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atal posted:Thanks! Realistically I'll go as whatever I can source a costume for in two weeks - I'm not sure if I could just turn up and be an NPC with rented gear but I'd be up for that. Do you have PM's? I don't want to poo poo up the thread. If you want to NPC you won't need any kind of kit iirc (barring appropriate footwear). Certainly the NPC kit tent is massive and awe inspiring!
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# ¿ Jul 12, 2013 08:54 |
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# ¿ Apr 26, 2024 06:43 |
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Hedningen posted:That's pretty loving awesome. I've been talking with the organizer I'm on staff with, and Empire was one of the games we looked at while designing our system. Sure, pictures would be great!
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# ¿ Jul 16, 2013 09:22 |
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Empire basically addresses this with its 1-second rule - essentially, you can only make a call/do damage once per second, and any hits the target takes in excess of that can be ignored. It means there's no incentive to drumroll your hits, and in any case as a PC you're often looking to defend yourself and snipe out hits where you can rather than go all out. People also mainly fight to have fun, and the game emphasises 'heroic' fighting, so you can generally expect people not to be taking the piss. As for whipping to swords too fast, it's a core tenet that if you tell someone they're hitting you too hard they're hitting you too hard, no exceptions, and they'll try and pull their blows more. The presence of tons of refs in every fight help keep things safe and cool-looking.
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# ¿ Aug 11, 2013 12:36 |
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Doodmons posted:Bearing in mind that you can't stab with a larp weapon since it's a carbon fibre pole and will just go through both the foam and the person you're stabbing, that sounds viable. A few of my larp friends were and are fencers and from what I hear being really dangerous with a basket hilt rapier is the apex of larp fighting. As for Empire, I know they hold duelling tournaments and the fluff for a few of the nations suggest that duelling bravos are a completely viable character concept. When I was still playing duelling with rapiers in the League was the height of style! As someone who's fenced and larp fought the techniques involved don't have a ton of crossover, but footwork and accurate and rapid weapon movement will do wonders. The main difference is the lack of stabbing, as Doodmons said, as well as the greatly increased need for battlefield awareness - you can be murderous 1 on 1, but if the rest of the army has advanced off while you were fighting and isolated you it can mean an inglorious death in a ditch pincushioned with arrows. Well, that or sprinting 500 metres in chainmail pursued by minotaurs, orcs and an undead dragon...
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# ¿ Sep 6, 2014 00:43 |