Search Amazon.com:
Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us $3,400 per month for bandwidth bills alone, and since we don't believe in shoving popup ads to our registered users, we try to make the money back through forum registrations.
«344 »
  • Post
  • Reply
LegoMan
Mar 17, 2002

"When you have to kill a man, it costs nothing to be polite"

OLIVIAS WILDE RIDER posted:

So apparently there's another problem with the whole "sims don't go to the same home or job" thing.

So you need skilled workers to keep a nuclear power plant running, or it melts down. But because the sims don't have actual jobs, they just go to the closest job, you can end up with a nuclear plant filled with unskilled workers that make the plant melt down and ruin your city forever.

~It's so beautiful~
Oh my God so that's how mine went from happy to MELTDOWN in the few seconds I looked away from it.

Adbot
ADBOT LOVES YOU

Moridin920
Nov 15, 2007
Probation
Can't post for 7 days!


Unormal posted:

The best part is they're making an absolute financial killing and will also get to axe the whole studio immediately because of the horrible failure.

The best part is people are willing to forgive a bad game (Sonic 6 anyone?), and they can recoup their costs and make another SimCity game in 5 years that everyone will buy.

Psyker posted:

I'd be more concerned about a game that didn't have a DLC plan in place. DLC is continued revenue that people will buy - why the hell wouldn't you include it?

It's more that instead of taking the time to test and fix poo poo they took development time to put a storefront in instead of adding it in later with a patch. It shows where their priorities are. I imagine some devs going "Dudes it's not ready, the gameplay is still beta stage stuff" and an executive saying "Well it looks ready to me. Is the DLC store ready to go? Launch it, March is our launch month."

Moridin920 fucked around with this message at Mar 16, 2013 around 09:10

VDay
Jul 2, 2003

I'm Pacman Jones!


OLIVIAS WILDE RIDER posted:

So apparently there's another problem with the whole "sims don't go to the same home or job" thing.

So you need skilled workers to keep a nuclear power plant running, or it melts down. But because the sims don't have actual jobs, they just go to the closest job, you can end up with a nuclear plant filled with unskilled workers that make the plant melt down and ruin your city forever.

~It's so beautiful~

Congratulations, you triggered the SimCity Excuse-O-Tron! Please pick which excuse you would like to be presented with:

[ ] "It will be fixed in a patch soon!"
[ ] "It would've taken too long to test for!"
[ ] "Making the simulation that complex is impossible!"
[ ] "If only so many people weren't playing the game this would've been fixed already!"
[ ] "This gives you a chance to start another city and enjoy other aspects of the game!"
[ ] "There's a very reasonable explanation for all this. It's obviously <parameter: string>"

acmpsu21
May 31, 2011


Until they fix the issue with Sims not holding a full time job or house (as if they'll ever fix that), the only solution to prevent massive traffic jams is to zone RCI right next to each other very small zones. For example,one apartment complex, then one factory, then one store..... throughout your enter city. Except you have to balance it better than a straight 1:1:1 ratio as each building holds different amounts of people.

It's stupid and leads to Sims living near polluted factories, but it works. I've dramatically cut down on my traffic by doing this and using rounded turns anywhere I could.

My next city strategy will be to use just one really long road with only curved turns through the entire city.

Such a realistic simulation this is.

OLIVIAS WILDE RIDER
Jun 19, 2004

wow
so skull
rad
HAIL SATAN


I've compiled a list of reviews and accompanying videos for those reviews. Please read the review blurbs, then watch the videos!

Eurogamer Sweden posted:

Mar 4, 2013

100/100

A fantastic city simulation that meets all expectations. So perfectly balanced it makes it easy to pick up and enjoy, but proves to be very difficult to master. Funny, addictive and with great options for both co-operative and competitive online play - Sim City is a clear candidate for Game of the Year.

http://www.youtube.com/watch?v=WH-CdkSqDSs

Gamereactor Sweden posted:

Mar 4, 2013

90/100

EA has listened to the community, improved, brought back what was good, improved again and made the most marvelous city creator you could ever imagine.

http://www.youtube.com/watch?v=g418BSF6XBQ

GamesBeat posted:

Mar 4, 2013

90

It’s a joy to see SimCity return in a better form than it has ever been. It is wonderfully complex, but very easy to play. The title is a massive undertaking and it has come together beautifully overall.

http://www.youtube.com/watch?v=4WRZsadRvvM

Polygon posted:

Mar 4, 2013

95

A near-perfect fusion of the classic simulation game with modern social and online play elements. It is in every way the fully realized evolution of the franchise and a much welcome iteration, perfectly engineered to dispense the maximum amount of fun in the most efficient way possible.


http://www.youtube.com/watch?v=2X4aGR-G17A

AusGamers posted:

Mar 5, 2013

94

What SimCity offers is so much potential for so much expanded and persistent gameplay that its mindboggling. All I can actively offer you is what the game offers you upon firing up, and in that sense it’s a fricking addictive affair.

http://www.youtube.com/watch?v=_qZGmapDvv0

Tarranon
Oct 10, 2007

no more howling at the weather


LegoMan posted:

Oh my God so that's how mine went from happy to MELTDOWN in the few seconds I looked away from it.

I *still* don't get how the game calculates college skilled workers. It obviously doesn't treat them the same way as primary/secondary school students. Do medium/high wealth houses just spawn X college students, and then they go to college, and then they go to work? Or do they go to college, update some invisible (or maybe not, still unsure) on the residences they return to, and then when that residence sends out workers whenever they'll be considered 'college educated'?

RoadCrewWorker
Nov 19, 2007

camels aren't so great


Crosspost from the GB thread:

Jippa posted:

RPS has been killing it with it's sim city coverage. I think they are one of the few places that I genuinely trust on gaming stuff. They are what polygon wishes it was.

http://www.rockpapershotgun.com/201...ly/#more-146003
which led me to this preview from about a year ago:
http://uk.pc.gamespy.com/pc/sim-city-5/1221798p1.html

It's a mind-boggling read to say the least.

Gamesguy
Sep 7, 2010



acmpsu21 posted:

Until they fix the issue with Sims not holding a full time job or house (as if they'll ever fix that), the only solution to prevent massive traffic jams is to zone RCI right next to each other very small zones. For example,one apartment complex, then one factory, then one store..... throughout your enter city. Except you have to balance it better than a straight 1:1:1 ratio as each building holds different amounts of people.

It's stupid and leads to Sims living near polluted factories, but it works. I've dramatically cut down on my traffic by doing this and using rounded turns anywhere I could.

My next city strategy will be to use just one really long road with only curved turns through the entire city.

Such a realistic simulation this is.

Or you know, put in a good public transit system...

Spacedad
Sep 11, 2001

We go play orbital catch around the curvature of the earth, son.

Paul.Power posted:

Quisling, perhaps?

I have a new phrase from goons to cherish: "EA Quisling."

Arsonide
Oct 18, 2007


OLIVIAS WILDE RIDER posted:

I've compiled a list of reviews and accompanying videos for those reviews. Please read the review blurbs, then watch the videos!

Thank you for this. I now know to avoid these sites for unbiased reviews. They probably got paid off or something.

Spacedad
Sep 11, 2001

We go play orbital catch around the curvature of the earth, son.

Ray and Shirley posted:

I mean, I expected DLC, but building skins? I hope the price tag is as much of a placeholder as the Lorem ipsum. Wait, no I don't, because a single building skin isn't worth charging for. Dammit.

If they were making a player-made content store for it on which players could make money with EA charging a slight fee for service, THEN it might be more interesting.

junan_paalla
Dec 29, 2009

Seriously, do drugs

OLIVIAS WILDE RIDER posted:

I've compiled a list of reviews and accompanying videos for those reviews. Please read the review blurbs, then watch the videos!

At first I couldn't believe you could gently caress up releasing a game so bad but EA has blown my expectations away.

Dr. Video Games 0031
Jul 16, 2004



Tarranon posted:

I *still* don't get how the game calculates college skilled workers. It obviously doesn't treat them the same way as primary/secondary school students. Do medium/high wealth houses just spawn X college students, and then they go to college, and then they go to work? Or do they go to college, update some invisible (or maybe not, still unsure) on the residences they return to, and then when that residence sends out workers whenever they'll be considered 'college educated'?

The game does store some persistent info for each individual Sim, such as their education level. They get educated, and once educated they're eligible for more demanding jobs. The problem is that they just head to the first job they're eligible to along their arbitrary path in search of work. If you're qualified to run a nuclear reactor, you're probably qualified to flip burgers. And thus, the problem presents itself. I'm not entirely sure what the solution would be. Maybe to try to keep all demanding jobs near educational facilities, so when they leave the school or college, they go to a nearby home, and then the closest jobs are smart people jobs? But then if they ever find opportunity to wander away, you're hosed.

Ignimbrite
Jan 5, 2010

BALLS BALLS BALLS


They don't call these high-tech for nothing!



Later on something changed, the bottom factory dissapeared and the terrain rose up to meet the upper factory.

GhostDog
Jul 29, 2003

And that is how I know
When I try to get through
On the telephone to chew
There'll be nobody home

Arsonide posted:

Thank you for this. I now know to avoid these sites for unbiased reviews. They probably got paid off or something.

They are just people who spent ten hours in the happy warm glow of a pretty new game and then they had to push a review out quick because the amount of people (and thus ever-important klicks) looking for reviews declines sharply within a few days. Or they were just lazy fucks copying the marketing blurbs from the back of the box.

In any case, what you should take away is to avoid early reviews. Especially for system-heavy games like this (such as it is).

Arsonide
Oct 18, 2007


Dr. Video Games 0031 posted:

The game does store some persistent info for each individual Sim, such as their education level. They get educated, and once educated they're eligible for more demanding jobs. The problem is that they just head to the first job they're eligible to along their arbitrary path in search of work. If you're qualified to run a nuclear reactor, you're probably qualified to flip burgers.

That's a simple fix: overqualification. It works in the real world, it wouldn't require too much changing, and would fix that particular issue.

Flashing Twelve
Mar 20, 2007



Arsonide posted:

Thank you for this. I now know to avoid these sites for unbiased reviews. They probably got paid off or something.

I don't think this is the case. Remember that reviewers don't have the time to dedicate 40 hours to playing a game before reviewing it and Simcity is a really fun game for the first ~20 hours. It's only when you get deeper into the game that you find out it's hollow and deeply flawed (Diablo 3 is another example of this). Also, they had no server problems because they reviewed prior to the launch clusterfuck.

Stoatbringer
Sep 15, 2004

naw, you love it
you little ho-bot


Moridin920 posted:

I imagine some devs going "Dudes it's not ready, the gameplay is still beta stage stuff" and an executive saying "Well it looks ready to me. Is the DLC store ready to go? Launch it, March is our launch month."

As a freelancer, I can assure you that is absolutely what happens.
We're getting ready to go live!
Are you sure? It's at least six months away from being stable, hasn't been properly tested and there are no end of half-finished features and it crashes all the time.
We've promised our customers it will ready for November, so you've got two months. That's plenty of time.
*starts looking for new job*

Doc Cylon
May 5, 2010

This is John Crichton paging Doctor Cylon, pick up the phone imperious leader.


Right I'm full blown lost now as to whether poo poo is broken, not turned on, or I'm doing something wrong.

My friend and I are playing a 5 city region, I've just set up my second city. I don't have access to any of the 'Department of' stuff which is a massive pain. Additionally I can't seem to buy power/sewage/water. Why is this? Am I dumb? Is Sim City (still) dumb?

J33uk
Oct 23, 2005


Doc Cylon posted:

Right I'm full blown lost now as to whether poo poo is broken, not turned on, or I'm doing something wrong.

My friend and I are playing a 5 city region, I've just set up my second city. I don't have access to any of the 'Department of' stuff which is a massive pain. Additionally I can't seem to buy power/sewage/water. Why is this? Am I dumb? Is Sim City (still) dumb?

Anything region based is still incredibly broken. From reporting on Great Works to resource (power, water etc.) sharing works from time to time or not at all.

Jut
May 15, 2005

Great Leader shall defeat all the untrained and pathetic rebel infidels! See how he rolls his eyes at their impudence! With his might as a prophet of God, we shall let the desert stain red with the blood of these lowly dogs! For every one of us killed by NATO, we shall kill 100 with our sleepers!


Remember other than the always online crap, SimCity 4 didn't launch in a great state. I remember pages of people trying to figure out how to get skyscrapers before realising the whole thing was bugged to hell and back.

I'm just sad that unless EA enable a offline mode, or the game is hacked, then I won't be playing another SimCity.

The "watch the car crash" metagame sure is fun though

The Ender
Aug 2, 2012

MY OPINIONS ARE NOT WORTH THEIR WEIGHT IN SHIT


"Okay guys, should we get the lobby into functional shape first? Or maybe work on the netcode so we can re-enable time compression? Do we want to work to push out the new pathfinding?"

"Nah. What's really important is setting-up the microtransaction platform."


And yeah, I don't blame the reviewers. If I was asked to score the game on day 1, I'd have given it an 8/10 or whatever; it was only after starting my third city that I began to realize it wasn't my fault the traffic was so awful, that businesses never seemed satisfied, etc.

acmpsu21
May 31, 2011


Gamesguy posted:

Or you know, put in a good public transit system...

Have you read the thread and the thousands of complaints about traffic and public transportation? Or even played the game to a point of having 100,000 citizens? Or seen a mob of busses jam up every road at every intersection when they all travel together throughout your city?

suddenlyissoon
Feb 17, 2002

I was born ready.
I'm Ron "Fucking" Swanson

Dammit, I emailed Amazon about my key and why it was removed from Origin. Without explanation they immediately refunded me and didn't give me another key. Problem is that I got the game for $39 after a promotion. gently caress.

Ihmemies
Oct 6, 2012



Seems Catalyst 13.3 Beta 2's have "up to 16%" performance with Simcity 5. I wonder if that is just for 7k-series.

Cugel the Clever
Apr 5, 2009

The Happiest Goat

suddenlyissoon posted:

Dammit, I emailed Amazon about my key and why it was removed from Origin. Without explanation they immediately refunded me and didn't give me another key. Problem is that I got the game for $39 after a promotion. gently caress.
Dude, sounds like a lot of people would kill for a chance to get a refund that easy. And really, if EA is so incompetent as to have cancelled your legitimate key, they really don't deserve your or anyone else's money.

I was pessimistic about the game from day one but the boundless depths of the pool of poo poo they've created for themselves--and dragged consumers into--is beyond even my low expectations. Just when you think it's over, those unlucky enough to have paid for the game dredge up another ten-ton turd from the game's murky depths and the devs/publishers try to tell them it's gold. I understand those who have a few games on Origin may be reluctant, but I hope that others give serious consideration to a chargeback and risk their account being banned. All EA pays attention to is the short-term profit margins, so if you just dejectedly set the game aside and vow to never again throw $60+ at an EA title, nothing changes. The game is fundamentally flawed and they're just battening down the hatches until they can sell over-priced DLC to idiots. No modding community will save the day on this one.

You guys who bought the game deserve better. You were deliberately deceived and were delivered a defective product. Chargeback the game.

Domattee
Mar 5, 2012


Welcome to Barleycorn Point in the region Holy poo poo It Works, Population 240k, founded 3 very long hours after the European launch


The City was originally called "It actually loving works" but the servers bugged out and reset the name and any attempts to rename it have since failed!
It topped out at 150k with the entire street network gridlocked, but after some redesign, including rezoning all the industrial to residential, the traffic disappeared and the population boomed


Yes, there is no congestion on the highway. In addition to its native population there are also 1.5 million visitors, every single one of them in loving municipal buses. They stop a lot.

Nighttime view of Barleycorn Point with neighbouring towns "Still dodgy though" and "Bridge this"

Flashing Twelve
Mar 20, 2007



Dr. Video Games 0031 posted:

The game does store some persistent info for each individual Sim, such as their education level. They get educated, and once educated they're eligible for more demanding jobs.

I doubt this is the case, given that agents don't seem to have any permanent identity at all. It's likely a % chance for agents generated to be 'educated' based on your mortarboard level.

ImmovableSquid
May 1, 2011


I'm pretty sure education works like this:

School/University/Whatever puts out a "call" for agents in the morning

Each residential home spawns a certain amount of students based on density and capacity

Every agent that makes it to school BEFORE the end of the school "day" increases the amount of students in the university

After school hours the agents (students) carry than education resource (much like water, electricity, happiness, etc) to the closest residential home they can reach.

That residential home gains a unit of "education" or "educated workers" which, when answering the call for labor, will reduce the amount of hazmat fires or meltdowns where they work but are otherwise identical to any other labor.

This conjecture is based on the theory that agents have no stats themselves and your residential dwellings are the real citizens of simcity who's happiness, employment and health you need to look after.

To test this for yourself, delete the homes of the agents around the university/school. You will notice an immediate affect to your education since those agents don't look for a new home, but instead no longer exist! Obviously this means you should be weary of your residential changing density in and around your schools/high tech industry/nuclear power plants because I believe (have not tested yet!) all the education resource is "lost" when a building is rebuilt.

Does this mean that the safest way to run a nuclear power plant is via making a university and then eventually bulldozing it and replacing it with a nuclear power plant? Maybe be. Certainly all the residential dwellings within commuting distance will be the "educated" dwellings.

Paul.Power
Feb 7, 2009

Why wouldn't I be on this train, Cucumber?

I'm
DRIVING IT!!


quote:

[12:51:06] Paul.Power: I've just come up with a fun way to protest against EA
[12:51:38] Paul.Power: granted it requires you to have a car, live within reasonable distance of their HQ, and not mind wasting some petrol money
[12:52:07] Sockerbagarn: create a traffic jam around their offices and stop the garbage trucks from arriving?
[12:52:17] Paul.Power: something like that
[12:52:24] Paul.Power: or just loop around and around
[12:52:47 | Edited 12:53:09] Paul.Power: bonus points if you can hijack a bus, schoolbus, rubbish truck or recycling truck
[12:53:02] Paul.Power: and drive that round

Perfectly reasonable behaviour (okay, maybe not the hijacking part).

Paul.Power fucked around with this message at Mar 16, 2013 around 14:33

Metrication
Dec 11, 2010

Of course you have a choice. You can decide how you say yes.


Domattee posted:

Welcome to Barleycorn Point in the region Holy poo poo It Works, Population 240k, founded 3 very long hours after the European launch

What city tile is this?

suddenlyissoon
Feb 17, 2002

I was born ready.
I'm Ron "Fucking" Swanson

Cugel the Clever posted:

Dude, sounds like a lot of people would kill for a chance to get a refund that easy. And really, if EA is so incompetent as to have cancelled your legitimate key, they really don't deserve your or anyone else's money.

I was pessimistic about the game from day one but the boundless depths of the pool of poo poo they've created for themselves--and dragged consumers into--is beyond even my low expectations. Just when you think it's over, those unlucky enough to have paid for the game dredge up another ten-ton turd from the game's murky depths and the devs/publishers try to tell them it's gold. I understand those who have a few games on Origin may be reluctant, but I hope that others give serious consideration to a chargeback and risk their account being banned. All EA pays attention to is the short-term profit margins, so if you just dejectedly set the game aside and vow to never again throw $60+ at an EA title, nothing changes. The game is fundamentally flawed and they're just battening down the hatches until they can sell over-priced DLC to idiots. No modding community will save the day on this one.

You guys who bought the game deserve better. You were deliberately deceived and were delivered a defective product. Chargeback the game.

Well I'm pissed because not only did I lose the game, I lost the $39 price tag, lost the limited edition AND I lost the free game on March 18th.

Cugel the Clever
Apr 5, 2009

The Happiest Goat

suddenlyissoon posted:

Well I'm pissed because not only did I lose the game, I lost the $39 price tag, lost the limited edition AND I lost the free game on March 18th.
Yeah, I didn't mean to diminish your entirely legitimate grievance. Even with my abysmal faith in EA, I have to assume that they'll fix that if you contact them, free game and all. Might take a ridiculous slog to get through to customer support though, I'm afraid.

suddenlyissoon
Feb 17, 2002

I was born ready.
I'm Ron "Fucking" Swanson

Cugel the Clever posted:

Yeah, I didn't mean to diminish your entirely legitimate grievance. Even with my abysmal faith in EA, I have to assume that they'll fix that if you contact them, free game and all. Might take a ridiculous slog to get through to customer support though, I'm afraid.

After sitting in Chat for an hour they claimed my original purchase with Amazon was fraudulent or a chargeback had been issued (which it hadn't). The guy basically quit talking and only referred me to a 800 number after that!

Best part is that I've been one of the more silent people. I guess it's time to hit up reddit/twitter etc and air my issues!

Domattee
Mar 5, 2012


Metrication posted:

What city tile is this?

Discovery Delta in the right corner

Evil_Greven
Feb 20, 2007

Whadda I got to,
whadda I got to do
to wake ya up?

To shake ya up,
to break the structure up!?


OLIVIAS WILDE RIDER posted:

So apparently there's another problem with the whole "sims don't go to the same home or job" thing.

So you need skilled workers to keep a nuclear power plant running, or it melts down. But because the sims don't have actual jobs, they just go to the closest job, you can end up with a nuclear plant filled with unskilled workers that make the plant melt down and ruin your city forever.

~It's so beautiful~

This poo poo really never ends, does it?
Um. I wonder if you can enclose the roadway to the nuke plant such that skilled workers are its only possibility?
If that works, it would make it stable finally... and be another gaming the game to get it to function

Decrepus
May 21, 2008

All that you have found is your inevitable punishment.

Domattee posted:

Welcome to Barleycorn Point in the region Holy poo poo It Works, Population 240k, founded 3 very long hours after the European launch

The region my friend made and we play on is called Able To Connect.

Cugel the Clever
Apr 5, 2009

The Happiest Goat

suddenlyissoon posted:

After sitting in Chat for an hour they claimed my original purchase with Amazon was fraudulent or a chargeback had been issued (which it hadn't). The guy basically quit talking and only referred me to a 800 number after that!

Best part is that I've been one of the more silent people. I guess it's time to hit up reddit/twitter etc and air my issues!
That's hilariously hosed up and I'm sorry you're being put through this. Put your story out there and contribute to the growing consumer awareness of EA's reprehensible business practices. Someone earlier in the thread complained about the supposed immaturity of people wanting to make their complaints "go viral", but the consumer needs some means to fight back when wronged. Yeah, it's just a silly computer game, but that doesn't mean people should act like doormats.

suddenlyissoon
Feb 17, 2002

I was born ready.
I'm Ron "Fucking" Swanson

A word of warning to all of you with Amazon keys. After speaking with Amazon support it seems that every single person who bought a key through Amazon and has contacted Amazon regarding the game, for a refund or not, is at risk for deactivation. EA took all complaints that were passed on to them as chargebacks and is disabling them. Amazon has been trying to get these reactivated but some of the keys (like mine, apparently) were deactivated and cannot be reactivated. The Amazon rep I talked to said she was gong to try to get the key reactivated through EA but couldn't promise that it would work. The only thing should could do at that point is reduce the game price & give me a standard key BUT they've apparently already had this problem and the transition from limited edition to standard edition causes the game servers to freak out.

IMAGINE THAT, ANOTHER EA FUCKUP

Adbot
ADBOT LOVES YOU

KillHour
Oct 28, 2007

Wake up and
smell the murder.



suddenlyissoon posted:

A word of warning to all of you with Amazon keys. After speaking with Amazon support it seems that every single person who bought a key through Amazon and has contacted Amazon regarding the game, for a refund or not, is at risk for deactivation. EA took all complaints that were passed on to them as chargebacks and is disabling them. Amazon has been trying to get these reactivated but some of the keys (like mine, apparently) were deactivated and cannot be reactivated. The Amazon rep I talked to said she was gong to try to get the key reactivated through EA but couldn't promise that it would work. The only thing should could do at that point is reduce the game price & give me a standard key BUT they've apparently already had this problem and the transition from limited edition to standard edition causes the game servers to freak out.

IMAGINE THAT, ANOTHER EA FUCKUP



"Complaining will result in us deleting your game. Have a nice day."

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply
«344 »