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The Chairman
Jun 30, 2003

But you forget, mon ami, that there is evil everywhere under the sun
:siren: HOW TO JOIN PLEASE BE CAREFUL/DRAGONGOD KNIGHTKINGS :siren:
JOINING THE FREE TRIAL LINKSHELL

Try the FREE TRIAL or RECRUIT A FRIEND




Last updated August 20, 2014



FINAL FANTASY XIV: A REALM REBORN
Available for PC, PS3 and PS4 Also available on Steam
Official site: http://na.finalfantasyxiv.com/lodestone/
Account management: http://sqex.to/Msp
Goon off-site: http://ffgoons.com
IRC: #ffgoons on SynIRC

Nearly one year and three major updates after the relaunch of Final Fantasy XIV, the game and its community are still going strong. The goon groups still have hundreds of active members at all stages of progression, so whether you're brand-new, returning from playing at launch, or even a past player of the scrapped FFXIV 1.x, there's something here for everyone.

If you're still on the fence about joining, why not try the 14-day free trial?



The Armoury System is FFXIV's character progression system. In this game, your class is determined by your equipped weapon, and you can change your weapon anywhere in the overworld; this includes crafting and gathering, which are their own classes, have their own abilities and gear, and even have special class-defining equipment at maximum level. You can level up every class to maximum level, and a selection of the skills you earn as you level up a class can be used on other classes ("cross-class skills"). See the ARMOURY SYSTEM section on the official website for more information on how this works.

When a combat class reaches level 30, it has access to soul crystals, which turn your class into a job; they remove access to most cross-class skills, but in return grant five job-exclusive skills that are well-suited to group content. Your job level is tied to the associated class's level; for example, Paladin is the job associated with Gladiator, so if your Gladiator level is 37, your Paladin level is also 37.

The Armoury Bonus grants a 50% bonus to many sources of EXP for classes lower in level than your highest-level class. This makes up for the relative lack of quests for classes after your first.



For more information on the specifics of each class and job, see the Skill Tree on XIVDB.



Gladiators (GLA) use powerful sword and shield techniques to keep the attention of their enemies and survive blows that would devastate lesser beings. Gladiators act as tanks and disruptors, blinding, stunning, and disabling enemies while holding their attention with sword combos. Gladiators start in Ul'dah.

Marauders (MRD) use axes to cleave a path through the enemy's front line and protect the more fragile members of the party. Marauders tank primarily by smashing their foes' faces in and bathing in their blood. By doing so, they restore their own HP. Instead of preventing a large amount of damage like gladiators, marauders react to incoming damage by refilling their large HP pools via weapon skills and abilities. Marauders start in Limsa Lominsa.

Lancers (LNC) use all manner of two-handed pole arms to deal critical blows to their enemies. Lancers is a straightforward damage class, sacrificing defense for attack power to deal heavy damage, and fighting while moving around the target in order to gain access to combo bonuses. Lancers start in Gridania.

Rather than traditional combos, Pugilists (PGL) utilize stance changes that give them flexibility in their combo chains. Pugilists abilities grant them increasing amounts of Greased Lightning, a buff that is the result of some of their weapon skills. Greased Lightning increases attack speed and damage while lowering the global cooldown, allowing Pugilists to unleash attacks faster than most classes. Pugilists start in Ul'dah.

Archers (ARC) fire off arrows from afar, hindering their enemies and dealing damage from a safe distance. Archers have access to debuffing Weapon Skills and utility skills, like a group movement speed increase and a backstepping attack. Archers do not use melee-class combos, and instead rely on procs that enhance their shots. Archers start in Gridania.

(coming soon in Patch 2.4) Rogues use acrobatics, misdirection and potent poisons on their dual blades to efficiently take down enemies. Rogues are expected to start in Limsa Lominsa.



Conjurers (CNJ) invoke elemental spirits to damage their enemies and protect their allies. Wind and earth are used mainly for offense, while the water element is used for defensive maneuvers and healing. Conjurers also have access to the Sleep status effect for crowd control. As a primary healer they are obviously a welcome addition to any party, but a great Conjurer knows how to find the perfect balance of nuking, crowd control, and healing. Conjurers begin in Gridania.

Arcanists (ACN) summon their pet Carbuncle to aid them in combat. They boast a versatile toolkit, with DoTs, debuffs, and supporting spells. Arcanist is an extremely versatile class, and depending on your party makeup they can fulfill a number of roles. Arcanist is currently also the only class with two jobs. Arcanists start in Limsa Lominsa.

Thaumaturges (THM) (thaw-maw-turj-ez) deal in death, controlling the elements of fire, lightning, and ice in order to wipe out enemy parties. To maximize their output, they need to balance their Astral Fire (increased damage and MP cost of spells) with Umbral Ice (increased MP regen, decreased damage). Thaumaturges also have great crowd control with the ability to inflict AoE sleep. Thaumaturges begin in Ul'dah.



Paladin (PLD) requires Gladiator 30 and Conjurer 15. The paladin job is focused on tanking, and gains access to abilities that enhance mitigation and threat.
Warrior (WAR) requires Marauder 30 and Gladiator 15. The warrior job is focused on tanking, and gets a "Wrath" mechanic; they can charge up a stack of charges that can be held to increase their critical hit rate, or spent to use powerful job abilities.
Dragoon (DRG) requires Lancer 30 and Marauder 15. The dragoon job is focused on damage dealing; all of their job abilities are Jumps with various additional effects.
Monk (MNK) requires Pugilist 30 and Lancer 15. The monk job is focused on dealing damage. Monks gain three new Weapon Skills, expanding their combo options, as well as a powerful damage dealing stance and range closer.
Bard (BRD) requires Archer 30 and Pugilist 15. The bard job is focused on support. Bard remains a very potent damage dealer, but its powerful songs and debuff are the real reason to want one in a party. A good bard will spend most of their time pumping out damage, while moving to restore their party's TP and MP as needed and using debuffs at critical times.
(coming soon in Patch 2.4) Ninja requires Rogue 30 and a sub-class TBA. Ninja builds on rogue with a ninjutsu system that weaves together multiple stances to create powerful magical effects.

White Mage (WHM) requires Conjurer 30 and Arcanist 15. White mage is a job focused on healing. It's a fairly straightforward extension of conjurer, but single-target regen and Holy are good additions to its arsenal.
Black Mage (BLM) requires Thaumaturge 30 and Archer 15. Black mage is a job focused on area of effect skills, and its job skills reflect that.
Scholar (SCH) requires Arcanist 30 and Conjurer 15. The scholar job is focused on healing and support. While using the scholar soul crystal, Summon I and Summon II are modified to call fairies that provide buffs and heals.
Summoner (SMN) requires Arcanist 30 and Thaumaturge 15. The summoner job is focused on damage dealing and enhancing its pet. While using the summoner soul crystal, Summon I and Summon II are modified to call different egi, aspects of the primals.



The Disciplines of the Hand are the crafters of Eorzea:
  • Alchemists (ALC), makers of various potions, ethers and other consumables, as well as Arcanist and Conjuror weapons
  • Armorers (ARM), makers of heavy metal armor
  • Blacksmiths (BSM), makers of metal weapons and tools
  • Carpenters (CRP), makers of all things wooden
  • Culinarians (CUL), makers of food and drink that provide long-lasting buffs
  • Goldsmiths (GSM), makers of fine jewelery from precious gems and rare metals, including Thaumaturge weapons
  • Leatherworkers (LTW), who turn beast hides and sinews into medium armor
  • Weavers (WVR), makers of fabric, thread and light armor



The Disciplines of the Land are the gathering classes:
  • Botanists (BTN) gather wood, fiber and plants.
  • Miners (MIN) gather rock, ore and raw gems.
  • Fishers (FSH) gather sea creatures.



In no particular order:
  • FATEs are a Public Quest system: earn EXP, gil and seals for your Grand Company by participating in open events that appear all over the world.
  • Guildleves are repeatable quests available in the main cities and at adventuring camps, useful for supplementing the EXP you earn from other sources. You earn guildleve allowances over time and can bank up to 100.
  • The Duty Finder is an automatic party matching system that brings together players from multiple servers to complete dungeons and duties.
  • Daily Roulettes give you big bonuses for participating in a randomly-chosen duty.
  • Treasure Maps are gathered by Disciples of the Land, and point the way towards caches of rare crafting materials guarded by powerful monsters.
  • The Hunt sends you out to scout for notorious monsters, the most powerful of which require multiple cooperating alliances to take down.
  • Chocobo companions help you out with overworld combat, and can be customized both visually and with a talent tree.
  • Frontlines is city vs. city vs. city territory control PVP. The Wolves' Den is 4v4 arena PVP.
  • Housing is available for Free Companies (guilds) and individuals (both rooms inside your Free Company's house, and soon individual player houses).
  • Glamour prisms and dyeing let you customize your gear to appear however you wish.
  • Crystal Tower is a series of 24-man raids tuned for casual players, rewarding gear based on past Final Fantasy titles. The Binding Coil of Bahamut is a series of 8-man endgame raids that reward the most powerful gear available.



The Chairman fucked around with this message at 21:06 on Sep 24, 2014

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The Chairman
Jun 30, 2003

But you forget, mon ami, that there is evil everywhere under the sun
QUESTIONS AND ANSWERS

GENERAL QUESTIONS
  • Is this game a sequel of FFXI? No. Besides elements of the setting and the Armoury system, the two games are very dissimilar; combat is much faster, travel is less onerous, there is a much higher emphasis on solo content in FFXIV, and EXP camps are no longer a viable way to level, much less the sole way. If you played FFXI and liked the setting and story but ended up frustrated with how much time you spent killing crabs, try FFXIV.

  • What restrictions does the trial version have?
    • The trial is only open to new players who have not previously played the trial, participated in any beta test or already purchased the game.
    • The trial client is only available on Windows, not PS3 or PS4.
    • You may create one character per server on up to 8 servers.
    • The trial lasts 14 days. Trial characters are deleted after 90 days of inactivity
    • The level cap is Lv.20 on all classes.
    • You can carry up to 20,000 gil, and can't use the Market Boards, mail, or trade with other players.
    • You can't use zone-wide chat or send private messages to other players.
    • You can join existing linkshells (chat channels), but not Free Companies (guilds).
    • You cannot invite other players to parties, but can use the Duty Finder (automatic party matching).
    • You can't log into the community sites like The Lodestone or the official forums.
    • All these restrictions are removed if you subscribe.

  • I haven't played for a long period of time. What is new? For a summary of updated features, refer to this spreadsheet; more detailed information about each patch can be found at the Lodestone's Patch Log.

  • Where can I find gear upgrades? Check this spreadsheet for information.

PURCHASING AND SUBSCRIBING
  • Where can I buy the game? FFXIV is available in physical form from your friendly local retailers, in digital form from Steam, Amazon, GreenManGaming, GameStop, Square-Enix Store and others, and on the PS3/PS4 PlayStation Store. Prices vary by retailer and region.
  • How much does it cost to play? FFXIV is a subscription game. Purchasing the game gives you one free month. The service fees for additional time are:
    • Entry Service (1 character per server, 8 servers max)
      • 30 days: $12.99 / £7.69 / 10.99 € / ¥1,344 per month
    • Standard Service (8 characters per server, 8 servers max)
      • 30 days: $14.99 / £8.99 / 12.99 € / ¥1,554 per month
      • 90 days: $13.99 / £8.39 / 11.99 € / ¥1,449 per month
      • 180 days: $12.99 / £7.69 / 10.99 € per month (180 days not available in Japan)
    • Legacy Campaign Service (8 characters per server, 8 servers max, for players who subscribed for 3 months in FFXIV 1.0)
      • 30 days: $9.99 / £6.89 / 9.99 € per month
      • 90 days: $8.99 per month
      • 180 days: $7.99 per month

BEFORE YOU BEGIN
  • Do PC, PS3 and PS4 players play on the same servers? Yes.
  • Which data center do I pick? Find the server you want to play on in this list.
    • Elemental: Aegis / Atomos / Carbuncle / Garuda / Gungnir / Kujata / Ramuh / Tonberry / Typhon / Unicorn
    • Gaia: Alexander / Bahamut / Durandal / Fenrir / Ifrit / Ridill / Tiamat / Ultima / Valefor / Yojimbo / Zeromus
    • Mana: Anima / Asura / Belias / Chocobo / Hades / Ixion / Mandragora / Masamune / Pandaemonium / Titan
    • Aether: Adamantoise / Balmung / Cactuar / Coeurl / Faerie / Gilgamesh / Goblin / Mateus / Midgardsormr / Sargatanas / Siren / Zalera
    • Primal: Behemoth / Brynhildr / Diabolos / Excalibur / Exodus / Famfrit / Hyperion / Lamia / Leviathan / Malboro / Ultros
    • Chaos: Cerberus / Lich / Moogle / Odin / Phoenix / Ragnarok / Shiva
  • Do North American, European, Asian and Oceanic players play on the same servers? Yes. There are two hosting centers: Group JP, located in Japan, and Group NA/EU, located in Montreal, Canada. However, anybody can make a character on whichever server group they want. If you're a European player, you won't see any difference in latency between the (EU) servers and the others.

  • If I buy a PC copy, can I play on PS3 or PS4 (or the reverse)? You need to buy a key for the platform you're playing on. If you want to play both on PC and PS3, you need to buy keys for both platforms. However, once you do, your character can be played on both.
  • If I already bought PS3 copy, can I play on PS4? Yes. All current PS3 players will be able to play on PS4 without purchasing an additional platform key. However, you will have to convert your PS3 access into PS4 access, and lose the ability to play on PS3.
  • Should I buy a copy on Steam if I'm already a PC player? No. You won't be able to register the key to your existing account.
  • I bought the standard edition for my platform. Can I buy the collector's edition later to get the upgrade? No, but you have two options: either buy the collector's edition for a different platform, or buy the digital collector's upgrade directly from S-E for $20/£15/15 €/¥2,366 depending on region.

  • I want to add a key to my account. Do I add a platform, or add a service account? Add a platform. Adding a service account makes a separate second account.
  • I didn't read this post, and I added a service account instead of a platform. How do I fix it? Fill out this Square-Enix support form.

  • Where can I get the PC client? http://www.finalfantasyxiv.com/playersdownload/na/. However, you must have an active account to update it.

  • Should I use an authenticator? Yes. You can buy a keyfob authenticator from S-E for $11, or you can install a software authenticator on your phone or tablet (available for iOS and Android). By adding an authenticator to your account, you will get to teleport to one location of your choice for free.

STARTING OUT
  • I want to play on Excalibur, but character creation is disabled. You have a couple options: you can wait for an off-peak time (mid-week and morning EST are the best times) to make a character, or you can make a character on a different server and transfer it to Excalibur for an $18 fee. Generally, waiting is the better option. The server availability is updated at the following times:

    SQUARE-ENIX posted:

    During periods of high congestion, we may institute a temporary restriction on the creation of new characters.
    This information will be updated at the following intervals: 
    4:00 a.m./ 8:00 a.m./ 1:00 p.m./ 6:00 p.m./ 11:00 p.m. (PDT)
  • Does it matter what race I pick? Mechanically, the difference in stats at Lv.50 for any given pair of races is less than 1%. The difference between races is almost completely cosmetic.
  • Does it matter what nameday/guardian I pick? Not currently. These are cosmetic at the moment, and might be used in later updates to provide you with small bonuses like nameday presents.
  • Does the question the merchant asks me in the first cutscene matter? Your answer determines the stats of a Lv.1 ring you receive:
    • "To gain power." Ring of Fortitude (Critical Hit Rating +1)
    • "To win glory." Ring of Fidelity (Vitality +1)
    • "To amass a fortune." Ring of Fortune (CP +5)
    • "..." Ring of Freedom (Determination +1)
    The best one to choose is probably the Ring of Fortune, since CP+ gear for crafters is the hardest to find at early levels.

  • How do I choose what city I start in? Your choice of starting class determines what city you start in. Refer to the class list above.
  • How many classes can I level? You can level every class. There is no cap on how many classes you can level.
  • How do I unlock a new class? Go to the receptionist at the guild whose class you want to unlock. The guildmaster will hand you a weapon; equipping it will unlock the class.
  • I went to a guild and the receptionist wouldn't give me a quest. Complete your first class's Lv.10 quest first.
  • The class I want to unlock doesn't have a guild in my city. Complete the Lv.15 story quest for your airship pass, then travel to that city.

  • Which quests should I be doing? The most important quests to do are the Main Scenario quests (the ones marked with a meteor icon), since feature unlocks are tied to your main scenario progress.

FURTHER GAMEPLAY
  • What do the stats do? Hover over the stat names in your Character window for information about what they modify.
  • Where should I allocate my points? Points are allocated per class. Every class will have 30 points to allocate at level 50.
    • GLA, MRD: Vitality
    • LNC, PGL: Strength
    • ARC: Dexterity
    • CNJ: Mind
    • THM: Intelligence
    • ACN: Mind (SCH focus) or Intelligence (SMN focus)
  • Where is the "flank"? The sides. Anything that isn't "front" or "back" is the "flank". You can see on the ground target circle where back ends and flank begins where the line changes thickness:

  • Is there a quick way of switching between gear sets? Open the Gear Set menu, then drag the name of the gear set to an open slot on any hotbar. You can now use that hotbar button to switch to the corresponding gear set.
  • What is spiritbond? Spiritbond is a measure of how much EXP has been earned while the gear is equipped. Once you've maxed out the spiritbond, the item can be converted into materia (if the item has the tag "Convertible").
  • How do I make materia out of an item? The main scenario quest gives you access to materia conversion around Lv.20. Once you've unlocked conversion, right-click a piece of convertible gear with full spiritbond and select Convert.
  • Why can't I meld materia onto an item? You have to have the corresponding Discipline of Hand class to meld materia; for example, to meld materia to a Lv.25 sword, you would need Blacksmith 25. You can request a meld from someone else by right-clicking them and choosing "Request Meld", and they will attach the materia to your item without the ingredients leaving your inventory.

  • How do I "initiate a leve"? Open your quest journal, select the guildleve from the list, then click the "Initiate" button. It's best to be in the area marked on the map so that you're close to it when it starts.
  • I'm trying to do this FATE, but I can't attack anything. You're over-leveled for the FATE. Click the LEVEL SYNC button in the quest tracker to sync down to its level.
  • Is there a gear calculator I can use to figure out my optimal equipment? Yes.

UNLOCKS
  • When can I start doing dungeons? The first dungeon is Sastasha, available at level 15 and unlocked by doing the main scenario quests.
  • When do I get a mount? Once you can join a city's Grand Company, which happens around Lv.20 in the main scenario quest, you can spend 2,000 Company Seals to purchase a chocobo from your GC's quartermaster.
  • How do I make my mount fight alongside me? Complete the Lv.30 quest "My Feisty Little Chocobo" from Camp Tranquil, Central Shroud.
  • Where do I purchase the Gysahl Greens to summon my mount for battle? Besides the vendor in Camp Tranquil, they can be purchased from Maisenta (New Gridania 11, 11), Bango Zango (Limsa Lominsa Lower Decks 9, 11), and Roarich (Ul'dah, Steps of Nald 10, 9).
  • How do I unlock guildleves? Go to your starting city's Adventurer's Guild and talk to the levemete at the desk for the initial unlock quest. From here, you can now unlock the levemetes in each camp you visit.

  • I see other people re-coloring their armor. How do I do that? On a Lv.15 or higher class, bring a bottle of orange juice to Vesper Bay in Western Thanalan. Buy the orange juice from the Potwatch in Ul'dah: Steps of Thal.
  • How do I put a Free Company seal on my armor? Go to the OIC Officer-of-Arms in the Grand Company associated with your FC. (For PBC, this is Ul'dah. For DGKK, Limsa Lominsa. Check the Free Company window for other FCs.)
  • How do I get additional storage space? When can I list things on the market boards? Complete the Lv.17 story quest. Once you've completed the first three story dungeons, you'll be given access to retainers. Go back to any city's shopping district and look for a "two heads" icon for the retainer desk, where you can unlock, name and customize the appearance of your retainers.

IN CONCLUSION
  • I have a question about a more advanced topic, like crafting or the endgame. Your best bet is taking a look at the compilation of resources available on our offsite forum, FFgoons.
  • What is a yalm? Three fulms, or 36 ilms.
  • Should I be hasty and reckless? No. Please be careful.

The Chairman fucked around with this message at 19:42 on Jul 31, 2014

The Chairman
Jun 30, 2003

But you forget, mon ami, that there is evil everywhere under the sun
THE MAIN GOON GUILD

DATA CENTER PRIMAL
Excalibur Please Be Careful/Dragongod Knightkings (Webpage)
If you wish to be invited to PBC/DGKK, please register for FFgoons and follow the instructions that you can see once you're authorized. Registration for accounts less than 3 months old or with less than 10 posts may be declined; if you feel you're an exception or were incorrectly restricted, contact me.

Excalibur Goons On Trial - a linkshell for new players on the free trial. See here for information on who to contact.

(as of the most recent update)

OTHER GROUPS

DATA CENTER AETHER
Cactuar Scratching Post: contact any member or apply at Mist 1st Ward #8 (outside Limsa Lominsa)
Midgardsormr Konako: apply at The Goblet 1st Ward #7 (outside Ul'dah)

DATA CENTER PRIMAL
Exodus Principality of Zeon: apply at The Goblet 1st Ward #13 (outside Ul'dah)
Leviathan Aggression: contact a Recruiter or apply at Mist 2nd Ward #15 (outside Limsa Lominsa)

If you're in a group on another server that's looking for members, PM The Chairman

The Chairman fucked around with this message at 14:24 on Sep 12, 2014

rock2much
Feb 6, 2004

Grimey Drawer
Great OP, Chairdude. This FATE guide has helped me keep my "where do I go??" spam out of the FC: http://accomp.me/ffxiv/fate-farming-guide/

Rynn
Jul 23, 2003

How in the hell are you supposed to complete the Level 40 WHM quest O Brother Where Art Thou? The 4 sprites kick my rear end before I can even kill one. I use Stoneskin, Protect and Regen and sleep 3 of them. Trying to keep the other 3 asleep runs me out of mana way too quick. There has to be some better way, I can't imagine that a Level 40 WHM wouldn't be able to finish a Level 40 quest.

Lost In Sock
Jan 8, 2007

Try being a warlock
Don't let the server issues scare you from this game. Most of it has already been resolved. So hop in and have fun with all of us!

a tea tree
Dec 20, 2006

Kirby began to wonder if he shouldn't have just eaten the Nemesis, instead.

rock2much posted:

Great OP, Chairdude.

Not enough information about cat buttes, but otherwise I am inclined to agree. To celebrate, let's all run Amdapor Keep!

E: Here's a helpful resource to complete your hunting logs and provide XP when you need to quickly gain a level or three.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Let this be A Thread Reborn!

Phone
Jul 30, 2005

親子丼をほしい。
Crafting is way too much fun in this game.

Note Block
May 14, 2007

nothing could fit so perfectly inside




Fun Shoe
Everyone should fish. EVERYONE.

Pews
Mar 7, 2006

one thousand years of anime
Grimey Drawer
Found a nice list of the rare level 50 gathering nodes: link

comatose
Nov 23, 2005

Lipstick Apathy
If you're not fishing you're playing the game wrong. :colbert:

KaneTW
Dec 2, 2011

If you're fishing you're not playing the same game as us.

Zaekkor
May 12, 2010

Oh, let's break it down!

As stated, FFGoons.com is the best place to go for additional information not found in the OP.

Here is a huge stickied list of guides I have posted there:
http://forums.ffgoons.com/showthread.php?tid=27075

Lance Streetman
Feb 20, 2011

A parfait is a dessert, but it is also the French word for perfect.
Let's start this off properly.



Ed: And this, of course:

Meowywitch
Jan 14, 2010

I liked fishing but then some assholes found my secret fishing spot and then I stopped. That fishing spot was special.

Fridurmus
Nov 2, 2009

:black101: Break a leg! :black101:
This game owns, and everyone should come play it with either Excalibur's Please Be Careful or Exodus' Principality of Zeon, or one of the many other groups I don't have memorized yet. :v: Come on over! Fish. Fish for days.

HKR
Jan 13, 2006

there is no universe where duke nukem would not be a trans ally



One should note that as of 9/15/13 at 7 pm PST Please Be Careful is still currently full. Please Stand By for more updates.

Verranicus
Aug 18, 2009

by VideoGames
<ZEON> is sitting at just over 200 members, almost never fewer than 50 online at any given time.

victrix
Oct 30, 2007


Just in case it hasn't been made clear yet: This is a fun, non lovely mmo that has fishing and a playable falafel race.

If you're sick of wow style combat, you won't find anything new here, and if you're a poopsocking internet dragon slaying hero you'll burn out of l50 content quickly.

But if you like Final Fantasy, you like mmos, you like wow combat, you like cool dungeons and fun boss fights and sweet music, you'll find plenty to enjoy here. Crafting ain't half bad either.

Game is also loving beautiful and runs quite well.

edit: And if you were somehow scared off by 1.0 or rumors of 1.0, this game shares 'great music' and 'great graphics' as about the only similarities. Even more amazingly, they integrated the literal destruction of the world into the storyline in a pretty cool manner.

Oh, and I totally forgot about that. It has a real, legitimate level 1-50 final fantasy storyline. You could absolutely play this game to the level cap, watch the credits, and call it done without subscribing if you wanted to (you monster).

victrix fucked around with this message at 03:03 on Sep 16, 2013

Shoopuf
Oct 18, 2010

Don't touch shoopuf. Tailss will be shlapping!
Here's a macro I made up on the fly to be able to heal my friend when we party together. What utter stupidity am I committing that the game won't recognize it?
code:
/ac "Physick" <p1>

Shoopuf fucked around with this message at 03:21 on Sep 16, 2013

HKR
Jan 13, 2006

there is no universe where duke nukem would not be a trans ally



Also thank you Chairman for waiting until Situation 1017 was resolved to make the new thread.

Martman
Nov 20, 2006

Had my first failure of a PUG group today because of a derp tank, in Brayflox's Longstop. I've been told it's a common hurdle for, you know, idiots. That dragon seems like the most serious test of "can you avoid standing on bad things?" so far.

HotBobaloo
Jun 19, 2002
I'm just going to repost this because it was right at the end of the last thread and wont be seen.

So is there an accepted method for leveling a tank for the first time? Like glad till 20 then marauder till some specific ability? Or am I just thinking about this too much and just get glad to 30 then con to 15 for pal? I'm currently 18 glad.

Kreczor
Oct 30, 2011

I'd still rather play with medieval knights online then go outside and "hang out".
Here's a tip for everyone that will ever read this thread:

-Never group with pubbies.

WetSpink
Jun 13, 2010
So does the fact that there's a new thread mean that it's no longer blocking people from making new characters on goon server, queues are gone and crashes are cleared up?

PUPPY PUZZLE
Jun 22, 2002

WetSpink posted:

So does the fact that there's a new thread mean that it's no longer blocking people from making new characters on goon server, queues are gone and crashes are cleared up?

No, Yes, and Yes.

Sheep
Jul 24, 2003
There is space on Exodus in the goon guild and I've never seen a queue bigger than single digits to get in, so... I guess so?

Sendo
Jul 26, 2011

HotBobaloo posted:

So is there an accepted method for leveling a tank for the first time? Like glad till 20 then marauder till some specific ability? Or am I just thinking about this too much and just get glad to 30 then con to 15 for pal? I'm currently 18 glad.

The only thing worth taking from Marauder is Foresight which you get at level 2.

The Chairman
Jun 30, 2003

But you forget, mon ami, that there is evil everywhere under the sun

WetSpink posted:

So does the fact that there's a new thread mean that it's no longer blocking people from making new characters on goon server, queues are gone and crashes are cleared up?

Lately, Excalibur's available during offpeak times, like weekday mornings.

gurragadon
Jul 28, 2006

HotBobaloo posted:

I'm just going to repost this because it was right at the end of the last thread and wont be seen.

So is there an accepted method for leveling a tank for the first time? Like glad till 20 then marauder till some specific ability? Or am I just thinking about this too much and just get glad to 30 then con to 15 for pal? I'm currently 18 glad.

There might be some better way to do it but I just leveled my gladiator to 30 then conjurer to 15. I've never had any problems tanking while being a gladiator or paladin. I've tanked up though sunken temple which is level 35.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


So why are people so up on Fishing? Not having tried it, I've been assuming it's just like Mining and Botany, which are soul-draining hells. Is that not so for Fishing?

Sheep
Jul 24, 2003

Ciaphas posted:

So why are people so up on Fishing? Not having tried it, I've been assuming it's just like Mining and Botany, which are soul-draining hells. Is that not so for Fishing?

You can just stand in one place for fishing, plus if you have a gamepad you don't even have to give the game focus. I watch movies while fishing, it's great. Controller vibrates when you get a bite so you know when to reel it in.

DuckHuntDog
May 13, 2004


Ciaphas posted:

So why are people so up on Fishing? Not having tried it, I've been assuming it's just like Mining and Botany, which are soul-draining hells. Is that not so for Fishing?

It is slightly more involved, and far less useful. It exists to amuse, basically.

GET IN THE ROBOT
Nov 28, 2007

JUST GET IN THE FUCKING ROBOT SHINJI
Hey guys, I just wanna say, SIEG ZEON!
https://www.youtube.com/watch?v=KiMuBuQ__80
https://www.youtube.com/watch?v=16mtnBgfZAk

That's it.

The Chairman
Jun 30, 2003

But you forget, mon ami, that there is evil everywhere under the sun
Could one of you in ZEON link me the Lodestone page for your FC?

That goes for anyone else in any other goon group that's taking new people.

Shoopuf
Oct 18, 2010

Don't touch shoopuf. Tailss will be shlapping!

The Chairman posted:

Could one of you in ZEON link me the Lodestone page for your FC?

That goes for anyone else in any other goon group that's taking new people.

It this what you're looking for?

And, again, does anyone know why the <p#> commands don't seem to be working for my attempt at a macro?

The Chairman
Jun 30, 2003

But you forget, mon ami, that there is evil everywhere under the sun

Shoopuf posted:

It this what you're looking for?

That's it, yeah.

Shoopuf posted:

It this what you're looking for?

And, again, does anyone know why the <p#> commands don't seem to be working for my attempt at a macro?

It's just <#>, where 0 is you and 1-8 are the first-eighth members.

The Chairman fucked around with this message at 03:40 on Sep 16, 2013

Meowywitch
Jan 14, 2010

edit: blah blah blah read closer next time volt catfish

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Hexel
Nov 18, 2011




Martman posted:

Had my first failure of a PUG group today because of a derp tank, in Brayflox's Longstop. I've been told it's a common hurdle for, you know, idiots. That dragon seems like the most serious test of "can you avoid standing on bad things?" so far.

Its a roll of the dice everytime with a pub group. I did 2 runs today each with a paladin tank. I was the WHM healer. First run went flawlessly, second run the tank had zero aggro whatsoever. Every single pull came straight for me when I cast my first heal.

Nevertheless, this game is fun as hell and has grabbed me like no game has since EQ1 in '99

:getin: when you can!

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