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So what the hell is this poo poo? Basically, this is a text based browser multiplayer game, where people raise and train robots to brutally clash against one another real-time in a sea of blood, oil, text, and damage numbers. LINK: http://www.bots4.net Sign up is required, but takes no email and is like 10 seconds tops. ![]() You train a bot up, build up its attributes, equip it with all sorts of weapons, shields, and armour, and them sic 'em on other robots. Stats/Workshop This is where you distribute the stat points you gain from levelling, and change some minor (text based) cosmetics. It also tells you some vital stats of your bot like your damage range and how much damage you absorb. Your bot has 4 main stats: Strength (STR): Generic how hard your bot hits stat. Also is a requirement to wear armours, and along with Dexterity, the requirements for wielding weapons. Dexterity (DEX): How often you hit, and how often your opponent will miss. Also affects how often you can block an attack, also functioning like a miss. This is a requirement for wielding shields, as well as used with strength for weapon requirements. Constitution (CON): Your max health, equal to your CON * 10 + 50. That's it. Intelligence: Buffs how much money and experience you gain. If you're building a bot for combat for the love of god don't ever spend a single point here. What people usually do is make a separate bot built for high int, and use it to gain cash, which they then let their main combat bot beat on for the cash. Arguably the dumbest part of the game but whatever. Equipment/Showroom ![]() This is where you spend the money (called kudos) you gain from training and fighting to buy equipment for your bots like armour, shields, and of course weapons. Every minute the list of items for sale refreshes and generates a new random collection. You can find a complete list of items here: http://edmazur.com/bots/build_calculator.php You have 4 different slots for armour: Helmet, Body, Gloves, and Boots. Body gives the most defense of the four followed by helmet, boots, then gloves. Each type of armour can also have unique types, that cost more and usually have lower defense for their requirements, but have the bonus of modifying your stats, usually positively. Your bot, unless you build it with high dexterity, shield usage in mind, will also wield two weapons, one per hand. In battle, your blows alternate from your right hand weapons to your left. Most early level weapons and armour will appear 100% or nearly 100% of the time, becoming rarer as you get to more advanced gear. Luckily the shop refreshes pretty often that it'll likely show up eventually. Training ![]() Your go-to place for a quick bit of cash and experience. you simply fight an NPC bot of a predetermined level and gear setup. As you level up you will unlock tougher bots. Fighting ![]() Here you find a list of all the bots in the game around your level that you can beat on to steal their cash, gain more experience, and if you're in a clan, to participate in the monthly energy race by beating other clans' bots. It's pretty simple, you click the fight button by a bot's name, and enter into a fight with that bot. Last one standing wins. Of importance here is the ratio column: This denotes the ratio of wins to losses. This is a decent enough way to diagnose your chances in a fight with the bot. If they have a 3 or higher ratio they're likely build really solidly and will kick your rear end. Bots with <0.5 ratio are likely built for int or the person just sucks at making a good bot. The ratio also dictates how much exp you might get. a 0.00 ratio giving you something like 10% of the regular experience, and 3.00 and above giving a 300% bonus. Energy is basically a scoring system for clans. The rankings of clancs each month are based on the total energy collected by all bots for that month. You gain a bit of energy if you beat a bot that's in another clan, and lose energy(a smaller amount than winning) if you lose. Trophies and Buffs Every new bot starts off with a 100 battle buff that will speed up the initial leveling and get you into the meat of the game quicker. This game also has achievements, based on things like fight ratio, number of trains, wins, losses, max hit, and so on. This gives you trophy points which can be spent on buffs to experience gain, battle speed, and kudos gain. These buffs are extremely useful, last long, and don't require acheivment grinding or any stupid poo poo like that. Only one can be bought per day, though. Tips The first 20-30 levels are piss easy to gain so feel free to experiment with building a bot. Don't EVER put points into int though or you're destined for failure, or being a money farming bot. Since signing up is almost no effort, you can just make a new account if you don't like how it went Buy all the redistribution points you can in the early levels. They cost almost nothing relative to what you can get for the first 30 levels, then the price gets steep fast. Then if you do some minor fuckup it can be fixed easy enough. That's about it, if enough people (or anyone really) are interested, perhaps a goon clan can be made to die horribly to the spergs who make the most insane bots in this game. If you actually join up, please tell us your name! BOTS something2 something fucked around with this message at Mar 20, 2013 around 22:03 |
| # ? Mar 20, 2013 21:58 |
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| # ? May 23, 2013 01:36 |








