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As you can imagine, this thing has a primer on MTG Salvation for it. I like it, but I think it just might be mostly too cute, without having any actual game in it. I can just see this folding to some hand disruption in game one and then artifact removal in games two and three and not being able to do poo poo, since the rest of the deck is loving awful. Speaking of awful, anyone here plays/has played the modern Ad Nauseam combo? I've been thinking of building it for FNM, but it honestly seems way too slow and inconsistent, which is a shame since I love lovely modern combos and am itching to try it.
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# ? Apr 27, 2013 05:50 |
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# ? Apr 26, 2024 22:49 |
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Jenx posted:Speaking of awful, anyone here plays/has played the modern Ad Nauseam combo? I've been thinking of building it for FNM, but it honestly seems way too slow and inconsistent, which is a shame since I love lovely modern combos and am itching to try it.
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# ? Apr 27, 2013 06:41 |
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Tharizdun posted:What on earth do you Ad Nauseam for? It's not like Tendrils of Agony was timeshifted. To get a fistful of lands that you need to feed Lightning Storm for.
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# ? Apr 27, 2013 07:00 |
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Attorney at Funk posted:Matt Nass did a set of videos on a Modern W/R Landfall Aggro list over on CFB. I remember he had Flagstones and Ghost Quarters and Boros Charm and that red enchantment that will create a 7/1 after you get a couple landfall triggers. I'm actually running a variation of Boros Landfall right now. Here is my list: Deck: Untitled Deck //Creatures 4 Figure of Destiny 4 Goblin Guide 3 Grim Lavamancer 4 Plated Geopede 4 Steppe Lynx 2 Ranger of Eos //Spells 4 Lightning Bolt 4 Lightning Helix 4 Path to Exile 3 Shard Volley 2 Boros Charm //Land 2 Plains 4 Sacred Foundry 4 Arid Mesa 2 Mountain 4 Scalding Tarn 4 Flagstones of Trokair 2 Ghost Quarter //Sideboard 3 Disenchant 3 Volcanic Fallout 3 Relic of Progenitus 3 Thalia, Guardian of Thraben 3 Timely Reinforcements Display deck statistics I personally like it. Its incredibly fast and easily closes games out on turn 3 or 4. The burn gives you a lot of extra reach and can easily keep their creatures off the board. Flagstones is an amazing card, and the main deck ghost quarters are decent tech against tron too. I don't play a lot of competitive however, so I cannot vouch for its success at a tournament or anything. Flagstones is a really amazing card. It makes Shard Volley an extra few copies of bolt, makes Ghost Quarters amazing, combos with itself for tons of landfall triggers, and even has synergies with Boom//Bust if you want to make a Boros land destruction deck.
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# ? Apr 27, 2013 07:01 |
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Tharizdun posted:What on earth do you Ad Nauseam for? Everything. You either have Phyrexian Unlife or play Angel's Grace so you can't die this turn, Ad Nauseam, draw your entire library then either kill them with Lightning Storm or a flashback Conflagrate, whichever you so chose. Here's a deck tech video from a while back: https://www.youtube.com/watch?v=sSpTlyylP7A
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# ? Apr 27, 2013 07:19 |
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So what cards, if any, from Dragon's Maze slot into existing Modern decklists? I can't think of anything really out-of-this world that Tron or Jund would want. America already has Lightning Helix and doesn't need the Warcaster helix-for-4. Anything?
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# ? Apr 29, 2013 20:43 |
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There's a few things I think someone might find exploits with, Hidden Strings for one, Council of the Absolute, Blaze Commando perhaps. Maybe not but it seems like the potential is there or could appear down the line. Maybe some combination of Master of Cruelties with Ninja or Burn? I'm perhaps not familiar enough with enough Modern archetypes to fit anything into one. Not really anything for Affinity but we needn't expect anything for that until Return to Scars of New Phyrexia or whatever.
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# ? Apr 29, 2013 20:53 |
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I'll be putting a Sin Collector in my Melira Pod sideboard.
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# ? Apr 29, 2013 20:56 |
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Beck//Call may find its way into combo elves, or affinity, but probably not. Double lightning bolt ral zarek may see play in America, although ajani probably just does it better. Voice of resurgence will certainly see play in zoo. I expect the burning tree emmisary gruul deck to splash for it. I still think there is some interesting space with blood scrivener that is worth exploring. It does some neat things that BoB doesn't and I liek to try experimenting with it and faithless looting, dangerous wager, and firey temper.
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# ? Apr 29, 2013 20:59 |
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I agree Debt Collector may have it's uses, and I'm guessing you mean mostly for Beck of Beck//Call? I'd probably just rather keep Thoughtcast though. I just realized that if I'm able to get off my Teysa (Orzhov Scion) exploit off to make her spirits black (Glamerdye on her to change references to white to black or Painter's Servant picking Black) then Maw of the Obzedat lets me give creatures +∞/+∞. Nom nom nom.
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# ? Apr 29, 2013 21:35 |
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Have you tried actually playing that Teysa deck against common modern decklists?
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# ? Apr 29, 2013 22:07 |
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Nah, the idea just amuses me and uses a bunch of cards I think are cool. Did you say that out of genuine interest or as a way of saying "no, the idea sucks"?
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# ? Apr 29, 2013 22:09 |
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Do you guys like that Rakdos champion? 4/4 First Strike Haste for 4 + Fervor for your team sounds kinda good in a theoretical suiBlack deck.
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# ? Apr 29, 2013 22:31 |
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Tharizdun posted:Do you guys like that Rakdos champion? 4/4 First Strike Haste for 4 + Fervor for your team sounds kinda good in a theoretical suiBlack deck. Past Rakdos Cackler and maybe chainwalker, what are you playing that interacts with her and is still good enough when you don't draw her that playing her is better than the alternative 4 drops (or just not playing 4 drops)? I'm not necessarily just trying to poo poo on the idea, I'm honestly curious to see how you'd build this deck to be really tight.
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# ? Apr 29, 2013 22:36 |
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Yeah, you would have to look at BR 4 or 5 drops that have counters, and at that point you can do a lot better just running the best creatures at those cmc. That is if a modern aggro deck even wants to go that high.
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# ? Apr 29, 2013 23:09 |
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BizarroAzrael posted:Nah, the idea just amuses me and uses a bunch of cards I think are cool. Did you say that out of genuine interest or as a way of saying "no, the idea sucks"? A little bit of both, but in a polite way, because you need Teysa to be out, then you need to glamerdye her, then have something to trigger her, then have another condition out to either attack next turn or do something like what zombi-bombardment does. Or am I not interpreting what your deck does? Most of the combos in modern have a lot of ways to assemble their combo and win immediately, or have heavy redundancy in their parts, but this deck will need to rely on Teysa living through 1 or 2 turns while you cast other things which will keep mana occupied to defend her.
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# ? Apr 29, 2013 23:21 |
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Yeah, the idea would be to have things that can help ensure that I can get it off. Ways to get guys back from the graveyard like Sun Titan and Grave Champion (I'm aware of the risks there, might be dealt with using Nihil Spellbomb) Unburial Rites and Mimic Vat. If I use Glamerdye I'm using blue anyway and should look at Gifts, self mill and counterspells. One idea I think I mentioned a while back was using Celestial Purge as untra-flexible removal by using it with a Painter's Servant out, which might be a bit too cute if I'm against anything without Black permanents before I find one. Pretty sure I can't use Glamerdye on Purge to let it target another color, it would need to be red or black at the point of casting.
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# ? Apr 29, 2013 23:34 |
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BizarroAzrael posted:I agree Debt Collector may have it's uses, and I'm guessing you mean mostly for Beck of Beck//Call? I'd probably just rather keep Thoughtcast though.
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# ? Apr 29, 2013 23:37 |
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JerryLee posted:Past Rakdos Cackler and maybe chainwalker, what are you playing that interacts with her and is still good enough when you don't draw her that playing her is better than the alternative 4 drops (or just not playing 4 drops)? Would Thrill-Kill Assassin be good enough? 2/3 for 1B, trades with just about anything that isn't pro-black or 3+ power first strike. In an emergency, it can even block Goyf and trade with it! (though if you have to block Goyf you've probably already lost).
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# ? Apr 29, 2013 23:47 |
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For 1B you can be casting bob and then crushing you opponent under the card advantage.
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# ? Apr 29, 2013 23:54 |
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Wadjamaloo posted:Beck//Call may find its way into combo elves, or affinity, but probably not. The fact that Beck is ETB means it could enable a new archetype. Like Beck+Blood Scrivener+Zombie Infestation Or maybe it could fit in Pod, as it works with persist/podded creatures
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# ? Apr 30, 2013 03:00 |
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The Beck Scrivener combo sounds good, if only it didn't call for 3 colours and an even number of cards in hand. Got a set of Scriviner incoming, maybe it's worth a go.
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# ? Apr 30, 2013 08:27 |
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I was digging around my place for something unrelated the other night and came across a favorite deck of mine from Lorwyn - Time Spiral standard. I rebuilt it on MTGO and want to update it for Modern, but I'm slightly intimidated by the size of the Modern cardpool. This is what I've thrown together; substituting Ponder for Serum Visions and Wrath of God for the Day of Judgments I have on MTGO Deck: Merieke.dec //Main 4 Terramorphic Expanse 5 Island 5 Plains 2 Swamp 4 Mystic Gate 1 Tolaria West 1 Urza's Factory 1 Calciform Pools 3 Mangara of Corondor 4 Kitchen Finks 4 Mulldrifter 3 Merieke Ri Berit 4 Day of Judgment 3 Serum Visions 3 Momentary Blink 4 Mind Stone 3 Thousand-Year Elixir 3 Rings of Brighthearth 3 Jace Beleren Display deck statistics The deck actually runs surprisingly smoothly. The deck plays Jace and Draws Cards and gets lands and draws cards and wraths, and then steals opposing creatures with Merieke - 4 when I drop her if I have 5WUB which is easier to get in this deck than it seems - or exiles junk with Mangara, then I win with an Ultimate Jace Beleren or Mulldrifter/Finks/Factory Token beats when my opponent can't do anything worthwhile. I don't know whether to drop the blink subtheme - Blinking a Mulldrifter was fine in the Standard that was legal, but I don't know if it's the right thing to be doing in Modern. Getting an extra activation or two of Terramorphic Expanse is also pretty awesome, but I don't know if I should change the mana base to tron or something. There's something there; this deck did well in the old standard and should do well against aggro and creature heavy decks, but I know that the deck's not quite there yet. Maybe I should add some counterspells or something so I have a bit more game against control and combo decks?
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# ? May 2, 2013 18:56 |
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Kaebora posted:I was digging around my place for something unrelated the other night and came across a favorite deck of mine from Lorwyn - Time Spiral standard. I rebuilt it on MTGO and want to update it for Modern, but I'm slightly intimidated by the size of the Modern cardpool. I think you definitely want Restoration Angel in this list. It's like Momentary Blink that can beat down. Also think about getting some U, B and W fetches as well as Celestial Collonade, Creeping Tar Pit and Shocks in your colors to smooth out mana. You definitely want counterspells in some combination of Remand, Mana Leak, and/or Cryptic Command or you are just dead to combo decks that win on turn 4. IDK what your budget is, so some of those cards may be out of reach. That's my take on it, some other people may have more to offer.
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# ? May 2, 2013 19:36 |
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This deck wants Cloudshift in the worst way. Also Restoration Angel, but don't spend money to play casual.
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# ? May 2, 2013 19:48 |
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I think you can drop the Rings of Brighthearth and Thousand Year Elixer to play Mimic Vat, and drop Blink for Restoration Angel. I'd play Wall of Omens instead of Mind Stone, and find room for some Remand and at least 2 Cryptic Command. Maybe drop a Mulldrifter and a Day of Judgment. I would argue that you don't need Serum Vision to smooth out your draws, especially if you go with 4x Remand. You should at least play 24 land and clean it up by playing 4x Marsh Flats, some combination of Godless Shrine, Hallowed Fountain, and edit: Aven Riftwatcher might be better in this case compared to Kitchen Finks, due to Mimic Vat. In an odd way. double edit: play Reveillark! At least 1 because its my favorite white creature not counting Baneslayer and Stoneforge and Mother of Runes and Kitchen Finks and Figure of Destiny and... of course you could play Sun Titan instead but gently caress that. AlphaKeny1 fucked around with this message at 20:09 on May 2, 2013 |
# ? May 2, 2013 19:58 |
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^^He means Watery Grave, not Underground River. Those are great suggestions, esp. Mimic Vat and Wall of Omens. e;fb
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# ? May 2, 2013 20:02 |
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AlphaKeny1 posted:I think you can drop the Rings of Brighthearth and Thousand Year Elixer to play Mimic Vat, and drop Blink for Restoration Angel. I'd play Wall of Omens instead of Mind Stone, and find room for some Remand and at least 2 Cryptic Command. Maybe drop a Mulldrifter and a Day of Judgment. I would argue that you don't need Serum Vision to smooth out your draws, especially if you go with 4x Remand. Oooh, Mimic Vat seems saucy. I'm hesitant to drop both Rings (a favorite pet-card of mine, and did so much work in the standard version of the deck) and Elixir (which makes Mangara and Merieke so dangerous), but dropping one of those (probably the Elixir) for Mimic Vat (and doing a Riftwatcher/Finks swap, and a manabase overhaul) does seem like it would pay off in the end by making them super-resilient. I'm going to play around with it on MTGO later tonight, and see how I like it.
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# ? May 2, 2013 20:32 |
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Some players at my fnm were complaining about how quick wotc has been to ban cards in modern and that modern is just "big standard" rather than all star decks duking it out. "I want to see cawblade vs. full power faeries vs. affinity" etc. Etc. So let's pretend there isn't a modern ban list. What do you build? I'm thinking affinity with the addition of stoneforge mystic to fetch cranial, jitte or clamp, that should be good enough to win.
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# ? May 3, 2013 18:28 |
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Molybdenum posted:Some players at my fnm were complaining about how quick wotc has been to ban cards in modern and that modern is just "big standard" rather than all star decks duking it out. "I want to see cawblade vs. full power faeries vs. affinity" etc. Etc. This is an interesting mental exercise, but I suspect any deck running JtMS and Mental Misstep will hose Affinity. I could be wrong though. I never played in the world of JtMS or fully powered Affinity so I really have no idea. The inclusion of Blazing Shoal would also make Infect a t2 kill (exile Progenitus) so who knows.
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# ? May 3, 2013 18:35 |
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Molybdenum posted:Some players at my fnm were complaining about how quick wotc has been to ban cards in modern and that modern is just "big standard" rather than all star decks duking it out. "I want to see cawblade vs. full power faeries vs. affinity" etc. Etc. Dredge. The Flayer/Gravetroll and Bridge/Flamekin Zealot combos are all in Modern. Though I don't have the draw/discard stuff Legacy does, I've still got some left and there's no Force of Will to complicate matters.
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# ? May 3, 2013 18:40 |
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ScarletBrother posted:This is an interesting mental exercise, but I suspect any deck running JtMS and Mental Misstep will hose Affinity. I could be wrong though. I never played in the world of JtMS or fully powered Affinity so I really have no idea. The inclusion of Blazing Shoal would also make Infect a t2 kill (exile Progenitus) so who knows. Incorrect. Fully-powered Affinity was perfectly capable of winning on turn 3 with Disciple and Shrapnel Blast, skipping the combat step. Mental Misstep just makes Affinity stronger. Also, Skullclamp.
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# ? May 3, 2013 18:53 |
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I'm pretty sure the old Dark Depths Thopter Assembly deck would be one of the best modern decks without any banned cards.
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# ? May 3, 2013 18:56 |
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Tharizdun posted:Incorrect. Fully-powered Affinity was perfectly capable of winning on turn 3 with Disciple and Shrapnel Blast, skipping the combat step. Mental Misstep just makes Affinity stronger. I guess this is the reason that the artifact lands and Skullclamp were preemptively banned.
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# ? May 3, 2013 19:03 |
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I would definitely drop Glimmervoid from my affinity deck for artifact lands, but I don't know if I'd want to get rid of the Nexuses.
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# ? May 3, 2013 19:07 |
Molybdenum posted:Some players at my fnm were complaining about how quick wotc has been to ban cards in modern and that modern is just "big standard" rather than all star decks duking it out. "I want to see cawblade vs. full power faeries vs. affinity" etc. Etc. I proposed something like this a while back. I called it Modern Unleashed. Start with the Legacy ban list and let the format evolve naturally. Setup an event for the pros to play it, maybe a GP, and establish a real banned list. So Mental Misstep and Skullclamp would have to be banned to start, but beyond that I think it'd be way more interesting than the helicopter-parent format Modern currently is.
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# ? May 3, 2013 19:18 |
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You could build most of 12-post in modern if they unbanned the lands, which would be sweet.
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# ? May 3, 2013 19:28 |
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Without any testing I'd easily go in with U/B Dark Depths Thopter. What does Skullclamp Affinity do against turn 2 Marit Lage? My second choice would probably be some new Esper CounterTop Thopter.
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# ? May 3, 2013 19:36 |
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Mulletstation posted:You could build most of 12-post in modern if they unbanned the lands, which would be sweet. You mean 16-post right?
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# ? May 3, 2013 20:05 |
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# ? Apr 26, 2024 22:49 |
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AlphaKeny1 posted:Without any testing I'd easily go in with U/B Dark Depths Thopter. What does Skullclamp Affinity do against turn 2 Marit Lage? Seriouschat, they'd just go around. Swing with the team on two, anyone you blocked gets sacc'd to whoever's getting through, Disciple of the Vault brings you to 6 or so, then Shrapnel Blast gets in there. Enjoy your 20/20 while you're dead.
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# ? May 3, 2013 20:55 |