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dude789 posted:They released a pretty complete storyline of what the 8th character's quest would have been in the big Japanese-only Essence of Saga Frontier book. Someone on Gamefaqs translated that part awhile back so I'll cover how the 8th character interacts with the main character at the end of their scenario and also point out some storyline differences. The portrayals of some of the villains and final bosses are particularly funny just because of how different they are from their in-game behavior, but that's something to be covered in more detail once we get there. That was me. RedBoot's LP got me playing the game again, and I decided to give the story a shot. Feel free to use that material or post it. I can also send you my master file if you need it. It's got a few modifications and corrections since the Gamefaqs posts.
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# ¿ Nov 18, 2013 07:51 |
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# ¿ Apr 27, 2024 13:48 |
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To be fair grinding cash the normal way in this game is a huge pain. You don't get money for the most part, you just sometimes get drops you can sell if you're lucky. I really hope you aren't actually going to grind out cash on an all Mec run.
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# ¿ Dec 14, 2013 17:47 |
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dude789 posted:So that's about everything regarding Emelia's scenario in Fuse's adventure log. If there's anything I missed or something else you want to point out or address regarding Emelia's tale from any point in Essence feel free to share. This is really the only part of it I'm familiar with and I'm sure there's lots of cool information and other goodies inside that could help make sense of some of the poorly explained plot points. The actual circumstance of Emilia being thrown into jail is kind of amusing. I'll just paste it verbatim here. quote:"How about you just 'fess up already? The evidence is all over the place, Miss Former Supermodel." Summary: They lose the (synthetic) body, but Fuse is so sure that Emilia did it that he has her thrown into jail without a trial and pats himself on the back for it.
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# ¿ Dec 17, 2013 04:23 |
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It's probably a corruption of Umber, but the spelling is intentional as far as I know.
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# ¿ Dec 28, 2013 17:56 |
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I dont know posted:He is a high powered executive, he only has time for two things in his day, running his company and picking flowers with any stranger that comes into his office. IRPO is a police agency. Fuse is a low ranking, underpaid beat cop who only gets away with the things he does because IRPO is so critically understaffed that there's nobody there to tell him no.
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# ¿ Jan 18, 2014 21:20 |
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"Well, later kids, no hard feelings. Sorry Princess Rei." I see you picked the jerk route for Blue.
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# ¿ Feb 1, 2014 16:36 |
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I vote Asellus, and I say go all Mystic for it. All Mec for T260G.
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# ¿ Feb 22, 2014 17:58 |
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dude789 posted:The big hack I've heard of is Romancing Saga 3.12 which basically mashes stuff together from all of the Saga games in the Romancing Saga 3 game engine. It includes attacks, bosses, characters, quests and songs from all of the games. It's pretty neat. Sadly it's Japanese only though. I just tried patching this game and playing it for myself on Michael's scenario. I got stuck at the first boss because it has a gimmick that appears to be broken. Too bad, the game seems okay enough otherwise.
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# ¿ Mar 9, 2014 02:31 |
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I never noticed "Grain Cannon" there. The word for "Particle" in Japanese can also be translated as "Grain".
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# ¿ Mar 22, 2014 01:22 |
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粒 can be defined as "grain" so it's extremely likely to be what Adryn said.
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# ¿ May 27, 2014 16:31 |
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W.T. Fits posted:Dumb question, I apologize if this has been answered already but... are all these regions on the same planet? This is something I've always been confused about, since between needing space ships to get between regions and the abstract background whenever you're in transit, I've never been sure if each region is a separate planet/world, or if they're all taking place on the same world or what. It's a place called the Region World. There's a swirly mass of stuff called chaos, and all the various regions float around inside of it. The region ships (and Tanzer) are the only things capable of safely navigating the chaos.
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# ¿ Jun 1, 2014 02:43 |
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Blaze Dragon posted:A power-up for a mech called V-MAX? I sure did not expect a Layzner reference, nor am I complaining about it. There are approximately a billion mecha anime references in attack names in this game. Starlight Shower is one, so is a martial arts attack named Triangle Kick, and you'll see a Bit system in a later story, among many other things.
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# ¿ Jun 12, 2014 20:09 |
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John Lee posted:As opposed to SaGa games, which treat everything with a kind of dull sensibility, so 85% of the time it doesn't really have an impact, but the other 15% of the time it just serves to underline the bizarre settings/events. You clearly haven't played Final Fantasy Legend 2 (SaGa 2), wherein you have to shrink yourself to drive badguys out of a woman's body, and the random encounters in the body include robots and terrorists.
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# ¿ Jun 26, 2014 05:42 |
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Chuu posted:I love the BoF series and also really enjoyed V. Did this really kill the series like some others suggest suggest? The wikipedia articles makes it seem like it was well received in Japan. It's not really specific to game reception, per se. It was the result of a growing competitive field in the market of RPGs, with much bigger and more well-equipped competition. Capcom was too small to keep up with juggernauts like Square, and they acknowledged that and decided to focus on other areas where they could thrive.
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# ¿ Jun 26, 2014 09:11 |
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They don't really say which people are depending on Lute. For all we know it could be Hamilton's pirates that are depending on him to be a resistance leader now.
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# ¿ Aug 16, 2014 20:09 |
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KataraniSword posted:You missed the part where after that failed Buster Launcher, Slime (as in, the recruitable one from inside Tanzer) drips into the Spriggan's damaged cockpit and presumably melts Mondo, since he doesn't come out of the situation alive. It didn't drip into the cockpit. It spat acid at the head, and some of it got through the visor into the cockpit. Mondo also kept fighting for an entire additional phase after that action, and when he finally died, it was due to a combination of heat overload and a cockpit breach from unrelated actions.
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# ¿ Aug 22, 2014 12:10 |
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It's worth mentioning SF2's graphics as well. Every background looks like watercolor. The scenery is just incredible. Pity about the halfassed narrative, really.
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# ¿ Sep 23, 2014 02:38 |
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Clarste posted:On the other hand, I have to respect SF2 for having a story that makes sense and where stuff happens, unlike this game. Both approaches seem pretty flawed to me, but I respect that one more. This is a very generous description of the game. The part about "stuff happens" is true, but there's a huge lack of logical progression from one event to another. It's very disjointed and makes a lot of plot jumps that leave out huge chunks of the story without ever explaining them. It's really hard to cite in specifics without spoilers, but it's got one of the worst narrative flows I've seen.
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# ¿ Sep 23, 2014 21:12 |
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a cartoon duck posted:The artbook/guide thingy to the game, because nothing is ever in the actual game itself in SaGa Frontier. If you could find the page where that's listed, I'd really be interested in verifying it. I have the book sitting on a shelf here, and I love uncovering more random gems from this game.
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# ¿ Oct 29, 2014 07:31 |
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Bufuman posted:Wasn't someone giving details about each characters' bits in the book after each quest early on in this thread? Who was that and where the gently caress is he/she? I only remember one particular gem with Riki's story from the Fuse investigation log, but I'll let him cover that.
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# ¿ Oct 29, 2014 08:11 |
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MightyPretenders posted:Asselus' escape here may not be how it was originally storyboarded, but I think it works well as it is. It brings up points like: how blind the outside world is to what Fascinataru is like, the general mystic dislike of advanced technology, and gives Asselus a reason to include White Rose in her escape scheme (even a small one). Just to emphasize this, the dislike of machinery is a thing that comes up but is never explicitly stated. Essence has a term for it, calling the Mystics "Mechanically disinclined". All machinery is smelly and gross to them for some reason.
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# ¿ Dec 10, 2014 01:51 |
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The way I see it, it's more like a strategy guide that expands on content that's only briefly touched on in the game. It's nice to read bigger explanations that the game didn't shoehorn into the stories. I mean, this is before the era of in-game glossaries too.
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# ¿ Dec 10, 2014 02:05 |
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It also features the scrolling NO FUTURE text. It's pretty great all around.
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# ¿ Jan 9, 2015 02:43 |
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White Rose was tasked with looking after Asellus by Orlouge. She was carrying out his orders while simultaneously defying him, because Asellus wouldn't let her go back with the Sages. I vote B. She punished herself in the only way that could fulfill both conflicting obligations.
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# ¿ Jan 21, 2015 05:29 |
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Diva would be a noise complaint, as per her dancing and partying in Essence.
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# ¿ Apr 4, 2015 13:10 |
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W.T. Fits posted:Although in retrospect, Red's initial argument kind of falls flat if you remember that Blue's supposed to have the Region Map to let him circumvent the need for a ship between Regions. Which in turn raises the question of why he's even bothering taking a commercial flight instead. There's a good reason for Blue to board a commercial flight. He's trying to get that Rune Magic gift, clearly.
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# ¿ Jun 6, 2015 22:43 |
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That just incapacitates them until you stay at an inn.
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# ¿ Sep 22, 2015 19:34 |
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# ¿ Apr 27, 2024 13:48 |
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Glazius posted:Seeing Moonscraper play out makes me wonder - does anything about the structure of your ally formation actually matter in this game? If not it makes sense for various boss battles to just line you up however they want to in order to show off their animations. It matters, yes. Smaller AOEs hit smaller groups and it's possible to avoid splash damage with good placement on those. Moonscraper, not so much. That just hits everyone.
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# ¿ Oct 24, 2015 05:04 |