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Still not convinced? Watch some of these: http://www.youtube.com/playlist?list=PLbphwhPw2JuvPKzKtaKCxc7t77zElHHl8
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# ¿ Aug 1, 2013 04:58 |
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# ¿ Apr 29, 2024 03:30 |
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I really really want to play this with a Logitech G27. Of course, for that to make sense, I also have to get TrackIR... and a desk... and another monitor... or multiple monitors, which would mean a new graphics card... But that's a lot of gear to put towards a single game. I suppose it would work with F1 2012 as well, which I like, but even considering that... that's a lot of gear to put towards two games. I am also currently using a 360 controller. It is miles better than the mouse & keyboard as primary controls and the cost of entry is substantially less.
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# ¿ Aug 1, 2013 07:22 |
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Keepin' it real. (yes, I was inspired by the post above) I put together a short album of screenshots instead of making GBS threads up the thread.
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# ¿ Aug 1, 2013 11:48 |
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Oceanbound posted:Yeah I dunno about that tip. I took a job just to test it: The pay is decided by the auto-generated "best route" distance before you accept the job, and includes any skill or load type modifiers you may have (ADR, high value cargo, etc). The only thing that will change by taking a longer, overland route is your experience total. The pay will remain the same, but your overall profit/pay per kilometer will suffer.
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# ¿ Aug 1, 2013 19:39 |
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spacetimecontinuu posted:Thanks for a good laugh. Yes, get the wired controller. On that note, I made a thing what explains my setup:
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# ¿ Aug 2, 2013 03:16 |
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Sociopastry posted:Does anyone know if the realistic physics mod plays nice with Kilonium's Transmissions mod and the TSM map? I want to try it out but I really don't wnana have to start over again. Back up your profile and mod folders and try it. If it doesn't work, put 'em back. No reason to wait for someone else to try it.
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# ¿ Aug 2, 2013 04:38 |
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TjyvTompa posted:It caps your speed to 90km/h which is realistic. But it adds another dimension to the game, if you are running late for example you can take a chance and drive faster, with like a 99% chance of accidents. If you're realistic and don't try to take twisty roads at 110 kph, you'll be fine. Stick to the posted speed limits and pay attention in the curves. Not only will you make great time, you're less likely to get in accidents while keeping pace with traffic. Also, I figured out how to break the game: Once you get a second garage with some crew, it's party time. You don't even have to drive anymore. I made those 12 million Euros in about an hour.
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# ¿ Aug 2, 2013 10:07 |
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WithoutTheFezOn posted:Speaking of AI drivers, do their ratings ever go above 5.0? I've got a bunch of drivers at 6.7, and they pull in really good money.
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# ¿ Aug 2, 2013 21:22 |
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Largepotato posted:You need 2 points in Just-in-Time Delivery to unlock urgent deliveries. I don't have to drive anymore, edit: I'm still going to drive, though. Since I can only take jobs from cities I've discovered, I'm left with a whole lot of empty space in between. My current task is delivering ice cream from southern Spain to Libya. :honkhonk: (we need to add ETS2 emoticons from Steam to SA) TacticalGranny fucked around with this message at 22:59 on Aug 2, 2013 |
# ¿ Aug 2, 2013 22:25 |
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Megadyptes posted:
"Speeders get as much respect"
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# ¿ Aug 3, 2013 02:26 |
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spacetimecontinuu posted:Quick question - I downloaded the OP's mod pack via the torrent and extracted them to the mod folder. The game notified me that something had been changed the next time I loaded it, but the map doesn't seem any different, I don't see any new currencies and no new engines are available. How else can I confirm that the mods have been loaded? You have to enable the mods after unpacking them into the mod folder. You can click on "Profiles" at the top right, then "Edit". You should be able to find it from there.
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# ¿ Aug 3, 2013 02:52 |
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Things I learned in North Africa today: 1. It is 2008 2. It's really easy to go really fast 3. Fuel is cheap 4. Scania has new marketing strategies 5. This is where Mad Max came from 6. Textures can go on holiday 7. Don't bother trying to take a payload over the sand dunes in the northwest. You'll just get rammed by following traffic as you're crawling to the crest of the dunes and be severely damaged.
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# ¿ Aug 3, 2013 11:12 |
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Oh hey, I borrowed a thing: Gonna try it out tonight.
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# ¿ Aug 3, 2013 23:38 |
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900 degree setting is working great and is basically reflected turn for turn in the truck's cabin. I made a separate profile for using the wheel, because fiery explosions aren't just a possibility; they're an eventuality. This is also on a Wheel Stand Pro, which I can say is quite solidly built and very nice to have. All in, it's about a $250 rig that I'm using for free. Even if I had paid for it, that's a good wheel and a nice stand that is still less than a G27 alone. I definitely enjoy it with the wheel. The DFGT also has enough buttons where I can map a whole load of things to easy reach. The DFGT wheel's sequential shifter would work well if there weren't so many gears, and if reverse weren't so far away when you need it most. It's probably better suited to a D/N/R automatic setting, but then you can't go over 1500 RPMs when accelerating. Is it as good as a G25/7? I would say... probably not. There is no clutch pedal or H-pattern shifter, which would make things both easier and more awesome... BUT it's a solid setup none-the-less. TacticalGranny fucked around with this message at 01:35 on Aug 4, 2013 |
# ¿ Aug 4, 2013 01:07 |
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Time for a trip report. I started a new profile to use the wheel with, just in case things went horribly wrong (see above picture). Of course, the first thing I leveled up was ADR 3 - flammable liquids. I was using a 360 controller before, and it worked pretty well. In my past experiences with driving games (read: racing games), I was typically faster with a controller than a large peripheral device. I think it's the 'twitch' factor - you can artificially lower your 'response' time by having very small movements of the digits that translate to large movements in the game, whereas with a wheel your gross movements simply take longer to perform the same actions. After going through a few quick jobs to get the controls set up where they felt natural, I'm pleased to say that using the wheel rig only enhances the game. Since the premise of the game isn't based on raw speed and laser accurate control inputs, there is little to worry about when using the wheel - in fact, with more buttons, you can map more functions to your accessible controls (as long as you can remember where they are). The play experience is highly rewarding - in a game that can easily become monotonous, it helps to keep you more engaged and in the moment. I can remember more than a few times in the last couple weeks where I would kind of zone out when using the 360 controller and end up crashing into something. I haven't yet experienced that while using the DFGT rig. My PC is hooked through HDMI to a 40" HDTV against a wall (~8-9 feet) and my only complaint is that I'm a bit too far away to read some of the fine print, but that's simply a matter of moving a chair. tl;dr - Get a wheel, it's worth it.
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# ¿ Aug 4, 2013 08:59 |
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JuffoWup posted:How do you deal with looking around? Do you have the paddle shifters for that? I really am fighting my urge to get a $400 wheel setup (same tv setup as you) just to drive trucks. I just know I'll look back in 5 years and go "why did you do that?" Actually, I use the buttons on the right side of the wheel center. I use the left button (square) to look left, circle to look right (right button) and the cross button to center the view. It doesn't pan nearly as fast as a mouse or TrackIR would, but it's decent. I tried setting those buttons to the "Interior look left/right" setting, and while those were fine while driving (think 60 degrees to driver side, 90 passenger side) they didn't allow me to put my head out the window while backing to deliver, so I changed them back to the regular "look left/right" pan mode. Also, hi tanks buddy Edit: for that $400 (ish) you could get the DFGT, wheel stand, and a TrackIR with a USB extension, and not have to worry about the looking around part. Edit #2: For those that looked at my previous screens, you know I'm a fan of the DAF XF Space in 6x2 for my company. I've got 99 of them. and they all look like this: I decided that for my wheel profile, I would RP as a driver for the same company. I don't have all the goodies unlocked yet (should take ~12 levels or so), but here's the starter vehicle. I took the 400k loan and bought the truck, then fully upgraded my garage in Cambridge. Cheap fuel TacticalGranny fucked around with this message at 11:33 on Aug 4, 2013 |
# ¿ Aug 4, 2013 09:30 |
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TomR posted:I finally got a dog into the cab. He seems to love the rain! Hey, congrats on getting it to work!
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# ¿ Aug 4, 2013 20:16 |
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Humerus posted:Has anyone figured out how to get IHeartRadio stations in game? If it's possible at all? I'd like to add some local stations but they all seem to use IHeartRadio and I can't get actual URLs for the streams. If you use the ones that are in game (after doing the 'Update from Internet' thing), the ones near the bottom that are preceded by city names are typically hosted shows. I've been listening to the Sheffield station.
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# ¿ Aug 5, 2013 00:45 |
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Captain Novolin posted:I installed the improved engines mod and bought the 1500 hp one. There's an old aviation saying that goes something like (and forgive me if I didn't get it exactly right): "Even a brick can fly if you give it enough thrust". Still loving the DFGT wheel rig, it's good fun. Re: the earlier comment about hosted shows - I was listening to Sheffield station while driving, and the radio host read a comment they had just gotten in. It was from a man in Costa Rica, who said he was playing ETS2 and liked listening to their station during the game. I was a little surprised that it wasn't just me at that exact place/time. Parked at a service station before exiting the game... I liked the scenery.
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# ¿ Aug 6, 2013 10:36 |
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I'm organizing a weekly contest on Steam for ETS2. Truckin' Tuesdays! Play Euro Truck Sim 2 and post your best screenshot as a link in the comment section of the event. Winner gets Player of the Week honors! Rules are in a discussion thread for the Steam group. TacticalGranny fucked around with this message at 22:53 on Aug 6, 2013 |
# ¿ Aug 6, 2013 21:47 |
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Ghost of Reagan Past posted:Does this game have super huge loads? I've been seeing some absolutely monster things (unsure what) being hauled onto the freeway, like 3+ trailers long, with no ability to pivot in the middle because the whole thing is rigid, on the commute to work. It looks harrowing to drive, and I totally want to be able to do it when I buy this game. There are some mods that add oversized loads as seen https://www.youtube.com/watch?v=e1vF6K88_rc <-- there. The Baobab is the longest thing I've seen in the game.
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# ¿ Aug 7, 2013 23:29 |
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Kenworth K100 (cab-over-engine) mod: http://depositfiles.com/files/zamnatrn3 Only thing I don't like is the interior. I want to get rid of the flag hanging down in the middle of the cab... can anyone help?
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# ¿ Aug 9, 2013 02:35 |
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TomR posted:I've got your back. Let me upload this. Thanks a bunch! I wish I wasn't poo poo at all things modeling.
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# ¿ Aug 9, 2013 05:11 |
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I really like the Kenworth K100, aside from a useless off-side mirror and blinkers that ignore cab body opacity. Interesting thing: the fuel tank on the 'Standard'(6x4 short) chassis showed a fuel load of 6760 liters. I dug into the config file and found it was supposed to be 760, so I fixed it. TacticalGranny fucked around with this message at 11:17 on Aug 9, 2013 |
# ¿ Aug 9, 2013 09:58 |
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Dilettante. posted:Eddie Stobart even had a TV series, it's pretty informative on the life of a driver and the operation of a haulage firm. https://www.youtube.com/watch?v=hWM9XzAKbjg I watched one or two of those when they came out, it was interesting. I didn't know there were fans that staked out the truck yards to watch them roll out; the concept was very foreign to me.
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# ¿ Aug 10, 2013 05:14 |
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I don't even
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# ¿ Aug 10, 2013 10:17 |
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Resdfru posted:I wasn't paying attention to the road while going really fast. You should submit this for the Truckin' Tuesday contest in the Steam group
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# ¿ Aug 10, 2013 11:36 |
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MyFaceBeHi posted:You don't have to start there. Before you buy your own truck you can pick up a load in any town you have visited. The same goes after you've brought your own truck. This. I tend to gypsy across a country - take a load from the city you are in to a city you haven't been to yet that's in the most interesting direction. Works out pretty well for discovery of dealers and driver agencies.
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# ¿ Aug 10, 2013 18:30 |
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For those who want to play the Scandinavia map mod, you can get it from the makers (http://www.promods.net, sign up required) or Modsaholic (link to download, no sign up). I'm sure it goes without saying that this is not compatible in tandem with TSM 3.5, so start a new profile/game.
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# ¿ Aug 10, 2013 19:36 |
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pigdog posted:So I bought a new blingin' truck and slapped some 20 chrome foglights on it, but they don't work. What's up with that? You actually have to enable them in the light configurator. Use the 'Cabin Adjustment' link in the main menu, or hit F1 to pause while driving and choose the light adjustment.
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# ¿ Aug 11, 2013 21:16 |
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Yeah, it does weird things. The real use I get out of them is roof-mounted wide-angle high beams that turn it into daylight.
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# ¿ Aug 12, 2013 10:11 |
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I wondered about the design of the light bars etc. in the game until I saw this: http://youtu.be/JH5mf771VHo?t=2m35s. So cool.
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# ¿ Aug 13, 2013 18:49 |
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This week's Truckin Tuesday winner is... So much carnage, so little damage. Keep on submitting screenshots to the Steam group discussion - a new contest begins today and will be decided next Tuesday! :honkhonk:
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# ¿ Aug 13, 2013 23:25 |
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Looks like one of the batteries.
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# ¿ Aug 14, 2013 12:13 |
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anime and cars posted:I found the engine brake works in a simmilar manner but it doesnt work as effectively and it requires a fair amount of revs to achive anything. Although using all 3 is a brilliant way to stop incredibly quickly if you need to. Turning engine brake to "Auto" and downshifting while braking will be sufficient in most cases. The more RPMs you have, the better it works. The retarder is useful for downhill stretches; you can enable it at various settings to keep your speed to a reasonable rate (who does that, anyways?).
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# ¿ Aug 15, 2013 03:02 |
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I'm enjoying watching these videos from Volvo. Pretty neat.
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# ¿ Aug 16, 2013 01:55 |
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Largepotato posted:Made another video. This time I was towing I had a trailer like that on a job once, and it did the same thing - really bucked against any sort of turn. I thought the end was a nice touch - GOOD WORK. The 4x sound at the beginning reminds me of early Test Drive video games.
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# ¿ Aug 16, 2013 21:04 |
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Dilettante. posted:Level 22, and I have only just discovered the joy of Light Bars. Those are considered "Beacons", not aux or roof lights.
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# ¿ Aug 16, 2013 22:37 |
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PopeOnARope posted:This game is really loving fine happy. Sleeping? FINE. Lights? FINE. No lights? FINE. 140 the wrong way down an offramp? FINE. I think I might try and find/change the fine amount in the SCS file. One euro fine? pffft
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# ¿ Aug 19, 2013 23:44 |
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# ¿ Apr 29, 2024 03:30 |
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I. WANT. THIS. Couldn't stop laughing.
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# ¿ Aug 20, 2013 04:15 |