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Chmining in to say how fun this game is even in alpha. (Also to continue from what madjackmcmad quoted in the OP: I died, beaten by a fancy skeleton.)
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# ¿ Jul 8, 2013 21:52 |
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# ¿ Apr 28, 2024 16:27 |
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madjackmcmad posted:I'm getting ready to release version 1.06 to the wild, any of you guys think you can bang on it for a little bit to make sure I didn't poo poo the bed with one of my changes? Trying to run Dungeonmans 1.06 leads to straight up crashes so all I see is your new crash report form, no idea why as obviously I was able to play the previous release.
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# ¿ Jul 9, 2013 00:13 |
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madjackmcmad posted:Steam store page is up! Game unlocks in X days, Y hours woo! How is EA gonna work with the levels of backing? Like if you have the £10 tier, do you have to upgrade via emailing you to pay the next tier up if we want get the steam key for EA or will there some store option?
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# ¿ May 26, 2014 22:37 |
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Southern Gentlemans is great, I love the Blazing Vituperation skill Although there is a bug with it that might affect other ire skills; when you use the skill it makes your ire drain but if you mash the skill button you can fire it off like 3 to 4 times if you only have about 13 ire. Seems to be because the BV doesn't seem to cost 10 ire instantly it just starts the drain, allowing you to fire off more attacks. E: 30 ire = FairyNuff fucked around with this message at 13:10 on May 29, 2014 |
# ¿ May 29, 2014 13:05 |
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madjackmcmad posted:What an awesome screenshot, that bug is now dangerously close to becoming a feature. I can think of promising combinations as after testing all the tantrum skills can get mashed, wanna use that Tearin' Around and make a heavily armoured guy tank everything then spam attacks. E; Tearin' Around is very useful like this. Although you have to be careful as the enemy can get some hits in and wreck you. FairyNuff fucked around with this message at 17:08 on May 29, 2014 |
# ¿ May 29, 2014 16:54 |
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victrix posted:Bannermans is feeling a little gimpy because you have six banner skills, all are expensive, they only last a few turns, and they take a turn to cast. Yeah Banners seem lacklustre. Maybe if they had some more interesting effects as well, but they seem like expensive dull buffs.
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# ¿ May 29, 2014 17:09 |
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madjackmcmad posted:They are certainly situational, though the first melee banner is almost like having a free academy rejuv potion for every fight, and the starburns one is pretty good at helping clear crowds. That's... two out of six banners! They definitely need a buff, the movement impairing one almost seems too situational? I mean you need to know the enemy that uses movement skills, hope that you see them first to have the turn to place it. Not to mention you waste a turn of damage/positioning, for countering a very specific set of moves. You could mix the first 2 herald triumphant ones, or give them effects like deflecting (for arrows) or absorb/reflecting for spells to make them more worthwhile. Also if you use polearms (as a Bannerman's primary weapon) you can't use any other weapon skills at all, not even 2 handed!
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# ¿ May 29, 2014 18:20 |
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madjackmcmad posted:All yours on Monday: http://steamcommunity.com/app/288120/discussions/0/540743757828309195/ I really like the changes especially to the Tricksonomy spells, Big Bamf gives wizardmans a good escape option and the buff swap sounds like it would be fun, *drink heartburn potion*.
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# ¿ Jun 10, 2014 23:48 |
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The option select on the menu is a bit off:
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# ¿ Jun 16, 2014 21:59 |
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madjackmcmad posted:Geo I assume you're playing in Fullscreen? What resolution are you running? 1360x768 However I've just noticed the option select graphic breaks even when I'm not in fullscreen mode, when starting the game windowed the graphic is correctly aligned, however after tabbing out and then back it is offset no matter whether it is windowed or fullscreen.
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# ¿ Jun 16, 2014 22:34 |
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nftyw posted:Still crashed. I'm getting the same crash when generating an academy and I haven't mucked about with skins
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# ¿ Oct 17, 2014 00:28 |
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Decoymans is such a useful spell, I've been messing about as a wizardmans and it and the light clothing shield really saves everytime I blunder into trouble. I only wish that healing was slightly easier as if you wait enemies pawn and there are only so many potions.Frankosity posted:I also just can't get anywhere with the Southern Gentlemans. Can anyone give me tips on builds/strategies? When you get enough Ire just spam whatever ability you have selected to use it repeatedly before the ire drains away. Of course doing this just lets the enemy spam their turns after
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# ¿ Oct 20, 2014 22:28 |
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SpruceZeus posted:So I just lost a really great mans because the game did not see fit to stop resting even when a pack of monsters came out of nowhere and started beating on me, and I couldn't mash keys fast enough to cancel resting and save myself. GG you snooze you lose
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# ¿ Dec 30, 2014 02:40 |
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# ¿ Apr 28, 2024 16:27 |
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madjackmcmad posted:There used to be a bug where you could toss out F-Bombs as fast as you can click the icon. That was amazing.
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# ¿ Oct 24, 2016 19:02 |