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Who outside of the party at large in this series goes anywhere without his theme song?
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# ¿ Mar 1, 2013 07:23 |
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# ¿ Apr 26, 2024 06:33 |
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Nah, the best song is for a character I can't talk about for a good while. An even smugger bastard that this version doesn't foreshadow in a silly way like the psx version.
dis astranagant fucked around with this message at 08:53 on Mar 1, 2013 |
# ¿ Mar 1, 2013 08:46 |
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I'm pretty sure stat gains for each character are the same every game. I know they are in the psx version.
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# ¿ Mar 1, 2013 23:18 |
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Hiro has no other gear affecting his wisdom do it's always going to be about the middle of the party. There's really only one party member with any business doing actual spellcasting.
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# ¿ Mar 3, 2013 02:51 |
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I'm pretty sure we never hear any backstory out of Hiro. Everyone else has one but Hiro's just isn't important enough to tell.
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# ¿ Mar 5, 2013 01:57 |
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A couple of the chance skills come up in Complete but they're also a lot more consolidated than in this version. Anger Dice comes in handy vs the first couple bosses after Ronfar shows up and recovery coin can sometimes save a hopeless situation, such as certain really bad random encounters in the final dungeon. Destiny Dice can be very, very cost effective, but I'm not aware of any way to manipulate it other than saving state and messing around with timings.
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# ¿ Mar 15, 2013 02:19 |
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In the PSX version this is pretty much the 1 area in the game with drops that aren't herbs and the occasional star light. Instead you can snag armor and shields for Hiro a tier or 2 early.
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# ¿ Mar 16, 2013 06:16 |
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She dumps a defense buff on herself a couple times then runs away. Or just runs away if something gets close.
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# ¿ Mar 18, 2013 23:28 |
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In my recent run of complete I had more trouble with the next 2 bosses than the entire rest of the game. And by "trouble" I mean Lucia finishing off the next one with the rest of the party dead and having maybe 2 people alive after the one after that.
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# ¿ Mar 20, 2013 17:17 |
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Jenner posted:Camel Pimp I found something for you. Except that most of the links on that page are 404.
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# ¿ Mar 25, 2013 23:00 |
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Of course it's good: it's Noriyuki Idaware.
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# ¿ Apr 19, 2013 21:12 |
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No, your spoiler isn't til much later.
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# ¿ Apr 30, 2013 04:46 |
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Yep, we now have our reason for playing this game. drat shame his VA went back to doing real estate after WD went under.
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# ¿ May 1, 2013 03:42 |
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Careful, talk like that gets you Dragon Song.
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# ¿ May 1, 2013 20:42 |
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quote:finally gives her something to do in boss battles. Like she's actually going to use any of that crap in this version.
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# ¿ Dec 27, 2013 20:41 |
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Galick posted:The upgraded version? Hell yes. A full powered Blue Dragon Palm every turn? Yes please. Eh, that barely lets her keep up with Hiro and Leo's new moves in the remake. Leo's, anyway, Hiro's is just wrong.
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# ¿ Dec 28, 2013 06:55 |
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The only boss I can remember actually being hard in the remake was Zophar, and that was before I found out a thing you can do during the scripted half of the fight. Other than that nothing really stands out.
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# ¿ Jan 5, 2014 04:08 |
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And now Jean is all powerful.
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# ¿ Jan 16, 2014 12:07 |
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Nah, Lucia's is all divine. She just has a much more direct line than Ronfar
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# ¿ Jan 28, 2014 23:31 |
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That's because they're all shoved into the postgame where you can trivialize them pretty easily.
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# ¿ Feb 10, 2014 00:08 |
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Dark Sword kind of exists in the remake. It's not as flashy but Concussion Sword hits all enemies and instakills some types.
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# ¿ Feb 21, 2014 03:47 |
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Yeah, Poe Sword, a targetted aoe one, Battalion Sword (which hits all enemies rather than a line), Concussion Sword and then the all powerful Triple Sword around level 50. Triple Sword is pretty much 3x double strength Poe Swords at once.
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# ¿ Feb 21, 2014 04:16 |
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The remake also has Jean saying "Ruby, you go girl!" when you have her cast it.
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# ¿ Feb 21, 2014 19:36 |
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The voice work alone makes the remake well worth it.
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# ¿ Feb 21, 2014 20:29 |
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drat shame John Truitt got his hammy rear end out of voice acting when WD went under.
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# ¿ Mar 19, 2014 06:47 |
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Pretty sure the remake boss is harder and there's a couple random encounters in the remake version that can wipe you easily if you don't go all out on them.
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# ¿ Mar 20, 2014 08:39 |
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quote:You know, while the original's inventory system is a lot more unwieldy, the fact that the remake only limits you to 20 of any item is kind of a drag. It's almost as though they don't want you walking around with an inventory of nothing but Silverlights. At least you can buy the drat things. There's only about 20 Silverlights in the entire remake.
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# ¿ Mar 21, 2014 22:00 |
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Zeikier posted:I don't remember even breaking 10. Most of them are in stuff I shouldn't mention yet.
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# ¿ Mar 28, 2014 05:05 |
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It's actually possible to lose to the third form in the remake if you have the wrong accessory on Hiro. I forget the name of it but it gives you resistance to everything at the cost of starting each fight at 1 hp. You won't believe how dumb that made me feel when I replayed it at the start of the other thread
dis astranagant fucked around with this message at 19:23 on Mar 29, 2014 |
# ¿ Mar 29, 2014 19:16 |
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The Lunar 1 remake played with that by having bosses scale their level to yours but that was kinda dumb and broken.
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# ¿ Mar 30, 2014 01:48 |
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Well, the remake bumps up the difficulty to account for how you're supposed to have Triple Sword, Soul Blade, Catastrophe and Slam Dance/Blue Dragon Fist by the time you get here. It doesn't take long at all to remove the 2 new hands when you have that kind of firepower and then you can wreck the head pretty quickly.
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# ¿ Mar 30, 2014 02:38 |
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The epilogue bosses are pretty pointless in the remake, can't remember if they were any meaner in this version.
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# ¿ Apr 1, 2014 02:49 |
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Camel Pimp posted:Wait, it did that in the remake? It does nothing in the original, by the way. It teleports you between towns. Only problem being that you have to revisit them all first.
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# ¿ Apr 9, 2014 05:53 |
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Well, all the manga and the post-Silver-Star novels are pretty much just licensed fanfics anyway.
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# ¿ Apr 9, 2014 07:56 |
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I can't remember any specifics about them in this version but they're a joke in the the remake.
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# ¿ Apr 10, 2014 04:57 |
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Except we're in the epilogue and there's hardly anything left.
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# ¿ May 18, 2014 08:47 |
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# ¿ Apr 26, 2024 06:33 |
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The dungeons in the remake are rear end mostly because one of them gives you an item that completely trivializes the rest.
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# ¿ May 29, 2014 21:40 |