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Ibram Gaunt
Jul 22, 2009

Geokinesis posted:

Trying to run Dungeonmans 1.06 leads to straight up crashes so all I see is your new crash report form, no idea why as obviously I was able to play the previous release.

Yeah, was just about to report the same thing.

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Ibram Gaunt
Jul 22, 2009

I just bought into the alpha after enjoying the preview build immensely and I'm enjoying it a ton. Is it a known bug that buying the second perk in the Light armor tree makes Light Shield unusable? it keeps telling me it's conflicting with my loadout even though I haven't changed armor a single time.

Ibram Gaunt
Jul 22, 2009

Good to see it's going to be on steam sooner than I thought. I haven't been able to get the last update because the humblestore downloads it (and only it) at 10kb/s and then stalls out halfway through. :(

Ibram Gaunt
Jul 22, 2009

In this version whenever I kill an enemy a bunch of yellow squares with letters on them pop out and bounce around before fading away. I'm assuming the insides of Scrokolds aren't actually letter cubes and this is a bug. :v:


EDIT: Actually this appears to happen whenever any sort of particle effect occurs, my Light Shield dissipated and the same thing happened.

Ibram Gaunt
Jul 22, 2009

madjackmcmad posted:

If you just installed Dungeonmans for the first time today, then this is a new issue and I'm even more stumped. If you've had it on your machine since the Balpha, please try this for me, if you would: go to your save folder, which c:\users\(you)\appdata\roaming\Dungeonmans and delete texmap.dat. Running it again should create a new one and all should be well.

That fixed it, thanks!

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