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Cake Attack
Mar 26, 2010

Partying. Partying never changes.



Legend of Heroes: Trails in the Sky is the sixth Legend of Heroes game, a series developed by Falcom, perhaps best known in the western world as the makers of the Ys series. The title was first released in 2004 on the PC, but like so many great JRPGs, never left Japan. That is, until XSeed localized the PSP remake of the game, which brings us to today. But that’s not really what you care about. What you want to know is:

Why play Trails of the Sky?

I admit, Trails was somewhat of an impulse purchase for me. I was, at best, expecting to have a decent time with it. Which is why I was shocked at just how good the game is.

Trails is the cure for the JRPG blues. It’s a fairly lighthearted adventure, with likeable characters, dastardly villains, and positively charming writing. While the game doesn’t tread the newest of ground, it’s full of polish and little touches that make it clear the developers were truly trying to make the best game they could.

Although it’s gained a cult-following, Trails never quite picked up stream in the west. I hope to change that, if only by a little, by showing off a great title a lot of people may have missed out on. On that note, I plan to show off nearly everything the game has to offer. Sidequests, the main plot, the works.

Isn’t this a trilogy?:

Yes, Trails in the Sky is actually a trilogy. What we’re playing is Trails in the Sky First Chapter (FC), currently Xseed is still translating SC (Second Chapter) which resolves the main plot, and we may never get TC (which is, as I understand, more of a bonus then the third part of the story.) This means technically the series is still incomplete, but I’ll be LPing SC as soon as I can after it comes out.

Anyway, there’s only so much you can say about a game, so let’s get this started and play:

Table of Contents:



Update 1: Do you have any idea what you’re getting yourself involved in...?
Update 2: Sometimes I fear for the future of the Bracer Guild...and humanity.
Update 3: Hyper-Bracer Estelle
Update 4: No matter what path you choose in life, you can't erase these past 5 years.
Update 5: Secrets, huh...?
Update 6: A nefarious mushroom plan!
Update 7: I'm not trying to brag, but I'm all muscle, so I wouldn't make a tasty meal!
Update 8: Its name: The Aureole.
Update 9: A raven-haired young man standing silently in the flowing breeze...
Update 10: It would be in your best interest not to resist, but I'm sure Estelle is hoping you will.



Update 11: Because this is the place... where my mom died.
Update 12: The Commercial City of Bose.

---

Spoiler Policy: Don't do it. Nothing in tags, nothing out of tags, and especially nothing for SC anywhere.

Soundtrack: Falcom's actually put the soundtracks to all their games on Itunes. Trails' Soundtrack can be found here: https://itunes.apple.com/us/album/o...ing/id502445161 It's good stuff, pick it up if you're interested.

Cake Attack fucked around with this message at May 18, 2013 around 00:12

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Cake Attack
Mar 26, 2010

Partying. Partying never changes.

Reserved

Cake Attack
Mar 26, 2010

Partying. Partying never changes.







Like all great JRPG adventures, we open on a small house on the outskirts of a small town.



Like less of these great adventures, we start as a 10 year old girl. And hey, we’re even already awake.




Daddy’s really late. I even got a message from the guild saying he’d be home today, too...



I’m sooooo bored! Maybe I’ll just practice with my staff a bit more before dinner.

Man’s Voice: Hey! I’m home!

We’re spared 2 hours of “Estelle breaks everything in the house with her staff” by the arrival of a mystery man.



Daddy!



Meet Cassius. He’s a cool guy with a cool ‘stache, and thus he’s the best dad. Him and Estelle also strike me as a flip on the traditional JRPG family, where the male protagonist lives with his mother (think Chrono Trigger). He also seems to be carrying something...

Did you take good care of the house while I was away?
*giggle* Of course I did! Did you run into any trouble, Daddy? You didn’t get hurt fighting the bad monsters, did you?
Nope. I’m as fit as a fiddle! That reminds me though, I brought you a present.
Really!? What kind of present?! A new fishing pole? Sneakers? Something for my training?!

Estelle loves her some sneakers. None of these are one-off lines, fishing poles and sneakers are actually kinda recurring things.

...Maybe I raised you wrong, Estelle... Aren’t little girls supposed to like clothes and jewelry?
I like pretty clothes, but they just get dirty. And jewelry breaks when you go play outside with it on. Anyway, Daddy. What’s with the big blanket? Is THAT my present?
Oh, you’re a sharp one! Now why don’t you come have a look?



Whaa...? ...
Well, here you are. Quite a handsome boy, don’t you think?

Cassius has a great grin right here, you can tell he’s loving this. Like I say, families that screw with each other, stay with each other.

Wh-wh-wh...



Trails likes to mess with text size and such for effect. I wish more games would do it, I like the effect.

Don’t make such a fuss or you’ll wake him up.
Wake him up...? You mean he’s still alive?

I should hope so, because my god that would be worst gift ever.

Also, jokes aside, I’d like to point out this is the fifth unique expression young Estelle has. Considering we never see them again, it’s a nice bit of effort on Falcom’s part.


Looks kind of dead if you ask me.
I’ve treated his wounds, so he should be in stable condition. In the meantime, however... we’ll need to let him rest. I’ll put him to bed, so if you wouldn’t mind heating a kettle of water on the stove, I’d appreciate it.
Okay!

---



And he almost looks the same age as me. This is the first time I’ve ever seen black hair like that, too.
He certainly does have a nice head of dark hair. And a pair of amber eyes to go with it.
Hmmm.
That’s nice and all, but how about you come clean and fess up?
Fess up....?
Yeah. Who is this kid anyway? And why is he hurt? Why did you bring him to our house?



Somehow, being accused of adultery is adorable when it comes from a kid

Where have you been picking up these kinds of words...?
No doubt from Scherazard, I assume.
Yep! That’s right!
For heaven’s sake! That girl is going to get me into trouble one of these days with all her nonsense. Actually, I just met this boy while I was out on business. And I don’t even know his name.
You mean bracer business?
Something like that. Oh, look...
Huh?
He’s waking up.



Now that we’ve gotten a slightly better look at the kid, I’m going to say that I like his design. Amber eyes and shockingly dark hair are enough to make him stand out, like Cassius and Estelle commented on, but they’re subdued enough that it doesn’t come across as “original character, donotsteal.”

Or perhaps my accurately, I'd say I like the idea of it. The art for the original Trails is kinda rough, later iterations of the character's are better drawn.


Wow! His eyes really are the color of amber...
... Wh-where...am I...?
So you’re awake now, are you? Welcome to my humble home. You’ll be safe here, so please just try to rest.
... What are you trying to pull...?
Huh?
You must be out of your mind... Why... Why didn’t you just leave me there to die?
Why? Now that’s a question I don’t know how to answer.



Cassius is a chill guy. You’ll also note the square brackets (or you won’t, in which case, gosh, pay attention!) I’m not sure why, but they’re used in place of quotation marks. I’m not sure if the game just doesn’t support quotes, or if it’s just stylistic choice, but either way it’s what we’ve got.

D-Don’t toy with me, Cassius Bright! Do you have any idea what you’re getting yourself involved in...?

This is the first time we officially learn Estelle’s last name. The real question is, how did our injured friend know it?

Hey!



You’re sure shouting a lot for someone who’s supposed to be hurt! Running your mouth like that is just gonna make it take longer for your body to heal!
...And just who are you supposed to be?
I’m Estelle! Estelle Bright!
She’s my daughter. Don’t you remember me telling you that I have a daughter your age?
Now that you mention it...
Wait a minute! Don’t try and change the sub--



Ow!
Quit yelling!
All right, all right already...! But you jumping on me like that isn’t going t make me heal any faster either!

It couldn’t hurt. I mean, it could, but that’s part of the fun.

I don’t hear you telling again, do I?
Look, jumping on me like that is just going to make things worse...



In later years, Estelle would become a nurse, only to be fired for bad bedside manner. She then became a prison guard, but was fired for the same reason.

N-never mind. Just forget it...
As a word of advice, it would be wise not to argue with Estelle while you’re in this house. Even I wouldn’t stand a chance if I made her mad enough.
Yeah, I can see that...
By the way, aren’t you forgetting something?
Huh...?
Your name. You know, that thing that people call you? I told you mine already, so don’t you think it would be unfair and impolite not to tell me yours.
...Um...
...
It seems like the logical thing to do if you ask me. Trying to hide it now would only serve to your detriment.
...
F-fine... My name is...



And that’s the game’s intro. Personally, I’m a fan. It establishes a good mystery/hook for the rest of the game, does a good job of introducing the characters, and has some good lines (“illi-jit-mate”). If you’re not sold yet, keep reading. Like most of its kind, Trails has a slow start, but it’s charming enough to stay engaging.

---

Watch the Opening!

If you don't want to/can't watch, keep reading, but at least listen to the nice music:





Like any good opening, we’re about to be bombarded with images of things that may or may not be relevant. Fortunately, none of these things are really spoilers. You could learn a lot, every other opening ever.













Now that’s an idyllic hometown!

It’s gonna be burnt down, isn’t it?





And there’s the name of the game. Let’s see what’s in store:





Our heroes!







Other presumably cool people!



Action! Airships! Airship action (the best kind)!



Mcguffins!



Cool insignias!



Aw hell yeah falcons!

and a girl I guess whatever



Science!





A guy who wrote the directions to the set of FFVII wrong!





Crazy eccentrics in castles!

Or maybe royalty?



Towers!



Some boring looking dude. He doesn’t get an exclamation mark.



Villains!



Explosions!



Fortresses!



Fire!



A nice couple, preparing for an evening of do-goodery!







A great game!


---



And we're back. I gotta say, Cassius has a pretty nice house.





Shockingly enough, we don't play the rest of the game as a 10 year old girl.




Mmm...I slept like a rock.

Estelle gets a bunch of new portraits for her nightgown, which are used maybe one more time in the game. It's good on Falcom's part, but bad for me because it's more work and I am so lazy I sometimes don't even finish my senten

Hmmm...that must mean it's Dad's turn to cook this morning. I wonder if that means Joshua's still in bed?

And thus, we anticlimactically learn Joshua's name.





Guess that's a no.
Well, I guess I'd better get myself ready then, too.





We're treated to a scenic view of the Bright house, and Joshua chilling on the balcony. Seems like a nice place.



Nice, Joshua! Bravo!



Good morning, Estelle. I hope I didn't wake you.

Joshua is surprisingly subdued from the last time we saw him.

Nah, I was already up when I heard you start to play.
I can't believe how awake you are though. Even the roosters still have bags under their eyes?
Not that I mind, what with that siren song of yours gently lulling this beautiful woman for her slumber.
What do you mean “woman”? We're the same age and I'm hardly a man.



The art isn't always fantastic, but it's pretty expressive. Estelle all but radiates smug here.

We may be the same age, but I am clearly THE woman of the house.

She beat out Joshua for the title on a technicality.

And that makes you something like my loyal follower, wouldn't you agree?
Yeah, yeah. How fortunate for you.

Estelle and Joshua have a pretty good back and forth, which helps keep the dialogue fresh.

Anyway, I can't quite put my finger on it, but something seems to be missing from the melody you were playing.
Overall though, it's a great song. Cheerful, yet somehow wistful... I like your other songs too, of course, but this one's my favorite.
Er... what's it called again?
[The Whereabouts of Light]

It's also been known as [Recurring Symbol]

That's right, [The Whereabouts of Light.]
I wish I could play the harmonica like you, Joshua. Sadly, it's a lot harder than it looks...
Compared to what it takes to use a staff, I think the harmonica is much easier. It's really just a matter of concentration.
You're probably right. I guess my problem is just that if I don't do something that uses my whole body, I start to feel drowsy.
Anyway, playing the harmonica is fine and all, but how about getting some exercise. All your hobbies are sitting-around kind of stuff like reading and music.
No girl is gonna be impressed with just that!
Well, excuse me for being so unpopular with the ladies.

I play video games for the internet. I can hardly judge you.

Although, I feel like I should be the one lecturing you about your hobbies. I mean, what kind of boy wants a girl who loves fishing, collecting bugs, and has a fetish for sport shoes?

Gosh, just make out already you two.

Er... That's enough talk about hobbies for now.
And for you information, I graduated for bug collecting a long time ago.
Really? I'll believe that when I stop finding beetles in the hallway.





Good morning, Dad. Is breakfast ready?
It's ready and waiting! Why don't the both of you hurry on down before it gets cold?
Okay!
I'm on my way!

---



Are you eating or inhaling, Estelle?

You can do both!

Hmph. Like people say, [Kids who eat and sleep a lot, grow a lot.]

Estelle said this once. Cassius and Joshua both agreed, it was kinda stupid.

Well, make sure you get enough to eat, but don't forget to pour that energy into your work, too. That reminds me, you two are finishing up your training at the guild today, aren't you?
That's right. It'll be a review of everything we've learned up to this point.
And once we're finished, we'll be bracers just like you, Dad! That means I'm not going to let you treat me like a kid anymore either!
[ You still lack understanding, Estelle. You can only become a junior bracer in the beginning-- or in other words, a trainee. If you want to be treated like an adult, then you should work extra hard in your training to become a full-fledged bracer.
Well, I'm not afraid of a little hard work! Just you watch and see what I'm capable of, Dad! I'll be so successful that it won't be long before I pass you, too!
That's the spirit! Let's see what you're made of then, shall we?
Let's not start a rivalry here, you two...
And Estelle, keep your focus on the task at hand. We have a test later on today, remember?
...
Huh...?! ...Wait...what test?
Please tell me that you didn't forget about the test, Estelle... You know, the one that checks whether or not we've mastered the skills we've been learning in training. Don't you remember Schera saying that if we failed, we'd be stuck with a ton of extra homework?

Joshua studied extra hard for the exposition portion of the test.

Crap... Totally forgot... Now that you mention it, I guess I kind of remember her saying something like that...



Because “Estelle fails the bracer test, lives a boring life” would make for a terrible game.

I honestly don't know how you've survived this long, Estelle. Your brain is like a sieve.
Papa is sad! How could any child of mine end up with such a careless, overoptimistic personality?

yeah, you're a terrible father.

Ha! You're the one that raised me, so I definitely got it from you!
I swear, the two of you act so much alike, but whatever.
We should probably head over to the guild soon, Estelle. Schera's going to be waiting there for us.
Sounds like a plan. You know how crazy scary she gets when someone keeps her waiting.



Oh, before I forget, it's my turn to cook dinner tonight. Is there anything in particular you'd like to eat, Dad? Any requests?
Hmm... Something I'd like to eat, huh?
How about Ruan-style scalloped fish in a balsamic vinegar sauce?
Wh-what's that?
I think that's a little more than Estelle's cooking skills can handle... Or our stomachs...
You're right. I just wanted to see what kind of reaction I could get. I'll just have the usual fried fish and omelet. No need for anything fancy, but do try to make something edible.

This introduces a running theme. Estelle is actually really good at anything people think she's bad at. You'll see why later, but Estelle is quite literally a master savant chef.
How rude! ...But I can't actually say he's wrong...
Actually, I did have one favor to ask before you head out. I'd like you to pick me up a copy of the Liberl News from the general goods store. They're supposed to be getting the latest edition in today.
Got it. One copy of the Liberl News from the general goods store.



Either one Mira doesn't go a long way, or we just got a huge allowance.

Or maybe newspapers are just super expensive.


If there's any money left over, you can have it as your allowance. However, that means: no wasteful spending.

All right! Thanks, Dad!
Okay, we're heading out now. See you later, Dad.
Work hard and give Scherazard my regards.

Don't worry, we will. We'll work so hard, we'll need a break beforehand. A long break. So let's get started on that.

Next time: Bracing to be Bracers.

Cake Attack fucked around with this message at Mar 17, 2013 around 17:20

LateToTheParty
Oct 13, 2012

The bane of my existence.


I actually never played this game but I do love its soundtrack. Falcolm always has great soundtracks to games that I never actually played. It is nice to finally see what this game is actually about.

Smornstein
Nov 4, 2012


I've been meaning to pick this up from PSN ever since i got my Vita, sadly i never got an actual PSP, but i absolutely love it's soundtrack i'll definitely be following this.

Cake Attack
Mar 26, 2010

Partying. Partying never changes.

Yeah, the game does have a really good soundtrack. Unfortunately, my favorite track from the game doesn't play until late Chapter 2, as I recall.

Lance Streetman
Feb 20, 2011

Who needs armor when you've got mittens?


If Mira is anything like Yen, then that's about 4-5 dollars right there (I think. I haven't looked at the exchange rate in a long time.

Terper
Jun 26, 2012



All I know from this game is from a dude who played the Prologue to the end, then gave up. He found the battles to be too slow and the motivations too... unmotivating. We'll see.

I do love the harmonica though. More games need harmonicas.

Cake Attack
Mar 26, 2010

Partying. Partying never changes.

Terper posted:

All I know from this game is from a dude who played the Prologue to the end, then gave up. He found the battles to be too slow and the motivations too... unmotivating. We'll see.

I do love the harmonica though. More games need harmonicas.

It definitely draws its inspiration from the slow start school of JRPG design. Fortunately, the LP format makes things move along quicker, since we don't have to spend much time in dungeons and combat, so hopefully anybody who was turned off from the game proper by the slow start can still enjoy it via the LP.

Lance Streetman
Feb 20, 2011

Who needs armor when you've got mittens?


On the topic of openings, Falcom is really good at the whole "make exciting anime openings" thing. One of my favorite examples will always be Ys VI:
http://www.youtube.com/watch?v=OlB9npWtEr4

"Orchestra? gently caress that, let's get some loving metal in here!"

Though it's good to see some non-guitar Falcom stuff. Shows they know how to diversify.

Mors Rattus
Oct 25, 2007


I'm definitely looking forward to this. I started playing this game and even made it a ways in, but then my PSP's battery door vanished (or, more likely, got stolen and torn apart by my dog) and it became unusable because the battery kept falling out.

HR12345
Nov 19, 2012


I remember someone tried to LP this game, but then had to quit for some odd reason.

gschmidl
Sep 3, 2011

it's the journey
not the destination
as we know


That Harmonica piece sounds suspiciously like a modified Ys harmonica theme from Ys I, too.

I agree it's cool to see another Falcom game being LP'd, I'll follow this for at least a while and see if I won't pick it up.

CmdrKing
Oct 14, 2012


Interesting fact about the game, the game manual dedicates like 7 pages just to the history of the main country. The only game I can think of that rivals it in that department is Ar tonelico, and that game invented a language for its song magic. All of the relevant info is more or less in the game, mind, so it'd be premature to talk further. Basically I just want to note that we have not yet begun to see the effort here.

SC Bracer
Aug 7, 2012


Haha yes, glad to be on the ground floor for this one. Made buying a PSP worth it. It's not the most original plot, but the writing's great and most of the characters are actually fun to have around. It's also got MASSIVE amounts of text, which is one of the reasons the sequel might never make it over.

Mors Rattus
Oct 25, 2007


SC Bracer posted:

Haha yes, glad to be on the ground floor for this one. Made buying a PSP worth it. It's not the most original plot, but the writing's great and most of the characters are actually fun to have around. It's also got MASSIVE amounts of text, which is one of the reasons the sequel might never make it over.

Which is really a pity, since as I understand it, the Trails series was planned as a multi-game thing from the start and there's a lot of plot that we'll be missing out on.

Cake Attack
Mar 26, 2010

Partying. Partying never changes.

Mors Rattus posted:

Which is really a pity, since as I understand it, the Trails series was planned as a multi-game thing from the start and there's a lot of plot that we'll be missing out on.

Yeah, the series is very much a planned trilogy. The good news is that Xseed is still claiming that they're translating SC, it's just going slowly because it's huge and not a priority. Which makes sense, and hopefully they're smart enough to realize flat out lying to their fan base isn't a good idea.

We are almost certainly not going to get TC though, but apparently the main plot is resolved in SC so hey, I'll take it.

SpaceDrake
Dec 22, 2006

"... Vanessa? Let's keep this between us."
"My lips are sealed, milady."




"L'Arachide flies agaaaiiiin!"

Good to see this getting LPed. And to answer a question in the OP, yes, it's Trails First Chapter and Trails Second Chapter that directly continue off one another. Trails The Third (yes, it's literally called The Third, Saints Row style despite predating SR3 by years) is sort of this side-story thing that has tons of little flashback branches to cover all the stuff Falcom WANTED to stuff into the first two games but couldn't find time for, and introduces a bunch of concepts that come up in the "second campaign" (Zero and Ao No Kiseki) and will apparently come up in the "third campaign" (Sen No Kiseki and its inevitable sequel).

Anyway, looking forward to this.

Lance Streetman
Feb 20, 2011

Who needs armor when you've got mittens?


I feel like Xseed could drum up some more attention for this game if they brought over the PC version to Steam. It worked really well for Ys, and I feel like it being PSP-exclusive in the west is really hurting its potential sales.

SpaceDrake
Dec 22, 2006

"... Vanessa? Let's keep this between us."
"My lips are sealed, milady."




"L'Arachide flies agaaaiiiin!"

Lance Streetman posted:

I feel like Xseed could drum up some more attention for this game if they brought over the PC version to Steam. It worked really well for Ys, and I feel like it being PSP-exclusive in the west is really hurting its potential sales.

PC would make a hell of a lot of sense for Trails, since most American gamers, I find, prefer sitting down in front of a big screen for this sort of long-form game. I also think it'd sell well, but then, I may be a little biased about the excellence of Steam.

I know XSEED also wants to make some fixes to the script of this game (there are places later on where it'll get a bit... rough, due to various external things that happened over the course of the project) so hopefully something will happen.

Materant
Jul 22, 2010

see, what you don't understand is he now has

THE MANLIEST MUSTACHE

it defies physics


Glad to see someone started this game again. I love the hell out of it, personally, and I'm looking forward to the rest.

SC Bracer
Aug 7, 2012


As I understand it, it's a lot cheaper for Xseed too, and then you don't run into the problem of the console itself not selling or being dated. Unfortunately, it looks like Falcom is mostly supporting the Vita now (last I heard), so we might be a little hosed for new Trails games after the first campaign.

Bombogenesis
Mar 27, 2010



I picked this game up off the PSN on a whim a while ago, and never really gave it a fair shot. I got about 45 minutes in before getting sidetracked by some other game. Maybe I'll re-download it and try playing along with the LP.

MrCinos
Dec 20, 2011


There are a lot of NPCs in the game and almost all of them have something new to say after every bit of plot movement. How this would be implemented in the LP: fully, partially or mostly omitted? On one Hand there are SO much of them, on the other hand many of them add some interesting NPC sub-stories, connections to the world and other NPCs, etc.

toddy.
Jun 15, 2010

thank you for saving me yoshi
my friend
let's fly into space


It's a shame that SC and the 3rd haven't gotten releases here yet since they're the much stronger entries in the series. That's not saying that FC was bad or anything, but just take how awesome this game is and consider it has two sequels that are even better.

I'd be careful about posting tindeck links to the soundtrack since Falcom is selling all their game OSTs on iTunes now.

MrCinos posted:

There are a lot of NPCs in the game and almost all of them have something new to say after every bit of plot movement. How this would be implemented in the LP: fully, partially or mostly omitted? On one Hand there are SO much of them, on the other hand many of them add some interesting NPC sub-stories, connections to the world and other NPCs, etc.

Sometimes there are things people have to experience in a game from just buying and playing it themselves. An LP isn't a compendium it's just someone playing a video game they like. Ease up!

Cake Attack
Mar 26, 2010

Partying. Partying never changes.

NPC dialogue is something I'm mostly going to play by ear. The sheer effort put into it is something I want to show off, but at the same time I don't want to bog down the game. So I'll just plan on showing off dialogue I find interesting.

As I recall, the number of NPCs for whom there are actually conversation with drops off after the Prologue.

Giovanni_Sinclair
Apr 25, 2009

It was on this day that his greatest enemy defeated, the true lord of darkness arose. His name? MARIO.


For some reason my local gamestop always had this game on displayed which made me interested in trying out this game, never know it was a Falcom game so it must be a good game.

Lance Streetman
Feb 20, 2011

Who needs armor when you've got mittens?


Like toddy said, Falcom has most of their soundtracks on iTunes, including this one. If you need YouTube links for music, just pm me and I'll dig some up.

Cake Attack
Mar 26, 2010

Partying. Partying never changes.

Lance Streetman posted:

Like toddy said, Falcom has most of their soundtracks on iTunes, including this one. If you need YouTube links for music, just pm me and I'll dig some up.

Is posting tindeck links not kosher in that case? I could have sworn I'd seen LPs that had done so.

Lance Streetman
Feb 20, 2011

Who needs armor when you've got mittens?


Cake Attack posted:

Is posting tindeck links not kosher in that case? I could have sworn I'd seen LPs that had done so.

It's usually not allowed when the soundtrack is available to buy easily. And all that.

Cake Attack
Mar 26, 2010

Partying. Partying never changes.

Lance Streetman posted:

It's usually not allowed when the soundtrack is available to buy easily. And all that.

Ah, okay then. I can probably handle finding Youtube links myself, I'll PM you if I can't though.

AncientSpark
Jan 18, 2013


Oh man, I friggin' loved this game when it came out. The combat can get a little wonky, with the strategy RPG/traditional JRPG type combat hybrid, but if you can get past that, there's just so much to like about how unabashedly JRPG-ish it is.

Fun fact about this game: The reason why it took so long to get translated was because there's so much dialogue in this game that it was too expensive to translate.

Lance Streetman
Feb 20, 2011

Who needs armor when you've got mittens?


AncientSpark posted:

Fun fact about this game: The reason why it took so long to get translated was because there's so much dialogue in this game that it was too expensive to translate.

Well, that and the fact that it's an anime PC JRPG released during the PS2 era. Companies like Carpe Fulgur and Xseed weren't around yet, and Steam was still picking up speed. If Xseed hadn't picked this up when they did, it probably would never have been translated.

But yes, the massive amounts of dialogue probably didn't help.

theshim
May 1, 2012

You think you can defeat ME, Ephraimcopter?!?

You couldn't even beat Assassincopter!!!


I got a number of hours into this game before dropping it. Maybe it gets better later but I was absolutely not enjoying myself. I'll follow along, though, maybe this LP will impress me!

McDragon
Sep 11, 2007



I really liked this game. The characters were mainly pretty great, and I think the battle system was interesting. Can't actually remember how it works right now, just that it was interesting. If I played it again I imagine it would come back quite quickly. To be honest, I can't remember much of the story either, other than a few bits that really stood out. Still holding out hope for the second part.

Estelle is awesome. More JRPGs need to have protagonists that beat enemies over the head with a stick.

booksnake
May 4, 2009

we who are crowned with the crest of wisdom

I read the first update once, then I read it again just to look at Estelle's smug expression a second time.

Haven't heard of this game before. It has my interest now, though.

Lotish
Dec 10, 2008

I pick up my Devil Axe...
...and DEVIL!


McDragon posted:

More JRPGs need to have protagonists that beat enemies over the head with a stick.

See also, the best Suikodens.

Picayune
Feb 26, 2007

I don't know why, little Scrabble tile.

Ah, the smirkiest dad.

This game looks super cute and I like it, although I kind of wish they'd maaaaybe skimped on child-Estelle portraits in order to spend assets making her a sprite that does something other than jump on a wounded boy with both feet. Ow.

Cake Attack
Mar 26, 2010

Partying. Partying never changes.

Picayune posted:

Ah, the smirkiest dad.

This game looks super cute and I like it, although I kind of wish they'd maaaaybe skimped on child-Estelle portraits in order to spend assets making her a sprite that does something other than jump on a wounded boy with both feet. Ow.

The sprites are pretty basic in this game, most of the effort there went into combat sprites. It's a fairly old game, keep in mind. It came out back in 2004, and it was probably not a budget buster then.

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Cake Attack
Mar 26, 2010

Partying. Partying never changes.

Oh, hey, this'll get me on the next page. Update there.

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