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Stelas
Sep 6, 2010

nucleicmaxid posted:

Every post about Elona sounds like this to me

A goose and a man outfitted with murderbells are hunting a puppy in a dungeon full of slimes, and sometimes the goose eats foie gras and shits out platinum coins which you use to give your dragon more arms maybe, while avoiding a wind that will ignite everything you own and turn you into a sentient plant who moves so fast that he can dodge individual raindrops.. which means that he starves to death because he's moving too fast for things to spawn in the various towns, like some sort of doomed Flash, who might explode into an alien baby factory because he got thirsty at the wrong fountain.

Big Mad Drongo posted:

This is fairly accurate, but you missed the important points that (1) the murderbells are decked out with shotguns made of meat and suicide-inducing panties and (2) the alien babies cause a mysterious hero in the corner of town to attack them, getting you the message "Let's RAGNAROCK!" and filling literally every available space with dragons.

Elona+ 1.20 patch notes posted:

In other words, it is possible to kill enemies by hugging them, final boss or not.





Elona: Eternal League of Nefia is a Japanese graphical roguelike that started development in 2006. In 2008 the creator, Noa, began to release dual-language builds in both Japanese and English and remained active in both communities until 2010, when his official development of the game ceased.

Less a rogue-like and more a bizarre and wonderfully demented sandbox, Elona doesn't necessarily have to be played as a dungeon crawler. If you don't fancy dungeon delving, you can always make a pianist who goes from bar to bar earning his wage and avoiding slung rocks from an angry audience that risk one-shotting you. Perhaps you'll want to get a ranch and a farm and spend your time digging weeds, or grab a gene machine to start experimenting on how many limbs you can give your little girl. Compared to other roguelikes, Elona is almost casual: there's no end of ways to screw you and your character up, but death is never permanent and there's always a way to bounce back.

Some features at a glance:
  • An actual plotline and sidequests!
  • Random events while in a dungeon/town or just by traveling.
  • Randomly generated sidequests via notice boards in every town.
  • Randomly generated dungeons.
  • Player housing and structures such as museums, shops, farms, etc.
  • New Game + Mode: a marriage and lineage system where you and your spouse can have a child and pass on that genetic data to the next character you create.
  • Companions can join your party by inviting, hiring, buying them as slaves, or just subduing them. Your party size is based on your charisma.
  • Material collection/crafting.
  • Online network support:
    • Moongates that teleport you to a room that another player designed with the built-in level editor. These rooms are generally death traps because everyone hates you.
    • Semireal-time chat with other players that are currently playing.
    • In-game voting of best player title.
    • View other player's deaths and their death messages as they occur.
  • All towns and NPCs are fair game, if you can take them on. There's even a sidequest that involves nuking an entire village.
  • Custom portraits and tiles.
  • Original soundtrack. Custom music can be added.
  • Gamepad support.




Elona+ is what happened when a team of modders took the original Elona's source code and began to add to it extensively, adding several new mechanical systems, an entire continent's worth of new dungeons and plotlines, and even more ways to break and abuse the game systems.

This version of the base game is currently in active development, with releases every couple of weeks; unfortunately, this does not include work on a translation, so a lot of the new content can be rather piecemeal and hard to understand if you don't have the wiki open next to it. The vast majority of the game still retains its translation from the original release, though, and the sheer amount of additions that Elona+ brings to the table mean it's now regarded as the de facto official version. There is very little reason to play Elona base-game with the sheer amount of fixes Elona+ brought in!

Elona+ additions:
  • :siren: Quicksave and Quickload buttons! :siren:
  • A second continent, with a third in beta release now.
  • An entirely new God, based around commerce and generating platinum coins.
  • Special feats based on base class.
  • New special actions based on skill levels.
  • Retooled experience curve: experience and skill gain has been increased across the board.
  • New and retooled skills: Traveling will now increase all your skills as you move around the world map, and is nearly mandatory, while Swimming will increase your speed when wet.
  • A reworked crafting and alchemy system that makes most crafting skills more useful and adds an alchemy pot with several high-end recipes.
  • Shopkeepers can now upgrade items without a scroll, while healers can uncurse items for a small fee to save poor newbies getting stuck in cursed hell.
  • Pet Evolution: feed your pet 'heart' items to evolve them into new forms and up their base stats and speed.
  • Rare monsters that will join your party when you kill them.
  • The ability to equip pistols as a melee weapon and buttwhip people.
  • The ability to equip melee weapons as thrown weapons and lob swords at people.
  • A limit break meter, culminating in special skills that do largely heinous amounts of damage.
  • Hugs!
  • A whole host of ways to modify pet AI, from commanding them all to attack or return to fine-tuning their chances of melee or ranged attacks, their distance from you, and their special move usage.

Getting Started

Zokari posted:

I took one of those "escort the dying person" quests in Port Kapul. 10 days to get to Derphy, so easy stuff, right? The escort was a "kamikaze samurai." I get ambushed by monsters two steps out of town. The escort BLOWS HIMSELF UP and I fail the quest.

Globular Fellow posted:

I got a little girl and named her Bear, and she's like some sort of retard. She eats whatever the hell she finds on the ground. She ate this thing, and it said that she "enjoys being hit" and "enjoys showing off her body" now, and I don't like where this is going.

At its core, Elona involves running around a continent building up your skills and stats, slowly gaining in power and cashflow until you can reach better ways to improve your power and cashflow. Early on, this mostly involves doing things that will give you platinum coins - chiefly town errands and dungeons - and then spending those coins on buying new skills or improving a skill's potential, a percentage value that indicates how efficient your training in a skill is.

There is a tutorial in the game, but be careful as it can be kind of a trap; you're better off looking at the links below, specifically the Elona Wiki tips and guides. Once you're done with that, you should leave your lovely cave hovel and proceed to the nearest town, where you can choose a pet to accompany you on your starting adventures. You should probably choose the little girl, because while it might sound pretty iffy she's the only one out of them with opposable thumbs, the ability to wear armor, and the ability to kick your rear end right out of the box.

Saving up 15 platinum coins to buy the Traveling skill is distinctly recommended, and then probably also the Sense Quality skill. The first one will make you automatically gain XP every time you enter a town, and is a great way to make your skills skyrocket. The second one will let you passively and partially identify items, letting you spot particularly good or cursed items ahead of time. Diving into the plot dungeon south of the starting town is a great idea - it doesn't take much to get to the third floor, whereupon you can talk to an NPC and pick up a substantial reward from both him and the King in the city of Palmia.



Links:
Unlocking debug races:

Open config.txt. Find the line extraRace and change "0" to "1". Start the game and you'll have access to a ton of races, including the deeply broken (and kind of dull) Catgod.

Previous Changelogs:

1.28
1.25-1.27
1.24
1.23
1.22
1.21
1.20

Stelas fucked around with this message at 18:03 on Nov 11, 2013

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Tsurupettan
Mar 26, 2011

My many CoX, always poised, always ready, always willing to thrust.

There's also an on-going project of converting the game into Java and straightening out spaghetti code, though it's for 1.22, not Elona+.

crazkylo
Dec 20, 2008

Set the world aflame!
How is this game difficulty wise? The only other roguelike I ever played around with was POWDER (and if you count diablo 2 for any reason, which I guess some people do). I've been looking for something else to sink my time into.

Stelas
Sep 6, 2010

Tsurupettan posted:

There's also an on-going project of converting the game into Java and straightening out spaghetti code, though it's for 1.22, not Elona+.

Do you know if that's been updated since February's alpha? I don't even know if there's a site for it anywhere outside of the forum post about it. I'm happy to include a link to it but I don't know if it's in a tremendously playable state.

e: Never mind, found it.

crazkylo posted:

How is this game difficulty wise? The only other roguelike I ever played around with was POWDER (and if you count diablo 2 for any reason, which I guess some people do). I've been looking for something else to sink my time into.

It's not exactly the kind of game you can assign a difficulty to, because it's perfectly possible to level up to high level without ever entering a difficult dungeon. Some things will kill you nigh-on instantly but if they're part of a quest or an arena then there's no lasting repercussions outside of some temporary stat loss. Other stuff will kill you very quickly but the game doesn't have permadeath and you'll just lose a couple of bits of gear. It really is more of a sandbox than a strict roguelike. It can also be a very grindy game, but that's been cut down significantly in Elona+.

Tsurupettan
Mar 26, 2011

My many CoX, always poised, always ready, always willing to thrust.

Stelas posted:

Do you know if that's been updated since February's alpha?

there's no lasting repercussions outside of some temporary stat loss

The guy who is heading the project is my friend, I can ask him.

Also, Etherwind. :v: Etherwind, ruiner of games.

Big Mad Drongo
Nov 10, 2006

Some random newbie tips:

-Resistances matter more than stats and skills when picking your race. Every character can master everything, given time. Standout races include Golem, which get innate Dim immunity, arguably the most important resistance; and Fairies, who get a shitload of elemental resists at the cost of horrifyingly low hitpoints and limited equipment options (there are ways around this later in the game). Still, everything besides a Snail Tourist is still perfectly viable if you're not trying to minmax.

-Drink from wells for a chance at wishes! Nine times out of ten your first wish should be "Seven League Boots" which will earn you awesome footwear that greatly speeds you up on the world map, making the lucrative early escort a breeze. "Happy Bed" is another good wish, as high quality beds grant bonuses when you sleep in them, and "Evolution" gives you four Potions of Evolution, each giving you 2-4 guaranteed positive mutations.

-If you get pregnant from well drinking, quaff something poisonous, like poison or dye. The "baby" is an alien that can and will wipe entire towns if you get unlucky, and poison will prevent it from being birthed.

-Save up 20 small medals, visit Miral and Garok's Workshop in the snowy northeast, and buy a Rod of Domination. Use the rod on a Gold Bell, give it a bow and arrow, and you have a deadly friend for life.

-Drop potions of water on an altar to make holy water, mix items with the holy water to bless them. The standout item for this are stacks of Change Material scrolls: when blessed the scrolls will improve the material of most items, making it a quick and easy way to get high-end equipment. The Jeweler skill lets you craft Change Material scrolls at skill level 14.

-Cheat like hell, at least at the beginning. Look up the locations of the guaranteed Small Medals. Don't be afraid to savescum a bit using F1 + F2 until you get a well wish and Seven League Boots. The early game is a boring grind, as opposed to the batshit weird grind that is the mid-late game, so no shame in minimizing it.

There's tons more, but a lot of it is in the wiki and this post is long enough as is.

Stelas
Sep 6, 2010

Tsurupettan posted:

Also, Etherwind. :v: Etherwind, ruiner of games.

Said as if a prehensile neck and fourteen eyes was a bad thing.

dis astranagant
Dec 14, 2006

Dim immunity on Golem is notable because that's the only way you're ever going to get it

Also of note: don't roll a wizard. Just don't. Spellcasting is it's own completely separate and expensive as hell grind than can and will find new and exciting ways to murder you.

For the real bad cheaters out there:

Stats and skills are stored as 4 bytes in the form SSSSPPPXXX, where SSSS is your current stat, PPP is your potential (include leading zeroes) and XXX is your current experience toward the next stat (also include leading zeroes). Stats cap at 2000 to prevent overflow. Definitely use this on literacy and memorization if you insist on rolling a caster.

dis astranagant fucked around with this message at 15:48 on May 1, 2013

Tsurupettan
Mar 26, 2011

My many CoX, always poised, always ready, always willing to thrust.

Fairy Claymore is the best character, I will have nobody tell me otherwise. :colbert:

Ignatius M. Meen
May 26, 2011

Hello yes I heard there was a lovely trainwreck here and...

I'd like to give some tips on Blackjack, which is one of the most reliable ways to get cure corruption with decent luck and dexterity.

* Check the dealer's hand before you start hitting or trying to cheat. He often stops once his total goes over 15 or so, and sometimes he busts, so if he only has a 6 showing or a 5, 6, and Q showing you can go to 18 or just stand (respectively) and win the hand.

* High luck affects the chance that you will "have a bad feeling about this card" and discard it rather than add it to your hand. It's incredibly handy but not foolproof, so if you are at 20 and need an A you're more likely to eventually settle for a face card than actually get what you need for blackjack. Of course, if you have the lucky day/777 buff which adds 100 luck and are at a total of 17 or so, go nuts! Maybe you'll get a 4 after discarding a dozen cards.

* Cheating is affected by Dexterity and allows you to swap the last card in your deck for another one. If your attempt fails, you lose 5 karma and your loot table for the current round is cleared, so it's best done early in the round when you have only a win or two under your belt at most. This can obviously change a 2, Q, J hand for the better along with other sorts of hands. High (>100) dexterity can be used to turn a face and number card into blackjack with low risk!

* Elona+ has changed the loot system for blackjack such that after a certain number of wins you are guaranteed to get certain things, including potions of cure corruption after 5 wins in a round with only a single chip invested.

info sourced from the wiki

Stelas posted:

Said as if a prehensile neck and fourteen eyes was a bad thing.

Some of us like wearing the Beggar's Pendant and not having women faint at the sight of our freakishness. :colbert:

Ignatius M. Meen fucked around with this message at 16:31 on May 1, 2013

ducttape
Mar 1, 2008
More random tips:

Harvest time quests: Take these, even if you cannot complete them. Digging in a garden greatly trains strength, constitution, and learning. Additionally, gardens have a lot of rabbits, which rarely drop fluffy tails, which permanently increase luck. In Elona+, your pets know to attack things before they attack you, and the harvest requirements are greatly reduced. It is entirely possible to complete these quests even with a brand-new character; getting even 5 levels of gardening makes it so you practically have to try to fail.

Travel quests: Ecologist, book delivery, escort, before its too late, and beauty and the beast. Generally pretty good. Don't take any to Noyel or Luminest unless you have some way of dealing with the bad weather effects. Also remember that the deadline ticks at midnight, so if it is 11:00 when you accept the quest, you basically lose a day. Don't take beauty and the beast; you will be ambushed by monsters intent on killing your client.

Acquisition quests: I want it and birthday. With I want it, you will get the name of a person who has it and will trade for it. Can often be satisfied with something that you find in a shop, or on a overworld map.

Jewler: Even at level 1, you can make inferior material scrolls. Read these on shoes (not any variant of boot, just shoes) until they are raw, then eat them when you get hungry. This permanently increases speed every few shoes. You can do this with other stats on any item type that increases a particular stat, but speed is probably your best use.

Puppy cave: Dangerous at first, especially as anything you drop on death is gone forever. however, once you and your pet(s) have a few levels, scumming the cave can get you a number of sellable rods, books, scrolls, and potions. Additionally, rings and amulets are usually weightless, and a great way to train sense quality skill

Equipment dropped from chests are usually worth ID'ing

You can sneak into any of the guilds by teleporting the watchman with a rod of teleportation, and a disguise kit or incognito spell right after taking the stairs. The thieves guild sells disguise kits, and the wizards guild sells incognito

Throwing uses tactics as its damage multiplier

Edit: Find a god ASAP. Even if you don't plan on using gods for a while, you can only train the faith skill if you have a god.

ducttape fucked around with this message at 16:38 on May 1, 2013

Shadowlz
Oct 3, 2011

Oh it's gonna happen one way or the other, pal.



Just had to do this.

Scaly Haylie
Dec 25, 2004

From the name, I'd always assumed this was an MMO. I just might have to check it out now!

dis astranagant
Dec 14, 2006

Lizard Wizard posted:

From the name, I'd always assumed this was an MMO. I just might have to check it out now!

Be warned: it aspires to be one.

Miijhal
Jul 10, 2011

I am so tired... I am so tired all the time...
Oh man, do I love myself some Elona. Adding to the list of tips, when you finish the tutorial, do not go to Vernis. Instead, wander between Port Kapul and Derphy and do any quest you're capable of at that point. Once you hit level 4, buy a Juere Infantry from the slave master in Derphy so you have some help in finishing those quests. Once you get 12,000 gold, talk to Noel in Derphy and buy a nuclear bomb. Get yourself killed, and when you're back home, activate it.

Congratulations, you now have an extremely powerful starting bow and a great dagger for your pets (but don't use it yourself), plus the statues and cards of two unique NPCs.

Devor
Nov 30, 2004
Lurking more.

Miijhal posted:

Oh man, do I love myself some Elona. Adding to the list of tips, when you finish the tutorial, do not go to Vernis. Instead, wander between Port Kapul and Derphy and do any quest you're capable of at that point. Once you hit level 4, buy a Juere Infantry from the slave master in Derphy so you have some help in finishing those quests. Once you get 12,000 gold, talk to Noel in Derphy and buy a nuclear bomb. Get yourself killed, and when you're back home, activate it.

Congratulations, you now have an extremely powerful starting bow and a great dagger for your pets (but don't use it yourself), plus the statues and cards of two unique NPCs.

I would add a caveat that this nuke-the-tutorial is a "for people with a few starts already under their belt" sort of tip. It's not the best way to introduce yourself to the game, if you're new.

Edit:

And to clarify some of the other stuff, the dagger is bad for you because it makes your Ether disease progress faster (meaning you get bad mutations that need rare potions of corruptions to fix). Pets aren't affected by the ether disease so they can use it safely.

The statues and cards can be dropped in your Museum building to help rank it up so you earn extra salary. The higher level / unique ones are worth more value. Museums are pretty expensive, though, and take some effort before they make you a profit.

Devor fucked around with this message at 18:13 on May 1, 2013

NewtGoongrich
Jan 21, 2012
I am a shit stain on the face of humanity, I have no compassion, only hatred, bile and lust.

PROUD SHIT STAIN
I'm about an hour into a Juere Thief. As I was walking to the job board, my little girl decided to drink from the fountain. I got a wish off it, and of course wished for Seven League Boots. Elona+ :getin:

dis astranagant
Dec 14, 2006

12k is super easy to get if the right quests come up and the only risk is dropping the bomb in the wilderness instead of some of your crap inventory. 2 cheap miracle items are worth it.

Devor
Nov 30, 2004
Lurking more.

NewtGoongrich posted:

I'm about an hour into a Juere Thief. As I was walking to the job board, my little girl decided to drink from the fountain. I got a wish off it, and of course wished for Seven League Boots. Elona+ :getin:

I let my pets do all the drinking out of wells, so that I don't eat the random stat loss negatives. Keep in mind your pets do die sometimes from the random "falls in well" event - but if they fly/float (like from having wings equipped) then they don't die. If you drink from a well, you might fall in too - but having a live pet in a square next to you can pull you back out so you don't die. Pretty sure only you can be saved this way - pets just die if they don't fly/float.

FairyNuff
Jan 22, 2012

After selecting English at the language prompt the program just hangs with a black screen.

Compatability Mode doesn't change this, any idea how I can get this running? (Using Vista fwiw).

Devor
Nov 30, 2004
Lurking more.

Geokinesis posted:

After selecting English at the language prompt the program just hangs with a black screen.

Compatability Mode doesn't change this, any idea how I can get this running? (Using Vista fwiw).

How long are you giving it? Sometimes it takes a while for it to load up (10-20 seconds?). And are you trying to run it off a USB drive or anything weird like that? I tried that once and did not have good success - it's not very lightweight in its loading.

dis astranagant
Dec 14, 2006

Elona+ appears to have put a major karma penalty on "before it's too late" quests. Golems beware.

Tangents
Aug 23, 2008

OP is missing the most important part of the game:

FairyNuff
Jan 22, 2012

Devor posted:

How long are you giving it? Sometimes it takes a while for it to load up (10-20 seconds?). And are you trying to run it off a USB drive or anything weird like that? I tried that once and did not have good success - it's not very lightweight in its loading.

Just gave it 5 minutes to load, didn't work it just stopped responding like the last times.

Not trying to run it off a USB or anything weird either either.

:(

dis astranagant
Dec 14, 2006

Welp, every single time this dude has slept he's gotten a monster dream and a loving awful mutation.

Miijhal
Jul 10, 2011

I am so tired... I am so tired all the time...

dis astranagant posted:

Welp, every single time this dude has slept he's gotten a monster dream and a loving awful mutation.
Where are you sleeping? The quality of the bed effects the quality of the dreams.

dis astranagant
Dec 14, 2006

2 of them were in the king's bed, another was just a random boring bed in the port. I've never had quite that much bad luck on dreams before.

I'm reasonably sure that monster dreams don't count as "bad" since you can get good mutations out of them. I just happened to get hammered with -speed, -str and an elemental weakness in 3 nights because the rng hates me. I might start over anyway, operation nuke the house had a survivor

dis astranagant fucked around with this message at 21:13 on May 1, 2013

maketakunai
Jan 11, 2006

What do you mean,
"it's only a game"?!
Yaaaaaaaaaay, new Elona thread.

Here is a UI mod I made for Treasure Maps to make them not have landmarks covered up with faded paper and in general looks a lot cleaner. I think in Elona+ they added some random trees and stuff to the world map so it might not be necessary but it's still easier :)

Dump the contents of the .rar into \elona\graphic\.

Scalding Coffee
Jun 26, 2006

You're already dead

Gils posted:

OP is missing the most important part of the game:


Show every conversation about Shena's rear end. It is the stuff of legends.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.
Is there any way to make the health/mana bars bigger? My first character in Elona died because I couldn't actually find them to notice I was almost dead. :downs:

Tangents
Aug 23, 2008

"[News]Drunkard Hammer has discovered the ephemeral spear <Gay Cuteness> in North Tyris"
The name generation is the best part of this game.

Ignatius M. Meen
May 26, 2011

Hello yes I heard there was a lovely trainwreck here and...

dis astranagant posted:

2 of them were in the king's bed, another was just a random boring bed in the port. I've never had quite that much bad luck on dreams before.

I'm reasonably sure that monster dreams don't count as "bad" since you can get good mutations out of them. I just happened to get hammered with -speed, -str and an elemental weakness in 3 nights because the rng hates me. I might start over anyway, operation nuke the house had a survivor

Wear a fairy hat to bed and you won't have issues with monster dreams. They're pretty great for fountain drinking too.

Stelas
Sep 6, 2010

Gils posted:

OP is missing the most important part of the game:



I did consider doing a 2013 remix of it.

dis astranagant posted:

I'm reasonably sure that monster dreams don't count as "bad" since you can get good mutations out of them.

I think blessing the bed will help, but I'm honestly not sure. I haven't seen that many, at least, but I do get a lot of the one that removes a beneficial resistance.

Tuxedo Catfish posted:

Is there any way to make the health/mana bars bigger? My first character in Elona died because I couldn't actually find them to notice I was almost dead. :downs:

Not really. You can certainly make them more noticable by loving with the right graphics in /graphic/interface.bmp. Near the middle of the image you can see the area set aside for lifebars. Unfortunately it'll only look at specific chunks of that image, so there's no way to stretch them.

Stelas fucked around with this message at 22:58 on May 1, 2013

CK07
Nov 8, 2005

bum bum BAA, bum bum, ba-bum ba baa..

dis astranagant posted:

For the real bad cheaters out there:

Stats and skills are stored as 4 bytes in the form SSSSPPPXXX, where SSSS is your current stat, PPP is your potential (include leading zeroes) and XXX is your current experience toward the next stat (also include leading zeroes). Stats cap at 2000 to prevent overflow. Definitely use this on literacy and memorization if you insist on rolling a caster.


Actually it's probably better to cheat yourself infinite skillup points or silver medals and just train those skills that way so you get the stat gains from leveling the skills bit by bit.

I've been spending a lot of time with Elona+ lately, I played the original back when it was still under development and I really appreciate some of the changes being made. Sometimes I wish for a better translation, but I fear the game would lose some of its indescribable charm if I could actually understand what was happening.

dis astranagant
Dec 14, 2006

CK07 posted:

Actually it's probably better to cheat yourself infinite skillup points or silver medals and just train those skills that way so you get the stat gains from leveling the skills bit by bit.

I've been spending a lot of time with Elona+ lately, I played the original back when it was still under development and I really appreciate some of the changes being made. Sometimes I wish for a better translation, but I fear the game would lose some of its indescribable charm if I could actually understand what was happening.

It's hideously expensive and tedious to train up those skills, even at 400%. Losing out on the learning xp sucks but hoovering up every spellbook you can just to maybe be able to get a decent quantity per read is completely asinine.

Ignatius M. Meen posted:

Wear a fairy hat to bed and you won't have issues with monster dreams. They're pretty great for fountain drinking too.

I wasn't saying this was on a character I was keeping, this guy got 3 nasty mutations before Operation gently caress Vindale. Good luck getting a fairy hat that early.

dis astranagant fucked around with this message at 23:16 on May 1, 2013

ate shit on live tv
Feb 15, 2004

by Azathoth
I love Elona. I played it like 4 years ago and got to this point:



May checkout Elona+ soon. Is it worth another playthrough? I understand lot s of end-game content has been added but what about Early/Mid game content? Is the game still pretty much the same, or have the changes been significant?

Oh and that "deepest level" stat is an endless dungeon that I couldn't get to the "unofficial" end of, apparently the last boss on I think Floor 150 is the "@" character from nethack iirc.

FairyNuff
Jan 22, 2012

Ok so I've managed to get the game going!

Unfortunately I had to disable sound and music in the config file.

I'm not fussed about the music overly but I'd definitely prefer to have sound in the game, any one have any ideas/guesses why sound and music stop the game from loading?

Tsurupettan
Mar 26, 2011

My many CoX, always poised, always ready, always willing to thrust.

Powercrazy posted:

I love Elona. I played it like 4 years ago and got to this point:



May checkout Elona+ soon. Is it worth another playthrough? I understand lot s of end-game content has been added but what about Early/Mid game content? Is the game still pretty much the same, or have the changes been significant?

I don't see a Frisia's Tail there. :colbert:

Stelas
Sep 6, 2010

Powercrazy posted:


May checkout Elona+ soon. Is it worth another playthrough? I understand lot s of end-game content has been added but what about Early/Mid game content? Is the game still pretty much the same, or have the changes been significant?

Generally speaking, the game's got a lot of quality of life upgrades. XP is staggeringly faster - with Traveling you'll climb levels far faster than you ever did before. Dungeons are a little more varied, you'll see some interesting new items and a new god to play with, several new pets and things you can do to them, the works. I played the absolute hell out of Elona, same as you, but Elona+ just blew me away with how many things I'd been missing.

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Devor
Nov 30, 2004
Lurking more.
One weird old trick for dropping lots of items at once - press 'd' to open the drop menu, then press the asterisk on the numpad. You are now in 'multi-drop' mode and can drop tons of things without opening the drop menu every time.

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