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My favorite image in the game is coming up next! e: Nice I did it, new page
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# ? Apr 10, 2016 11:39 |
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# ? Apr 25, 2024 04:35 |
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i cant wait to find out that zero is actually the bad guy the whole time
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# ? Apr 10, 2016 11:52 |
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This puzzle is going to be MURDER if the previous scene here tells us anything
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# ? Apr 10, 2016 14:21 |
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sigma dies
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# ? Apr 11, 2016 03:37 |
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I can't believe I've gotten to the end, and it's still updating. Woo, I get to join the speculation train! Also, did I miss out, or did they explain where Zero Sr's holograph machine came from? did we miss a puzzle/switch? Side-note: I've done one of those Escape the Room games before, they're pretty fun and if you like weird puzzles like in this game I'd highly suggest
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# ? Apr 11, 2016 17:37 |
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RedMagus posted:Side-note: I've done one of those Escape the Room games before, they're pretty fun and if you like weird puzzles like in this game I'd highly suggest The science museum by me is having a convention end of this month where there's gonna be an escape game in their submarine! Makes me wish I weren't tall. And fat, but even were I thin I'd be too tall to move around in there.
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# ? Apr 11, 2016 20:08 |
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RedMagus posted:Also, did I miss out, or did they explain where Zero Sr's holograph machine came from? did we miss a puzzle/switch? It was likely set up to activate when the room was completed and someone got close to it. There wasn't an extra switch to turn it on.
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# ? Apr 11, 2016 21:48 |
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During the room sequence in there Sigma comments that it looks like a weird roomba but doesn't seem to have any way to turn it on. It's probably hooked up to the network Zero Jr. is on so it could be turned on at any point when desired.
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# ? Apr 11, 2016 22:22 |
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Fedule posted:Oh believe me, the stagnation is entirely my own doing. It's not even the branching for the most part; it's the anticipation of the dreaded escape room writeups. But we've only got a couple more of those left. One of which I'm actually going to enjoy a lot. How many more escape room sequences do we have, exactly?
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# ? Apr 11, 2016 22:50 |
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death .cab for qt posted:How many more escape room sequences do we have, exactly? Is it okay if I answer this? Just in case, I'll spoiler it, and delete it if the answer is a hard 'no'. EDIT: Deleted it now that it was seen by the asker. Blinus fucked around with this message at 00:27 on Apr 12, 2016 |
# ? Apr 12, 2016 00:12 |
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Yikes. Do you plan on buffering these out at all, Fedule?
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# ? Apr 12, 2016 00:12 |
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Okay, you guys were right about the iOS version of 999 being an abridged game. Many of the novel sections are still the same, but it's more along the lines of "And then they solved the room puzzle." Not to mention I didn't know there was an extra ending in that game.
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# ? Apr 12, 2016 04:59 |
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HR12345 posted:Okay, you guys were right about the iOS version of 999 being an abridged game. Many of the novel sections are still the same, but it's more along the lines of "And then they solved the room puzzle." Not to mention I didn't know there was an extra ending in that game. Wait, what?
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# ? Apr 12, 2016 05:50 |
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It's an extra bad ending, nothing more
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# ? Apr 12, 2016 05:53 |
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Ometeotl posted:Wait, what? It's just a variation of the Axe Ending if you choose Door 3. Clover injects Junpei with soporil and drowns him, thinking he killed Snake.
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# ? Apr 12, 2016 06:13 |
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Hobgoblin2099 posted:It's just a variation of the Axe Ending if you choose Door 3. Clover injects Junpei with soporil and drowns him, thinking he killed Snake. So wait, does the end come after door 3 but without advancing to door 2? So you only do either door 4 or 5 first, and then 3 second, and then death?
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# ? Apr 12, 2016 22:21 |
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Blinus posted:So wait, does the end come after door 3 but without advancing to door 2? So you only do either door 4 or 5 first, and then 3 second, and then death? It seems that way.
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# ? Apr 12, 2016 22:27 |
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Phi rules.
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# ? Apr 19, 2016 23:03 |
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There's a movement to get the Zero Escape themed escape room game in other locations besides L.A., thought it could use some exposure here. Here's the link to the Reddit post. https://www.reddit.com/r/ZeroEscape/comments/4htav9/hey_ze_fans_particularly_those_on_the_east_coast/
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# ? May 6, 2016 20:47 |
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I hope that this is the K route, I've been waiting for it ever since we last were in this room and figured out that the key was to his armor. He is one of the more mysterious ones and besides Luna the only one we know nothing about. Also, I kind of wish that there was an ending where Sigma goes crazy and kills the others. I think it would interesting to see something like that happening from our character's point of view.
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# ? May 17, 2016 00:33 |
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I'm caught up again!
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# ? May 18, 2016 14:50 |
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I was watching a video of this game being played and yikes, the walking through corridor animation is really slow , I didn't really appreciate that in screenshot form
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# ? May 21, 2016 17:48 |
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Old Man Mozz posted:I was watching a video of this game being played and yikes, the walking through corridor animation is really slow , I didn't really appreciate that in screenshot form It's pretty slow, but it didn't really bother me when I was actually playing the game. Relative to the time the actual content around it takes to get though, it doesn't actually take long. If VLR's other scenes were shorter it would be much more egregious.
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# ? May 22, 2016 17:47 |
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Old Man Mozz posted:I was watching a video of this game being played and yikes, the walking through corridor animation is really slow , I didn't really appreciate that in screenshot form You will see that animation so many times when you play the game.
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# ? May 24, 2016 21:47 |
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So, which do you think will happen first; Zero Escape III is released or Fredule will update this LP?
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# ? Jun 2, 2016 15:16 |
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A more interesting bet would be if he finishes this LP before an LP of Zero Time Dilemma is made and finished.
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# ? Jun 2, 2016 17:57 |
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Considering the behaviour of some Youtube LPers, I'm pretty sure there's no difference between "Release day" and "First LP is completed"
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# ? Jun 3, 2016 10:53 |
Depends on how long a playthrough takes
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# ? Jun 3, 2016 14:34 |
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VLR is on sale at the 3DS eshop for $12.99 until 6/21 (US only from what I hear).
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# ? Jun 19, 2016 00:07 |
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whitehelm posted:VLR is on sale at the 3DS eshop for $12.99 until 6/21 (US only from what I hear). I bought it and binged through it. Now I'm going to for a bit and then join the others in the Zero Escape III thread if it's still alive.
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# ? Jun 19, 2016 01:53 |
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Casull posted:I bought it and binged through it. Now I'm going to for a bit and then join the others in the Zero Escape III thread if it's still alive. It's Schrodinger's thread. It is nether alive or dead until you observe it.
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# ? Jun 19, 2016 05:13 |
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I don't know if Fedule's ever going to return. I don't know if he'd be inclined to do Zero Time Dilemma at some point after that. But I know one thing for sure: ZTD's gimmick would make it one HELL of a tough game to LP coherently, and I'm only maybe 10% through it.
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# ? Jun 30, 2016 05:33 |
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Bruceski posted:I don't know if Fedule's ever going to return. I don't know if he'd be inclined to do Zero Time Dilemma at some point after that. But I know one thing for sure: You're not even remotely kidding.
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# ? Jun 30, 2016 06:09 |
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Remember thoughFedule posted:I will never let this thread die! Languish a bit, maybe, die, never. Still, I do love the fact that the sequel got announced, produced and released before this LP reached its conclusion. Kanfy fucked around with this message at 08:42 on Jun 30, 2016 |
# ? Jun 30, 2016 08:39 |
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Man, I completely forgot that it's out, I need to get my hands on it. Side note - if that 10% came from an indicator in the game, I really hope that it's lying to you one way or the other. I loved being surprised by the amount of completion in VLR, so here's hoping they did it again. To be clear, no, I don't want any details about if you think the progress you mentioned is accurate or even how it was indicated if you got that number from the game
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# ? Jun 30, 2016 08:50 |
I don't to play the new one until either i finish watching this lp or manage to play it but that's unlikely unless they do a VLR steam release
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# ? Jun 30, 2016 10:37 |
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They're heavily hinting a Steam release of 999 so it may yet happen.
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# ? Jun 30, 2016 13:57 |
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I'm trying to remember, has it been decided which version of VLR is the better one; Vita or 3DS? I have both systems and would like to pick this up. Wasn't one version a little bit glitchier than the other or something?
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# ? Jul 1, 2016 01:26 |
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3DS version is prone to crashing if you save in a couple rooms (which can destroy your save entirely if you're not careful) and only has one save slot compared to the Vita's three, but plays a bit better due to the dual-screen interface and being able to see the puzzle and your notes at the same time.
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# ? Jul 1, 2016 01:28 |
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# ? Apr 25, 2024 04:35 |
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The Vita version also displays in HD while the 3DS version has pretty okay 3D.
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# ? Jul 1, 2016 01:37 |