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I spent a lot of time playing Rifts and Systems Failure in high school and my first year of college, also posted an embarrassingly lot on the company message boards around ten years ago. There was a ton of really weird cool game ideas though, like Phase World. The implementation was always a little wacky. I will always remember the drug addiction and insanity rules that were printed in almost every book.
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# ¿ May 5, 2013 22:23 |
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# ¿ Apr 25, 2024 06:03 |
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Back in 1985 it was pretty forward-thinking to get the same amount of XP for talking someone down as for killing them. Oh yeah, I just remembered that actually one of my legit favorite adventure modules of all time was a Palladium book, specifically, Robotech New World Order. That book was sick as hell! And there weren't even all kinds of crazy rear end mecha in it or anything, it was just a cool idea for an adventure and a really, really cool setting. It was Africa, after the planet had been mostly destroyed by aliens but humans had won the war, leaving the military in nominal control of most of the continent but completely lacking the ability or political willpower to invest the resources necessary to do more than extract as many natural resources as possible. I still have it around somewhere, I think...
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# ¿ May 13, 2013 19:53 |