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Geokinesis posted:Trying to run Dungeonmans 1.06 leads to straight up crashes so all I see is your new crash report form, no idea why as obviously I was able to play the previous release. Yeah, was just about to report the same thing.
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# ¿ Jul 9, 2013 00:16 |
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# ¿ Apr 28, 2024 06:31 |
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I just bought into the alpha after enjoying the preview build immensely and I'm enjoying it a ton. Is it a known bug that buying the second perk in the Light armor tree makes Light Shield unusable? it keeps telling me it's conflicting with my loadout even though I haven't changed armor a single time.
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# ¿ Apr 29, 2014 22:11 |
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Good to see it's going to be on steam sooner than I thought. I haven't been able to get the last update because the humblestore downloads it (and only it) at 10kb/s and then stalls out halfway through.
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# ¿ May 15, 2014 20:14 |
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In this version whenever I kill an enemy a bunch of yellow squares with letters on them pop out and bounce around before fading away. I'm assuming the insides of Scrokolds aren't actually letter cubes and this is a bug. EDIT: Actually this appears to happen whenever any sort of particle effect occurs, my Light Shield dissipated and the same thing happened.
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# ¿ May 28, 2014 21:57 |
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madjackmcmad posted:If you just installed Dungeonmans for the first time today, then this is a new issue and I'm even more stumped. If you've had it on your machine since the Balpha, please try this for me, if you would: go to your save folder, which c:\users\(you)\appdata\roaming\Dungeonmans and delete texmap.dat. Running it again should create a new one and all should be well. That fixed it, thanks!
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# ¿ May 28, 2014 23:21 |