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Rhopunzel posted:I just watched a P-63 destroy a B-25 and then dive into its wreckage. I couldn't stop laughing. Wait are you the guy who shot off my B25's stabs like an hour ago?
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# ? Jul 7, 2013 21:25 |
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# ? Apr 26, 2024 13:50 |
I've been trying to play this thing with the Oculus Rift but my view gets all twisted. I tried to assign a key to straighten my view. Does anyone know how to do that?
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# ? Jul 7, 2013 21:28 |
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Red Robin Hood posted:I've been trying to play this thing with the Oculus Rift but my view gets all twisted. I tried to assign a key to straighten my view. Does anyone know how to do that? I know the trackir has a key like that I think it is f12, but no idea about the oculus
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# ? Jul 7, 2013 21:33 |
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Dominic White posted:Fair enough. But still... why should I? If some guy in an infinitely more expensive and advanced plane wants to fly STRAIGHT AT ME, I say let him. Never stop ramming expensive planes in your reserve planes. Not only does it make economic sense, but the rage it induces is simply wonderful.
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# ? Jul 7, 2013 21:36 |
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I will sacrifice my plane to ram the fucker bearing down on me Especially if it's an Aircobra.
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# ? Jul 7, 2013 21:40 |
I would love if someone with video editing skills could turn the seagulls in the nemo scene into little planes. https://www.youtube.com/watch?v=H4BNbHBcnDI
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# ? Jul 7, 2013 21:42 |
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Still pisses me off that you can be the soul reason your team wins and be placed 10 in the score list. I went on lonely island destroyed the poo poo out of cargo ships and landing craft until they were all gone and we win, and all I get is 10th place, a score of 656, 11k xp, and 5.2k lions.
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# ? Jul 7, 2013 21:52 |
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Elendil004 posted:Wait are you the guy who shot off my B25's stabs like an hour ago? Yep!
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# ? Jul 7, 2013 21:59 |
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That's what you get for going for the mission objectives on a map where those consist of low-value targets Skwee. Just bomb the destroyers, maybe the bunkers and leave the rest for someone else to grind down while you farm planes. Even if you lose, you'll still get more xp/lions out of it. This, combined with the broken assist system, makes me believe the Devs don't want to see any actual teamwork during arcade missions. Well, killing internet planes is still fun, so who cares.
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# ? Jul 7, 2013 22:01 |
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Great OP Keket. Finally back from vacation, should have some time to play this week.
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# ? Jul 7, 2013 22:03 |
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Rhopunzel posted:Yep! That was hilarious. I had like 4 teammates in chat telling me what to do Flaps! Pull up Turn slow Only rudder Dive Climb Etc! It's a small world, though. edit: I was flying low in a B-25, Rhopunzel flew by, blew my stabs off and then figured I'd crash and he flew off to find other targets (I was the only guy left). I managed to get combat flaps up and keep the nose up long enough to drop a full load of bombs and almost complete a turn back to home base when I finally crashed.
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# ? Jul 7, 2013 22:05 |
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Feindfeuer posted:That's what you get for going for the mission objectives on a map where those consist of low-value targets Skwee. Just bomb the destroyers, maybe the bunkers and leave the rest for someone else to grind down while you farm planes. Even if you lose, you'll still get more xp/lions out of it. Still prefer actually winning
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# ? Jul 7, 2013 22:06 |
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How is the economy in this game at high tiers? I've been driven away from this game by claims that the high tier planes are unplayable due to absurd repair costs that make them impossible to play profitably. Is that still the case - or is that just without premium?
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# ? Jul 7, 2013 22:23 |
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FileNotFound posted:How is the economy in this game at high tiers? The answer is a little lengthy. The thing is Gaijin doesn't seem to have a loving clue how to balance out what people want to fly and are doing so by loving around hamfisted with the economy and repair costs. Though if you are reasonably good at the game you will most likely never stagnate monetarily (even if that means your income over time is utterly pitiful) or go into negative overall income rates. We bitch so much about things because they changed the game from where 100k credits was easily doable to getting half that is hard to accomplish. Lately the game has been seeing "flavor of the month" swings because of Gaijin rationalizing increasing and decreasing repair costs based on how often certain planes are flown. Overall the game is really loving fun, but the people at Gaijin are dumbshits who don't seem to have basic sensibilities about gaming.
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# ? Jul 7, 2013 23:06 |
FileNotFound posted:How is the economy in this game at high tiers? In arcade you must be terribly bad, even just to lose money, even without premium. However, in history and realism modes it's a different tale, and it really depends on what you're flying, as the repair prices are individual for the machine. In history not being terrible is, generally speaking, getting one kill (by doing that you'll be already better than 50% of player base). That said, one kill, and some ground damage, should earn you, in most of the cases, enough lions (regular money) to compensate the repair costs. If you get any more - you will get profit. Didn't lose the plane - even better. Also, you have to consider that repair costs also differ for the plane itself. The more your aircraft was destroyed (burned, shot, rammed), the more lions it will cost to repair. When you're falling off - eject your crew, to save some repair cost as well (mystical medical expenses, they really do exist). That said, repair cost can be anywhere between ground level and maximum, but generally speaking, you won't get more than 2/3 of the maximum price that often. For example, in one of the last HB I've played (2 days ago), my N1K2-Ja got shot down by F4U, but I ejected the crew. Repair price was 17k with 40k being maximum for N1K2-Ja. In other game, I got burnt down and repairs were 36k, but I had no chance to eject, and that was something really pesky following me and I was literally black. Can't say anything for realism, as I have no joystick to play it comfortably, but it should be okay as well, excluding the fact that there are 300 or so players playing it at all. That said, the worst players do shout the most, and they are what usually others hear. It's not that I defend Gaijin or something, as they are not doing what would make sense to be done right now, but it's not that bad as everyone crying in various places. p.s. Writing this late in the night (local time), I'll recheck it in the morning for nonsense. p.p.s. Don't fly bombers, it seems that you can't get anywhere close to being profitable there (in HB and FRB I mean). edit: Some basic grammar checks. cinci zoo sniper fucked around with this message at 23:16 on Jul 7, 2013 |
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# ? Jul 7, 2013 23:10 |
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Regarding those being able to enter Wings of Prey keys for gold, you can also just go to https://www.warthunder.com and click the Redeem Code key on the right and enter it like it's a promo code. At least I could with my physical, non-Steam copy, even though it doesn't conform to the format the field expects.
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# ? Jul 7, 2013 23:14 |
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Just downloaded the game and already the games control scheme is loving confusing. My old-rear end Attack3 has always pitched up slightly, and in most games all I have to do is hit a button to correct it, but here there's about 5 different sliders and some nonsense bar with physical and logical axes and whatever on it. How the hell do I adjust the center point for pitch?
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# ? Jul 7, 2013 23:27 |
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i poo poo trains posted:Just downloaded the game and already the games control scheme is loving confusing. My old-rear end Attack3 has always pitched up slightly, and in most games all I have to do is hit a button to correct it, but here there's about 5 different sliders and some nonsense bar with physical and logical axes and whatever on it. How the hell do I adjust the center point for pitch? If you are playing arcade, it is probably better to just use mouse aim.
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# ? Jul 7, 2013 23:29 |
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So with replays, is there a good way to capture video? Seems like you can't step backwards, so you have to FF to where you think the action is, pre-plan a good camera angle because it seems like switching on the fly is cumbersome and hope you capture it? I ask because I'm pretty sure I dealt the killing blow to a PBY by aileron rolling over the top and knocking his prop off with my wingtip and surviving...but I am not sure and if it's true I'd like a gif or video of that because it was pretty boss.
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# ? Jul 8, 2013 00:57 |
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Elendil004 posted:So with replays, is there a good way to capture video? Seems like you can't step backwards, so you have to FF to where you think the action is, pre-plan a good camera angle because it seems like switching on the fly is cumbersome and hope you capture it? MSI afterburner is pretty good for recording off replays, and yeah, you pretty much have to find exactly when it happens, and get all set up.
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# ? Jul 8, 2013 01:00 |
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What exactly does having vertical targeting set to yes change?
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# ? Jul 8, 2013 01:01 |
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Skwee posted:What exactly does having vertical targeting set to yes change? It basically makes your crosshairs point directly to wherever the bullet will be at the distance you specify. Keket posted:
Think of it as vertical gun convergence. TskMgr posted:Great job, could have saved me a probation had I found that link to -GO- in the original thread For future reference, anyone that wants to join the squad or is already in the squad and has questions/complaints about arcade mode should PM -GO- Burno in-game. If he doesn't respond it's probably because you are not typing in all caps.
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# ? Jul 8, 2013 01:43 |
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The pubbies are mad.
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# ? Jul 8, 2013 01:53 |
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Thief posted:It basically makes your crosshairs point directly to wherever the bullet will be at the distance you specify. Alright
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# ? Jul 8, 2013 02:06 |
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How to not be killed by friendly fire/collision and how not to kill anyone else by friendly fire/collision. How to intercept. (Yeah, I know you guys don't need these, but gently caress it, someone asked for instructional diagrams.)
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# ? Jul 8, 2013 02:11 |
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Needs one about not shooting rockets (or anything) when you decide to go head on with an enemy that is being tailed by someone already
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# ? Jul 8, 2013 02:12 |
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So apparently battle trophies are random.
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# ? Jul 8, 2013 02:25 |
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Skwee posted:Needs one about not shooting rockets (or anything) when you decide to go head on with an enemy that is being tailed by someone already Not exactly what you want, but this is the last one I have time for. How to win head-to-head. Also, if you're in front of someone with a pubswarm behind them, make an oblique attack instead of a head-on. In the really unlikely even that you get teamkilled in the 0.01 seconds you're near where they should be firing (you shouldn't be in their fire, but.. pubbies) call the guy out in chat and then the rest of the pubswarm will get pissy at him. Elector_Nerdlingen fucked around with this message at 02:31 on Jul 8, 2013 |
# ? Jul 8, 2013 02:28 |
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If you're in arcade mode you should always be attacking from on top or below while zoomed in for ridiculous deflection shots.
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# ? Jul 8, 2013 02:51 |
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So after several violent deaths, I went back to my high altitude base-bombing ways in my B-17. Easy money that's consistently profitible with the lower reapir costs. What I don't understand is how I can draw 4-5 fighters who will spend the entire game climbing to 9000 meters to kill me even after I stop bombing the base and my team still loses, even though they were effectively down by that many players. It never gets old watching that, though, it's the sunk-cost fallacy in action and I smile when the game ends and they have a grand total of 87 points, 0 kills, and 0 assists
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# ? Jul 8, 2013 03:02 |
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Generation Internet posted:So after several violent deaths, I went back to my high altitude base-bombing ways in my B-17. Easy money that's consistently profitible with the lower reapir costs. What I don't understand is how I can draw 4-5 fighters who will spend the entire game climbing to 9000 meters to kill me even after I stop bombing the base and my team still loses, even though they were effectively down by that many players. Is base bombing viable? It seems like it gives so little xp...
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# ? Jul 8, 2013 03:52 |
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It's only good for being that rear end in a top hat that makes at least 5 high altitude fighters climb for the entire round.
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# ? Jul 8, 2013 04:10 |
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Thief posted:It's only good for being that rear end in a top hat that makes at least 5 high altitude fighters climb for the entire round. You can sometimes draw 5+ fighters to your Havoc and keep them on your tail for most of the match just by zooming around the edges with them all trailing behind you. Especially in lower-rank games where not much is as fast as you. Just don't get too far ahead, or they'll get bored and go elsewhere. The A-20 is ranked too high to get away with it that often, but the British Havoc Mk.1 is great for it - sometimes you'll get this absolute swarm of biplanes and buffaloes behind you, and your pissy 7.7mm tail gun won't kill them, but it will tag them enough that you get awarded the kills when they inevitably smash into each other or shoot each other down, because the kill-award algorithm seems to prioritise enemy fire over friendly, and shooting over collisions*. *I have tested this as much as I dare, and it seems that when you teamkill someone who's under fire from an opponent, the opponent is usually awarded the kill even if you P-39 the friendly's wing off and the opponent is just plinking them with tinyguns. When you intentionally ram a dude (even a friendly) who's chasing a bomber with active gunners, the bomber usually gets the kill instead of "crashed" like with the usual two fighter collision scenario. Elector_Nerdlingen fucked around with this message at 04:21 on Jul 8, 2013 |
# ? Jul 8, 2013 04:15 |
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Elendil004 posted:Is base bombing viable? It seems like it gives so little xp... It's totally viable*, I didn't take a screenshot, but I just finished a game where I took out the enemy base by myself for a total of 57,000 lions and a boatload of XP. Not bad for arcade. e: *With a proper bomb load. Don't bother with anything below 1000lbs. Multi 1000lb loads are great, and so is anything with 2000 or 4000lb bombs.
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# ? Jul 8, 2013 04:17 |
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How easy is it to pull immelmans and stuff using the default KB+M controls? It seems like pulling advanced maneuvers with the mouse is really hard and I've never successfully pulled it off, although it might have something to do with the plane I'm flying. Also please keep posting diagrams no matter how stupidly obvious they seem
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# ? Jul 8, 2013 04:33 |
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Hold down ctrl or whatever is bound to pitch up. Look with your mouse where you want to go. As soon as the plane is fully inverted release ctrl and it will level out. Reverse immelman seems much more effective in arcade. People usually wont invert before diving so they wont be able to keep up. Someone please post that handy chart with what the min bombloads are for different targets Fauxtool fucked around with this message at 04:48 on Jul 8, 2013 |
# ? Jul 8, 2013 04:46 |
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Fauxtool posted:Hold down ctrl or whatever is bound to pitch up. Look with your mouse where you want to go. As soon as the plane is fully inverted release ctrl and it will level out. Oh my god, thanks so much. I had no idea there was a pitch up button, I was just trying to drift the mouse up constantly to flip around and.. well, it wasn't working.
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# ? Jul 8, 2013 04:50 |
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Use the keyboard to force a straight pull back on the stick, turn the camera around so you're facing the way you want to go and let go of the keyboard and it will auto-correct and roll over for you. e: I'm slow.
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# ? Jul 8, 2013 04:55 |
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Can anyone post the differences between certain bombs (mostly an issue with japanese bombs..) There seem to be several kind of the same weight just of different names on the same plane, and I have no idea what the difference is.
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# ? Jul 8, 2013 05:01 |
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# ? Apr 26, 2024 13:50 |
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Fauxtool posted:Hold down ctrl or whatever is bound to pitch up. Look with your mouse where you want to go. As soon as the plane is fully inverted release ctrl and it will level out. By default CTRL is bound to shooting rockets.
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# ? Jul 8, 2013 05:05 |