|
And that is something that's terrifying about the cheap, impetuous bikers like the KUM Motorized troops - they effectively get two orders per turn (impetuous order first, followed by irregular order), which when combined with their ridiculous movement (8-6) means that if you double-up on move+move, you're busting 28" across the board in the blink of an eye. Yeah, whatever, AROs, but given how cheap they are (and the fact that they have smoke launchers), chances are good that at least some of them will get to where you need them. Then it's chain rifles ahoy.
|
# ¿ Aug 22, 2015 14:49 |
|
|
# ¿ Apr 27, 2024 10:26 |
|
I spent my evening assembling markers. My Haqqislam starter set should be arriving any day now.
|
# ¿ Aug 30, 2015 04:10 |
|
Flipswitch posted:Great way to pick up pieces of knowledge.
|
# ¿ Aug 31, 2015 16:22 |
|
A couple of observations: First, you have a LOT of close range stuff and two HMGs, but very little mid-range firepower. Depending on the terrain set-up, that might be OK, but with only 10 orders and a vanilla army (i.e. no link teams), you're looking at sucking your stash of Command Tokens dry pretty quickly to pull off enough coordinated orders to get more than a few of them into positions where all that short-range firepower will be most effective, especially if your opponent is clever enough to take advantage of the Daturazi's impetuousness to pull you out of position. Second, having a G: Mnemonica Lieutenant is a great call for keeping yourself from suffering Loss of Lt, but be aware that your Hacking Device Plus is a piece of gear and does not jump with your Mnemonica. If your Lt (who is also very buff and shooty and likely to see action) gets shot up and forced to jump, you lose your hacker. In a list with so many remotes, that has the potential to be problematic. Getting your Q-Drone possessed will ruin your day.
|
# ¿ Sep 1, 2015 17:50 |
|
Corbeau posted:Can't possess remotes. That said, it seems kind of dumb that you can possess the thing that's got an actual human(oid) pilot but not the one that doesn't.
|
# ¿ Sep 1, 2015 20:44 |
|
I don't care whether they're useful or not, the Wormdoc and Wormlet minis are freaking awesome.
|
# ¿ Sep 2, 2015 05:13 |
|
What, you don't like his baggy skater pants?
|
# ¿ Sep 2, 2015 18:07 |
|
Yeah, most of the sculpts are pretty boss. Now if only they could do female poses that make them look like they aren't desperately trying to keep their butt-plugs from falling out. I hate the pigeon-toed, feet-apart, knees-together, anime YATAA! thing so many of them have going on. In this respect at least the new female Janissary sculpt is pretty awesome. "Yeah, I have a missile launcher. Probably gonna use it to gently caress you up. What of it?" Or maybe, "Hold still a sec, I'ma reload."
|
# ¿ Sep 2, 2015 20:18 |
|
Acceptableloss posted:Does that really matter in N3 that much?
|
# ¿ Sep 2, 2015 20:44 |
|
Well, I am one of those people who checked out Infinity as a direct result of not liking GW's policies. And now I am painting Haqqislam.
|
# ¿ Sep 8, 2015 21:18 |
|
What faction do you play?
|
# ¿ Sep 9, 2015 02:01 |
|
Hahaha, that thread was comedy gold. FWIW, I love the Tinbot mini with the new Janissaries set. He's just so adorable! Somebody fucked around with this message at 14:07 on Sep 12, 2015 |
# ¿ Sep 9, 2015 19:07 |
|
For pretty much any game system, getting curb-stomped is pretty much the best way to learn.
|
# ¿ Sep 11, 2015 05:39 |
|
Is a Netrod not technically classified as a Remote? It seems to me making it a Remote would solve most issues with them (including the inability of Remotes to go Prone).
|
# ¿ Sep 13, 2015 16:07 |
|
Speaking of super unlucky, BlackIronHeart and I did a demo game tonight, 120 points of various Morats vs some Haqqislam. He couldn't pass an ARM roll to save his life, and I only failed 2 of them all game (although he critted my Djanbazan sniper into unconsciousness twice - fortunately my Ghulam Doctor Plus was near to hand). I don't think we hosed up too many rules (though in my reactive turn I did double-tap ARO with a light shotgun, using its B2 rather than the B1 I should have gotten via ARO), and the ones we did do badly we caught quickly enough to fix or redo (e.g. his trooper targeted by my doctor's shotgun failed both ARM rolls and would have been merely unconscious instead of dead, but he didn't have a medic anyway so it didn't really change anything). Learned an important lesson, though - Super-jumping Rodoks are bad news. When he jumped his Rodok HMG up from behind total cover, over a gap between buildings, and into a commanding position, I just about shat myself. Like, intellectually I knew they were capable of it. But actually seeing it in (fiendish) use was another matter entirely. Fortunately for me, my ARM rolling streak was on fire.
|
# ¿ Sep 14, 2015 06:29 |
|
Corbeau posted:I always assume that my TR bot is going to die, but I hope that it costs my opponent ~3 orders to accomplish it. And, ideally, I can bring it back with one repair order and make him spend those 2-3 orders all over again next turn.
|
# ¿ Sep 15, 2015 22:43 |
|
That is correct, flash pulse =/= forward observation. One thing that's important is that in the 8"-24" range band, Flash Pulse is +3 whereas FO is +0. I'd have to run the math given the different burst values, but I think there are times when Flash Pulse may be the better bet (and certainly is in ARO, where both have B1). If you're in a situation where you're likely to have to go FtF against someone and you have orders to burn, it might be useful to Flash Pulse them first and try to blind them, because once they are blind they no longer have LoF and you can Forward Observe them to your heart's content without generating an ARO. It's situationally dependent, but has its uses.
|
# ¿ Sep 17, 2015 19:49 |
|
A 200 points, you'd probably gimp yourself by taking both. For scenarios like Annihilation and Frontline, you can't go wrong with a whole mess of Mechanized Deploying Halqa.
|
# ¿ Sep 18, 2015 17:35 |
|
The only problem with the above list is that it is patently obvious who your lieutenant is (i.e. one of the two vanilla Ghulams). But it has baller long-range board control. That said, I'd still go with MOAR HALQA.
|
# ¿ Sep 18, 2015 21:55 |
|
WTF is up with the Infinity Forums? Is anyone else getting more or less constant code 500 errors out of it?
|
# ¿ Sep 23, 2015 20:11 |
|
I dig the new Hunzakut mini.
|
# ¿ Sep 24, 2015 18:51 |
|
Pierzak posted:Option 1, use two-part epoxy glue. I assembled a couple of Nasmats the other night, and they have these aerial antennae sticking off the backs of their heads. I looked at the tine attachment point, said to myself, "aw, hell" and reached immediately for my pin vise. Also, RE: Nasmats - Aaaargh, their toes are a separate piece.
|
# ¿ Sep 24, 2015 19:35 |
|
Corbeau posted:I assembled my Nasmat without pinning or particular difficulty thanks to the magic of greenstuff.
|
# ¿ Sep 24, 2015 21:41 |
|
MDF is Medium Density Fiberboard, sometimes also called "Masonite." It's a composite made from wood pulp, and is quite sturdy. You can get it at almost any DIY store in 3mm (1/8") for pretty cheap, but I think the stuff they generally use for laser cut terrain might be the 2mm variety. Not 100% sure on that. In terms of starters, most follow the same general layout - 3 line troopers, 2 more specialized troops (e.g. sniper, flame-thrower, close combat, or hacker), and one heavy infantry. There are slight variations on this, but in general that's how they work. This typically balances out to around 100-120 points. Grabbing another box or blister is usually plenty to get you started. Pick up the N3 book if you want the fluff. The rules are all available for free download from CB's site.
|
# ¿ Sep 26, 2015 06:44 |
|
Z the IVth posted:It makes sense. Without the armour all those females would have the anorexic proportions of catwalk models. True fact: anorexic catwalk models make for smaller targets. Also, the accepted terminology is no longer "anorexic" but rather "tactically thin."
|
# ¿ Sep 27, 2015 16:23 |
|
Do you really see much seal-clubbing after the first round, though? I mean by round three, the remaining seals are basically all clubbing each other, yes? I guess if the size of the entry pool is large relative to the number of games played it could become an issue, as some seals might get lucky and survive to face higher-ranked players in later rounds. But still, it seems less likely than a simple unseeded win/loss bracket system or whatever the gently caress passes for a tournament system for 40K these days.
|
# ¿ Sep 29, 2015 22:37 |
|
Not a viking posted:What do you guys use yo transport your mans? I'm thinking of getting another container for my skirmsh games. I use the removable trays from a Plano tackle box fitted out with 1/2" foam I picked up in bulk from a JoAnn Fabrics store.
|
# ¿ Sep 30, 2015 20:03 |
|
If this is an ITS event, both of your lists need to be of the same army. So no running QK for Biotechvore and Quadrant Control, then switching to vanilla Haqq for Seize the Antenna. But it's not like you can't pack a QK list with plenty of specialists, so it shouldn't be an issue.
|
# ¿ Sep 30, 2015 21:42 |
|
Corbeau posted:The one thing that Nomads do not do particularly well is "durable." Corregidor has a few exceptions.
|
# ¿ Oct 1, 2015 06:05 |
|
Pierzak posted:That's PanO. To Genghis Cohen's point, pretty much everyone has access to all of the basic capabilities, but there will be differences. Hacking is a perfect example. I play vanilla Haqqislam, and while I have a decent number of hackers, I have exactly zero access to the Hacking Device Plus (which gives access to more sophisticated hacking programs). But the Nomads can take lots of them. A friend of mine plays Caledonians, and in order to get even a basic hacking device, he has to put it on a Spec-Ops, meaning he can only ever have one hacker in his list. Black Iron Heart plays Morats, and gets access to all of the nasty EI-only hacking programs. So we can all field hackers, it's just a matter of how effective those hackers are going to be on the field that's different. Similarly, everybody has access to paramedics and/or doctors. But as Haqqislam, I have the best doctors in the game. So yeah, pick the one with minis and fluff that appeal to you. But not Aleph. Only douchebags play Aleph. Ilor fucked around with this message at 15:11 on Oct 1, 2015 |
# ¿ Oct 1, 2015 15:09 |
|
I like the sculpts overall, but the hip/waist proportions and leg placement on the female MBs is just...odd. The female Janissary and Naffatun minis didn't have this problem.
|
# ¿ Oct 3, 2015 01:02 |
|
flamingweedle posted:I'm so close to setting up on my kitchen table and playing against myself.
|
# ¿ Oct 6, 2015 16:19 |
|
Bummer.
|
# ¿ Oct 6, 2015 18:27 |
|
Cross-posting from the squinty-eyes thread: First set of vanilla Ghulams finished! Angled for slightly better light (gods, I need to just make a light-box already...): Rear view: The guy in the middle is clearly supposed to be an homage to Solid Snake from the Metal Gear Solid games. Most of the time you see this mini painted, the headband is, well, a headband. But I figured having only one eye and wanting to get into knife-fights means you get cut. Hence the bandage. I tried to get the effect of old, crusted blood soaked through several layers of bandage: This makes 6 Infinity minis done now. And by starting with the cheap ones first, that's all of 92 points.
|
# ¿ Oct 12, 2015 06:15 |
|
Corbeau posted:Okay, I think that I've found my Biotechvore list.
|
# ¿ Oct 13, 2015 00:35 |
|
I think next time I play I might roll out a list that's heavy in FOs and hackers and has a GML bot, just to see what happens.
|
# ¿ Oct 13, 2015 20:53 |
|
Flipswitch posted:The Hungries are worse. Trust me.
|
# ¿ Oct 14, 2015 02:34 |
|
Flipswitch posted:We're starting in about half an hour, so looking forward to it.
|
# ¿ Oct 18, 2015 16:11 |
|
Pierzak posted:...the Infinity meta is huge and growing.
|
# ¿ Oct 18, 2015 19:39 |
|
|
# ¿ Apr 27, 2024 10:26 |
|
BlackIronHeart and I just picked up that pack, specifically because he wanted Anyat and I needed an HVT (poor Fusilier Angus). I'm also going to decapitate Bipandra and use her in a Ghulam conversion (Rifle + LGL).
|
# ¿ Oct 19, 2015 05:34 |