Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
GAME STATUS ANNOUNCEMENTS

:siren: Second post has upcoming content news :siren:

Taking forever to change zones? On the Neverwinter Launcher, go to options, and check the box next to "Disable On-Demand Patching". It'll download the rest of the game files instead of trying download them on a streaming basis as you play. No more seven minute zone changes! (This may take awhile to download, it's over a gig worth of stuff, so do it when you're not intending to play for a little while).





Goon guilds are Something Lawful and The Terrible Secret of Neverwinter. Feel free to type /channel_join dndgoons and chatter in there.

Mumble info in this thread: http://forums.somethingawful.com/showthread.php?threadid=3521554



Much of the below text shamelessly copied from Vanilla Gorilla's old thread:

General Info

The basic story behind Neverwinter is that Cryptic studios - mostly known as the guys behind City of Heroes/Villains, Champions Online and Star Trek Online - started developing the game for Atari as a single player experience with multiplayer elements several years ago. Since then, the project has been reimagined as a much more multi-player focused affair - Neverwinter now seems to be patterned after Cryptic's work in COH/COV, in that there are large, persistent adventure areas peppered with instanced quest areas and "dungeon delves". In general, players interact in adventure areas, dipping into instanced quest zones for story-driven content and small group activity. At the end of each adventure area's story-arc, players can engage in 5-man "delves", which make up the "raid-like" content of the game and provide the greatest rewards. The game is published by Perfect World Entertainment (who bought Cryptic and the rights to publish as Atari went down the shitter).

Two of the defining characteristics of the game, in addition to the above, lie with Cryptic's embracing of user-generated content and action-focused combat. The game has a robust toolset called "The Foundry" that allows players to construct their own adventures to share with the Neverwinter community. The toolset is available from within the Neverwinter client, and players can play and rate other player's creations from within the game. In fact, there is a daily quest for doing so! For anyone that liked the player-made quests in something like City of Heroes, this is very similar. The Foundry promises to give the game a lot of longevity, as there will be a constant source of new quests for your character to do even at high level.

Here's a pretty good video of The Foundry in action:
https://www.youtube.com/watch?v=P_7WgszhNN4
https://www.youtube.com/watch?v=gzSBodMnPtU

Taking a page from recent MMOs like Tera and Guild Wars 2, Neverwinter ditches traditional MMO control schemes, in favor of "reactive" and "action-oriented" combat (to quote the devs). Tab-targetting is gone, instead players target NPCs on the fly using a reticle, like a third-person action game. In deference to the 4E D&D rules, PC's choose from two "at-will" powers, that are mapped to the right/left mouse button. Players may then choose three additional abilities mapped to other keys - two "encounter powers" and a "daily" power. Encounter powers are more powerful attacks or (in some cases) strong utility/CC abilities on a short cooldown. Daily powers represent players "ultimate" skills, and charge up over time as players gain "action points". Finally, players engage in active defense, using a "utility" power mapped to a dodge key to either avoid enemy attacks or (in the case of Guardian Fighters) to block using their shield. Most people that I've talked to who have played throughout the beta think that they really nailed the feel of fun active combat here, and that the combat is the best draw for this game.

Classes

As previously mentioned, Neverwinter is largely based on 4E D&D rules and lore. As such, it's taking a number of cues from the 4E skill system (including things like feats - which largely act in the Neverwinter incarnation in the place of talents). It's important to note that 4E acts as an inspirational foundation for the game - Cryptic has pretty obviously modified a lot of things to fit the game into the action MMO space they're working in.

The game launched with 5 classes, and the "trinity" is largely represented. However, it's unclear to what degree the "trinity" is actually required to clear most content, as players have ample access to health potions, a healing companion, and lots of damage avoidance through active abilities. The harder 5-man "dungeon delves" will probably be more reliant on that traditional model. So far there have been hints that a Ranger class and a Warlock class are in the works, but are not in at launch - Cryptic developers have mentioned several times that additional classes are high on the list for post-launch content, and there is certainly plenty of source material to draw from.

Guardian Fighter


The first class is the Guardian Fighter - as the name implies, this class largely fulfills a tank role in group play. Wielding a one-handed weapon and shield, Guardians focus on defending their buddies, slamming monsters with powerful attacks, and generally keeping the attention on them.

Great-Weapon Fighter


Like being a guy in heavy armor, with a big :fuckoff: hammer or great-sword? Well, the Great-Weapon Fighter is for you. Largely a DPS class with an AOE focus (though it also tanks well), likes to smash things into tiny bits.


Trickster Rogue


Flickering from shadow to shadow, laying down traps for enemies and gouging their insides out from their backsides, Trickster Rogues are the stealthy class in Neverwinter. Again, a DPS class focused on gutting monsters and handling the sneaking about. Roughly 75% of the server population is rogues.


Control Wizard


Wizards in 4E aren't about DPS (although they can, certainly, dish out some pain). Instead, the magic-flingers of Neverwinter are focused on controlling fights, employing skills like Ray of Frost to slow, stun, freeze and knock back enemies in order to make fights more manageable for their friends. Wizards are absolutely essential for endgame dungeons and the more the better.


Devoted Cleric


The healing specialists of Neverwinter, Devoted Clerics use a variety of direct heals, AOE heals, reactive heals (e.g. wards they place on mobs that heal damage dealers) and grants of temporary HP to keep their buddies alive. That said, Clerics are also able to wield the holy fury of their gods to smite foes, lash them with divine fire and control them with bonds of energy. The Devoted Cleric works in a more active role than most healers in other MMOs, largely dealing damage and healing in part through that and things such as wards on enemies that cause all players that hit the enemy to be healed.



Because of the constanttly changing metagame and balance patches if you have any particular build questions you should consult the official forums.


Crafting aka Professions

Professions open up at level 10. You will get a quest when you can start them. You can automatically do all of the professions, you don't have to pick between them. They operate off a Farmville-esque timer system where you set something to craft and forget about it. You can do this from anywhere, even in the middle of a dungeon, no need to go stand by an anvil. For anyone who played STO and remembers the Duty Officer system, this will seem familiar. As you level up or complete other goals, multiple profession slots will open, so you can have more than one "asset" (aka slave) doing things at a time.

Also, you can access the Neverwinter Gateway here: http://gateway.playneverwinter.com/

This will let you do profession stuff even when not logged into the game, as well as check in-game mail and stare longingly at your character sheet.


I didn't read your big post above. Why should I play this stupid game?

The action oriented combat is really good. The developers made a conscious design choice to make your character stand still while it is attacking (unlike Guild Wars 2 where you can be constantly in motion), but give every class some sort of active dodge or block to avoid large hard-hitting special attacks from enemies. This makes the combat feel a lot more weighty but still very-fast paced.

The Foundry is cool and guarantees a stream of new content. And it's fun to mess with.

Also, the game is totally free so why not try it out? Free to download, free to play. No content or character classes are gated off behind a paywall. There's plenty of stuff to buy if you've got the Zen, but you do have the whole experience available without paying a dime.


I didn't read your big post above, and I really like to nitpick things. Please give me a short list of things to bitch about even if I don't load up the game.

Some people think the character models are really ugly.

Although the game is totally free to play, the cash grabs can be a little blatant at times. Right now, the game drops Nightmare Lockboxes which require special Enchanted Keys to open. Guess how you get enchanted keys? Real money. However, the stuff in the Nightmare Lockboxes isn't all that great (mostly you get Runestones or Enchantments, not gear), although there is a chance at a SWEET PURPLE MOUNT or a firey bird companion. Every time someone gets a SWEET PURPLE MOUNT there is a global announcement, to prod people into buying more enchanted keys. It's a little annoying but ultimately ignorable.

Much of the gear is kind of uninteresting, and classes are largely locked to one weapon type (although they may have different skins, like a Great Weapon Fighter may get a big club instead of a big sword, or a Rogue may get axes instead of daggers for some weapons).

The game is free to play, so there will be pubbies. So many pubbies.

The voice acting is TERRIBLE. Some might say it is grooooo-some. Just do yourself a favor and turn it off.

Currently there is very little to do after you reach level 60 and as a result a ton of goons have abandoned the game, which is why there is only one guild at the moment. I'm not sure how many people are going to come back for the new module, but don't expect there to be a huge stable population of goons playing the game three months from now.

Random stat rolling? Do I have to sit here and reroll my stats a million times like I'm playing a Wizardry game?

Those aren't random stats. There is a small number of fixed arrays that you cycle through when you "reroll".

Wait I have gold and astral diamonds and zen why are there so many currencies OH GOD MY BRAIN

Yes, it can be a little daunting at first. Gold is mostly used to buy consumables like potions and kits, although some things like companions can be bought for high amounts of gold. Zen is the real money currency, which can be used to buy things like bags and bank slots and super-special companions in the Zen Store. Astral Diamonds ("AD") are the in-between currency that are used for almost everything else, such as auction house purchases, buying special things like identify scrolls or special mounts and companions, and the premium currency things you would expect like speeding up crafting or companion training.

You get AD from some quest rewards (like the dailies), selling things on the auction house, and invoking at altars for your religion. Most forms of earned AD come in the form of rough astral diamonds, which need to be refined on the currency tab of your inventory. There is a limit on how much AD you can refine per day.

Also there is a player exchange for Zen to AD and AD to Zen in-game. Which is set at wherever the market ends up, people just place buy and sell orders, so no idea where that exchange rate will stabilize yet. Lately it's settled to around 335 AD per zen, which is totally affordable considering dailies can net you 10-15k AD per day.


What level can I do various things at?

Most things that you hear about but don't currently have access to will be blatantly given to you via a quest at the appropriate level. Here's a quick list:

Professions: Level 10
Altar Invoking: Level 11
Foundry Creation Access: Level 15 (there's no quest for this but I think you get an in-game email)
One Free Companion: Level 16
Mount: Level 20
Paragon Path: Level 30
Gauntlgrym: Level 60


Give me some sweet PROTIPS.

You probably don't want to identify everything that drops, at least at very low-levels. Identify scrolls drop, but cost AD if you run out and need to buy them. If you ID only your class stuff at first or things usable by anyone (rings, amulets), you will eventually be rolling in identify scrolls and can ID as much useless crap as you want.

It's worth always carrying a couple of the kits for the four out of five class skills (thievery, religion, dungeoneering, nature, arcane) that you don't innately have. They are cheap and the skill nodes drop copious crafting stuff.

(via Lawlicaust): Here's a little tip about companions. Companions get the exp you get for turning in quests. So if you have a max rank companion that you normally quest with (like the cleric), swap companions right before you turn a quest in and the new companion will get all the turn in experience. I've maxed out two other companions just from turn-ins alone without using them at all.

If you are going to be out of the game for 18 hours or so, it can be worth setting up the "hire a new slave" thing in professions, as you'll want more of them later and they take FOREVER.

If you bought one of the special Founder's Packs, your stuff will be either at the Postal Courier or at the Founder Vendor. You'll see the Founder Vendor near the quest guy who gives you your hobo cosmetic suit (the first Knox quest).


These money-grubbing assholes want me to PAY to RESPEC? Along with my righteous indignation, I'm also now totally panicking about my power points and feat points and I haven't put any points in anything because oh my goooooooddd

Calm down. First of all, you can respec Feats with Astral Diamonds, not Zen. The Zen respec token only applies to your Powers. Secondly, you get enough Power Points where you are probably going to take every power in the tree you even remotely want just to get to the next tier of powers, and the only real difference is what you end up maxing out. You may end up doing a respec at 60 when you know what you want your buildout to be and you're ready to be fully optimized, but if you've played that long, maybe you're ready to throw five bucks their way? Even if not, you can try to get the Zen for a respec by trading AD for it, or just not stress about that one point that you should have put into maxing that one skill you maybe sometimes use instead of that other skill you never use. In short, don't stress about it.

How do I make AD?

Praying: pray three times a day (once per hour), get 2000 AD.

Dailies: You can pick up quests once per day that will award you 1-4k diamonds for doing stuff like PVP, foundries, skirmishes, etc. Don't forget to visit Lord Neverember once you hit 60 for even more dailies!

Crafting: Leadership, once leveled up, will provide a steady trickle of rough diamonds. The other professions have top-tier items that are always in demand on the auction house but require a very high investment in tools and materials to gain a profit from.

The Auction House: once you start running dungeons you will get a surplus of gear you can't use (I guess this is changing with the new patch and that stuff will be bind on pickup?) which you can sell on the auction house for diamonds. House gets a cut but it can be fast money.

Salvaging: New feature! Any purple items that you don't want any more and can't sell on the AH because they're bound/basically worthless can now be traded in to some guy for AD.

Zen Market: it is possible to exchange AD for Zen and vice versa. I wouldn't normally recommend attempting to speculate because the price is usually very stable, but events that create an influx of players (ie, new content) will certainly drive up the price as demand increases sharply. Plan accordingly.

Special Events: every once in a while Cryptic will come up with a special event to drum up player base. It can be anything from setting off fireworks to revisiting skirmishes and often supply unique dyes and cosmetic items, so they're worth paying attention to.

Do we have a goon guild?

Yes. The best way to get in a guild is to type /channel_join dndgoons and ask for an invite there. Most people are generally talking in the global channel these days to ensure cross-guild communication.

And again, Mumble info in this thread: http://forums.somethingawful.com/showthread.php?threadid=3521554

Semisponge fucked around with this message at 00:58 on Nov 6, 2013

Adbot
ADBOT LOVES YOU

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
NEW STUFF!





Hunter Ranger Class

A combined ranged/melee class. Tab is used to switch between ranged or melee, and dailies don't necessarily cost 100% of your AP.


New Paragon Paths

All the existing classes will get new paragon paths. Each path has one new at-will, one new encounter power, and one new daily, as well as three new class features and three new feats.

Wizard: Master of Flame A fire tree that focuses on damage over control. Targets get stacks of Smolder. Smolder deals damage over time, and if target is affected by Chill, it gains Rimefire aspect, allowing its duration to be refreshed by Chill effects.

Cleric: Anointed Champion A selection of party buffs with few active healing spells.

Rogue: Whisperknife Focuses on combat advantage, and has a power that knocks the target prone, because rogues weren't annoying enough already.

Guardian Fighter/Great Weapon Fighter Get each others paragon paths. I initially was pretty unhappy about this but after thinking about it having Threatening Rush on my GWF sounds rad as heck. Also they're buffing Wicked Strike. Uhhh I don't really care about GF but it seems like it might be all right as well.


New Content

The Dread Ring Campaign, which is probably a lot like Sharandar. Other than that I don't know much about it except blah blah blah Valindra blah.


Collection System

You get to see all the crap you could be grinding for. If you get all the things in a set you now get a sweet title for it!

Refinement System

Pour all of your useless enchantments into one big enchantment! Go on, cram em on in.


Active Companion Bonuses

You get five active companion slots at level 60 (but can only have one summoned at a time). Each one will give a small bonus. Generally the rarer the quality of companion the better the bonus.


Artifacts

These are new items that give you a bonus power and varying amounts of stats, based on quality. They level up via some kind of refinement system and can be upgraded in quality multiple times, with additional passive bonuses at each level. Usable in PVP.


Sword Coast Adventures

A minigame on the Gateway whereby you send your companions off on little quests and click on dice or something. You get gold and other stuff for successfully completing it.

Semisponge fucked around with this message at 06:48 on Jan 25, 2014

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
I also play GWF and I know exactly why: because with the best gear they are OP in PVP. Basically all of the nerfing they're doing is because of people crying about PVP. :shrug:

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
Good news everybody! There will now be official trade and LFG chat channels that will be active by default! That nobody will use because they put them in four months too late! Thanks Cryptic!

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
Well in theory you can edit the channels so you never see them. In practice nobody will bother to use the right channel.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
Well, there's Zen and astral diamonds and glory and grym coins and five different seals and the two coins you get from praying. And gold and tarmalune bars. That's thirteen. But I might be missing some and there's also barter items like enchanted keys and dragon eggs and coalescent wards. Am I missing something? Feels like I'm missing something.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
Hey. Hey guess what guys? Guess what? There's a brand new lockbox to waste money on! I know I'm excited. You can get a deer or a spider or a box with crap armor or a box with crap enchantments! Can't wait.



(Seriously though I am getting a tiny bit excited about this release even despite myself)

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
So the dev blog is promising a new class and paragon paths for existing classes by "the end of the year". Yay! They already spilled the beans on the new class (bow ranger) and the one after that (warlock) but it'll be fun seeing how they turn out.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
Oh, so that's why I the server is "unavailable". :shobon:

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
500 is the maximum. It's a little counterintuitive but dropped is the correct term, as in AD has lost enough value that it requires 500 to buy one Zen. It's back to like 370 last time I checked.

So anyway, the new content is some sort of daily quest type deal. Once you've done all the content in a day the quest marker says "Return to Sharandar Tomorrow." Cue tons of confused people asking "Where's Sharandar Tomorrow?" :xd:

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
So well. Elves really like pink I guess.



Also I made a drow rogue named Raiden Dirty because I think I'm funny, and boy howdy is trick rogue so much easier to play than any class I've tried so far. :stare:

Edit: oh yeah and there's some sort of bug involving upgrading crafting assets where it'll upgrade stuff that's already in use? I haven't bothered to go look up the details yet.

Semisponge fucked around with this message at 01:00 on Aug 23, 2013

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
The forums are your best resource for class builds.

Also super late response to that guy asking about GWF builds, that is my favorite class and I can say with great confidence that almost all of its power comes from gear, so get ready to grind your face off to get two pieces of Vigilant Warlord and two pieces of Avatar of War plus the Ancient Castle Greatsword. Or try to get whatever the stuff from the new module is, which iirc is also pretty good. In terms of feats I've tried both Sentinel and Destroyer and prefer Destroyer now that I've got the best gear and tank just fine without devoting feats to it. The nice thing about GWF is it's very versatile, with almost every encounter power having its uses. Really I would recommend reading builds for all three. It took me a long time and a lot of experimenting (and some balance patches) to get a good feel for how GWF works but now I don't like playing anything else.





Grandma's the best

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
Speaking of the forums,

quote:

Known Issues - Please look here for updates!
Hey all,

We're working on a number of known issues, and will post here with updates as they're available.

Known issue: Buyout price sorting may not be working correctly in the Auction House

Known issue: Profession Assets may be deleted after Profession tasks are completed

Update: this issue is limited to the "War Games Training" and "Resell Goods at the Bazaar" tasks.

Known issue: In certain locations, NPCs and other objects may disappear and reappear unexpectedly, appearing (or rather, not appearing) invisible or flickering

Known issue: Some players are seeing frequent client crashes

Update: If you're seeing an "Out of Memory" crash, please try changing your graphics settings to DX11/Dx9Ex, instead of DX9

Known issue: Foundry editing and reviewing are down

Update: we're bringing the Foundry editor back up, and have identified an issue where teleporters in Foundry quests have unexpectedly moved.

Authors do not need to fix their locations - an upcoming fix will move them back to their original position (teleporters placed at the moment may also move).

For this reason, we're keeping reviews disabled for the moment, to ensure that authors' quests with teleporters in them don't receive bad reviews due to a bug. Once we've fixed the issue, we'll republish those quests and re-enable reviews.

Please note that this is not a complete list of the bugs that we're working on - only the ones that are most widespread.

Thank you!

Not included in this list: sometimes Unstoppable will end prematurely, the most likely cause being when the temp HP is consumed. Makes pvp quite a bit more difficult...

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
So after a few false starts because :byodood: pubbies :byodood: I completed the new dungeon today. It was pretty fun! Decently hard without being totally bullshit. That is, until the final boss, where every wandered off underneath the map and totally glitched it out. I, as a lowly melee guy, got to stand around on a wall I wasn't supposed to be on and watch its health bar slowly chip down. :cryptic:

All in all though I'm really liking Sharandar, even though it's artificially limited in how much content you get to do in a day. My favorite are the witches because they can turn you into a pig.



And everything is so pink and sparkly! My girly side is so tickled all the time. Pinku sparkle elfs and unicorns and fairies :allears:

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
Oh my god you guys the summer festival is awesome. All herding pigs and picking flowers and stuff! And there's a whole new crafting thing where you get to make like fruit compotes or whatever. :3:

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
I'm going to be gone over the weekend so I won't be around for dungeons unfortunately.

Also the latest patch either broke the screenshot function or changed where they're saved. Has anyone seen any mention of this/possible solutions anywhere?

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
I made a rogue and got it to 60 and I still don't know how to make it fun. :psyduck:

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
I dunno I don't have any good gear so the most I can do is like a 10k crit on Lashing Blade. And I'm not feated for Shocking Execution because Railgun would never forgive me, bless his soul.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS

Gravity Works posted:

Is there a way to get more than one favor of sune a day at the midsummer festival? I hate being the only person without a pig mount.

You can buy them with tarmalune bars.

Datasmurf posted:

Yeah, after I respecced to a stealth build my rogue has been really fun to play again, and I don't die nearly as much as I used to. Though, that may have something to do with starting on the long and ardious task to upgrade my cleric. Still, it's way too expencive.

Cool, I'll check it out.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
So Neverwinter is patching right now. The patch notes indicate some pretty routine bugfixes and UI updates, including this gem:

quote:

General: Corrected issues with some powers not being able to properly score critical strikes such as: Storm Pillar, Shard of the Eternal Avalanche and Flamestrike.

:cryptic:

Update: both NW and STO patched at the same time, so everyone's download speed is at like 1kbps. At this rate I think I'll have it all done in an hour and a half, maybe two hours...

Semisponge fucked around with this message at 18:15 on Sep 5, 2013

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
Enh, both leadership packs and coffers of enchantment can have high-value stuff in them. I've been opening feywild boxes here and there in hopes of getting more sparklies because otherwise you have to grind for them and it takes forever. Also I want that stupid deer it looks so dumb I want it.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
The Stormraider Clydesdale is $20.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
He's just being a baby. Personally I've found it easier to get diamonds with the change and regularly hit the 24k RAD refining limit with my main character. Though it helps that I've got leadership maxed on her. Seriously, max leadership ASAP. I only bother running dungeons when I feel like it and the loot options feel better now. I guess he's mad now that he can't glitch grind Castle Never and flood the market with ancient weapons. :shobon:

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS

Richard M Nixon posted:


Can you give a brief breakdown of AD income at 60? How much time does it take you to hit the cap? What methods of income are there? What are you doing?


I in fact did that in my OP but I can go over it again.

Maxed leadership: there's a level 20 task that gives you 1600 diamonds. 3x1600 = 4800. It takes 12 hours if you have white guys, less if you have the asset pack guys, so roughly 9600 per day. There are other rare tasks which also give 1600 diamonds but they consume resources and aren't always there when I'm crafting.

Lord Protector's daily: it's just one of the daily tasks, but with double the diamond reward, so 2000-8000 per day. The only one I don't bother doing is Dread Vault because gently caress ever doing that dungeon.

Dailies:
All phases of Gauntlgrym = 5000
4 pvps = 4000
4 foundries = 4000 (though I don't usually bother with this one because it takes a long time)
Dread Vault = 3000 (but again, gently caress that)

Skirmishes don't have a daily but if you do them during skirmish hour you get 1000 diamonds per run.

Salvaging level 60 purple items will also get you up to 10,000 RAD a piece (though the average is more around 5000 in my experience).

Then you have dungeon hour, where if you do a dungeon during that hour you get bound purple loot to either use or salveage from the chest. And the chests are a lot better now, they give you a choice of one of three items to choose from, so if you're looking for something in particular you have a somewhat better chance at getting it. Bosses still drop unbound loot that goes for quite a bit more on the AH now that most stuff is bound...you just have to hope you win the roll.

There's also loving around with Zen--either by trying to play the zen-AD exchange (a terrible idea most of the time since it doesn't fluctuate enough) or gambling and buying enchanted keys which occasionally can get you a nice return but usually operates on a loss. I still like buying some once in a while because it's fun.

I spend most of my time doing Sharandar and pvp, and Gauntlgrym if I'm on when it starts. Sharandar is nice because you have a chance of getting purple items to salvage. Grinding the Gauntlgrym dungeon gets you both grym coins and phoenix seals which you can use to buy more purple items to salvage. And of course pvp glory will get you stuff to salvage.

I do end up spending a lot of time playing this game but mostly because I have multiple characters and no job and it's easy to fart around crafting and wandering around and talking to people. The midsummer event has definitely extended my playtime because pigguuuus. If I try to be efficient and my pvp rounds go well (sometimes if you win by enough you get credit for two rounds for the daily), maybe an hour-hour and a half. The real time sink is dungeons, especially if it's with pubbies who don't know what they're doing or drop out right before the end boss which happens WAY TOO OFTEN. In all, it's a lot easier to get diamonds without having to grind out dungeons over and over which is what you used to have to do.


Edit: reminder to make heavy use of the gateway for crafting if you're not like me and have a real life.

Semisponge fucked around with this message at 22:31 on Sep 15, 2013

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
Servers are not segregated by region so yes, there are a ton of non-english-speakers.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
Play GWF, wreck everything except clerics.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
New patch today.

quote:

After interacting with the Professions window the Escape key will now properly also close all windows again.

Finally! :argh:

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
"By the end of the year."

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS

Dilb posted:

If you want blues while levelling up, buy them from the merchants in Protectors Enclave (for gold, not AD). They only sell them for every 10 levels (20 30 40 50), but it's still better than greens for about 6 levels.

In interesting news, there's a secret boss in Spellplague Caverns. Buggy, but he drops scrolls that summon blue fire eyes as minions for you.


I believe there's an achievement for it even. I have no idea how to get to him though.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
It's pretty evenly split. The more annoying pvp oriented guilds gravitated towards Luskan (we're Delzoun) for whatever reason but on of them (Fistful of Zen) has pretty much disappeared and the other one (Exodus) is much less good at tactics. It's pretty hard to predict who's going to win any round but one factor is definitely if the majority of a faction just goes around in one big group, then they will lose. It's more important to contest caps--thus denying the opponent points--than to actually dominate them. Lately I've taken to just patrolling 1 and 2 to keep them clear of any enterprising stragglers hoping to cap a point. If a big zerg rolls through I'm definitely going to die, but sometimes it's worth throwing your life away over and over to delay them, as long as your faction has control of the other points. Otherwise just let them pass and go recapture it immediately.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
You give dwarven artifacts to the giant during the second phase. Personally I don't bother because I'd rather pvp right away, so I just build as many catapults as I can while waiting in queue. Everything despawns from your inventory pretty quickly so don't try to hoard anything.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
The best strategy for dwarf king (and a lot of other bosses actually) is for everyone to just stand around the boss and whale on him until he dies. The adds will die from aoe stuff as long as your wizard is good enough.

As for pvp, the GF's role is generally to knock people down and be unkillable. Gauntlgrym is a little different because a group of overwhelming numbers can sweep in at any moment and murder everyone. But yeah, getting chain-stunned by a GF's 2-3 knockdowns is straightup infuriating, especially if they have whatever feat that allows them to recover a ton of health right when they're about to die.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
News time! They're going to merge the shards soon (they're calling it an upgrade) and they're working on Module 2 which should come out before the end of the year, and will have "one of the new classes" (aka ranger). I'd link the relevant announcements but honestly they don't say much more than that.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS

Don Tacorleone posted:

Not being that familiar with Cryptic, when they say "Soon" do they actually mean that, or is that "Months from now", or in Valve Time "2027, maybe"

They generally announce things a month or so before implementation as far as I know.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
More news! They're ditching Feywild lockboxes for a different lockbox. Does...does that mean I can finally buy the big stupid stag? God I want that big stupid stag. It's so big and stupid.

Oh also enchanted keys are 15% off. Personally I like opening lockboxes but I wouldn't spend any real money on them.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
Get yourself to Sharandar! Also I'll gladly help when I'm around, I was just doing pvp tonight and didn't think to offer.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
Neverwinter twitter is hinting at various things that are supposed to be happening tomorrow--new weapons and some kind of dragon thingy. Once again GFs get the coolest looking weapons. :mad:

Ohhhhh yeah it's October, I imagine there's going to be a Halloween event.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
The patch this morning didn't end up being overwhelming except that there is a new Call to Arms event (all-levels skirmish), this time for the Helm's Hold one. Which IIRC was a bitch to do at level so it might be pretty exciting at level 60.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
I have terrible luck and will probably never get the weapon or the companion :smith:

Adbot
ADBOT LOVES YOU

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
I played with some goons and gave them all my gold. You're welcome goons.

  • Locked thread