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ceebee
Feb 12, 2004


I didn't see a thread for this but it looks like a pretty decent Free 2 Play shooter. I'm downloading this now about to give it a shot. I'll make a more indepth OP once I give it a shot, or somebody else could make one for me that knows more about the game.

Watching the footage so far it just looks like a more tactical Blacklight basically. I've never been a huge Ghost Recon fan but this might be fun. I'm terrible at twitch shooters so I'm hoping I'm good at this.

http://ghost-recon.ubi.com/ghost-re...home/index.aspx


Some footage courtesy of Sir Total Bisquik:
http://www.youtube.com/watch?v=VOPuSe6ejZ4
(sorry for my poor choice of video, I don't make OPs very often)

I'll be ingame as ceebee3d if there's a friend or party system and you want to give it a shot as well.

ceebee fucked around with this message at Feb 17, 2013 around 01:43

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ps am no frog
Jan 23, 2006

I- I don't even know what you just called me!

Despite your poorly chosen video GRO is actually a fun game. There are some pretty obvious balance issues but I have fun despite that. Ubi decided to not advertise it at all so their population is super low and having more people will help solve the most obvious balance issue, the tiered guns. The way mm works is level 1-5 for beginner and then everything else which leaves you to use lovely baby guns against the highest tier guns with more people MM can also get tiered out too.

odd2k
Jul 18, 2006
I DIDN'T CONTRIBUTE ANYTHING BUT A SHITTY POST SO I GOT THIS SHITTY CUSTOM TITLE!

It seems pretty alright to me, my only issue so far is the movement mechanics. Sometimes your dude decides he feels like sliding/hugging the wall/walking instead of running, this usually happens at the most inopportune moments.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




odd2k posted:

It seems pretty alright to me, my only issue so far is the movement mechanics. Sometimes your dude decides he feels like sliding/hugging the wall/walking instead of running, this usually happens at the most inopportune moments.

Change Shift from "sprint toggle" to "sprint on hold" and hold the button down. It gives out finer control.

I played a couple rounds of this just now (though I eventually got disconnected). I don't know if I just got a retarded team because it is the lobwie bracket and nobody is playing right now or what, but goddamn does it suck to get pinned down by guys with a shitload of frags and sniper support. Especially when their snipers have Oracle support spotting you and you've got sweet dick all. You're not going to do poo poo to stop them, because you can't stick your head out from cover for a fraction of a second without one of a half dozen snipers nailing you.

odd2k
Jul 18, 2006
I DIDN'T CONTRIBUTE ANYTHING BUT A SHITTY POST SO I GOT THIS SHITTY CUSTOM TITLE!

Zaodai posted:

Change Shift from "sprint toggle" to "sprint on hold" and hold the button down. It gives out finer control.

The sprint key is set to toggle?! What kind of chimp designed this?

Bleusilences
Jun 23, 2004

Be careful for what you wish for.


I am playing this too, this is what the last Ghost Recon multiplayer should have been!

edit: I am under Azurefall

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




odd2k posted:

The sprint key is set to toggle?! What kind of chimp designed this?

That was my reaction too, when I was going through the options resetting my keybinds.

"Let's see, we'll put crouch on a mouse button, and melee attack, and... wait, sprint toggle? The gently caress is this?!"

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




I've had a chance to play a few more rounds, so here's my general first thoughts:

1) Matches can be one-sided, at least in the lowbie bracket. Sometimes you'll get a team that works pretty well together, sometimes you'll get all snipers. It probably gets better in the open queue where retards can be more evenly distributed. Still, I've had some fairly even matches.

2) Grenades. You have to buy them in the store (using in-game money, or I guess real money if you prefer). I think this is a fine mechanic, aside from not being able to buy them without going all the way back to the pre-game main lobby as far as I can tell. When you first start, I recommend you spend the entirety of the first 500RP they give you on grenades of your choice (I use the default frags, they're middle of the road in everything). You can only carry two grenades at a time, but don't be afraid to use them. Also, if you're in cover with grenades selected and you right click to peek out of cover, IT PRIMES THE GRENADE, so be careful.

3) I think the map design is really good for a free to play game. The maps are linear, at least the ones I've played, because they're all point capture. But despite that linearity, there are a bunch of different routes, points to counter those routes, overlooks and hidden cubbyholes, etc. It gets the mix of tactical and action right. Edit: The construction site and the sub pen are good maps. Markov station is the worst map in recorded history, unless you like sniper fights in a hallway.

4) If the enemy team has a recon that has deployed Oracle, be aware that when it detects sprinting players, it will detect any player "linked" (the line that runs to your class icon from other nearby players) players even if they are not sprinting! It took me awhile to realize why oracle kept detecting me when I was in cover, or walking instead of sprinting. After seeing it happen enough times I realized it was because it was detecting pubbies that were linked to me that were sprinting. It sort of makes sense, just be aware of it so you aren't that one guy giving away half your team.

5) My only real complaint: There aren't a huge number of people playing, at least in the lowbie bracket I'm in. During peak time, you won't have problems finding a game but if you play in the mornings or off hours, expect a minute or two wait between matches.

Zaodai fucked around with this message at Feb 18, 2013 around 02:57

ps am no frog
Jan 23, 2006

I- I don't even know what you just called me!

Markov station is indeed the worst designed map ever its literally a tube with no options except straight. This game could be real fun if they are able to tierd out the rest of matchmaking, its pretty frustrating to play against people with guns that are 3 tiers above yours and just plain better than yours.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




More random things I've learned, in case anybody else is wants to try the game out:

Already primed a grenade and don't want to throw it? Tap 1 or 2 to switch to another weapon, you save the grenade without throwing it.

Of the three classes, Recon and Specialist have abilities that can really help your team even if you're a lowbie in the All Players queue. You get both rank 1 devices for your class at level 2, so be sure to equip one. My recommendation (if you want to help your team) would be the AEGIS for Specialist, and the Oracle for Recon. The Blackout (Specialist) and Cloak (Recon) are situational, though in those situations they may provide better personal utility for you. Keeping your team alive and spotting targets gets you assist points/experience though, and I find both of those fairly useful even when I'm by myself.

Regarding AEGIS: It will stop bullets for as long as the shield is up. All bullets, as far as I can tell. Keep in mind a few things, though. A grenade is not a bullet. If it lands near you, the explosion can still damage/kill you (though you seem to get some damage reduction from the deal). A melee attack is also not a bullet. You're not invincible, you're immune to small arms fire. The cooldown is fairly long, and you'll get an audible warning when your shield is getting ready to run out. That audible warning can be heard by EVERYONE, so nearby enemies will know you're getting ready to become vulnerable again. Make that time count, and try and cover allies approach with it or hold a key choke point. The bubble lasts longer if you're stationary than if you're moving, but even the moving duration is pretty generous with a full charge.

Regarding Oracle: Unlike most devices, you don't need to have a full charge, nor do you need to expend the full charge to use it. You can turn your Oracle on for a brief period, spot targets, then turn it back off. You won't get Oracle Spotting assist points if the target isn't currently being spotted when they die, but often a few seconds of knowing where the targets are is better than burning your entire bar to get assist points. Use it like sonar, send out the occasional ping to keep an eye on nearby stuff. Also, keep in mind that it will not detect EVERY enemy. It can detect cloaked enemies, but just because nothing shows up on oracle doesn't mean nothing is there. Oracle also only scans in the direction you are looking, though it doesn't seem to have a vertical limit so if you scan a 3 level walkway it could detect enemies on all 3 levels.

The Assault class I'm honestly not impressed with. Yeah, they get heavy armor. But at the lower levels at least, the assault rifles are kind of bad compared to SMGs or LMGs of the Recon and Specialist respectively. Also, their devices don't offer a great deal of team utility, they're pretty much just dicking around with the other team. Shield slamming guys with the blitz shield can be pretty hilarious, but it isn't nearly as team wrecking as the AEGIS.

And if you get stuck on Markov Station, the team that takes point C first basically wins the game. To help your team out, either take potshots (and spotting, if you're an Oracle recon) at the enemy team from below the train tracks if you're in the appropriate spawn to be able to do that. You'll ruin peoples day with relative impunity, as you can duck down and the railroad platform will block the view of everything above you that isn't directly on the edge of the platform (which would be a kill zone for the rest of your team). If you have the misfortune of not being on the spawn that can do that, then focus mostly on making sure nobody on the other team can do that to you. Lob grenades down on the train tracks, use your Oracle if you've got one to spot the guys hiding in all the little alcoves, etc. I really recommend playing as a Recon of some sort or another on Markov. You'll usually want the speed and the underhanded tricks. Or the sniper rifle, if you want to go FULL HOMO. (It is tradition to yell in all chat FUUUULLLL HOOOOOMOOOOO when you finally take point C and start setting up your defense.)

If I can think of anything else useful, I'll post it. GRO is a fairly fun game, and you can't beat "free" for a price.

ps am no frog
Jan 23, 2006

I- I don't even know what you just called me!

AEGIS is pretty powerful but I think you're underestimating HEAT, as long as you aren't in cover not only do you take constant damage but you also cannot fire or basically do anything useful and the damage from heat rams up exponentially after the initial piddle 1 damages. You also cannot fire while peeking out from cover. HEAT is a very useful tool for advancing or shutting down an AEGIS push.

Daztek
Jun 2, 2006

I see you.


I'm having too much fun as assault with Blitz and a shotgun

ViggyNash
Oct 9, 2012


I tried this out once several months ago when the beta was in its infancy, and it had TERRIBLE coding. My 660ti was struggling to crap out frames at anything more than 20fps, even though it isn't an exceptionally demanding game. I quit almost immediately and forgot about it.

How does the game run now? I'd love to get back in since the concept was great.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




ViggyNash posted:

I tried this out once several months ago when the beta was in its infancy, and it had TERRIBLE coding. My 660ti was struggling to crap out frames at anything more than 20fps, even though it isn't an exceptionally demanding game. I quit almost immediately and forgot about it.

How does the game run now? I'd love to get back in since the concept was great.

I haven't had any framerate issues running on an old school i7 and a 560ti on maxed settings, so either I'm lucky or they fixed the framerate issues you were having.

Gaj
Apr 30, 2006


This is super fun, we need a Goon clan for this so we can run around HEATing people to death.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




Gaj posted:

This is super fun, we need a Goon clan for this so we can run around HEATing people to death.

All that is required to start a Clan as far as I know is a level 10 character and either an RP or Ghost Coins payment. There's not really any responsibility to having one as far as I know, it just gets you a tag (and an icon?), so it's certainly not a bad idea. We'd need a name and a 3 letter unit abbreviation.

Now for more of my patented rambling newbie tips:

You can walk through AEGIS obviously, and if you're standing inside an enemy AEGIS you can shoot any enemy inside it. Grenades will bounce off the shield, but the shield won't do anything to grenades that are already on the ground when you walk over them. Impact grenades tend to just bounce off and hit the ground next to you, doing stupid damage anyway.

The Heat gun for Assault is somewhat better than I initially reported, you just have to use it as a suppression tool for most of the effect. It should be noted that if you're in cover, you CAN throw grenades. Just try and manually line up your arc before you peek out and TAP the throw button. This will play the throwing animation immediately, and you won't get knocked out of it by the Heat gun. This surprises an awful lot of Assaults, as they expect nobody to be able to attack them from the front.

The Blitz shield hitbox is pretty much where you'd expect it to be visually. Shoot their legs or from the sides/behind and you can bring down a charging Blitzer just as easily as you would otherwise. Try and save your teammates this way if you see one getting charged.

When you get a class to level 5, and you have to play in the All Players queue, your guns aren't going to really win you DPS races face to face. That said, if you pick up the level 5 gun for the class of your choice and customize it with the sights/mods of your liking, you can still be very effective. Just be sure to try not to engage to face to face DPS races (which is bad to do anyway) and that you customize/upgrade your gun to suit your preferred engagement range. I've gone on kill streaks of 10+ before with my piddly level 5 Specialist gun because I planned my attacks ahead and was willing to exploit certain perceptions "good" players have. For example, there is one map where the last capture point will require you to walk down one of two winding stairwells. The enemy was camping the bottom of the stairs in force, and our team was getting stopped pretty heavily. Two floors up from the exit, there was an open window. So while my team was doing the rational thing and trying to fight through that choke point like a SWAT team using covering fire, grenades, and defensive cooldowns, I just loving jumped out the window and mowed down most of their emplaced positions like Rambo. I eventually died to a sniper, but I broke the defensive stalemate at that doorway and we went on to win. The good players wouldn't want to take the fall damage to land in the center of an enemy position, so they weren't expecting a stupid newbie to do so either. Like Murphy says, "professional soldiers are easy to predict, but the world is full of amateurs."

Prepare to get stuck in a curb stomp every once in awhile. It happens to everyone, even the guys with level 30 guns and armor. Sometimes, you just get taken for a ride on an Indian commuter bus. Don't ragequit, you'll just screw your team worse. Fight it out, learn what you can from what the other team is doing to beat you so badly, and move on. You'll be in a new round with most likely different people in just a few minutes. (And enjoy the times you're the one doing the stomping.)

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




I previously reported that Assault rifles seem kind of bad. It's actually just the starter one (even compared to the other starter weapons). The level 5 assault rifle gets a much more respectable rate of fire, though it chews through ammo like a motherfucker. I recommend extended mags on almost everything as a general rule (if you don't mind the extra one time cost) because extra ammo in the mag is useful in firefights AND it increases your total maximum ammo count by the amount of ammo increase times the number of mags you carry.

Even if you find a class you like and want to play as your main, at the very least get all 3 classes to level 5. Getting a class to level 5 gets you a couple of bronze level armor inserts, some magnum ammo for their weapons, and best of all, 1500 RP.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




Ubi just announced a new patch. The servers will be down for at least 6 hours starting at 6am EST tomorrow morning, but the patch is looking like it'll add some nice stuff. They're adding a refer a friend system which will provide some free stuff to people for referring others who then get to at least level 5. The referees get 500 RP free on their first login, which will go a long way towards easing early expenses while you learn.

The patch is also reducing prices of a LOT of the guns, including the higher tier stuff. Expect to grind less to afford your upgrades. Armor inserts are being lowered in cost at the lower tier and raised in cost at the higher tiers. They're also going to be a lot more durable, so they might actually be viable to use besides the ones you get free in random loot boxes.

There are also some basic quality of life improvements, which should make the game more fun all around.

Except for the fact that the initial weapon achievements/medals require you to finish the "basic training" weapon achievement for your class. Which means having to get FIFTY KILLS with a friggin shotgun to be able to unlock any of the later stuff with your LMG. That's pretty poo poo. I bought a shotgun and started toughing it out, until I realized it was 50 kills and not 15 (devices require 15). So, gently caress that noise.

Penpal
Apr 6, 2009


Is anyone else disappointed with the maps? I understand it's free to play, but I would like to see a map that wasn't a straight line with incredibly focused choke points. Sometimes I feel like I just spawn and am thrown down a chute, making 12 minute rounds for one control point annoying when you lose and have to play it again, from the other side - which is just a mirror version of the side you were just on. If the were maps that were wide open, but not huge, then there could be excellent situations for base captures with the different classes apart from "shoot in THAT direction". It doesn't take much to please me, a boxy map with four buildings (each being a capture point) would be great.

Disappointing maps aside, the mechanics and feel are solid. The shotgun feels incredibly powerful and fairly accurate - I'm surprised that a FTP game has the best feeling shotgun I can think of in a game out at the moment. I enjoy pushing and knocking over three entrenched bad guys with my shield, and then whipping out my shotgun and taking them all out with one shot before they get up.

Hopefully they add maps, I can't see myself returning because my friends aren't really interested in trying it out and it's not overly compelling on its own.

Also, spend RP on the random loot chest. I got 75 grenades from one, or 100? It was great, for the next couple of rounds I spammed nades and felt incredibly godly.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




The maps are somewhat hit or miss. Markov station is a shithole, the construction yard is probably the best of the lot, with the other 4 somewhere between the two extremes.

I can't say I like the shotguns, but maybe it is just my playstyle. They fire so slowly that when you walk in on somebody face to face even at close range, there's a pretty decent chance they're going to kill you. I was using it as a Specialist though, so they don't get the blitz shield to slam fools with.

Perestroika
Apr 8, 2010

For your safety, please stay in the designated FUN TIME area


Of course they'd do an extra long maintenance on the day I hear about this. But I got a few rounds in now, and it does seem pretty fun. At first I was worried that the reliance on cover and linear map would make it too camphappy, but the various abilities actually work pretty well at countering that. So far it's not groundbreaking, but quite solid.

Edit: Goddamn, pubbies are terrible and so is the Balclava map. I've won like 6 rounds on that map simply by going through the northernmost tunnel and murdering half the enemy team from the side while they're capping.

Perestroika fucked around with this message at Feb 20, 2013 around 18:28

Gaj
Apr 30, 2006


OK I have 400 RP and I will grind to 1k to start the goon clan, which I will key [LWT]. If anyone wants to team up or contact me to take over the clan in game Im Pantlesman.

SilentD
Aug 22, 2012
I/WE fucking WON. The deal is done fucker. Vote for neoliberalism and vote for the professional class. If you don't do that, say hello to rape

I take it this is closer to Future Soldier than the classic games, or even GRAW. Seems kinda cool inspite of that though.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




Perestroika posted:

Of course they'd do an extra long maintenance on the day I hear about this. But I got a few rounds in now, and it does seem pretty fun. At first I was worried that the reliance on cover and linear map would make it too camphappy, but the various abilities actually work pretty well at countering that. So far it's not groundbreaking, but quite solid.

Edit: Goddamn, pubbies are terrible and so is the Balclava map. I've won like 6 rounds on that map simply by going through the northernmost tunnel and murdering half the enemy team from the side while they're capping.

Pubbies are bad in every game, can't blame GRO for that.

As for the cover system, it does give you some bonuses (and occasionally maluses depending on your weapon and situation) but you shouldn't feel obligated to use it in every situation. I've surprised a lot of people because they'll expect me to be stuck behind a low wall using the cover system and they come around the corner to ambush me and I'm crouched down off to the side from it ready to wreck them.

On an unrelated note, I'm Grimhowl in game. You'll probably see me raging or poo poo-talking pubbies sooner or later if you play enough games.

Gaj
Apr 30, 2006


Alrighty LWT-AwfulGoons is live.

Toasterferret
Feb 20, 2013


I've found even the basic shotgun to be great on the Specialist class.

Between Aegis and the 1 hit KO power of the shotgun, you can become a huge tarpit to the enemy team if you get your positioning right.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




Toasterferret posted:

I've found even the basic shotgun to be great on the Specialist class.

Between Aegis and the 1 hit KO power of the shotgun, you can become a huge tarpit to the enemy team if you get your positioning right.

I've never had the shotgun kill someone in less than two hits, usually 3-4. I must be doing something wrong, or just unlucky with spread. I shot a guy in the face at point blank range while he was prone and stationary, three times with the Pentagun and he just turned to face me, let the cooldown for being prone pass, and murdered me.

Toasterferret
Feb 20, 2013


Zaodai posted:

I've never had the shotgun kill someone in less than two hits, usually 3-4. I must be doing something wrong, or just unlucky with spread. I shot a guy in the face at point blank range while he was prone and stationary, three times with the Pentagun and he just turned to face me, let the cooldown for being prone pass, and murdered me.

Strange. Maybe it's just because I'm still at low levels, but I get 1 hit kills all the time with it.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




Toasterferret posted:

Strange. Maybe it's just because I'm still at low levels, but I get 1 hit kills all the time with it.

If you're still in the newbie queue, it's probably that. People are still using the stock armor (and likely no inserts) so they're more vulnerable. The shotgun obviously hits with a bunch of individual pellets which all get to eat reduction from armor %, so a low rank shotgun with its crappy refire rate is less effective than an LMG or an assault rifle where you're still getting damage reduction per shot but you can throw a lot of fire down range and shooting them with that constant damage stream will make it hard for them to aim at you.

Bogarts
Mar 1, 2009


Why did they even put DPS on the guns stats? Its a pretty meaningless number in this game when 1 second of sustained burst from the weakest automatic will kill someone.

OxMan
May 13, 2006
Don't give me that look.

Zaodai posted:

Ubi just announced a new patch. The servers will be down for at least 6 hours starting at 6am EST tomorrow morning, but the patch is looking like it'll add some nice stuff. They're adding a refer a friend system which will provide some free stuff to people for referring others who then get to at least level 5. The referees get 500 RP free on their first login, which will go a long way towards easing early expenses while you learn.

The patch is also reducing prices of a LOT of the guns, including the higher tier stuff. Expect to grind less to afford your upgrades. Armor inserts are being lowered in cost at the lower tier and raised in cost at the higher tiers. They're also going to be a lot more durable, so they might actually be viable to use besides the ones you get free in random loot boxes.

There are also some basic quality of life improvements, which should make the game more fun all around.

Except for the fact that the initial weapon achievements/medals require you to finish the "basic training" weapon achievement for your class. Which means having to get FIFTY KILLS with a friggin shotgun to be able to unlock any of the later stuff with your LMG. That's pretty poo poo. I bought a shotgun and started toughing it out, until I realized it was 50 kills and not 15 (devices require 15). So, gently caress that noise.

EDIT: GRO persona name

Hey, I'm not quite clear on whether this works with existing uplay accounts or not, but if so, feel free to send a ref out to OxmanSA tomorrow! Can I download the client now or should I wait for the ref?

vvv Ah, if it's only one day's worth, I'll just download it now. Thanks!

OxMan fucked around with this message at Feb 21, 2013 around 03:12

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




OxMan posted:

Hey, I'm not quite clear on whether this works with existing uplay accounts or not, but if so, feel free to send a ref out to Oxman1987 tomorrow! Can I download the client now or should I wait for the ref?

I haven't been able to find where to generate a referral link that the patch notes talk about, and the only thing searches reveal is other people asking how to generate referrals and getting no response. Since you already have an existing Uplay account, it might just be better to link GRO to it and start playing now. You'll get 500 RP for your first victory each day, so waiting awhile for us to figure out the system wouldn't necessarily get you ahead in the long run.

Once I have more information, I'll post it here so people can either get a referral from someone in the thread, or generate their own for their friends and such.

OxMan
May 13, 2006
Don't give me that look.

Registered, installed, and got a match in before work! Send I guess the game would actually be wanting my "persona" name for clan invite, so feel free to send one to OxmanSA.

Phoix
Jul 20, 2006
a jerk

So which gun do you want to buy to actually have a chance? I played a bunch during beta and the AS Val I bought back then might as well be shooting water.

edit: Extraordinarily inaccurate water.

Phoix fucked around with this message at Feb 21, 2013 around 14:54

Penpal
Apr 6, 2009


Phoix posted:

So which gun do you want to buy to actually have a chance? I played a bunch during beta and the AS Val I bought back then might as well be shooting water.

edit: Extraordinarily inaccurate water.

I've only ever used the default shotty and rifle with the assault class but I've never felt like they were weak. TBH I love the feel of the shotgun so I'm neglecting the rifles. My brother uses the specialist with their class of machine gun and I saw him rack up kills aiming for the head, and he wasn't sinking bullets into a sponge but burst firing. Also, the more you use a single gun, the more "proficient" you are with it. This just increases the crit%, my m500 started at 3 but now it's like 12%. So from my experience, some of the rifles drop you like you were in cod, especially if the person has used it some and upgrayyy'd it.

I also find in a lot of situations I won't use the cover because it takes to long to leave it. In markov station, middle point capture, I'll just hang behind the pillar closest to the centre of the capture point and use Q (shoulder cam swap) to keep an eye on the flank. If I see someone rushing, I just pop out or to the side and get a shot off. This keeps me mobile, so I don't waste half a second trying to exit cover to run away. I find I'm using this tactic a lot in maps, because cover only gives my weapon a control bonus and I don't care for that. The greatest thing about cover, though, is being able to turn all the way around a corner, to say, shoot the guy opposite of your cover. Peeking aaaall the way around and then slinking back feels great.

The map that is the straight line with the middle control point being the bridge (not the map that is a straight line with the middle control point being a submarine, or a subway, or warehouse) usually devolves into "how many people can go prone juuuust inside the control point area", which is never any fun. The game designers know where every choke point is, the maps are designed to funnel you into these entrenched positions, I just wish they gave you a couple of more avenues to approach something. Sometimes it feels like the only way to stop a stalemate is a nade spam followed by a push, but no one ever has grenades because they're so expensive.

I guess I'll join the goon crew, I've got a lot to complain about but the general feel is very solid. This actually had myself and my brother wondering if there's any online presence for GR Future Soldier. I'd pay 30$ for a lively MP cover shooter without f2p poo poo, but I don't know where to find out if people are still playing.

Perestroika
Apr 8, 2010

For your safety, please stay in the designated FUN TIME area


Oh wow, the Aegis is completely hilarious. Had a round on that construction-site map where my team was completely stalled by a bunch of snipers sitting across the street. So I just joined them, popped aegis and brightly strode out into the open. The enemies just kept on shooting, not realising why their bullets weren't doing anything. They just stood there as I casually took the time to aim and shot each of them in the face, still standing in the middle of the street.

Of course my teammates didn't think to get off their asses, so after it ran out I eventually got swarmed due to being stuck in my forward position. Dammit, pubbies!

Phoix
Jul 20, 2006
a jerk

It's a bummer that nobody plays this game. It seems like it could be neat but every match I've played has been a total steamroll because the matchmaking only has like 10 people to pull from.

Phoix fucked around with this message at Feb 21, 2013 around 19:31

Knightmare
Aug 23, 2004

Show us what you got, what you got

Phoix posted:

It's a bummer that nobody plays this game. It seems like it could be neat but every match I've played has been a total steamroll because the matchmaking only has like 10 people to pull from.

One of the big War Z streamers is getting sick of it and when he asked everyone for suggestions on what to play next he somehow saw my ghost recon online recommendation. I think he downloaded it and might be practicing before he starts streaming, but hopefully he'll get on soon and it'll bring a bunch of pubbies.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




Phoix posted:

So which gun do you want to buy to actually have a chance? I played a bunch during beta and the AS Val I bought back then might as well be shooting water.

edit: Extraordinarily inaccurate water.

I use the As Val on my Assault (I primarily play Specialist though) and it wrecks face. It has a completely retarded fire rate. You're not going to be wining many long range gun fights with it due to the accuracy, but if you're actually assaulting things with it now, it is pure murder. I run mine with extended mags (which it DESPERATELY needs due to rate of fire and only having a 20 round mag by default), a silencer, a foregrip and a reflrex sight. I win plenty of fights against guys with higher level guns, and it chews up recons who think their SMG will win a DPS race if they can cloak up behind you.

Honestly though, the gun I like best so far of the low level ones is the level 5 Specialist LMG kitted out for close quarters combat. Short stock for fast ready times, silencer for reduced recoil and being harder to find, and extended mags so I can pop AEGIS and just stroll across to the enemy with the trigger held down mowing them down like wheat before a scythe. Even against guys with better armor/more health than you, you're able to sort of stun lock them with repeated bullet hits because you never have to let go of the trigger and the foregrip + silencer reduce the recoil enough you can keep it on target on full auto.

It is also great for supressing snipers when you catch one thinking he can just hang out peeking above cover at long range. gently caress you guy, I've got ammo to spare. I'm going to fire short bursts where you've been peeking out from until you give up, or you stick your head out and die. Or until I get past the kill zone.

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OxMan
May 13, 2006
Don't give me that look.

Gaj posted:

Alrighty LWT-AwfulGoons is live.

Hey man, you still around? You've no PMs and your AIM can't accept offline messages, just tryin' to get a clan invite! OxmanSA

EDIT: where the hell can you actually BUY that AC bundle, I'm not seeing it anywhere.

OxMan fucked around with this message at Feb 22, 2013 around 04:19

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