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It hurts, I know. But not only does Eager break the game sometimes but it's mechanically a nobrainer. People feel like the ultimate weapon would just be Eager x 7 with no other enchants. Instead, I'm adding top-tier enchants for the different weapon types 1h: Each swing increases weapon damage by 20% for the next round, stacking to 100% as long as you keep hitting stuff. 2h: When you kill a monster you immediately get another action during which your weapon damage goes up by 50% (not stacking, sorry) and Press The Attack is free. Bow: Critical hits reset the strain on all your bow powers and the next one you use has additional effects Polearm: something Wizard Staff: probably make Bolt of Foom splash, we'll see Fists: ha ha fists can't be enchanted... wait, can they!?
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# ¿ Jul 6, 2017 16:50 |
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# ¿ May 12, 2024 14:39 |
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Soup du Journey posted:i bet he smokes cigarettes too. i bet he flips the bird at passing cops. Selling skins doesn't feel right to me. Those feelings were challenged by the moths flying out of my wallet recently, but I stood my ground. Besides, who's to say I'll actually make money on selling the skins? The cost to get them made might be more than the return on DLC sales.
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# ¿ Jul 7, 2017 16:41 |
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WarpDogs posted:So I've done the absolute absurd and have read nearly 100 pages of a topic of a game I don't even own Wow, thank you! Being able to be open about ideas and take responsibility for mistakes is one of the biggest joys of indie work. I'm really happy when stuff goes right, but I'm also happy that I know exactly who to point the finger at when stuff goes wrong. World of difference from being on a huge AAA team. I've learned a mountain during dmans and really want to put them to use on new content as well as a new game.
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# ¿ Jul 12, 2017 02:35 |
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Temellin posted:This is a superb game, and I have put too much time into it already - love what you are doing with it! Good find. I'd like to do that in one line, I wonder how to word it. Maybe a simple (R!) or something, but that could confuse people. Hmm. I'll chew on this, thank you! The markup text shows those images coming from a discord server! I hope your friends are enjoying the game, I'd be happy to swing by if they have any questions. You can also jump up ons the dmans server: https://discord.gg/0tYnHDpQ7v9rViPD (lol gonna feel real dumb if those are screens posted in the dmans server that I just didn't see)
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# ¿ Jul 13, 2017 00:31 |
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TooMuchAbstraction posted:This sounds like the poo poo people used to make up about the cow level in Diablo 1. Exactly the point.
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# ¿ Jul 18, 2017 18:29 |
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Two cool things today 1) Zircon's game is out in Early Access, if ya didn't know: http://store.steampowered.com/app/628770/Tangledeep/ It's awesome, if you like dmans you are very likely to enjoy TD. Zircon is the composer for Dungeonmans, he got so tired of hearing his great music tied to mediocrity that he went off to make his own game! I got to help him a little along the way, as well as do some fiction, dialog, and flavor text writing for TD. Do check it out. 2) Today (19 July 2017) I'm running a gamedev stream for many hours, working on Rangermans love as well as the replacements for Eager, AND... enchanted fists. https://www.twitch.tv/playdungeonmans that happens around 10am pst today, or 30 minutes from right meow.
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# ¿ Jul 19, 2017 17:25 |
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Drink the Typhoon, first is just a visual upgrade for the power (with sound, in game) and the second is the Fired Up version. Venomizer -> Pinomizer, holds the enemy in place. First use in a turn does not cost you any AP. Fired Up Stick n' Move, attack three targets "Fired Up" is part of the new top-tier Bow enchant. When you shoot, all your Strain drops by 1, and when you crit, you get Fired Up and your next Rangermans ability has a bonus effect.
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# ¿ Jul 20, 2017 03:26 |
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Sakco posted:I was able to exploit it semi-successfully by putting a weight on the "." key and reading a book while my char went from lvl 6 to lvl 9. Few mins later I was dead, zombies must have hit me in quick succession. loving karma Sounds like working as intended I thought I had set zombies to noxp/nodrop, maybe not. Thank you for letting me know, I'll take a look.
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# ¿ Jul 20, 2017 17:31 |
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Synthbuttrange posted:Is anyone besides me going to post? Ok that rules. The psychomanser kit has to be really fun with Ryu as a sprite. I'll be doing another dev stream today around 10a pacific, finish up the fist enchants / psychofocus and try to get all the ranger enchants done too, then on to the bannermans enchants.
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# ¿ Jul 24, 2017 14:32 |
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Wildtortilla posted:Do my AOE spells damage me? I'm wondering if I can drop the meteor spell on my head if I ever find myself swarmed by enemies. Synthbuttrange posted:I generated another fuckload of sprites, this time from Elminage. Genders assigned at random.
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# ¿ Aug 9, 2017 20:26 |
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Caros posted:The correct answer is not to use loving meteor.
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# ¿ Aug 9, 2017 21:29 |
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Catpain Slack posted:Dammit! Killing the orc boss of an adventure map crypt makes my game crash every time without fail, just as the loot is about to drop. No enchants for me.. I can help! Go to the discord and drop your save in the save clinic, help mr figure out what I screwed up.
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# ¿ Aug 12, 2017 18:17 |
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Donkringel posted:These sprites are excellent. Would it be possible to get them included in the OP? I've got most of em downloaded, but just in case I miss any. That's a really good idea. The OP is super out of date.
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# ¿ Aug 15, 2017 01:33 |
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Wildtortilla posted:This morning I tried to enchant the rod and it broke.
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# ¿ Aug 19, 2017 18:52 |
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Donkringel posted:What is the maximum prosperity that towns can get to? On my map my highest is 11. I've maxed out all the towns (i think) but by the flavor text I feel it can go higher. I don't want to reroll the map yet since I've hit cartography 3, and I'm about to beat the end game on my first dungeonmans, so I don't want to risk any unknowns. Eager was a buggy multistrike, it's out. Having your weapon hit more than once was the must-have enchant for every weapon, and there was nothing better than a Cosmic Eagerx7 weapon. Max prosperity is... I don't think it's capped, but there's a soft cap in that shop tables only go so high. You can't prosperity a town into dropping 5 star weapons. But maybe you should be able to? I would love to settle a town in the wilderness.
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# ¿ Aug 21, 2017 06:19 |
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Synthbuttrange posted:Also, fun side effect of the Gross! status that I got from an armor that's apparently made of faces is that the ragegolem summoning bandit wizards occasionally fall in love with me and follow me around. The last line is my attempt to solve a personal problem where raging as a barbarian feels like any other roguelike ability. You set these buttons to maximum offense, through caution to the wind, + damage - armor, and then... you still take 5 minutes to plan each move. Which is great, because roguelikes, but it also felt like an opportunity to try something different. You use it by getting in a good thick crowd of enemies, then you mash the buttons. Tearin' Around if you're not near someone, the other two if you are. rawaarararwar Also I'm proud of the flavor text the first two Fire and Brimstone powers. You have to say them in Frank Underwood's voice.
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# ¿ Aug 30, 2017 16:58 |
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I've been busy as all get out, but I have an update for you guys. I'm working with Zircon on Tangledeep now effectively full time! We are both stoked about this and I even flew out to his place for a long weekend so we could kick off in style. Dungeonmans is alive and still gets love, just much less time per week. Details on all of this are in our two bro love steam posts: http://steamcommunity.com/games/288120/announcements/detail/1438193702207689666 http://steamcommunity.com/games/628770/announcements/detail/1448326897421368642 Next dmans patch is likely next week, I fixed up a mess of bugs and some Line of Sight stuff too. Dire Lemming posted:I played it when it was really early in development and I remember not liking it but it's really fun now.
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# ¿ Sep 10, 2017 02:32 |
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NewMars posted:When the game warns you about overusing blasphemous tirade, my god they are not kidding. Barehanded combat should feel different from weapon-in-each-hand combat. It was a gap in the weapon equip code that let it happen for so long. Barehanded based masters program is probably the next one, if there is a next one.
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# ¿ Sep 22, 2017 17:41 |
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Zeerust posted:Will taking the Dervish capstone still allow you to make double attacks with fists, or using a fist in conjunction with a 1-handed melee weapon? All that's changing is that Razor Fury, Decimanser's Dance, and the quick slash power are not usable unless you have a 1h weapon in both hands, fists don't count. One point in any psychomanser power should unlock "offhand fist", which means not really dual wield but you can punch with both fists. This isn't working currently but it will before I patch it.
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# ¿ Sep 22, 2017 23:38 |
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ToxicFrog posted:Bug report: It is possible that sprite is not actually properly transparent. If the pixels are like even 0.01f alpha the XNA loader will draw them as white.
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# ¿ Sep 27, 2017 16:56 |
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Streaming today, and putting out a patch this afternoon. http://www.twitch.tv/playdungeonmans Halloween kicks off today!
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# ¿ Oct 13, 2017 16:39 |
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# ¿ May 12, 2024 14:39 |
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NewMars posted:So the patch just dropped for me, how long until the notes come? http://steamcommunity.com/games/288120/announcements/detail/1448330532482231383 code:
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# ¿ Oct 17, 2017 23:29 |