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Payday 2 is a co-op FPS developed by Overkill Software, and published by 505 Games. It is a sequel to Payday: The Heist, and is out August 13th on the Xbox 360, Playstation 3, and PC. The game involves the player acting out favorite characters from the popular 1995 movie 'Heat'. You can choose to play as Neil McCauley, Chris Shiherlis, Michael Cheritto, or Waingro. Or alternatively; Dallas, Wolf, Chains, or the best character, Hoxtilicious 'No Longer British' Hoxton. M.O.? Is that they're good... Once it escalated into a murder one beef for all of 'em after they killed the first two guards, they didn't hesitate. Teabag guard number three because... what difference does it make? Courtesy of Captain Swing Payday 2 features an expanded mission structure, skill trees, improved weapon modifications, and classes as covered here Crime Net The contract database which lets you pick and choose from available jobs from your contacts like "The Elephant", Hector, Vlad the Ukrainian, and who knows who else. Turns out DC has got a lot of crime. Multiple stage jobs Unlike Payday: The Heist, in which maps were just one big monolithic thing, Payday 2 features multi-stage jobs where the heist is spread out over several smaller maps or 'days' and the final day is the 'payday'. The AI Director that was in the first game is here as well, so the maps still have some random elements as well as stages between each day which contain maps that you have to escape. Paydays When you complete a heist you get a choice between three cards for your Payday, the cards are the method in which you get your weapon modifications, masks, and mask customization options And leads to great things like this: Capn Beeb posted:I got a good feelin' 'bout this! Skill Trees/Classes Payday 2 features more defined classes and better fleshed out skill trees instead of fixed trees of unlocks. Mastermind The Mastermind is the manipulative leader who excels at crowd control, and also happens to carry a doctor bag just because. Enforcer Poster 'Insert name here' also has some useful information regarding the Enforcer ammo bag Insert name here posted:So after doing some testing with the ammo bag in the safe house I found the following: Technician The Technician is a class that revolves around trip mines, improved drilling, and later in the tree, utilizing your sentry gun. The Technician starts with trip mines for it's class skill. Ghost The Ghost is a stealthy thief who can cart all the dead bodies your crew makes. The Ghost class carries the ECM Jammer which when used can temporarily to cancel out electronic devices like alarms, cameras, and cell phones. Other things I LIKE SECRETS WHERE IS BALDWIN Secrets thread is here! Is there a steam group Yes! In PGS here. Is there an 360 tag gamer group thing? GT: PaydayGoons (Thanks user Joerules) Please use a mic if you have one Seriously don't be that guy who can't communicate with your crew. Here's a skill calculator Because this wouldn't be a proper game without you endlessly plotting out your character Know Your Enemy There's a few different tiers of cops that you will be encountering through your heists, and it ramps up quickly depending on the difficulty of the heist. The basic level is just Metropolitan Police. They tend to use pistols or shotguns, and after the alarms are raised are usually the first responders and the first assault wave. After the first assault wave they are typically replaced by SWAT teams. 'Tier 1' is the SWAT team, typically sporting an Compact-5 or shotgun, and are probably the most common enemy through the heist on normal and (though less so) hard difficulties. There is also a yellow variant that carries the same gear but have more health and armor. One of the early specials you will encounter is a riot shield wearing SWAT. 'Tier 2' FBI Heavy Response Units are more dangerous than your typical SWAT units and appear as the image below, they have a brown and dark green-ish uniform. The 'tier 3' are Special Ops: Maximum Force Responders, which include a few of the bigger pain in the asses for specials and units which include Bulldozers (EOD equipped units who use a shotgun), FBI heavy shields, tasers, really dumb heavy armored units that seem to only go down via headshots (the middle photo), and spooks which are not to be confused with the dumb heavy armored units. In between assault waves you will get Hostage Rescue Units that have the same health as blue SWAT and attempt to rescue hostages. I HAVE A WEAPON MOD WHY CAN'T I USE IT? So when you get a weapon mod from your payday cards, you can only get weapon mods for the weapons that you can buy at that moment. When you do get a weapon mod, it shows up in your inventory, and when you go into the 'modify weapon' section for you gun, you'll see the the weapon mod that is available to 'craft'/attach. You are not stuck with it when you attach a mod to a certain weapon, you can remove the mod to reattach it to something else. Now some mods are specific to the type of gun that it's available for but it seems like some things (the military red dot sight that you get from the CCE edition, for instance) will work for just about most things. You can also go into the buy section for weapons and hit 'available mods' to see what you have that you can use on whatever weapon you plan on using. Weapon and skills information Courtesy of poster 'Anuj' and 'Carecat' Full weapon statistics anuj posted:I found some fun stuff. Then I spent WAAAY TOO MUCH GODDAMN TIME formatting it. Carecat posted:Damage values from the beta data posted top of the page. The data anuj found doesn't have any clues to damage falloff, except for shotguns which do have variable damage with range. Video https://www.youtube.com/watch?v=nwJ0tL8Fi-E - Payday web series episode 1 https://www.youtube.com/watch?v=NbFrvg8J9rY - Payday web series episode 2 https://www.youtube.com/watch?v=dxuIDHHoR70 - Payday web series episode 3 https://www.youtube.com/watch?v=Rf-HrDaw1mg - Payday web series episode 4 https://www.youtube.com/watch?v=At3XGXGigGI - Developer Video https://www.youtube.com/watch?v=OT2YmJjiiHQ - VG247 Preview https://www.youtube.com/watch?v=3v_Y_3-7-pQ - Gamespot Preview, Art Heist Payday 2 releases August 13th! Feel free to shout at me to add or remove things as my posting is as bad as my heisting. dreffen fucked around with this message at 17:45 on Sep 6, 2013 |
# ¿ Aug 13, 2013 02:44 |
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# ¿ Apr 28, 2024 12:28 |
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Brackhar posted:What's the max level you can reach in the full version? Have they announced this? 100 in the full version.
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# ¿ Aug 13, 2013 03:07 |
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Lamquin posted:Do we know if there will be a tutorial in the released version of the game, or is there perhaps a good guide online somewhere? Don't know about a guide online or a tutorial, but it's not too difficult generally, really just playing with people you'll learn little things here and there that will make the heists better. Just play the heists and get a feel for the maps. Or better yet, have you and your friend play with some goons. You'll definitely get a better feel for the maps as you play them and try different things.
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# ¿ Aug 13, 2013 03:22 |
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Insert name here posted:Reposting my ammo bag info from the last thread because some people might find it useful/interesting: Would you mind if I took this to add to the OP as it is really good info?
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# ¿ Aug 13, 2013 04:23 |
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Doctor Doctor posted:Didn't they also say that, much like Payday 1, only the host of a game would need to own the DLC for all the players in his game to play it with him? I always thought it was really cool of them to allow that in the first one and I could've sworn one of the designers tweeted something saying they were keeping that policy for this release. Yeah when they announced the free dlc that everyone was getting with their prepurchase they said they were maintaining that policy.
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# ¿ Aug 13, 2013 05:45 |
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https://www.youtube.com/watch?v=eaGXXwxguJE
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# ¿ Aug 13, 2013 07:57 |
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dvorak posted:There should probably be an FAQ about the weapon unlock system in the OP. It's surely going to be a frequent question. i.e. I HAVE THE MOD WHY CAN'T I USE IT? Did a quick write up, though I just woke up so if there's something I forgot to add someone feel free to say so.
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# ¿ Aug 13, 2013 16:37 |
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Feeble posted:Edit: I'm looking at that skill calculator that was posted, what exactly does the enforcer's "oppressor" skill do? It says it increases suppression but I kind of figured that something that'd really only work on an actual human player. Does it just make enemies automatically keep their heads down, even with near misses? I assume that's how suppression works but I keep playing with people who insist its not working at all right now. I'm not sure if it is or isn't though.
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# ¿ Aug 13, 2013 18:32 |
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LuiCypher posted:gently caress pubbies. I joined a group on Day 3 of the Framing heist (thinking that it would be easy money), and their total insistence on WE HAVE TO DO IT STEALTH GUYS and killing themselves over and over not even two minutes into the mission because one of them hosed up is just infuriating. Lesson here: no pubbies
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# ¿ Aug 13, 2013 18:54 |
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Atoramos posted:So if you bought the CCE and installed the game, you should have two extras in your Payday directory. One is the soundtrack, the other one is The Guide of This is the most wonderful thing. I liked what they did with the Overdril in Payday 1 and I regret not being able to try to attempt that because of where I was at life-wise but I hope whatever they have in Payday 2 is as cool, and that I can try to get in on that.
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# ¿ Aug 13, 2013 19:44 |
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Miker525 posted:That said is there a Goon specific Payday 1 and 2 group. I'd love to be able to play with some nice goons when not playing with my normal crew. Payday 2 goon group link is in the OP, but here you go http://forums.somethingawful.com/showthread.php?threadid=3562049
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# ¿ Aug 13, 2013 22:56 |
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ExMortis posted:Is that LUA script stuff with real numbers on skills from the old thread on a pastebin or anything? It should be in the OP, I'm not seeing it. Did the gun numbers ever get decrypted? Liberatore posted on the top of this page and I just added it to the OP too! e: And Sloane posted it too apparently. Getting beat around like a poor civilian.
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# ¿ Aug 14, 2013 08:24 |
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Lemon Curdistan posted:You know there's a kick function, right? Edit: ^^^^^ this guy explained it better than I did. Also bank lock boxes. You can just seemingly saw those fuckers anywhere and they'll open. dreffen fucked around with this message at 17:04 on Aug 14, 2013 |
# ¿ Aug 14, 2013 17:02 |
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Party Plane Jones posted:Has anybody actually gotten the shutters on Ukrainian Job to work? I bought it but no option to use the code came up. There's a keypad next to the front entrance inside the building to use it when you buy the asset. Vvvvv I actually never knew this part as I've never had anyone go through the front vvvv dreffen fucked around with this message at 17:08 on Aug 14, 2013 |
# ¿ Aug 14, 2013 17:05 |
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DreamShipWrecked posted:Do we want separate threads for gameplay stuff (this thread) and the Secret? I can make the OP, just wondering if it is big enough to justify its own thread, if only to keep the wild speculation about wallpaper textures out of this thread. I wouldn't particularly mind the thread having a bunch of The Secret stuff but that's because I like that stuff. Screw the haters who don't want it here.
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# ¿ Aug 14, 2013 18:35 |
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So AK 762 or JP36? I haven't tried either guns and wondering what peoples' thoughts are on which to take.
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# ¿ Aug 14, 2013 21:05 |
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How great/dumb is the ace perk for man of iron? Anyone try it?
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# ¿ Aug 16, 2013 01:04 |
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versus posted:Well, shields become very easy to kill without needing a teammate to distract them. Does that sound good to you? I've taken to jumping and shooting them in the head with a mosconi lately though that doesn't always work.
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# ¿ Aug 16, 2013 01:17 |
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Anyone else having issues with inviting friends into games now since this patch?
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# ¿ Aug 17, 2013 01:15 |
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Finally managed to stealth framing frames for the first time on overkill tonight, and for my trouble got the titanium material for masks! Looks all pretty now.
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# ¿ Aug 17, 2013 05:11 |
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Dotcom656 posted:So is there an actual use for the offshore money? Can you actually upgrade the safehouse? So far it's essentially a score counter. There may be a use later for the safehouse or something else, but we'll see.
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# ¿ Aug 17, 2013 07:36 |
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Capn Beeb posted:I got a good feelin' 'bout this! Gonna put this into the OP in the morning because it sums it up pretty perfectly.
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# ¿ Aug 18, 2013 09:25 |
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real_scud posted:edit: Also it's good if you've Aced the perk that lets you have infinite ammo for a certain period of time after you drop an ammo bag. If you're doing a bank heist simply drop an ammo bag and then hold down the mouse button and go to town on a shitload of deposit boxes. This doesn't work. Or it didn't in the beta at least.
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# ¿ Aug 20, 2013 19:51 |
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Pleads posted:I can't bring myself to spend the $600,000 on the Mosconi. I'm using the Reinbeck right now (with the green tacticlol laser and a surgeon scope) and haven't really found it lacking for group punch power, whereas I think I'd really hate to lose the capacity on it. The Mosconi is absolutely 100% worth every stolen internet dollar you'll spend on it.
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# ¿ Aug 20, 2013 21:12 |
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Bocc Kob posted:I want more patches like this. Holy poo poo.
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# ¿ Aug 22, 2013 22:58 |
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Ledif posted:Yea, Four Stores does the same thing. What now?
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# ¿ Aug 22, 2013 23:19 |
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Mother of god. 80k xp for rats overkill?
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# ¿ Aug 22, 2013 23:58 |
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Ledif posted:re: xp buffs Pretty great isn't it? ALSO, there is a bug on day 3 of Rats! There's an extra bag of coke (?) and money near a white car near the exit helicopter. Free money!
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# ¿ Aug 23, 2013 00:30 |
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zylche posted:I like to believe that's the internal name for it and they renamed it to avoid copyright issues, which is why it's called Silent Killer instead of Silent Assassin Haha yeah in my haste I forgot timg. Table breaking in my own thread whoops! 18 bag count for the end though with only 3 bags of meth. Pretty nice. Wish I could've convinced the pubbies to do four.
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# ¿ Aug 23, 2013 00:35 |
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I feel like that the XP rewards for multi-day heists is going to get toned down. This poo poo is crazy good.
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# ¿ Aug 23, 2013 02:03 |
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# ¿ Apr 28, 2024 12:28 |
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Crabtree posted:Well, I'm waiting until the next patch to play this game again. I don't like what they did to Watchdogs day one and Shields are now the most dangerous enemy of all the over aggressive cops. They just spray bullets everywhere. Aced man of iron comes in handy!
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# ¿ Aug 23, 2013 03:45 |