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So, with troops so adept at climbing walls, will you ever need siege weapons?
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# ¿ Jul 10, 2013 10:06 |
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# ¿ Apr 25, 2024 21:54 |
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Because, I assume, agents get ranks (which give them new abilities), and troops get experience (which increases their stats).
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# ¿ Jul 10, 2013 21:11 |
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warriors of night: a silent wind eluding goddamn granaries (This is not a contest entry)
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# ¿ Jul 22, 2013 15:12 |
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How proud they stand there Nobles of a broken house Slash! Not anymore Not a contest entry
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# ¿ Jul 24, 2013 20:12 |
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Fangz posted:I'm always reluctant to ally with the Ickies, mostly because they have a nasty tendency to draw you into wars. Given the AI hates them, it's easy to get into a situation where a huge number of major factions form a grand alliance against them (and you), and when they get beaten, you find yourself next on the menu. Which is bad for this LP how exactly?
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# ¿ Jul 25, 2013 16:08 |
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Yukitsu posted:You can abuse the AI in some cases through siege defense, as the AI is a bit glitchy on those, it's actually possible to save scum a legendary run. The biggest though is taking advantage of the AI's siege abilities, or using autoresolve on siege attack battles that are in your favour. It's also possible to "run the clock" while defending so the AI "loses" due to the timer by using 1 unit of scout cavalry. That one can hold up a pass with just 1 unit for pretty much ever. Is there anything that's as broken as Rome TW phalanxes?
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# ¿ Jul 26, 2013 20:26 |
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He is the very model of a Shogun Gamer-General, Has information vegetable, animal, and mineral, He knows Tennos of Nippon, and he quotes the fights historical From Shigisan to Tsushima, in order categorical; He's very well acquainted, too, with matters mathematical, He understands equations, both the simple and quadratical, About that strange growth theorem he's teeming with a lot o' news, With many cheerful facts about the "breaking even" koku dues. He's very good at integral and differential calculus; He knows the Shintoistic names of beings metsucalculous: In short, in matters vegetable, animal, and mineral, He is the very model of a Shogun Gamer-General.
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# ¿ Aug 15, 2013 15:04 |
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Chisato attacks Her silence is broken by A very loud fart Not a contest entry
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# ¿ Sep 9, 2013 11:06 |
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Yukitsu posted:I'm not a nice person, and I'm definitely not a nice teacher. When people are saying that they're in a bad spot, and want a look at things, I'm not there to pat them on the shoulder and tell them they're doing a good job, I'm just going to list all the things that went wrong taremva posted:If you manage to find a steep hill it is possible to set up so that the matchlocks fire over the heads of your own troops and into the opponent. It requires a very steep hill and a defensive battle but when you can pull it off it really pays off. I'm curious, when fighting against gunpowder-heavy armies, is it possible to do the reverse slope defence? It would make any weapon that fires in a straight line useless until the unit gets to the top of the hill, at which point it's really close to your dedicated melee troops. my dad fucked around with this message at 10:00 on Sep 29, 2013 |
# ¿ Sep 29, 2013 09:55 |
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shalcar posted:Sadly the maximum shot range is fixed by the engine, so your archers won't gain a range advantage by being higher than their targets, even though such an arc would be valid. Really? In Rome (first one) you could put your archers on higher ground and they'd vastly outrange the enemy. Why would they remove a feature that makes sense and improves gameplay?
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# ¿ Oct 31, 2013 18:58 |
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Captain's Crate! Since we've seen so little naval combat, we might as well see it while there are a lot of contestants still in the game.
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# ¿ Nov 30, 2013 09:50 |
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I don't have a Steam account (DRM free only ), and don't plan to get one, but have a Haiku: Too many presents For Chisato to give us Suddenly, Shalcar
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# ¿ Jan 7, 2014 03:35 |
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Clockwork Rocktapus posted:(I don't want anything, just wanted to write a sweet haiku about my other favorite Total War let's play) Scotland wins again, Old jokes rot like yellow leaves, A gah-lah bala.
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# ¿ Jan 8, 2014 03:01 |
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Bahumat posted:Ah. See this? This is the kind of event that wrecked my last Realm Divide. Random doomstack, escorted by the Black Ship, rolled into my Date production provinces and bankrupted me. Hope you pull back from this more easily than I did! What's the Black Ship?
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# ¿ Jan 21, 2014 12:20 |
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UPDATE ON PREVIOUS PAGE. Hahaha, holy poo poo, you actually won that fight.
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# ¿ Apr 19, 2014 12:33 |
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Someone trying to assassinate the Emperor while the Hattori are everywhere would probably make everyone paranoid. Of course, the assassin need not work for the Hatttori. I wonder how Shalcar will explain the divide.
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# ¿ May 7, 2014 22:07 |
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It's HAPPY MURDER FUN TIME!
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# ¿ May 15, 2014 16:36 |
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Agent Interrobang posted:This is honestly a big part of Shogun and Total War strategy that a lot of people leave out, which is that barring a few select, expensive province upgrades, you can't really BUY veterancy. Veteran troops are ALWAYS more valuable than green troops unless they're ashigaru, and even veteran ashigaru can be better than rookie samurai of similar composition. Once a unit gets to be around rank 4 or 5 in experience, then you generally want to keep them as an ace in the hole unless you just don't have any other option, both to protect your investment in them AND to allow rookie units a chance to get experience as well. Basically, when you do commit such troops, you are "res ad triarios venit" anyway.
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# ¿ Jun 19, 2014 19:51 |
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An update without a battle. A shameful display. How long till you attack Kyoto?
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# ¿ Jul 11, 2014 11:23 |
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Taerkar posted:Combat in Fall can often be summed up with one idea: I brought cannons and you didn't, so I win. Fairly realistic, to be honest.
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# ¿ Jul 24, 2014 15:05 |
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So, the Black Ship mentioned before is just a regular combat ship of a Western fleet? Talk about out-of-context problems...
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# ¿ Aug 13, 2014 11:18 |
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VostokProgram posted:We would be, but this is Taketoshi we're talking about. The Conqueror of Shikoku does not know the meaning of the word "restraint"! Well, yes, he probably doesn't speak English.
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# ¿ Nov 15, 2014 11:52 |
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If it works similar to the way it worked in RTW, you're better off placing them one behind the other. The first line will exhaust the enemy, and the second will face them fresh. And the first line might even have a chance to rally and recover later on.
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# ¿ Jan 9, 2015 20:04 |
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# ¿ Apr 25, 2024 21:54 |
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shalcar posted:It doesn't! You were always better off isolating, flanking, and routing the enemy in RTW, too (unless you were fighting in the town square). I thought the question was specifically about a tight space grindfest where you can't do any of these. But since I've never played Shogun, I'll take your word for it. And anyway, it's not worth a derail.
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# ¿ Jan 10, 2015 14:32 |