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Tatum Girlparts posted:If you guys have also backed and played GSS please share your stuff, or hell, any other game like it that focuses on non-violent, positive stuff, post that too! I helped playtest the translation, and it turned out really swell. I was really involved for a handful of playtest sessions compared to the others, mind, but yes this game is freaking adorable.
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# ¿ Sep 2, 2013 00:36 |
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# ¿ Apr 29, 2024 12:30 |
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Speaking of nonviolent RPGs, I really liked Do: Monks of the Flying Temple. Here's the old Kickstarter page. You're a group of very young monks, and you can fly, because you're unbound by earthly concerns. Every Monk-In-Training has to go on a pilgrimage, where they get a bunch of letters asking for help from all sorts of different worlds. For example, someone's home island may have been eaten by a whale. Or a wicked baron has sent an army of clockwork soldiers to take over the world! The game is GM-less, with players taking turns being the "Storyteller" or troublemakers, and basically your group's well meaning blundering is supposed to make the situation a lot more complicated before you're finally able to resolve the problem. Here's a sample letter on Daniel Solis's website. quote:Dear Monk(s)
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# ¿ Sep 2, 2013 02:07 |
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ZenMasterBullshit posted:This post made me go hunt down a pdf of the book and I bought it and oh my gosh the art in it is amazing. I did a good job! I am helping!
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# ¿ Sep 4, 2013 05:04 |
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Ewen Cluney posted:I'll see what we can manage for Mononoke Koyake. I've been fighting to get stuff lined up for printing and fulfillment, so the PDF extras aren't as high a priority, but it would be cool to get that out in time for Halloween. (It's also just a really nifty book in general.) I remember that you were alluding to bears being playable in Mononoke Koyake. I want to be a helpful bear, Ewen. Just, an actual bear that goes around town, delivering mail, taking out the trash, directing traffic. It is my dream and only you can make this possible.
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# ¿ Sep 6, 2013 01:52 |