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ThisIsACoolGuy
Nov 2, 2010

I disagree!




Welcome to the Luigi's Mansion 2 thread; enter... IF YOU DARE???

Luigi's Mansion was the GameCube's Mario launch title that would show off the amazing hardware of the new system. In the game Luigi was given a letter and map stating that he won a new mansion! Mario catches wind and goes to check it out first... later when Luigi heads out he finds the mansion on a hill that looks NOTHING like what he was promised.

He enters nervously to find Mario has gone missing; and the mansion is filled with spooky ghost! There he meets the enigmatic E. Gadd who gives him a poltergust vacuum and tasks him with playing ghost busters.

The original game was unique in that it wasn't a platformer; and instead chose a more... survival horror direction to go with; for lack of a better term. Luigi would move room to room sucking up numerous ghosts and fighting with the dead that used to live in the mansion; each ghost having it's own personality and quirk. It was woefully short; but the game oozed charm and personality, things like Luigi being able to comment on the furniture and value of his new home to Luigi humming the games theme and depending on his HP his voice would crack and become more disjointed and finally; and perhaps most importantly, if you were to tap B Luigi would shriek out Mario's name in a hilarious voice.

At the end of the game Luigi sealed King Boo back into a portrait and saved Mario who had been kidnapped. Using his money from his adventure Luigi then bought himself a proper mansion and lived happily there ever sense.


The plot this time
Professor E Gadd is back to calmly studying the ghosts he loves; and hey they're even helping him with his research! Things are surprisingly peaceful... except King Boo has somehow escaped his painted prison and has blown up the "Dark Moon" that was keeping the ghosts sane. E. Gadd barely makes it to call Luigi over for help; and tells the better brother that he's going to need to gather the shards of the dark moon to repair it... and they've scattered to 5 different haunted mansions. How surprising.


Gameplay
The game keeps the same premise of the past one; Luigi is thrown into a haunted mansion and is tasked with nabbing a colorful spectrum of spooks. Being on the 3DS though has caused the playstyle to be... different. In the game the ghosts can no longer just have a light shined on them and reeled in; instead you must charge up the strobe light of your flashlight and blast ghosts with it before you get the chance to defeat them. The ghosts like the first game have different abilities based on their coloring; but can now utilize the environment they're in; grabbing sunglasses off a table to block the light; using pots and pans as make-shift shields and swords and various other tools going so far as to even possess things such as giant spiders or suits of armor!

The game is also broken up into a mission structure much like Mario 64 now. Your main hub is E. Gadd's shack; and from there you can pick a mansion; and then the mission you want to do. There is NO saving while you're on a mission so you have to do everything in one go. The missions can range from rescuing one of E. Gadd's Toad assistants, to finding a route around the current mansion and any changes made in one mission will change the next; so be mindful. (If you fire Toad off like a missile through a window; when you come back for another mission you may be able to climb through said window).

You'll also come across places where doors should be or bridges are out; and you'll be tasked with finding a special light for your flashlight to expose invisible paths and reveal hidden goodies. One such example would be the Polter Pup; a white ghost dog that Luigi comes across early on that's hell bent on screwing with you. If you find golden bones the Pup will revive you once upon death; but more often or not the dog will steal key items and go hide within walls in which you'll need to use your light to hunt him down.


Toads escort quests add a heavy puzzle element to the game as each Toad you save has his own set fear; of say water, plants, and of course ghosts, so if they go near any of these on their own they'll flee in terror and you'll have to hit em' with your flashlight to snap them out of it. In return they can help you open up new passages and as alluded to earlier; if you suck them up with your vacuum you can fire them off and send them flying. Don't worry if escort missions aren't your thing though as the game has much more then just that.


Online Co-op
The game has online Co-Op in the form of the hilariously named Scare-Scraper.
In this mode you and up to 3 other rainbow colored Luigi's are set in a randomly generated floor for a mansion and have to work together to clear floors in a certain time limit and move on. The higher you go the harder the ghosts are and the stricter the time limit. If all of the luigi's fall in combat or the time runs out; they're done. There's unlockable perks to go with the mode and a difficulty slider where you can set how hard you want it to start off with or how many floors you want to do, even setting it to infinite.

There are several new traps in this mode as well to put the focus on helping each other; while it's possible to split up into different parts of the floor there are now traps that can be sprung on you. Inspect a large pot hoping for health or a power up? Hope it doesn't flip over and trap you; which requires another player to hurry over and pull it off otherwise leaving you at the mercy of whatever is in the room!

The game features a basic chat system where you can send pre-set messages to each other; though it's unknown if there's actual voice chat.

I hope I didn't scare you off... because here's some spooky videos!!
The story's intro
Story mode's trailer
Multiplayer

How many blocks will it take and when is it coming out?
6745 blocks; and it'll be released on March 24th in NA and March 28th for EU/AUS

Friend Codes!
Check out this handy list of busting buddies! (Note: Not all of them are busting buddies)

ThisIsACoolGuy fucked around with this message at Mar 25, 2013 around 18:08

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ImpAtom
May 24, 2007

Are you mocking me?

Just for the record:

The digital download size for this game is 6745 blocks.

Edit: Also there is no B to Mario but there is a button where you can call out various phrases.

ImpAtom fucked around with this message at Mar 16, 2013 around 04:32

MeinGott
May 23, 2009

~im from space ya dig~


Literally all I did in the last game was just vacuum the dusty dirty house for hours while high as hell.

I will play this if I can do that again.

WendigoJohnson
Sep 4, 2012
HEY, IT'S ME, WENDIGOFAGGOT, HERE TO ONCE AGAIN SHIT UP ALL THE NINTENDO THREADS WITH IDIOTIC SPECULATION THAT I TRY TO PRESENT AS COMMON SENSE. NINTENDO SHOULD RELEASE A GOLD PLATED REPRODUCTION OF THE VIRTUAL BOY BECAUSE DUHH THEY WOULD BE STUPID NOT TO!!!!!

It's really sort of strange that they gave Luigi and the other characters new voiced bits, but instead have they talk in the marbled dialogue like Banjo Kazooie. Hell Luigi clearly says "NO!" a few times in assorted ways which he never did before. And the facial animation moves like the characters are forming the words in the text as well.

AngryCaterpillar
Feb 1, 2007

When will this hatred end?


DID YOU KNOW: The original Luigi's Mansion was the only Gamecube game with 3D steroeoscopic capability? It was just never enabled before release.

http://www.next-gen.biz/features/hi...o-discusses-3ds

Schubalts
Nov 25, 2007

A beast to kill a beast...


I was wondering why there hasn't been a Luigi's Mansion sequel a day ago, and would you look at that.

ThisIsACoolGuy
Nov 2, 2010

I disagree!


ImpAtom posted:

Edit: Also there is no B to Mario but there is a button where you can call out various phrases.

Close enough

C-Euro
Mar 20, 2010

Actually, Lucy, my trouble is football. I just don't understand it. Instead of feeling happy, I feel sort of let down.

Go Lions.


Luigi's Mansion was criminally underrated and I've been thinking about buying a 3DS for a little while now (and need something besides Awakening to sell me on getting one), so I'll definitely keep an eye on this.

SereneCrimson
Oct 10, 2007

I am the morning sun, come to vanquish this horrible night!


I'm pretty psyched for this.
Luigi's mansion is the game that I got at launch that I always cursed for not being a proper Mario game, then a couple years later I played through it and realized that it really was pretty loving cool in its own merits. and that I shouldn't judge it for what it wasn't.

I actually haven't kept up with this much, so when I pick it up, it'll be all sorts of surprises.

Meat Recital
Mar 26, 2009

the first cut
is the deepest


I'm almost shocked this is finally coming out. It was one of the first games advertised for the 3DS, 2 years and one design revision ago. Luigi, it's time

Shadow Ninja 64
May 21, 2007

"I stood there, wondering why the puck was getting bigger...

and then it hit me."


To be honest, I did not give a drat about this game until I heard about and saw the trailer for the co-op multiplayer. Now I'll probably download it as soon as it hits the eShop.

Mercury Crusader
Apr 20, 2005

「ダブル超電磁ロボの必殺技,
見せてやるぜ!」


I enjoyed the original mostly because it gave Luigi both a starring role and in a completely different gameplay style that wasn't just "a Mario platformer but with Luigi instead." Didn't play it until about two years after the Gamecube's launch, and I must've played through it about three or four times trying to get the highest money count possible, as though it were a Wario game. I'll probably grab it near launch so I can give Fire Emblem: Awakening a break.

PaletteSwappedNinja
Jun 3, 2008

Big Games Poster


Here's a quick Scarescraper overview:

-Supports online play, multi-cart local play and single-cart Download Play, and can also be played solo

-Four game modes: Hunter (catch all the ghosts to advance between floors, includes boss battles), Rush (time attack), Polterpup (uncover all the hidden Polterpups to advance) and Surprise (randomly flips between each mode between floors)

-Four floor settings (5/10/25/infinite)

-Three difficulty settings (normal/hard/expert)

-Cash/treasures can be used to buy power-ups and vacuum upgrades between floors

-At the end of the game there's a stats screen where players are given different titles for collecting the most loot, dying the most, vacuuming the most crap, etc

Unlucky7
Jul 11, 2006

AG: Flyyyyyyyy!


I remember this game got a ton of crap back in the day for not being a 'real' Mario title, and it can reasonably be beaten in a rental period, but it was a ton of fun for what it was. That, and aren't the Dev's for this game the same ones who did Punch Out Wii? I have a lot of faith in them for that alone.

EDIT: Never thought I would see a Tron reference in a Mario game.

PaletteSwappedNinja
Jun 3, 2008

Big Games Poster


Yeah, it's by Next Level Games, the same dudes who did the new Punch-Out!! game.

Apparently Miyamoto really hammered 'em about adding lots of content this time, and told them they couldn't add multiplayer unless it'd be something that "would be played more often than Mario Kart". I can't imagine they'll come close to matching Mario Kart but it really does look fun and isn't just some half-arsed bullet point.

Unlucky7
Jul 11, 2006

AG: Flyyyyyyyy!


PaletteSwappedNinja posted:

Yeah, it's by Next Level Games, the same dudes who did the new Punch-Out!! game.

Apparently Miyamoto really hammered 'em about adding lots of content this time, and told them they couldn't add multiplayer unless it'd be something that "would be played more often than Mario Kart". I can't imagine they'll come close to matching Mario Kart but it really does look fun and isn't just some half-arsed bullet point.

I am not sure what Miyamoto does at Nintendo nowadays, but he is good at cracking that whip, if nothing else.

My favorite detail in the first game was the encyclopedia entry for the Baby Ghost, where it clairified that it was a baby that was born a ghost, not...the other way around

ThisIsACoolGuy
Nov 2, 2010

I disagree!


Unlucky7 posted:

I am not sure what Miyamoto does at Nintendo nowadays, but he is good at cracking that whip, if nothing else.

My favorite detail in the first game was the encyclopedia entry for the Baby Ghost, where it clairified that it was a baby that was born a ghost, not...the other way around

My favorite thing about the first game was blowing up the loving moon

Also walking around with the gameboy horror and hearing luigi's thoughts on stuff; guy is surprisingly snooty

PaletteSwappedNinja
Jun 3, 2008

Big Games Poster


Oh, and for anyone wondering about the controls: you can use either the face buttons or the gyro to control the vacuum, but I don't think the game supports the Circle Pad Pro.

Unlucky7
Jul 11, 2006

AG: Flyyyyyyyy!


PaletteSwappedNinja posted:

Oh, and for anyone wondering about the controls: you can use either the face buttons or the gyro to control the vacuum, but I don't think the game supports the Circle Pad Pro.

I can't imagine how the gyro will work. I think I will be fine enough with the face buttons.

ImpAtom
May 24, 2007

Are you mocking me?

Unlucky7 posted:

I can't imagine how the gyro will work. I think I will be fine enough with the face buttons.

It works basically identical to Zelda:TOoT 3DS if you used it there.

Philip Rivers
Mar 15, 2010

I'm a stupid moron with an ugly face and a big butt and my butt smells and I like to kiss my own butt.


The multiplayer makes me think of CoD Zombies in a way, which is a Good Thing. It's kinda dookie that more games don't support Circle Pad Pro, though.

Lurdiak
Feb 25, 2006


The first game was fun for about 2 hours at which point the game ended, but since Camelot isn't in charge of this one, it should be a little deeper. Despite being a really disappointing game with zero replay value, there's a lot of things I liked about the first one, including E Gadd and the cutesy use of the "game boy horror" and things like how Luigi's terror level would vary depending on the lighting. It had a lot of personality and helped Luigi shape up into the character he is known for today, which happens to be one of my favorite characters ever. Here's hoping this one is the game the first one should have been.

PaletteSwappedNinja
Jun 3, 2008

Big Games Poster


Camelot had nothing to do with the original Luigi's Mansion.

Lurdiak
Feb 25, 2006


PaletteSwappedNinja posted:

Camelot had nothing to do with the original Luigi's Mansion.

Seems I was thinking of Wario World (which was also beaten in a single rental and had no replay value) and Treasure. Whoops. Guess I got my memory wires crossed over the course of the last decade.

Jut
May 15, 2005

Great Leader shall defeat all the untrained and pathetic rebel infidels! See how he rolls his eyes at their impudence! With his might as a prophet of God, we shall let the desert stain red with the blood of these lowly dogs! For every one of us killed by NATO, we shall kill 100 with our sleepers!


Gah, i wish they just had dual analog on the 3DS from the start. I really loved the original game, but I don't see anything but frustration with aiming the hoover using gyro or face buttons...

ThisIsACoolGuy
Nov 2, 2010

I disagree!


Won't lie and say the first one was worth a million replays; but it wasn't devoid of all value. I still play my copy time to time just because it's fun seeing how fast I can beat it and what mansions I end up with; and it's short enough to not take up hours upon hours of my time.

To each their own but still.

Balcony
Sep 8, 2005
Dear Deidre...

Eu goons - there is a special limited edition glow in the dark cover
UK goons - If you preorder this from GAME you will also get a free Boo stress ball.

I can't wait.

Lurdiak
Feb 25, 2006


ThisIsACoolGuy posted:

Won't lie and say the first one was worth a million replays; but it wasn't devoid of all value. I still play my copy time to time just because it's fun seeing how fast I can beat it and what mansions I end up with; and it's short enough to not take up hours upon hours of my time.

To each their own but still.

Yo, I feel that, there's lots of short games I love going back to, this just wasn't one for me at all. I remember most people at the time feeling pretty much the same, saying they liked it while it lasted but that it was criminally short and there wasn't much to entice you to replay it. I beat it once, then I S-ranked it, and then it sat on my desk for the rest of the week-end, and I never felt the need to go back to it.


... Until now.

GUI
Nov 5, 2005



I'm That Guy who believed the hoax back when the first game came out where if you beat it 99 times you got to play as Mario. I managed to reach 15 playthroughs before giving up.

i was 12 ok

AngryCaterpillar
Feb 1, 2007

When will this hatred end?


GUI posted:

I'm That Guy who believed the hoax back when the first game came out where if you beat it 99 times you got to play as Mario. I managed to reach 15 playthroughs before giving up.

i was 12 ok

M is real 2401

Prorat
Aug 3, 2004
A mad rat.

This game is making me rebuy the 3DS (XL this time around). I love that Luigi hums the in-game music like in the last game. The graphics look amazing too.

big mean giraffe
Dec 13, 2003

Eat Shit and Die

Prorat posted:

This game is making me rebuy the 3DS (XL this time around). I love that Luigi hums the in-game music like in the last game. The graphics look amazing too.

If you're in the US, target has them all on sale for $159.99 next week, and buy two get one free on games.

MeinGott posted:

Literally all I did in the last game was just vacuum the dusty dirty house for hours while high as hell.

I will play this if I can do that again.
Made me think of this immediately.

Folt The Bolt
Feb 21, 2012

Nothing exciting to see here. Move along.

At last, we're almost there. I kinda hope they will turn Luigi's Mansion into a subseries, like they did with the Yoshi games and Wario Land.

And the multiplayer looks really fun!

Also, is it me, or has there been no sign of Mario, from what we've seen so far?

LateToTheParty
Oct 13, 2012

The bane of my existence.


This will probably happen in Luigi's Mansion 2's multiplayer.

Link: http://www.youtube.com/watch?v=UJDjkMjkH1g

e: I didn't know that was a link. Sorry about that.

LateToTheParty fucked around with this message at Mar 16, 2013 around 18:05

ThisIsACoolGuy
Nov 2, 2010

I disagree!


LateToTheParty posted:

This will probably happen in Luigi's Mansion 2's multiplayer.

Link: http://www.youtube.com/watch?v=UJDjkMjkH1g

You should click "Online Co-op" in the OP v

BlueDestiny
Jun 18, 2011

Un cavity du vermin! C'est un vermin dans la maison ici?

NON

...tres bien.


Don't forget! If you REGISTER a 3DSXL and this game from now until April 30th, you can get a free game from the eShop.

Source

Shadow Ninja 64
May 21, 2007

"I stood there, wondering why the puck was getting bigger...

and then it hit me."


BlueDestiny posted:

Don't forget! If you REGISTER a 3DSXL and this game from now until April 30th, you can get a free game from the eShop.

Source

You know, I'm grateful you posted this again, because despite the fact that I bought my XL when it first came out, this prompted me to check and see if I'd ever registered it on Club Nintendo. It turns out I hadn't!

WorldWarWonderful
Jul 15, 2004
Eh?

Edit: Nevermind

Green Puddin
Mar 30, 2008

Console Gamer


So I take it there won't be mic support with the online multiplayer? I mean it'd be nice with friends but I can understand Nintendo's weird THINK OF THE CHILDREN angle. Still hyped as gently caress and have the game shipping to my house on release day though.

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Oww My Eye
Jun 21, 2006
Got me a movie

BlueDestiny posted:

Don't forget! If you REGISTER a 3DSXL and this game from now until April 30th, you can get a free game from the eShop.

Source

In the link it says between March 21th and April 30th. If I registered my 3DS XL earlier this week am I SOL?

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