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I'm guessing Portable Ops is as close as you can get to discontinuity, since it got all of one line in Peace Walker and that was along the lines of "Let's forget that ever happened."
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# ¿ Apr 2, 2014 03:59 |
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# ¿ Apr 27, 2024 20:53 |
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I don't want to live in a world where Metal Gear Acid isn't canon. PANSIIIIIIIIIIIIIIIES
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# ¿ Apr 2, 2014 05:13 |
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Psh, Solidus was president, that always ages you 20 years.
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# ¿ Apr 2, 2014 14:10 |
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I always thought the idea was that he had to send someone in to rescue our Gray Fox and all that to keep up appearances, but he obviously didn't want that to really happen, so he sent a complete rookie. Whoops, that didn't work out well.
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# ¿ Apr 2, 2014 14:35 |
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See, if he sends in Gimpy McGee everyone will catch on that he wasn't really trying to pull this operation off and
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# ¿ Apr 2, 2014 15:02 |
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The thermal goggles trivialize a lot of things in MGS3. The Fear fight is actually kind of tricky without them.
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# ¿ Apr 3, 2014 00:48 |
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Night vision goggles are in The Pain's cave. Kind of hard to find while it's still dark, but they make navigating that thing far less annoying.
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# ¿ Apr 3, 2014 02:14 |
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The best one is if you killed a guard on the mountain, one of the vultures ate him and then you ate the vulture. "You ate me!"
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# ¿ Apr 3, 2014 20:42 |
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As far as I remember, they're all replaced by those hoverchair guys from earlier.
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# ¿ Apr 3, 2014 21:20 |
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Stamina kills on bosses get you their dog tags, collecting every dog tag gets you a bonus item when the game is over.
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# ¿ Apr 5, 2014 02:23 |
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Manhunt (the first one) is the other big one I think of when it comes to games that actively tried to make you be stealthy because the alternative sucked. That was also a pretty underrated game in general. It got that Arkham Asylum feel of "There's a group of big bad tough guys, but they'll break down soon enough once I start picking them off" down way before Arkham Asylum was thought of.
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# ¿ Apr 5, 2014 03:27 |
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Rose is pretty much the worst thing ever, yes.
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# ¿ Apr 5, 2014 04:13 |
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Dr Solway Garr posted:I think you're also literally missing a big chunk of the game in that if you select "I have not played MGS1" at the start, it skips the whole tanker mission. This is also the only way it really makes sense that they give you a big tutorial on how to play the game after you've already been playing for a couple of hours.
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# ¿ Apr 5, 2014 14:35 |
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"Your room is as empty as your heart!"
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# ¿ Apr 5, 2014 17:25 |
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"drat it Pliskin, your wandering in and getting your rear end kicked all over the place by Vamp ruined everything!"
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# ¿ Apr 5, 2014 18:31 |
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Er, you got the great big plot dump cutscene from Stillman prior to that, right?
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# ¿ Apr 5, 2014 19:06 |
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She has two channels, one for saving and one for talking. I think. Or maybe she just pops in on the Colonel's channel.
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# ¿ Apr 5, 2014 19:34 |
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Actually yeah, it was Paramedic who had a save channel and her own channel.
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# ¿ Apr 5, 2014 19:42 |
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Eh, it was a lazy copout. One of the more fun things about MGS2 was how everyone was like "What in the name of hell is that" around Vamp.
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# ¿ Apr 5, 2014 22:50 |
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I really never got why people made such a stink about a vampire running around when you already had Mantis being Mantis.
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# ¿ Apr 5, 2014 23:08 |
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Meryl is alive, but the only reference to her in this game is a throwaway line on the Tanker.
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# ¿ Apr 5, 2014 23:23 |
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Yeah, later on Ocelot outright calls it a 'recreation', which seems more accurate.
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# ¿ Apr 6, 2014 00:27 |
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I like how it's so convoluted that at the very end Snake just kind of goes "Yeah, make up your own mind, whatever."
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# ¿ Apr 6, 2014 05:50 |
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He was also in the KGB for a while, apparently with Vulcan Raven.
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# ¿ Apr 6, 2014 15:17 |
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I'm not sure if you've played MGS3 yet, so spoilers. Philosphers were the group Volgin keeps going on about, a loose collection of the US, Russia and China who pooled all their money to take over the world, or...something. Then Volgin's daddy swipes all the money (the location of it was the Legacy chip Macguffin everyone was after), Ocelot winds up with it, and the loose group eventually evolves into the Patriots I think I got that right.
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# ¿ Apr 6, 2014 16:40 |
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It looks like she morphed into Alfred Ashford.
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# ¿ Apr 6, 2014 17:00 |
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From what I remember it's really hard to actually get that conversation, as you have to be before a specific point in The Pain's cave and once you're past it you can't get it.
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# ¿ Apr 6, 2014 18:03 |
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You should also play Metal Gear Acid 1 and 2, because the stories are crazy in ways that would make MGS2 cry. Ghost Babel is also pretty neat.
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# ¿ Apr 6, 2014 19:44 |
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It was Otacon in MGS2. One of his bungled Mei-ling proverbs.
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# ¿ Apr 11, 2014 00:28 |
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It is kind of fun how every last one of the MGS3 support team (and Big Boss) managed to come down with a bad case of the crazies.
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# ¿ Apr 11, 2014 13:36 |
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MGS3 Online was so great. I never stopped laughing at how hiding in a cardboard box actually worked on other people. They just never stopped to check those things.
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# ¿ Apr 12, 2014 16:31 |
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Christ Chico, make up your mind. "I want to die!" *Soldiers attack* "Don't let me die!* *Accidentally blow him up* "I want to die!"
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# ¿ Apr 13, 2014 16:18 |
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It's easier to drop Emma off someplace out of the way (like that dark room with the guns. Don't leave her by the elevator like I did, more people come in that way), take out the enemies and then come back for her. Coincidentally this is also how I'm going through Ground Zeros, for the most part.
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# ¿ Apr 14, 2014 03:15 |
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Stage 4 - Try not to crack up at Cam Clarke's "IIIIIIIIIII SEE YOU!" and die.
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# ¿ Apr 14, 2014 13:28 |
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You also get one of the rare moments of the Colonel (regular Colonel, not Crazy Colonel) actually being funny. Colonel: Well this is a wet op.
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# ¿ Apr 14, 2014 17:08 |
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So I finished the standard Ground Zeros mission. Well, that was...dark. I mean, Paz was kind of a shithead, but "Rip her intestines out, put a bomb up her hoohaa and shove her out of a helicopter" was mean. It was also short enough to accurately be called a $20 demo, but the side missions are fun.
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# ¿ Apr 15, 2014 15:51 |
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Oh yeah, I think my favorite moment in this was jumping into the tank at the Admin building and just kind of idly driving back and forth while no one noticed. "Nothing to report!"
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# ¿ Apr 15, 2014 16:07 |
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Gas mines and Fulton balloons. Set gas mines in the path of the vehicle, when the other guys have gotten far enough ahead to not notice you, run up and get rid of the guys who are napping. Repeat until they run out of guys. You can also use the tranq gun in lieu of mines, but it'll take longer.
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# ¿ Apr 15, 2014 21:52 |
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I think it depends on the difficulty of the mission. On some of the later ones those eagle eyed bastards were spotting me from a mile off.
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# ¿ Apr 15, 2014 22:00 |
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# ¿ Apr 27, 2024 20:53 |
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Remember the basics of CQC; Put the other guy's face three feet into the nearest wall.
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# ¿ Apr 16, 2014 22:13 |