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DStecks
Feb 6, 2012

I been spendin' most my life
livin' as a kick-ass Mennonite.


Somewhat lost in the hype surrounding E3 is Titanfall, the debut game from Respawn Entertainment, the studio formed by Jason West and Vince Zampella, formerly heads of Infinity Ward (the studio behind the original Call of Duty series and the Modern Warfare branch). The studio is comprised largely of talent who left Infinity Ward after a nasty dispute with Activision that caused West and Zampella to be dismissed.

http://www.youtube.com/watch?v=04QX70lLE6o

Titanfall is a multiplayer shooter centered around combat involving fast, agile foot soldiers and large, powerful mechs. The goal of the design is to accomodate both on-foot and mech use at all times, making both viable options. On-foot combat will be fast-paced and focused on darting around, with some freerunning elements built into movement; On-foot players will have various options for taking out mechs, including climbing onto them and shooting at weak points Shadow of the Colossus-style; whereas mechs will have the obvious advantages of firepower and armour.

The game will be exclusively multiplayer, however, the plan is to work story elements into the multiplayer (Here is an interview with Vince Zampella, where he details why Titanfall won't have a single player campaign). The most common comparison is the way Left 4 Dead told its story (A fitting comparison, considering that Titanfall is being built in a heavily modified version of the Source engine). That said, early interviews seem to be suggesting a more involved degree of storytelling than just expository graffiti, how this will work exactly remains to be seen. Cutscenes before multiplayer matches appear to be one of the ways that story will be conveyed. Furthermore, the multiplayer environment will be populated with AI bots, the idea being that players can rack up large killstreaks without requiring a large number of players to die. Some unsubstantiated rumours claim that Respawn has licensed the Left 4 Dead AI Director technology, but again, these rumours are likely nothing more than idle speculation.


Q&A:

Q: Call of Duty sucks!
A: That's not a question, but to answer the issue, this game is not being made by the people who are currently making the yearly CoD we've come to hate. These are the people who did CoD 4, a game which, at the time of its release, genuinely pushed the envelope in terms of what an FPS could do with its story. Something easy to forget in the current backlash against modern military shooters is that CoD 4 was legitimately great. Yahtzee liked it, and he's paid to hate everything. Furthermore, as the linked interview above states, Titanfall is an effort to do something seriously different. While it will likely still have many similarities to Call of Duty, it's not going to just be CoD, but they're in space!

Q: What platforms will the game be released for?
A: XBox One (Boo!), XBox 360 (Yay!) and Windows ().

Q: I've heard it's going to be a Windows 8 exclusive!
A: You heard wrong. Titanfall will be 100% Windows 7 compatible.

Q: When is it coming out?
A: We now have a concrete release date of March 11th for all platforms.

Q: Can I see some awesome pics of Mechs and dudes with guns?
A: Yes, yes you can:






DStecks fucked around with this message at Oct 22, 2013 around 23:07

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DStecks
Feb 6, 2012

I been spendin' most my life
livin' as a kick-ass Mennonite.

Titanfall is now available for Pre-order.

DStecks fucked around with this message at Oct 22, 2013 around 23:11

The REAL Goobusters
Apr 25, 2008

Its time to sax up this club!


I'm so happy this is coming out on PC because I thought what I saw from E3 looked like it was a ton of fun.

Back Hack
Jan 17, 2010


It's funny watching the so call game journalist community at large trying so hard to convince people that this game is only coming out on the Xbone, whether by being misinformed or on purpose. I can't tell you the number interviews I've seen where a guy from Respawn has to constantly remind the interviewer that it's also coming out on the PC.

So this game is coming exclusively to the Xbox One?
No, Xbox One and the PC.
Right, exclusive to the Xbox.
And the PC.

DStecks
Feb 6, 2012

I been spendin' most my life
livin' as a kick-ass Mennonite.

Dr.Oblivious posted:

It's funny watching the so call game journalist community at large trying so hard to convince people that this game is only coming out on the Xbone, whether by being misinformed or on purpose. I can't tell you the number interviews I've seen where a guy from Respawn has to constantly remind the interviewer that it's also coming out on the PC.

So this game is coming exclusively to the Xbox One?
No, Xbox One and the PC.
Right, exclusive to the Xbox.
And the PC.

It's coming out for 360 too. And Respawn's devs have even said that a PS4 port might be in the cards at some point. The lack of one appears to be likely due to a Microsoft exclusivity deal, which could expire a year after release (source). While Respawn doesn't confirm a deal in the linked interview, they certainly don't deny it either.

Mr. Peepers
Mar 11, 2005

Well, I'm a ghost. I scare people. It's all very important, I assure you.

Did anyone ever try the multiplayer in the original Lost Planet? It was actually pretty fun. It was possible for a decent person on foot to take down a mech by themselves if the mech didn't have good anti-personnel weapons, so overall the balance wasn't terrible. Unfortunately I didn't get to play much of it because I was trying to play a frankly terrible console port on the PC many months after it was first released, but the little time I spent in it made me wanting more.

I ask because the one Titanfall MP video I watched reminded me a lot of Lost Planet. Highly mobile foot soldiers (LP had the zipline, Titanfall has the jetpack), mechs have a similar scale, pretty goofy-looking weapons, stuff like that. It looks legitimately pretty fun. Depending on how big the maps and player counts are it could even be a contender with BF4 for me.

WHAT A GOOD DOG
Dec 20, 2012

THAT'S A GOOD DOG


As long as the titans don't get a bunch of loving anti-personnel explosives I'll be happy.

When is a game going to bring back the Carl Gustav aka Emperor Carl aka The Only Weapon from BF:BC2? This game is just begging for it!

DStecks
Feb 6, 2012

I been spendin' most my life
livin' as a kick-ass Mennonite.

Mr. Peepers posted:

Depending on how big the maps and player counts are it could even be a contender with BF4 for me.

Here's a quote on map size from the Rock, Paper, Shotgun interview:

Mr. Peepers
Mar 11, 2005

Well, I'm a ghost. I scare people. It's all very important, I assure you.

Having lived through preordering Brink, this talk of merging SP and MP together leaves me with, at best, nagging doubts as to the quality of certain aspects of the game. Hopefully the SP is more than just bot matches on MP maps and/or MP maps aren't designed with certain SP considerations in mind.

DStecks
Feb 6, 2012

I been spendin' most my life
livin' as a kick-ass Mennonite.

Mr. Peepers posted:

Having lived through preordering Brink, this talk of merging SP and MP together leaves me with, at best, nagging doubts as to the quality of certain aspects of the game. Hopefully the SP is more than just bot matches on MP maps and/or MP maps aren't designed with certain SP considerations in mind.

Honestly, the merging of SP and MP is one of the biggest reasons why I'm excited for this game.

So many shooters these days are clearly meant to be either single-player or multi-player, but publisher mandates force them to be both. BF3's campaign was absolute poo poo that nobody played, it was a waste of Dice's time and money. See also Spec Ops: The Line's multiplayer. That Respawn has decided to go whole-hog multiplayer suggests to me that they actually know what the gently caress they're doing, and want to do something cool and new too.

Spiritus Nox
Sep 2, 2011

Trust us, we're highly trained medical professionals bears.


Could just be more shooty shooty bang-bang nonsense, but could be pretty rad. Hard to argue with giant robots if they do 'em right, though I still long for the day I can take my Gundam and sail gracefully amongst the stars. I'll be keeping an eye on this one. CoD 4 was legitimately pretty cool and hadn't quite embraced the dude-bro war porn that's run the series into the mud.

1stGear
Jan 16, 2010

What?


Mr. Peepers posted:

Having lived through preordering Brink, this talk of merging SP and MP together leaves me with, at best, nagging doubts as to the quality of certain aspects of the game. Hopefully the SP is more than just bot matches on MP maps and/or MP maps aren't designed with certain SP considerations in mind.

I think the SP integration is going to be more little cutscenes and run past-able scripted sequences at the start and end of each round rather than awkwardly attempting to justify your multiplayer maps as single-player ones, a la Frontlines: Fuel of War.

Orv
May 4, 2011

Precisely.


I assumed the SP integration was stuff like the XO in the mech telling squads where to go at the start of the match, little incidental stuff like that. Could be totally wrong.

WaffleLove
Aug 15, 2007


The mechs dropping from the sky, remind me a lot of section 8 I just hope it has an bigger/longer life span than section 8. Also the fact they've used an modified version of source for this will hopefully mean I don't have to worry about upgrading my video card. Here's hoping Microsoft doesn't force them to delay the PC release.

Dr. Video Games 0031
Jul 16, 2004



Mr. Peepers posted:

Having lived through preordering Brink, this talk of merging SP and MP together leaves me with, at best, nagging doubts as to the quality of certain aspects of the game. Hopefully the SP is more than just bot matches on MP maps and/or MP maps aren't designed with certain SP considerations in mind.

If your intent is to not play with other people at all, you probably shouldn't play Titanfall. It's a multiplayer game with a story, and single player will probably just be that but with bots.

Bubba Smith
Sep 27, 2004

It's the Dollaway or the Highway.

Forget CoD 4, many developers at Respawn worked on Medal of Honor: Allied Assault. These guys have been making great FPS games for a long loving time, so this one is going to be good.

I also hope that because this is a Source game it will be able to run fairly well on my system from 2 years ago.

tirinal
Feb 5, 2007


Out of curiosity, what was the gist of the Activision dispute?

Blacktoll
Oct 30, 2005


Mr. Peepers posted:

Having lived through preordering Brink, this talk of merging SP and MP together leaves me with, at best, nagging doubts as to the quality of certain aspects of the game. Hopefully the SP is more than just bot matches on MP maps and/or MP maps aren't designed with certain SP considerations in mind.

Take to heart what this dude is saying. I, too, have survived Brink and have been left jaded in the wake of its disaster. I'd need some sort of confirmation that the singleplayer would be more robust than simply bots running around, otherwise this will be Steam sale fodder at best.

Dan Didio
Apr 6, 2009


tirinal posted:

Out of curiosity, what was the gist of the Activision dispute?

Activision denied Infinity Ward a bunch of bonuses that were in their contract, cited the heads of Infinity Ward as being the problem and then most of the team walked.

Dr. Video Games 0031
Jul 16, 2004



Blacktoll posted:

Take to heart what this dude is saying. I, too, have survived Brink and have been left jaded in the wake of its disaster. I'd need some sort of confirmation that the singleplayer would be more robust than simply bots running around, otherwise this will be Steam sale fodder at best.

If you're looking for a single player campaign that will have levels different from the multiplayer with different objectives and different enemy spawning, then I can't imagine that you're going to get that at all. This is a multiplayer game. Like Battlefield 1942 or Quake 3. Except unlike those, they're actually trying to weave a narrative in there somehow. It's almost guaranteed that the single player will be the same as multiplayer but with bots.

This is complete speculation and is in no way substantiated by anything said so far, but I suspect that for each map there will be a "story" mode with asymmetric objectives like UT2K4's Assault mode and then different standard game modes aside from that like TDM or Domination.

Dr. Video Games 0031 fucked around with this message at Jun 28, 2013 around 07:14

Baron FU
Apr 3, 2009


If there is no proper singleplayer then the game should be priced at a lower price.

WHAT A GOOD DOG
Dec 20, 2012

THAT'S A GOOD DOG


Baron FU posted:

If there is no proper singleplayer then the game should be priced at a lower price.

Hah that won't happen. There's a long and storied past of multiplayer-only games that were full-priced, and also later had their servers cut off. Which is bullshit.

BRING BACK CHROMEHOUNDS

hemale in pain
Jun 5, 2010



Baron FU posted:

If there is no proper singleplayer then the game should be priced at a lower price.

Do people really still put down £40 for a 4-6 hour singleplayer campaign?

edit - or buy games at full price because I sure as hell don't.

hemale in pain fucked around with this message at Jun 28, 2013 around 07:47

Mister Macys
Apr 21, 2007

Bless the Maker and all His Galils. Bless the coming and going of Him. May His dogs cleanse the world. May He cap the points for His people.


Blacktoll posted:

Take to heart what this dude is saying. I, too, have survived Brink and have been left jaded in the wake of its disaster. I'd need some sort of confirmation that the singleplayer would be more robust than simply bots running around, otherwise this will be Steam sale fodder at best.

Never forget Brink.

That being said, it looks like what Section 8 should have been from the beginning. But good.

Orv
May 4, 2011

Precisely.


Mister Macys posted:

Never forget Brink.

That being said, it looks like what Section 8 should have been from the beginning. But good.

Hey, Section 8 was good! Well, it had some good ideas that I really liked (armor customization, spawn system, some of the weapons), I guess it wasn't great overall.

Dr. Video Games 0031
Jul 16, 2004



Baron FU posted:

If there is no proper singleplayer then the game should be priced at a lower price.

I don't really see why. Battlefield 2 was worth every penny of the $50 I paid for it despite being multiplayer only.

Mister Macys
Apr 21, 2007

Bless the Maker and all His Galils. Bless the coming and going of Him. May His dogs cleanse the world. May He cap the points for His people.


Did you ever play Brink? Most MP only games... aren't. Also see: Shadowrun '07.

As for the single player, it's too bad Respawn isn't imaginative enough to expand on the mech/soldier dynamic in Heavy Gear 2, where grunts could be a legitimate threat.
Add the ability to be a grunt and support assaults on the ground, along with indoor CQB and a story, and it could've been a contender.

Oh well.

Mister Macys fucked around with this message at Jun 28, 2013 around 08:06

General Battuta
Feb 7, 2011

This is how you communicate with a fellow intelligence: you hurt it, you keep on hurting it, until you can distinguish the posts from the screams.

Mister Macys posted:

Did you ever play Brink? Most games... aren't.

As for the single player, it's too bad Respawn isn't imaginative enough to expand on the mech/soldier dynamic in Heavy Gear 2, where grunts could be a legitimate threat.
Add the ability to be a grunt and support assaults on the ground, along with indoor CQB and a story, and it could've been a contender.

Oh well.

I'm confused, aren't...these features already in? You can be a grunt (a 'pilot'), support assaults on the ground, fight indoors.

Avalanche
Feb 2, 2007


Brink was a good game plagued by an absolutely horrible matchmaking system. At least with Titanfall, it looks like it will all be running off MS dedicated servers, so no more peer 2 peer bullshit. Maybe.

Mister Macys
Apr 21, 2007

Bless the Maker and all His Galils. Bless the coming and going of Him. May His dogs cleanse the world. May He cap the points for His people.


General Battuta posted:

I'm confused, aren't...these features already in? You can be a grunt (a 'pilot'), support assaults on the ground, fight indoors.

Heavy Gear 2 didn't have that. I may have been less than clear. I was expanding on HG2 with what Titanfall has shown so far.

DStecks
Feb 6, 2012

I been spendin' most my life
livin' as a kick-ass Mennonite.

Mister Macys posted:

As for the single player, it's too bad Respawn isn't imaginative enough to expand on the mech/soldier dynamic in Heavy Gear 2, where grunts could be a legitimate threat.
Add the ability to be a grunt and support assaults on the ground, along with indoor CQB and a story, and it could've been a contender.

What on earth are you talking about? That is exactly what they're going for.

Mr. Peepers
Mar 11, 2005

Well, I'm a ghost. I scare people. It's all very important, I assure you.

Orv posted:

Hey, Section 8 was good! Well, it had some good ideas that I really liked (armor customization, spawn system, some of the weapons), I guess it wasn't great overall.

Section 8 was good, but died before its time due to developer incompetence. The core gameplay was very fun and interesting, but there were glaring balance issues they didn't bother fixing, instead deciding to release pay-for map packs in a game with an already tiny community.

Ask me about making bad FPS purchases.

Anyways, despite my previous kvetching about Brink it's way too early to get down on Titanfall. I still think it looks pretty promising.

Khagan
Aug 8, 2012

Words cannot describe just how terrible Vietnamese are.

Speaking of Brink I felt that movement in general could have been faster.

If wall-running does not give a lot of attacking options then Space Ops is all it will ever be.

DStecks
Feb 6, 2012

I been spendin' most my life
livin' as a kick-ass Mennonite.

Here's the gameplay footage from the OP, but without the lovely IGN commentary at the start:

http://www.youtube.com/watch?v=MaJdCkoLCIo

Observations:
-The game looks heavily built around objective-based gameplay. I wouldn't be surprised if there's no pure deathmatch mode at all.
-Unlike most video game vehicles, which have to be found in the envirnoment, Titans are called in from above by each player. There's a cooldown though, so it looks like Titans won't enter a match until a minute or two in. Depending on map size, this may not be relevant.

Speculation:
-If titans are called in from above, that opens the possibility of customizability.

vvvvv

Mister Macys posted:

Minus an actual single-player story.

I'll say what I said before, no singleplayer means that all the time and effort is going towards making sure that the multiplayer is good. Would TF2 or Counterstrike be improved with single player?


Thanks, I'll add that to the OP.

DStecks fucked around with this message at Jun 28, 2013 around 18:03

Mister Macys
Apr 21, 2007

Bless the Maker and all His Galils. Bless the coming and going of Him. May His dogs cleanse the world. May He cap the points for His people.


DStecks posted:

What on earth are you talking about? That is exactly what they're going for.

Minus an actual single-player story.

DStecks posted:

Here's the gameplay footage from the OP, but without the lovely IGN commentary at the start:

http://www.youtube.com/watch?v=MaJdCkoLCIo

Here's a much smoother version:
http://www.youtube.com/watch?v=04QX70lLE6o

Mister Macys fucked around with this message at Jun 28, 2013 around 18:00

Davincie
Jul 7, 2008

The last thing Killstealing sees before his mustache ride.

~*~Straight Balling~*~


Weird question, but will there be bots in this? I remember there being something about bot players also populating the maps as cannon fodder way before E3 but nothing since. The quote was something like how the ~cloud~ allowed them to do this.

DStecks
Feb 6, 2012

I been spendin' most my life
livin' as a kick-ass Mennonite.

Davincie posted:

Weird question, but will there be bots in this? I remember there being something about bot players also populating the maps as cannon fodder way before E3 but nothing since. The quote was something like how the ~cloud~ allowed them to do this.

Yes, there will be bots, even in normal multiplayer battles. I doubt the cloud is responsible, since there was no comment indicating that the bots wouldn't exist on the PC or 360 versions.

Mister Macys
Apr 21, 2007

Bless the Maker and all His Galils. Bless the coming and going of Him. May His dogs cleanse the world. May He cap the points for His people.


Davincie posted:

Weird question, but will there be bots in this? I remember there being something about bot players also populating the maps as cannon fodder way before E3 but nothing since. The quote was something like how the ~cloud~ allowed them to do this.

More specifically, THE CLOUD would run the AI logic.

Mustang
Jun 18, 2006

I don't know what I'm doing

This game looks so loving cool. Sucks That we have to wait until 2014 though. Waiting sucks. I hope the maps are larger than a typical CoD map though.

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DStecks
Feb 6, 2012

I been spendin' most my life
livin' as a kick-ass Mennonite.

Mustang posted:

This game looks so loving cool. Sucks That we have to wait until 2014 though. Waiting sucks. I hope the maps are larger than a typical CoD map though.

From the looks of things, the maps are designed to be not just both infantry and mech accessible, but to create a fun interplay between the two styles. My guess is that, by necessity, they'll be significantly larger than normal CoD maps, but nowhere near the size of, say, a BF3 map. Which I'm OK with, since BF3's maps could get obscenely large, and mostly empty.

I'm going to guess that the minimum size for a Titanfall map will be something big enough to accommodate every player using a titan simultaneously, but the max size might not be a great deal bigger, since they also need enough detail in the buildings for on-foot gameplay to work.

I won't be surprised if the game only ships with a tiny handful of maps, TF2-style. Creating a map that's both large, detailed, and balanced between the two combat modes can't be easy.

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