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Yeah, the Kickstarter was pretty intense, but it was pretty awesome to find that so many people are willing to give a non-violent RPG a chance. (Also, the fact that companies that can do Kickstarter fulfillment exist is going to make my life so much easier you have no idea.) For my part I've mainly been wrangling graphic design and writing stuff, both to be ready to get stuff printed and to push ahead on the PDF bonus stuff. I finished my first draft of Faerie Skies (the alternate setting where you play fairies in a town in the English countryside) and started on Fantasy Friends, which is basically GSS set in a village in a D&D/Dragon Quest type fantasy world. It's going to be quite weird, but being able to play as a friendly, heartwarming beholder or gelatinous cube is going to be kind of amazing. (One more setting like this and I'll have made as many GSS character types as the original designer.) Other stuff is coming together too, including adventure scenarios and other fun stuff. For other heartwarming games, I'm going to take the opportunity to pimp my game Adventures of the Space Patrol. It's a cute retro sci-fi RPG that while not wholly nonviolent takes a lot of inspiration from GSS and aims to be heartwarming. I recently posted up a new playtest draft, a result of updating its custom Fate hack with a bunch of pieces of Fate Accelerated Edition. GSS is one of those games that I'm also excited about for what other games might come about from its influence. There's also Ryuutama (forthcoming from Kotodama Heavy Industries), and I recently found out about a new Japanese RPG called Utakaze. I don't know much about it, but I'm definitely planning to find out more. The description on the R&R blog mentions that it's about tiny heroes protecting their home from evil spirits, and, well, look at the cover:
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# ¿ Sep 2, 2013 01:46 |
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# ¿ Apr 29, 2024 15:25 |
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DalaranJ posted:As a nonbacker, I badly need to know when GSS will be available to me. Sounds like some time this month or the next (if everything is on schedule)? For the remaining PDF bonus material there's a lot of stuff that we're making from scratch, and while we're making good progress, there's a whole process to go through there.
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# ¿ Sep 2, 2013 12:55 |
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Desty posted:Hey Ewen, what are the odds of seeing Mononoke Koyake in some form or another before Halloween? In other news, the PDF of the rulebook will be going up for sale for non-backers very soon!
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# ¿ Sep 6, 2013 01:32 |
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Crafty Games apparently already came out with The Little Wizards RPG, a game translated from French, aimed at kids, where you play the thing in the title. Has anyone heard anything about it? All I've heard is that the rules are pretty traditional, though from everything I've heard about (non-Scandinavian) European RPG design that doesn't surprise me all that much. Which reminds me, a while back I did a translation of the free version of the rulebook for Witch Quest, a Japanese TRPG in the vein of Kiki's Delivery Service published in 1992 or so, by Adventure Planning Service no less. They released a print version, but they also put out a free version in text files through the Japanese version of CompuServe. Seriously. There's a doujin circle called Majo no Kai that still supports it too. The game definitely shows its age in a lot of ways (also, you get to see what happens when I translate something and don't get an editor), but it has a bunch of nifty touches to it too. Kamiya thinks of GSS and Witch Quest as two entries in a genre he calls "everyday magic," and went as far as to work with Majo no Kai to do a doujin with a replay for each game and an interview transcript in the middle. (The Majo no Kai guy, South, also wrote the "In the Countryside" piece that appears in translation in the English GSS rulebook.) e: Oh and I forgot to mention Ben Lehman's Clover, which is basically Yotsuba&! with the serial numbers filed off. It's simple, unconventional, and definitely a happy game. Kwyndig posted:Neat. Is that going to include any bonus material or will the bonus henge be sold separately at a later date? Ewen Cluney fucked around with this message at 02:57 on Sep 6, 2013 |
# ¿ Sep 6, 2013 02:49 |
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Androc posted:Is there any backer-exclusive material for Golden Sky Stores, or is it all eventually going to be made available to nonbackers? Desty posted:I wanted to bend your ear about this a little more, but you don't appear to have PMs or a public email address. Do you have a preferred contact address you can post, or failing that, could you shoot me a line at my SA proxy, destySA at gmail.com? e: And the PDF is now up for sale! Ewen Cluney fucked around with this message at 14:06 on Sep 7, 2013 |
# ¿ Sep 6, 2013 14:08 |
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Oh yeah, thanks for that. The feedback so far as been great. I don't know if I made it clear enough in the update but I'm also looking for general feedback on Faerie Skies (especially if it's backed up by playtesting) to help fine-tune the design and such.
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# ¿ Sep 16, 2013 00:46 |
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On the subject of Happy Games, Penguin King Games (which is to say David Prokopetz) recently announced Costume Fairy Adventures, which is going to have a Kickstarter soon. You play as adorable little fairies who go on random adventures, with the twist that the game includes a costume deck, and each character gets 3 or so costumes they can change into to get special powers.DalaranJ posted:So, I have a theoretical GSS question. PixelScum posted:Hmm, as a dude who wants to put out an earthbound hack for GSS; I'm wondering if you'd be willing to upload the in-design files for blank character sheets.
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# ¿ Sep 19, 2013 16:31 |
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Winson_Paine posted:Golden Sky Stories, I choose YOU. Although it kinda goes without saying, if you have any questions about GSS for me please feel free to ask. Roland Jones posted:Have the physical GSS things been shipped out yet? If not, I need to change my address, though due to where I'm living I need to know what mail service is being used. USPS doesn't drive to my house and only does the P.O. Box here, while UPS and FedEx are the opposite.
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# ¿ Oct 2, 2013 12:21 |
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nomadotto posted:I played in a game of GSS on Saturday (using the fox scenario). It was a lot of fun, but, I had a couple of quick questions- quote:2) If you want to make something, is that an Adult check? For example, baking a cake or fixing a shrine? quote:3) I felt like it was hard to keep the game moving forward at times. It may be have been because of the scenario, but for future reference, how would you recommend structuring conflicts to keep the party together and working towards a goal? Or am I sorta missing the point, and the game is mostly about adorable animal people bouncing off of each other, rather than a more Rescuers-y "we gotta help this person before thing X happens" feel? quote:It's definitely nice to have a system that focuses on small-scale, non-violent stuff, and I'm looking forward to trying it again!
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# ¿ Oct 10, 2013 04:09 |
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About the only thing that's really specifically Japanese in the game per se is the way the raccoon dog and fox henge are written up. If I were to run a GSS game set in America I'd leave those two character types out, and reskin the rabbit henge's Mochi Pounding power to involve chocolates. The rest is pretty minor details, like a Shinto shrine maiden and Buddhist priest being rather unlikely characters, perhaps a few different animals, and maybe omit or reskin the Local Gods. If you're a backer you might also want to look at the drafts of Faerie Skies and Fantasy Friends (there were download links in some backers-only updates), which offer other settings that could make good alternatives to the default rural Japan and a bunch of new character types.
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# ¿ Jan 3, 2014 20:35 |
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I'm really glad to hear people are liking their GSS books! A ton of work and probably more time than it should've taken went into the project.Alien Rope Burn posted:Got a question for Ewen: any idea how long it'll be before the alternate settings will be readily available? Pondering the idea of running it online, but there's the conundrum of having non-backers who can't access the material yet.
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# ¿ Jan 28, 2014 14:48 |
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Desty posted:You're in luck, because my copy came in and now I'm running a forums game.
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# ¿ Jan 29, 2014 15:37 |
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ZenMasterBullshit posted:Welp eagerly awaiting my copy to arrive. Though I don't remember filling out a survey for it...hopefully I've just got a garbage memory and didn't screw myself out of my copy.
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# ¿ Jan 29, 2014 20:15 |
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Yeah, GSS tends towards "slice of life plus some magic," so a blend of shared themes and recurring characters can help make a series of sessions a little more cohesive. In the manga that the illustrator did, the cat henge girl Kurona is constantly hanging out with three boys from town and generally getting into trouble. A friend of mine wanted to play a fox henge who would take a romantic interest in a mortal, so we slowly developed that over the course of three sessions as an undercurrent with other things going on. I also want to use Mononoke Koyake to do a mini-campaign where the PCs are the inhabitants of the haunted mansion on the edge of town, and I think using a setting with a little bit of a personality of its may be another way to go about that.
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# ¿ Feb 4, 2014 05:40 |
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# ¿ Apr 29, 2024 15:25 |
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Alien Rope Burn posted:Got some Golden Sky Stories questions, since I ran At the The Narrator can also receive Dreams, and spends them on increasing NPCs' connections to PCs. My experience is that players tend to not give a lot of Dreams to the Narrator, but at worst that means they don't have quite as many points. You get threads from all connections, regardless of their strength, even if you left them at the starting amount. For my part I treat a bird henge's ability to fly as something they can do naturally if they're in an appropriate form, but using the power lets them fly in any form that has wings, and gives them the mechanical benefits of the power. So if your bird wants to fly up to a tree branch in bird form (or say in the +0 human form with huge wings) you can just do it, or at most make an Animal check, but if you want to fly as a human with tiny wings and/or to get that +2 bonus for finding things you need to use the power. The power is specifically not usable if the bird henge is in full human form though, which means it's fine for any other form.
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# ¿ Mar 1, 2014 04:31 |