I guess those dice weren't loaded after all!"

: "I knew the key to gambling was persistence!"

: "Luck is with you today, buddy. I'm yours on a toss of the dice. To lift the curse, we'll need a statue of the Goddess, and there's one in the Sanctuary."






Wealthy young man-about-town Ronald Far is, in actuality, Batman?!





NEXT TIME



NAP!

Crowetron
Apr 29, 2009

Omnicrom posted:

I believe "Happy Hour!" is one of his quotes for using an item.

Nope, it's for casting Healing spells. Ronfar rules.

Crowetron
Apr 29, 2009

Episode 10: Ronfar's Backdoor


Last time, we met a drunken gambler in a dank bar, went back to his house, and watched as he sent the authorities away. Today, we follow him in his secret cave.




Also, he wants us to bring the comatose girl.



: "...power...of...Althena...is...only...stop...Zohpar...whole...ahhh..."

: "But what else can we do, Lucia? Can you hear me?"

: "...I see...it...all so...very clearly...now..."


I'm willing to do whatever it takes to cure this curse, at this point. I can only transcribe so many ellipses!


Although it does still amuse me that Lucia is literally dying and we still make her walk her own drat self around. Ice cold, Hiro, ice cold.


And with that, Ronfar joins the party! Ron will being filling for Grandpa Gwyn as the party's resident Cleric, smashin' stuff with maces and throwin' heals around like crazy.


Since Ronfar was only planning a trip to the pub when he got up this morning, he is sensibly not wearing any armor or toting any lethal weapons. That's why we picked up that mace and spare leathers at the shop earlier.


Ronfar also starts with both Heal Litany and Calm Litany already learned. He also has Clean Litany (the blue cross), which cures status effects and Anger Dice, which...well, it's different. We'll talk more about that in a bit.


For now, we need to slip out the back and head into that cave.

Cave Tunes!


Being a cave, this brief little dungeon is boring, brown, and has very annoying music.


It's also crawling with slimes. I think this place is supposed to give you can chance to try out Ronfar, but he fights basically the same as Gwyn. And also, this is a JRPG, so every character is controlled in the same way. So, I dunno why this is here. Oh well!

Oozes are a minor step up from Slimes, and thus cause no real danger.



Let's try out Anger Dice on this bug!

: "Lady Luck, be kind!"




Ronnie throws his dice...


They come up a random number and then EXPLODE


That's some pretty sweet damage! And it counts as Magic Damage, so this Killer Fly is weak to it! But there's a catch. I lucked out here a got a really good roll (10). This will not happen often.

Damage from Anger Dice is calculated based on what number you roll. So you're basically at the mercy of the RNG. Sometimes you'll hit triple digits, other times you'll do exactly 1 damage. Most of the time, you can do more consistent damage by just running up and smacking the thing in the head. I'm sure you could probably do some sort of save state trick these days to turn Anger Dice into a murder machine, but ain't nobody got time for that. gently caress Anger Dice.



By the way, Killer Flies can inflict Poison, which is why Ron's green in the face here. Poison could be problematic, if they didn't just give us a character who can cure it via magic. As it is, nice try, bugsy.


This is a pretty nice haul. More than makes up for the cash we spent outfitting Ronfar.


The second floor of the cave has bridges.


It is very exciting, I assure you.


Those two rooms are all there is to the scenic Larpa Slime Caverns.



: "Say what?"

: "The cliff. We gotta jump it. To break into the church."

: "Y'know, when you put it that way, I'm starting to have second thoughts about this plan."

: "H-Hiro...please...let's just...just go..."

: "Yeah but--"

: "I. AM. DYING."



: "Point taken."





: "SAINTS ROW, BIIIIIITCH!"


Hiro follows after, while Ruby just flies down like an rear end in a top hat.




Finally, Lucia heaves her barely conscious self off the cliff, but at least Hiro is nice enough to catch her. Ronfar doesn't even budge.


Now we can head through the Sanctuary's rear entrance.


Our goal is the statue, so maybe we can just cut through the door to the south and...


WHOOPS! We can listen in on him through the door, at least.



: "I won't allow you to ruin all that the Goddess has helped us to create!"

: :cawg:


Let's get this done quickly and quietly before we get rumbled.



: "Goddess Althena, governess of all creatures, hear my plea and grant my wish. Shatter the curse which has enveloped the heart and mind of this delicate creature."

: "Shatter the darkness of evil with rays of holy light!"






The Statue shines and healing energies float down onto Lucia.







: "..."

: "..."

: "Was that supposed to--"

: "No."



: "This is impossible! The spell she's under is stronger than... Stronger than..."

: "Ronfar, talk to us! What's happening to Lucia?"

: "I...I've never failed to break a spell, except once when..."





Flashback Time



: "I just need a little more power! Hold on, Mauri!"

: "Fight, Mauri, fight! Stay with us! I won't let you give up!"

: "Aaaaaahhhhhh...!!"





: "I won't go through something like that again. I'll save Lucia, or die trying."



: "Snatch Lucia's soul from the jaws of darkness, and purify her heart with your holy light!"





: "Holy crud!"

: "Holy gently caress!"




And just like that, Lucia stands and looks around at her saviors.

: "Well, how about that?"

: "Sweet success at the hands of Ronfar! Oh, yes!"

: "Who's the Man? It's me, I am the Man!"


Translation: No more Plasma Rain :(

: "She's going to be alright..."


Ronfar is the best, btw


Then this dude has to walk in a ruin the celebration :mad:

: "Oh! I didn't know we still had worshippers in the Sanctuary..."

: *nods towards priest, makes jerk off motion*

: "...Ronfar?! Why in Althena's name are you desecrating this holy place with your presence?! Have you finally decided to give up your wicked ways and rejoin The Chosen?"

: "Pffft hahahahaha! Yeah, sure, buddy."

: "Alas, the Sanctuary is closed. I do pray you can wait until tomorrow morning to repent?"



: "Lucia, you can rest at my house with your friends. Let's go."

: "Yeah!"


Lucia actually has HP now! And she's not dying from purple lightning! Yay!



: "C'mon, Hiro, let's return to my homestead so Lucia can get her beauty sleep."


Now we can just walk right out the front door and amble on back to Ron's pad.


Also, it's nighttime now. This ain't Skyrim, so you'll have to take my world for it.



: "A very large, pale baby, but a baby nonetheless. Only the purity of Althena herself can restore the strength Lucia lost to the curse."


Now that I think about it, everything that's happened so far has all happened in one day. That is one crazy afternoon!

: "That's a good idea. We have a long journey ahead. Thanks, Ronfar...for everything."

: "Are you kidding, Hiro? It's me who ought to be thanking you."

: "What do you mean, Ronfar?"

: "Oh, nothing... I think Lucia has laid claim to the bed..."




Ron then looks around, picks a spot...


And does just that.


Hiro and Ruby shrug at each other.


Then they follow suit. Sleepy time at Casa de Ronfar.















NEXT TIME

Crowetron
Apr 29, 2009

Mazed posted:

So, I ordered the Lunar art book, and my copy arrived today.

Did you know that in one of the early concepts for Leo, he was a motherfucking centaur?

Please feel free to post this, and any other non-spoilery things as we come to them. I very much want to see centaur Leo.

Crowetron
Apr 29, 2009

Episode 11: THE BABY


Last time, we cured Lucia of her electric mayhem, and then everyone took a nice nap.


We rejoin the party the next morning as Hiro makes a shocking discovery!



: "Oh no! What if Leo sneaked in during the night and took her?"

: "Is it 'sneaked'? I always thought the correct term was 'snuck'."

: "I don't think 'snuck' is a word."

: "...No, I'm pretty sure it's 'snuck'. Anyway..."


Lucia's missing! We gotta find her! IT'S UP TO US!


Before we leave, we should probably grab Ronnie.



: "Tragic...backstory...nooooooo...zzz"

: "Ronfar is really pooped from lifting that curse. He's sleeping like a rock!"

: "What he did for us was really nice, Hiro. He's not as bad as I thought he was!"

Town Theme


Ron's down for the count, so looks like we're on our own as we search the town.



: "...but he's changed a little since he met up with you. I can see the maturity and resolve in his face. Of course, I hope he doesn't grow up TOO much. His childish antics are part of his charm!"

: "Uh...we like JUST met him. Like, yesterday afternoon."

: "Oh, I know. But you weren't supposed to talk to me again until sometime next disc!"


A lead! The game is afoot!

: "She was glancing around the town, looking for something...or someone. Is she your girlfriend? Did you get into a fight? And don't you realize that women are always right?"

: "You've been in the sun too long, lady! Hiro is NOT Lucia's boy-toy! Not now, not ever!"

: "Ahahaha, I sure do love when I totally can't hear things!!!"



: "...kept staring into the sky like she expected it to fall. She seemed so innocent, but her face was blank, like a statue of the Goddess."


Expressionless weirdo wandering around, staring at stuff? Sounds like we're on the right track.



: "...and about a crisis in our world. No offense, but she seemed fairly out of touch with reality. She also said that a guy named Hiro believes her story, which makes him equally insane."

: "...you're a jerk."


The trail seems to end here, so maybe this dude saw something.



: "What."




Oh, he drew a picture. Okay? Anyway, This is our first bromide! Bromides are collectable items added in the PSX remakes of both Lunar games. They are basically little bonus artworks of the female cast (mostly) that exist largely for incredibly tame, surprisingly tasteful fan service. We'll be picking up all of these in time, because they are collectable and thus I feel compelled to catch them all.


Our first one gives us a better look at Lucia's stylish space duds. It's a little Godwin-y, but still miles better than your average JRPG heroine get-up.



: "When did you see her? Where did she go?! Tell me what you know, and tell me now!"

: "Oh my! I didn't mean to upset you with the picture I took. I saw you traveling with her earlier and assumed you were friends. I invited her in to meet my wife and child a short while ago. I'm not sure how long ago your friend went into my house, or even how long ago she left. Once I started working on her portrait, I lost all track of time."

: "Wait, did you take a photo or paint that picture?"

: "I downloaded it."

: "Oh."

: "..."

: "Wait, what?"


And so they did.


is that a baby


that is a baby


The Baby




'You just have ta see the BAYBAY!'

: "I agree with you, but please don't speak so loudly. He just fell asleep a few minutes ago."

: "Sorry about that, ma'am. We're looking for a friend of ours by the name of Lucia."

: "She has long dark hair, creamy skin, and she's wearing a fancy red cloak."

: "You're friends of the girl in the red cloak? Yes, I've seen her very recently, in fact. She was quite a strange one. She barely said a word the entire time she was here. I had to run to the store for some groceries, so I asked her to watch my baby for a few minutes..."

: "You let a complete stranger off the street watch your infant child?"

: "Yep."

: "Without even getting her name?"

: "Uh-huh."

: "In a city full of thieves and con artists?"

: "Where are you going with this? Anyway, here's a flashback:"






Lucia steps forward to get a closer look at the crying baby. Upon confirming that, yes, it is crying, she steps back again.


Luckily, the second worse mom in town comes home before the poor kid screams his lungs out.

: "Is he crying again? My poor baby has been restless all day long!"



: "Excuse me...but why is your...little one...crying so loudly?"


Lucia does not understand BABY. What is BABY please explain.

: "Ha, ha, ha! No, dear, it's nothing like that! He was crying because he was lonely."

: "Lonely...?"


The young mother then begins to sing a lullaby. "La la la" etc. to the tune of this song. You should probably click that, by the way, since that song is pretty important in the long run!


She walks around a bit as she sings her child to sleep...


...before gingerly placing him back in his crib.


Lucia is fascinated by this poo poo.

: "What kind of magic did you use on the little one? Was that a sleeping spell? I have never seen that type of magic before. Could you teach it to me?"

: "Ha, ha, ha! that wasn't magic, dear, just a very rusty singing voice."

: "Tell me your secrets, wizard."



: "I have never heard a...lullaby until now. As with many things in this world, it is very strange."

: "You've never heard a lullaby?! I find that VERY hard to believe, dear! You just don't remember."

: "You're wearing a lovely garment, by the way. Did you buy it somewhere in Larpa? No, they wouldn't have anything this fancy here. You must be from out of town..."









: "I suggested that she speak with the Mayor. He seems to know everything about everything so I figured he'd know where to find the Goddess."

Yeah, I'm sure your local mayor knows how to find God's office. Why wouldn't he?

: "I knew she was anxious to find Althena, but couldn't she at least have waited for us this morning?"

: "Could you tell us where to find the Mayor's house, ma'am?"

: "It's the mansion at the north end of town. She left as soon as I told her where it was."

: "Of course she did!"


Okay, well, thanks lady, but we are now authorized to ask the Mayor about our wayward Space Wizard.


The huge place in the Mayor's house, by the way. Ever notice JRPG Mayors never have offices or anything? They always conduct business out of their swanky mansions. Are you supposed to leave an appointment with his maid? Does the city council meet in his living room? Does the Vice Mayor live in his basement?!


Well, we're here now, so it's time to bother the underpaid cleaning staff!



: "She was so fascinated by it that I asked her if she was gonna marry the stinking thing. Maybe she noticed that I'm the only stinking person in this place who polishes the furniture."



: "I swear, if she'd stared at me for another moment, I would've given her a bucket and a mop."

Interesting...


let's rob 'em


The Saucepan Lid is the first Shield we encounter in the game. Both Hiro and Ronfar can equip it right now for a boost in defense, but Ron's still sleeping so...





: "...and whatever it was, he didn't care for the conversation, because I heard him screaming earlier."

: "Hiro, we'd better find Lucia quick, before she gets herself into any more trouble."


We should probably hurry up, huh?


Upstairs, we find the Mayor's family.







: "...'Kay."



: "...and within a few games, she was beating me every time! I've never see such talent with the bones!"


Man, Ronfar's gonna be pissed. Or psyched, I'm not sure. Also, isn't it 'cardshark'?"


Larpa: a town of quality parents.





: "Are you sure you're in the right game?"

: "I need da woik!"


Finally, we meet the Mayor of Larpa.

: "Several of my sources saw you in her company at places throughout Larpa! I'm told you even escorted her into the Sanctuary of Althena's Chosen without permission! She wanted information, and I told her she could travel to Pentagulia by way of a ship in Dalton! Then the crazy girl left without paying my fee, and no one leaves without paying my fee! NO ONE!!"






What are you so uppity about, Hiro? You make 30 bucks from one fight against a couple of weak-rear end goo monsters.

: "Trust me, child, you'll never have enough money to buy most of the secrets in my skull!"

: "Do you realize we could've bought three HUGE fish for 30S, Hiro? I'm gonna cry..."

: "I'm not worried about your appetite, Ruby! I'm worried about where Lucia went!"

: "I could charge you extra, but I'm so nice that I'll tell you where she went for free! She told me that she was going to the harbor to see the sandships!"

: "Perhaps you people can share some information with me about Lucia! Where in the world is she from?"


'What is MONEY? Is MONEY similar to BABY? Please explain. Beep boop'

: "Anyway! If you find her at the harbor, you might want to tell her what money is all about!"


We should probably go get her before the townsfolk get tired of her bewildered alien schtick. But first...


:smith:


Anyway, Lucia is chillaxin' at the docks. She doesn't appear until you see the two previous scenes, I'm pretty sure.



: "Do you know how worried we were?! You shouldn't have just left without a word!"

: "But you look much better than you did yesterday! How do you feel?"

: "Much of the affliction is gone, Ruby, but I am still recovering my strength."

: "Lucia?"

Click dis for cutscene



: "It's so strange."



: "I did not humans possess such wondrous powers. It should be impossible, unless Althena was the source."



: "What a strange world I have come to."



: "It's beauty is unsurpassed, and yet it remains filled with such mystery and emotion."



: "Why is the flower so soft, and the snake so deadly? Why do some love and others hate?"



: "Is this land of contrast the one that Althena created? The one that Zophar rises to..."



: "Lucia..."





: "Hiro, I must go now. I will never forget you."





: "I have learned that I can travel to Althena's City from the port city of Dalton so that is where my task now leads me."

: "Dalton? But Lucia..."

: "I thank you two for your help, and please extend my thanks to Gwyn and Ronfar."


Lucia turns to leave.






Sorry, Hiro, she is outta here.










Tough break, kiddo.

: "She's gone, Hiro...and after all we did for her!"

: "Well, at least we know she's okay. Let's go home and tell Grandpa about our adventures!"



: (Rattigan was right...)


Hey, maybe Ronfar can cheer us up!

: "Just you and your pink pet, huh? Where's the honey-pot? All the villagers are talking about her. I guess she really got around this morning!"




Luckily, the game skips over repeating the stuff we just saw.



: "And how retarded are you guys not to realize what a mistake she was making?"

: "Dalton is the next destination of the Dragonship Destiny! It's probably already there!"


!!!

: "And that's not the worst part!"

: "What?! What could be worse than that?"

: "Your shirt looks like a dishrag."

: "..."

: "Daaaaaaamn!"









BONUS STUFF

Forums posted Mazed was nice enough to scan this interesting piece of concept art for us.


Mazed posted:

I don't know Japanese, but going by this, it would appear that early concepts for White Knight Leo had him looking a lot more beastly. He had a wolfman vibe with some of these (fitting, maybe, he's quite the loyal hound), but what stands out most -- and it's a shame that this didn't make the cut -- is the aforementioned fact that he might've been a goddamn centaur.



Funnily enough, his sister Mauri had a similar early design. I strongly suspect what ended up making them change it was the fact that Ronfar, as we know, was previously in a relationship with this woman, and leaving them as such would have raised some extremely awkward questions.

As interesting as Centaur Leo is, in the rightmost sketch he appears to have a rifle slung over his shoulder. White Knight Leo, the horse-man with a gun, would've been one hell of a thing!

Crowetron
Apr 29, 2009

Zombies' Downfall posted:

The terms are interchangeable! Some people think one means a hustler or cheat and the other means an incredible player, but I don't actually think there's agreement on which is which.

I had never heard "cardsharp" outside of this game, so I learned something today!


Camel Pimp posted:

Yeah, in the original rather than a paltry 30 silver, the mayor makes you 500 loving silver. What a douche.

Between this and the pay EXP to save mechanic, I'm beginning to suspect that Lunar 2 invented micro-transactions.

Adbot
ADBOT LOVES YOU

Crowetron
Apr 29, 2009

ArchWizard posted:

What happens if you don't have the thirty pieces of silver, anyway?

I have no idea, but I do have a save where I can easily go back and check. Also, you now have me wondering if the amount of cash we parted with is a completely out of nowhere Biblical reference.

  • Locked thread