Played a bit again for the first time since the initial playtest early June and it seems a lot has improved, good job Sent some feedbacks but the biggest issue is still not having the camera center on the player well enough, I can get as close as 4 rows from the top of the screen which is absurdly bad, especially given the lack of ability to manually move the view. Otherwise keep it up, hope you meet your Kickstarter goal, will love to see the game improve. EDIT: oh poo poo update, well I'll try it after dinner, seems you've already taken care of most of my feedbacks! Indecisive fucked around with this message at 00:04 on Jul 9, 2013 |
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# ¿ Jul 9, 2013 00:01 |
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# ¿ Apr 27, 2024 23:59 |
Would be nice if you could get paths to loop, currently it seems like rooms can branch out into different rooms and they keep branching out like a tree but the different branches never connect, so if you go left from a room you know you will never return to that room except from the left door. Maybe I'm wrong, seems like you do this at least for the undead crypts, but regular dungeons don't / can't yet. Anyway, got furthest with a mage today (level 6!) and even got to cast coldnado a few times, unfortunately coldnado doesn't protect you from burning to death after being almost oneshot by a pyromancer.
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# ¿ Jul 12, 2013 17:41 |