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Evil Canadian
Sep 10, 2000

No one man should have all that Psycho-Power.





Platforms: Xbox 360 via XBL, Playstation 3 via PSN
Release Date: March 12, 2013(psn), March 13, 2013(xbl)
Price: $14.99 / 1200 MS points


Darkstalkers Resurrection is a compilation release of two classic Capcom fighting games, Night Warriors: Darkstalkers' Revenge and Darkstalkers 3 (also known as Vampire Savior).

Night Warriors was originally released in arcades in 1995, and Darkstalkers 3/Vampire Savior in 1997. The first and original game in the series titled Darkstalkers: The Night Warriors was released in 1993 will not be in this compilation, as it is mostly made redundant by Darkstalkers' Revenge.


New Features:
-Online Multiplayer (GGPO netcode(thats the good one), and you can display your opponents ping!)
-Spectator mode
-Replay sharing
-Youtube replay uploads
-Gameplay Tutorials
-Visual filter modes(Don't like the edges on the old sprites? Smear some grease on that poo poo!)
-A bunch of little unlockable ditties(art, videos, etc)





So... Darkstalkers
Yeah, ok, so... Darkstalkers is a Capcom fighting game franchise which was very much inspired by the success of Street Fighter 2. Now instead of racial stereotypes from around the world, DS features movie monster stereotypes from around the world. From the Wolfman to the Mummy, they are all featured in this franchise although with a Japan flavoured twist to them. The DS cast is/was one of the more memorable lineups in FG history, the characters themselves animate beautifully and each one of them simply oozes personality.

The game has traditional 2d fighting game gameplay, with a myriad of gameplay systems. Darkstalkers is a very fast paced series more akin to the speed of the Marvel franchise rather than Street Fighter. Expect a lot of instant overheads, air dashes, and just a bucket-load of rush down as very few characters have any sort of strong defensive options compared to a lot of characters excellent offensive ones.

In the second post I will be detailing some of the more esoteric gameplay systems(Vampire Savior only!), so scroll down if you want to see that.



Darkstalkers Resources:
- http://wiki.mizuumi.net/w/Vampire_Savior
This is the closest thing you can get to a Darkstalkers 3/VS bible. Now while some of the information in the character sections are debatable opinion, within this wiki you will find a boatload of good tips, frame data, and just all around interesting and worthwhile stuff.
- http://www.dustloop.com/forums/foru...-Savior-General
Dustloops VS forums, good information, tips, and strategies within.
- https://www.youtube.com/playlist?li...eature=view_all
Arcade Legacy tutorial videos, all in one handy playlist!
- http://www.twitch.tv/arcadelegacy/b/342526040
Ok this technically isn't a guide, but this is the latest DCC(Darkstalkers Combination cup) tournament, with English commentary. The English commentators mostly stay on topic and tell you exactly what the Japanese pros are doing, why it works, and some insight as to why you should be doing XYZ. Skip forward to about an hour in for Vampire Savior play.
- http://www.youtube.com/user/darkstalkerscapcom
Capcoms DS youtube channel, really nothing that amazing here now, but in the future who knows?(still probably nothing)


Media:
Warning grease filter on some of these pictures





*bonus!*
http://www.dustloop.com/forums/cont...s-Death-Rebirth
Huge upcoming Vampire Savior tournament, June 15-16!

Evil Canadian fucked around with this message at Mar 7, 2013 around 18:29

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Evil Canadian
Sep 10, 2000

No one man should have all that Psycho-Power.



Darkstalkers 3 / Vampire Savior system mechanics

Now before I write out anything, keep in mind everything you want can be found here: http://wiki.mizuumi.net/w/Vampire_Savior/Tutorial Pretty well anything and everything that is in VS can be found within this excellently produced Wiki.


The Key differences from other Fighting Games.
-VS does not use the traditional round system. Instead each player has 2 lifebars(symbolized by bats underneath the lifebar). When you are downed you simply wake up again with your second lifebar and the match continues on, if you are KO'd in a corner your position will not better itself as you will find yourself waking up there.
-VS features a regenerating health mechanic similar to a Tag game/grey damage from SF4. Simply do not get hit for several seconds and any white health you have will regenerate.
-All dashes are -NOT- created equal. While Lilith might simply dash across the ground when you tap forward, forward, Morrigan will literally jetpack across the screen flying upwards if you do this. All the characters generally have unique properties for their dash.
-You cannot air-block against normal attack ground moves(you may however block against grounded specials. For example, while jumping you could not block Morrigans stand fierce kick, however you may block her dragon punch. You can straight up be punished for simply attempting to DP a jump-in.
-Push blocking: You may know this concept from the Marvel series of games however in VS it is much more confusing and worse. In VS the amount of inputs entered determines your chance to push the enemy backwards, from 3 inputs equaling a 25% chance to 6 being 100% and same button presses do not count. Also when the push block occurs, the strength of the button pressed equals the distance of the foe pushed back, light attack = small pushback, heavy attack = far pushback.
-The Dark force: Every character upon pressing any two buttons of the same strength(ie LP+LK) will spend 1 bar of meter and enter the dark force mode. This is different for every character(Jedah can fly, Morrigan gains a clone, Sasquatch gets penguin bombs). The startup of this mode is always invincible.
-The Pursuit Attack: Upon knocking your foe down, you can press Up+Any attack button to do a follow-up attack that will deal white(regenerable) health damage to your foe. A common trick is to purposely time it wrong so instead of hitting your foe you miss on their wake-up so you are now right beside them.


Now there is a lot of features in the game you may find that are common in other fighters such as guard canceling, EX moves, magic-series combos etc, I will not list every single little detail here so please once again check the systems guide at http://wiki.mizuumi.net/w/Vampire_Savior/Tutorial



The Characters! (VS only)

Morrigan Aensland http://www.youtube.com/watch?v=s89o-zb9wEg
Morrigan wiki page

Rikuo JP name: Aulbath http://www.youtube.com/watch?v=GPvYqmNvWdw
Rikuo wiki page

Victor http://www.youtube.com/watch?v=UXLCUtit1CM
Victor wiki page

Sasquatch http://www.youtube.com/watch?v=v3UhqJ9tLcA
Sasquatch wiki page

Q-Bee http://www.youtube.com/watch?v=n0y8XznW9O8
Q-bee wiki page

Lilith http://www.youtube.com/watch?v=je2GSSWE5B8
Lilith wiki page

Lord Raptor JP name: Zabel http://www.youtube.com/watch?v=N2rC9V9D8lw
Raptor wiki page

John Talbain JP name: Gallon http://www.youtube.com/watch?v=unIjnWoylxc
Talbain wiki page

Anakaris http://www.youtube.com/watch?v=o3-gHbCIqus
Anakaris wiki page

B.B. Hood JP name: Bulleta http://www.youtube.com/watch?v=NberG0kVbzs
Bulleta wiki page

Bishamon http://www.youtube.com/watch?v=wmOS8MZpCAc
Bishimon wiki page

Demitri Maximoff http://www.youtube.com/watch?v=GMhtnnb28Zw
Demitri wiki page

Felicia http://www.youtube.com/watch?v=8DiQnMQxC28
Felicia wiki page

Hsien-Ko JP name: Lei-Lei http://www.youtube.com/watch?v=t7rh0XeqLj8
Hsien-ko wiki page

Jedah (Jedah don't got no official capcom video yet so have this instead http://www.youtube.com/watch?v=pdQiSGb4Luw)
Jedah wiki page

Evil Canadian fucked around with this message at Mar 7, 2013 around 19:15

inthesto
May 12, 2010



VSav was one of my favorite games to play on GGPO, and Q-Bee is one of the best fighting game characters ever.

Evil Canadian posted:

-You cannot air-block against ground moves. If your foe has their feet on the ground you are not allowed to airblock that move. However since that is the case you can airblock all dragon-punch type moves because the characters feet leaves the ground. You can straight up be punished for simply attempting to DP a jump-in.

For some reason I was under the impression that the Vampire series used Marvel-style air blocking instead of Alpha-style. This is useful to know.

Is there consensus on who's top tier other than Sasquatch? I've always heard Q-Bee is #2 or #3, but I rarely see her used on either GGPO or in the odd VSav videos that kouhatsu releases.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.


That's actually incorrect -- you can block ALL ground-to-air special moves, but not ground-to-air normals. It has nothing to do with whether the characters feet leave the ground visually; see for instance Sasquatch's s. HK, where he does a midair somersault but it's still technically a ground normal.

Anyways, Vampire Savior is the best game and it's great that it's getting a release on a platform where maybe people will maybe actually play it. If you want to get a head start, play on GGPO and don't be afraid to say you're new / ask for advice -- the community's really helpful and experienced.

Tuxedo Catfish fucked around with this message at Mar 7, 2013 around 18:20

Quest For Glory II
Dec 17, 2003



You picked the wrong Lord Raptor video for your OP, this is the only one that matters

http://www.youtube.com/watch?v=tdO-yO-bfrU

Evil Canadian
Sep 10, 2000

No one man should have all that Psycho-Power.



Tuxedo Catfish posted:

That's actually incorrect -- you can block ALL ground-to-air special moves, but not ground-to-air normals. It has nothing to do with whether the characters feet leave the ground visually; see for instance Sasquatch's s. HK, where he does a midair somersault but it's still technically a ground normal.

Yeah my bad I will change that up.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.


inthesto posted:

Is there consensus on who's top tier other than Sasquatch? I've always heard Q-Bee is #2 or #3, but I rarely see her used on either GGPO or in the odd VSav videos that kouhatsu releases.

There's a tier list on the Mizuumi wiki: http://wiki.mizuumi.net/w/Vampire_Savior/FAQ

Basically Raptor and Sasquatch are bullshit tier, and Q. Bee, Talbain, and BB Hood are very good.

Tuxedo Catfish fucked around with this message at Mar 7, 2013 around 18:28

Evil Canadian
Sep 10, 2000

No one man should have all that Psycho-Power.



*ed*

Quote is not edit damnit

bushisms.txt
May 26, 2004

If only my posts were as good as my food


I've never really been into Remy's input style, but B.B. Hood really hits the spot. Can not wait to try out my new stick on this.

Fayk
Aug 2, 2006



bushisms.txt posted:

I've never really been into Remy's input style, but B.B. Hood really hits the spot. Can not wait to try out my new stick on this.

Just FYI, despite the appearance of things with her projectiles, she's not really a zoner*. Trust us on this. Seriously.

*More specifically, she isn't pure keepaway. If you can use her projectiles at range when the opponent is far, but are comfortable pressuring up close and using them to cover yourself, then you're fine.

Soulcleaver
Sep 25, 2007

Murderer

Darkstalkers is a great series that needs more love. Here's hoping that Resurrection will drum up some public support for future titles.

Fayk
Aug 2, 2006



A note on tiers, since people were talking about them:

The game has some rough matchups (all of them, for Anak, though some aren't too bad) but every single character is ultimately viable at various skill levels of play. Tournaments have been won with all of them.

*hopefully Pyron/Huitzil/etc being added won't gently caress that up.

Evil Canadian
Sep 10, 2000

No one man should have all that Psycho-Power.



Fayk posted:


*hopefully Pyron/Huitzil/etc being added won't gently caress that up.

They are staying in Night Warriors. Each games unique characters stay in their game.

Fayk
Aug 2, 2006



Evil Canadian posted:

They are staying in Night Warriors. Each games unique characters stay in their game.

Okay, I honestly stopped paying attention to this release until about a week ago, and could have sworn they'd said long ago those chars would be in. That's fine with me, since I can always play Hunter to get my Phobos/Huitzil fix.

Rollie the Guar
Sep 12, 2011

You can't change nature, Jack.

So it looks like Iron Galaxy is doing the port? Cool, it'll probably actually be playable.

ThePhenomenalBaby
May 3, 2011


Fayk posted:

Okay, I honestly stopped paying attention to this release until about a week ago, and could have sworn they'd said long ago those chars would be in. That's fine with me, since I can always play Hunter to get my Phobos/Huitzil fix.

Yea but Vsav 2 has the best Dark Force aka Hyper Phobos Force and it apparently really owns since everyone does it.

Endorph
Jul 22, 2009

cheesy anime pizza undresses you with pepperoni eyes


Demitri mirror is weird as balls. So many things work exactly the way you wouldn't expect them to.

Fayk
Aug 2, 2006



Endorph posted:

Demitri mirror is weird as balls. So many things work exactly the way you wouldn't expect them to.

Guard Cancel their Guard Cancel.
That's always stylin'.

Redmark
Dec 11, 2012


Is Demitri pretty much the "I thought I was playing Street Fighter this is bullshit" character? He feels like Ken with a Raging Demon (and a weird sex-change also-raging-demon )

Ending every combo with a sweep appeals to my slow clumsy fingers so I might just play him.

Endorph
Jul 22, 2009

cheesy anime pizza undresses you with pepperoni eyes


He's the closest the game has to a shoto, but he's still got a lot of weird quirks, like his dash or the fact that he has a piledriver. I'm not exactly an expert, but his gameplan seems to revolve around that Raging Demon (Midnight Pleasure (The Bite))

S-Alpha
Oct 21, 2010

Fighting for truth, justice, and to Spark new moves.

I never really had a good chance to play this game, and now's a good enough time as any to give it a shot. Only problem is that I've always had in interest in playing Lilith, because I've enjoyed what little gameplay I've seen of her, as a rushdown/tick throw character. Is there anything else I should know about her downsides and why not to play her that isn't covered in the video/wiki?

Fayk
Aug 2, 2006



S-Alpha posted:

I never really had a good chance to play this game, and now's a good enough time as any to give it a shot. Only problem is that I've always had in interest in playing Lilith, because I've enjoyed what little gameplay I've seen of her, as a rushdown/tick throw character. Is there anything else I should know about her downsides and why not to play her that isn't covered in the video/wiki?

Every character in vsav is arguably a rushdown/tick throw character. I'm not really joking, either.

Why not to play her is that she's pretty bad, a bit of a more gimmicky, worse morrigan. If you insist on playing her, the most important thing you could note as a newbie is that her superjump (1->9, or downback to upforward) not only has a different jump arc, but when you do it, her jumping MK (I think) turns around if you get on the other side of the opponent.

Evil Canadian
Sep 10, 2000

No one man should have all that Psycho-Power.



Reminder: Game is now officially out on PSN/XBL, go out and buy it!

Doggboat
Oct 16, 2012


Evil Canadian posted:

Reminder: Game is now officially out on PSN/XBL, go out and buy it!
Time to celebrate accordingly!


I noticed I lose my winstreak, when I back out of lobbies in ranked. I don't like that.
Also a surprising amount of Jedahs online.

Fayk
Aug 2, 2006



Doggboat posted:

Time to celebrate accordingly!


I noticed I lose my winstreak, when I back out of lobbies in ranked. I don't like that.
Also a surprising amount of Jedahs online.

The key is to literally never lose, then you will know how long your winstreak was!

Gutcruncher
Apr 16, 2005

Go home and be a family man!


The gallery has a thing where you can look at, zoom in on, and rotate around a Darkstalkers machine. This is the dumbest/best thing ever.

Doggboat
Oct 16, 2012


Fayk posted:

The key is to literally never lose, then you will know how long your winstreak was!
So I lose by saying "nah I don't want to play an 180 ping, search again"? That's rough.

Jeffrey
Dec 22, 2005
Orangutan Gang


So how are the extras in this game? Are there missions? Is training mode as good as whatever the emulator community has put out?

SilentD
Aug 22, 2012
I/WE fucking WON. The deal is done fucker. Vote for neoliberalism and vote for the professional class. If you don't do that, say hello to rape

Jeffrey posted:

So how are the extras in this game? Are there missions? Is training mode as good as whatever the emulator community has put out?

I'm interested in the trainer as well, this was the one series I loved but never got much play time in. Though given how lovely the training is in fighting games I'm hoping for the best but not expecting much.

Pockyless
Jun 5, 2004
With flaming Canadians and such :(

They did a good job on the port, online feels good, trials teach you some useful things, and everyone online is bad.

Firstborn
Oct 14, 2012


I always loved Donovan. Just the idea of a vampire hunter in a game with mostly beasties gives me a video game boner. Anywhere someone is putting foot to supernatural rear end is the place I want to be. Also, a pretty drat good character design.

Also, how can you not love Victor? I'm so glad DS is back.

Fruitsnacks
Oct 28, 2007


Jeffrey posted:

So how are the extras in this game? Are there missions? Is training mode as good as whatever the emulator community has put out?
There's no hitbox viewing if that's what you mean. Training mode is kind of bare but it's decent. There's a dummy record and save state function, which is neat, but no random block option for the dummy for some reason.

There are "challenges" for Vampire Hunter and "tutorials" for VSav. The Hunter challenges are basically like trial mode in other games: one combo per challenge. The VSav tutorials are longer and cover a wide range of things like movement and basic offense and defense for each character. Some tutorials even teach more advanced things like Bishamon's unblockable ES fireball. I wish the tutorials were longer and more detailed but at least they aren't simply trial mode combos.

Pockyless
Jun 5, 2004
With flaming Canadians and such :(

Oh yeah, standard gamespeed is Turbo 3. Add me on XBL: Pockyless

Evil Canadian
Sep 10, 2000

No one man should have all that Psycho-Power.



I have an obsessive need to beat any challenges/tutorials before I go online with a fighter and I got to say the Vsav tutorials are actually kind of hilarious. They are written in character and then just go straight to technical jargon while talking in character.

Also gently caress Morrigans last challenge(the 60 hits one), I just had to turn on turbo to do it is stupid.

Fayk
Aug 2, 2006



So while we have far more authoritative players saying much the same, I'll add my two cents: the port seems pretty solid overall. There's stuff you'd love to be there (hitbox viewer) etc, but everything you'd expect IS there, an da few things besides. It feels like a nice iteration/refinement on lessons learned from IG doing 3Soe.

I was really glad to see you can modify all the game settings you'd want to, to - setting it to always be Turbo3 instead of asking every fight, etc.

If anyone's adding other goons to their friends list, I'm Fayk on XBL. I'll eventually get it for PS3 probably, but my PS3 isn't hooked up at the moment.


Note: IF anyone actually wants to see hitboxes, you can do that on PC via lua scripts and MAME-RR or FBA-RR, it just would have been a nice thing to include directly, as usual.

Awesome Andy
Feb 18, 2007

All the spoils of a wasted life

Took me a moment to figure out the combo system was basically skull girls.
This game makes me want to eat cereal and watch the old cartoon on youtube.
Xbox gt is puppetpalhoneyb if anyone wants to learn together.

AndyElusive
Jan 7, 2007



Awesome Andy posted:

Took me a moment to figure out the combo system was basically skull girls.
This game makes me want to eat cereal and watch the old cartoon on youtube.
Xbox gt is puppetpalhoneyb if anyone wants to learn together.

Oh hey I already have you on my list. GT: ErrantElement. I'll probably msg you sometime since it's been a stupid long rear end while since I've played any Vsav on MAME and I'm really out of practice.

Rudger
Feb 20, 2006

i will mess you up

Awesome Andy posted:

Took me a moment to figure out the combo system was basically skull girls.
This game makes me want to eat cereal and watch the old cartoon on youtube.
Xbox gt is puppetpalhoneyb if anyone wants to learn together.


The combo system really isn't even close to skullgirls. Can you expound upon that a little bit?

inthesto
May 12, 2010



He probably just means that both games have magic series chains, which is more or less true. Vampire definitely doesn't have juggles and OTGs nearly on the scale of Skullgirls, though.

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Weremacht
Nov 4, 2002

THE ONLY THING THAT TURNS ME ON MORE THAN A MONKEY IN A FURRY SUIT IS SPOILING PLOTS

If anyone wants to play my lovely Bishamon my GT is Weremacht.

Also since Oboro Bishamon is actually in the game, are there any decent resources on stuff he can do that's different from regular Angry Samurai? Playing as Shin Angry Samurai seems kinda cool

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