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I do like the mechanic of "do I use books for skill points, or return them to the base to level it up." Maybe there could be an equivalent for boosting your base stats - do you make this run stronger, or do you take it home to make all you future runs a little better? It gives you the decision of choosing whether this run is going to be one where you're going for a win or not.
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# ¿ Jul 9, 2013 02:13 |
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# ¿ Apr 27, 2024 14:56 |
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You used one of my comments in the Kickstarter update! Actually I feel like a bunch of those were from this thread. That's cheating!
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# ¿ Jul 16, 2013 21:39 |
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I'm glad about the update to 1.07 to fix the really really really low damage bug. I hadn't played the last build, and when I decided to give a melee 2hander a try for the first time, it was like, holy poo poo, I can't make it to level 2! Is Science as terrible a stat as I think it is? And the perk that gives you an extra action every 4 rounds seems incredibly overpowered. It's like a 25% damage increase if you're trading blows, and if you're dodging it lets you kite things that would normally be unkitable without using stamina.
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# ¿ Jul 24, 2013 16:50 |
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GENUINE CAT HERDER posted:So...it would be like a Dodrio from Pokemon, except there's four heads? Quotter
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# ¿ Apr 20, 2014 18:30 |
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I got an email from Kickstarter for more information about my rewards. If I don't want the physical stuff (which I think is just the physical soundtrack @ $50?), what should I enter in the shipping details area? Looking forward to battling Lizardmans named Devor, though.
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# ¿ Nov 12, 2014 19:53 |
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# ¿ Apr 27, 2024 14:56 |
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alarumklok posted:Yeah. I can't replicate it, but when it happened it happened a few times all in a row while resting until I wasn't quick enough cancelling and bit the dust. Wait, cancelling resting? Doesn't rest just end as soon as anything happens?
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# ¿ Dec 11, 2014 04:59 |