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I made a new emblem, and suddenly I am doing really well every round. Coincidence? I think not:
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# ¿ Nov 7, 2013 04:51 |
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# ¿ Apr 29, 2024 02:52 |
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I was just playing Paracel with a friend and we decided to hop in the Chinese RFB and sow some havoc. We came across our RFB beached on the little island south of point D and got sad for a minute. Then we hopped into the thing anyway and holy poo poo. We became a death factory. We were able to suppress and kill people at C and D and the US just kept feeding us RFB and chopper kills as they tried to come get us. The most brutal Gilligan's Island ever.
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# ¿ Nov 8, 2013 04:36 |
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n0n0 posted:I always tried to get into Battlefield 3, but the pacing always felt off. And the maps didn't feel feel good. And it just wasn't what I wanted to play. Coming from Battlefield 1942 back in the day, it just felt... too fast? Or something. I'm totally with you on all of this. I loved 1942 and 2, but 3 just didn't sit right with me, and I never played BC2. 4 is totally hitting a sweet spot in terms of franticness and (for lack of a better word) pacing. Last night I was attacking on that Railroad map in Rush mode and we had taken the first MCOM and pushed across the railroad embankment itself, but then got pinned down hard behind the rocks. We made some probing pushes in the middle and right of the map to no avail. Then we busted through the left side behind the cover of 2 tanks who just roared up the hill with all guns firing constantly. The map ended not too long after because the ticket count was way too low, but it really felt like the sort of awesome combined arms moments that seemed to happen in BF2 with some regularity, but I never really experienced during my time in BF3.
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# ¿ Nov 8, 2013 17:45 |
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n0n0 posted:Loving this game. I have had almost no issues with client crashes, but I have historically been really lucky with Battlefield stability as I never had issues with 1942, 2 or 3, either. If your client crashes, as long as the server survives to the end of the round, your progress should get saved since that's where it's all being recorded. At least, that's what I've been told (and it makes sense.)
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# ¿ Nov 8, 2013 17:54 |
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I played the first 2 missions of the campaign, and Irish standing on the front of the boat yelling for people to follow him is as hell. But yeah wow the Rex sucks rear end even in single player, holy poo poo.
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# ¿ Nov 9, 2013 02:19 |
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Sappo569 posted:It's great too, because he isn't even looking in the direction of anyone, he's just sort of staring off into the water screaming in english (at non english speaking people) to FOLLOW ME He was looking at other boats for me. And I figure even if they can't speak English, the tall black dude with the MG yelling in English would be a "Oh hey an American he's probably going to the Navy!" flag.
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# ¿ Nov 9, 2013 02:29 |
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Grey Fox V2 posted:I was expecting some super pro 420 no scope save at the end there but you delivered something more Battlefield then that. I scored a mobility kill on a scout chopper today with my M320 and felt like the biggest boss ever. I mean, the same chopper then spun around and shot me into tiny pieces, but still.
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# ¿ Nov 9, 2013 07:30 |
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Man, I want to play the campaign just to unlock the shiv, and I'm on that mission now, but I had to quit for a bit and apparently none of my progress got saved to Battlelog. If the weapons options in the campaign weren't such poo poo I would probably just rip through it again, but my god the loadouts they give you are unmitigated rear end.
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# ¿ Nov 9, 2013 20:58 |
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Umberger posted:Download this. Play through the last mission (or start at the prison one, whatever). If you play through the last mission it will unlock the REX, Shiv, Machete, and whichever ending-appropriate unlock you choose. You're a good man, Charlie Brown. Where do I drop the files?
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# ¿ Nov 9, 2013 21:06 |
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Captain Matchbox posted:I'm seeing a lot of that orange dog face meme as emblems which looks impressive. And I saw a guy with a lemongrab kill me and I just had to rage type UNACCEPTABLLLLLLE to him Man, AT faces as emblems never even occurred to me. I am a bad man.
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# ¿ Nov 11, 2013 05:32 |
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ChronoReverse posted:Yes. I feel bad about carrying the Defib and M320, but I gotta blow people up. I guess I emphasize the "combat" part of Combat Lifesaver.
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# ¿ Nov 21, 2013 17:30 |
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fknlo posted:Got to love rounds where you get dominated by the C130 because absolutely no one will do any of the million things that will kill it and then will complain about how OP it is in chat. Jesus Christ. How do you kill it without a jet? Ice Fist posted:The babies in here whining about snipers haven't played with any good ones and the only excamples they have are the retards who sit on top of the buildings on Dawn or the Towers on rogue. Those guys suck and you should definitely hate them, but we're not all like that. Yeah, some snipers have a dude firing his AK wildly into the air right behind them! Inspector_666 fucked around with this message at 23:46 on Nov 26, 2013 |
# ¿ Nov 26, 2013 23:43 |
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americanzero4128 posted:New bug: Double XP is always applied, except during double XP weekends for regular and premium users, when it will revert to normal XP. That would probably be a huge net win for most people.
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# ¿ Nov 27, 2013 21:04 |
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Also I don't see how Karkand is comparable to Metro or Locker. That may could be dynamic as hell.
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# ¿ Nov 30, 2013 00:09 |
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DoctorStrangelove posted:In BF3 it was but in BF2 is was a giant meatgrinder made of grenades and indestructible claymores. I loving loved that map in BF2 and never found it to be a linear slugfest. Maybe I'm just misremembering, but I know I used to run flanking stuff around the side to great effect.
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# ¿ Nov 30, 2013 00:12 |
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I just don't understand why I'm paying the full game price again for DLC within a couple of months of the game coming out.
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# ¿ Dec 3, 2013 20:14 |
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OGS-Remix posted:It's supposed to be a combined arms game, not skygods rule over and smite who they wish with impunity. loving seriously. The balance was so totally hosed in BF3 and I'm glad to see they flipped it around in this one.
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# ¿ Dec 4, 2013 23:51 |
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Handsome Ralph posted:Keep in mind, the reason they saw a drop, is that analysts/investors are more upset that they won't be cranking out more content for people to buy, and instead, are holding off releasing new DLC till they fix things. Investors do care about "reliability" because public perception and not having all of your sales nullified by returns (not really an issue for EA but still) absolutely matters in ways that affect the bottom line. Goons have a hilariously myopic view of what most investors actually look for.
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# ¿ Dec 5, 2013 18:31 |
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Handsome Ralph posted:Yes, of course they care about reliability. My point wasn't that they don't care about it at all, but that it takes a back seat to "Will it sell, and can we continue to sell it without incurring further costs in trying to improve it?" I feel like you're saying the same thing in two different ways here. Of course the fund manager at JP Morgan who is dealing with the EA shares he controls doesn't care that the game is crashing due to the sound loop bug specifically, but he cares that it's making EA look bad and loving up their other product development cycles. EA is a software company, inherent in their business model is product reliability. Sorry, it just really annoys me when people see a videogame company's stock go down (like EA's did during the SimCity debacle) and then say "Well the investors don't care that the game doesn't work!" when that's...the total opposite of the truth.
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# ¿ Dec 5, 2013 18:43 |
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So being the poor decision maker that I am, I feel the urge to buy premium, but before I splash out $50, are there any deals currently running for it?
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# ¿ Dec 6, 2013 01:13 |
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Can somebody explain how guided shells for the MBTs work? Is there a minimum distance or anything?
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# ¿ Dec 8, 2013 23:58 |
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So it seems like the TOW is really the way to go in terms of secondary weapons in the Attack Boats. The Laser Guided Missile takes forever to lock, there's no SOFLAM built in, and you can fire the TOW and switch back to the main gun and still guide it. Am I wrong on any of that?Ravenfood posted:More damage, less splash, more drop. If you don't have Sabot yet it'll let you hit tanks harder in a close-in brawl that don't have active protection, but that's really it. I don't think it drops your shots-to-kill at all, so you're just overkilling them. I skipped it and was happy with that. HE in-game sounds like the complete opposite of what HE should be. It should do less damage to armor, but totally obliterate infantry with a huge splash. HE having less splash than AP is incarnate. hreple posted:Still can't play Shanghai - Soundloop crash just came and swept me away from a map that seems pretty drat cool. I symlinked the download folders for both BF4 and Steam to one of my platter drives and haven't really had space issues since. Highly recommended. Inspector_666 fucked around with this message at 15:58 on Dec 9, 2013 |
# ¿ Dec 9, 2013 15:53 |
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Lazyfire posted:Also, if you aren't running Alphabet Soup shells and Zunis on the LAV you are missing your opportunity to kill tanks in a head to head fight. I'm always on the precipice of switching to the APFSDS rounds on the IFV, and I guess I probably should just do it and murder all tanks forever. How many rounds does it take to kill infantry with them?
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# ¿ Dec 9, 2013 16:07 |
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The fact that APFSDS rounds don't do more armor damage is loving my head right up. What the christ.
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# ¿ Dec 9, 2013 16:12 |
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Stanley Pain posted:They shred vehicles, but suck most much vs infantry on non direct hits. Yeah, that's what I would expect.
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# ¿ Dec 9, 2013 16:46 |
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Mcqueen posted:Knifing and enemy who is in the process of knifing a squadmate is amazing and left me feeling like John McClane or some other pretty cool dude. The other day I was playing Assault on Rogue Transmission, and we were assaulting up the hill into D. I came up the hill, dropped a few guys with my M416, then while reloading a guy came around from behind the cargo containers so I switched to my pistol, put 2 rounds into his chest and watched a teammate walk out of the shadows behind him and take his tags. Battlefield needs a "Give high five" button implemented.
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# ¿ Dec 10, 2013 17:41 |
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DatonKallandor posted:They really need to buff the poo poo out of the assault class. It's so bad. The various underslung launchers and shotguns should just take a weapon attachment slot (assault rifle only, so it's class specific) and keep the medkits/defibs in the gadget slot. I loving love Assault, but yeah, I would love to not have to pick between hurting an healing quite to the extent that I have to currently.
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# ¿ Dec 17, 2013 16:36 |
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DatonKallandor posted:Getting killed by air when it was too strong back in BF2 and you had no way to fight back sucked! Air getting killed by ground in BF4 with no way to fight back is awesome! It is awesome because gently caress airpower. Ground combat involves a lot more people and is why people buy the loving game.
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# ¿ Dec 17, 2013 20:33 |
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Someguy posted:That's funny since I thought people bought the game because BF does large scale combined arms and integrates infantry and vehicle combat better then any other game on the market, and the people that just want a dumpy infantry only arena shooter bought COD or one of the 100 other games like that. But who knows at this point. Yup because if I think the airpower in Battlefield makes the game boring and is dumb then surely the only possible thing I want is CoD. That's why there are no BF4 maps that don't have jets on them! Vehicles includes more than just aircraft (Also for the record my issue is mainly with planes. I think choppers are fine.)
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# ¿ Dec 17, 2013 21:15 |
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OGS-Remix posted:Actually for BF4 I feel it encourages combined arms far more then BF2 or BF3. In those two games, air power was pretty much un-touchable by anything but another jet. Now with MAA and infantry AA being as strong as they are, it requires the pilots to coordinate with their team to take out those threats. This is well said. Also I realize that my last two posts have been pretty much throwaway garbage, and for that I kind of apologize even though I stand by the sentiment. The issue is that in BF1942 it was pretty easy to balance airpower since you're talking about slow moving prop planes without laser-guided missiles. Since BF2 it's been a lot harder, but I would vastly prefer the ground-side people to have the advantage since if the planes have an unmitigated upper-hand (BF3) then it means 4 people are having fun while the enemy team is miserable and the winning team pretty much just sits around camping everybody into the uncap. As it currently sits the guy in the MAA is having a blast, the pilots are (maybe) hating life, but everybody else on the server is still blowing the poo poo out of each other with all the other hardware sitting around. I think if a map has jets it needs to have at least one MAA, preferably guaranteed at the uncap.
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# ¿ Dec 17, 2013 21:26 |
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krispykremessuck posted:I don't disagree with your point on KDR, though, and I wish DICE would do something to fix things people do to actively try to pad their KDR. Not being able to eject from critically hit aircraft would be a really good start. Wait, what? Are you saying that if you're in a chopper and it gets hit you should have to ride it down? That's dumb.
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# ¿ Dec 17, 2013 21:55 |
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Sultan Tarquin posted:He means sky gods just jumping out of the plane when you magically get a disable crit on it so they keep their ~sick k:d~ It seems perfectly reasonable for people to be able to bail out of critically damaged vehicles. I mean, changing it to keep them trapped in a flaming wreck would only make sense as a way for you to...pad your K:D ratio.
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# ¿ Dec 17, 2013 21:59 |
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krispykremessuck posted:When the screen is flashing POWER FAILURE and the vehicle is unresponsive, yes I don't think you should be able to magically bail out. Now that hit detection has been fixed though I'm properly getting the roadkill credits for people that dip out of a vehicle that's getting destroyed so it's less annoying. Or maybe add in an animation of you having to manually pop off the canopy? Better hope you have enough altitude I see your point though, and I guess that the death sentence wouldn't apply to transport/scout chopper passengers since they're all standing in doors anyway. Inspector_666 fucked around with this message at 22:05 on Dec 17, 2013 |
# ¿ Dec 17, 2013 22:01 |
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rrrrrrrrrrrt posted:Yeah, I miss Seine even though at the time I thought it was a pretty poo poo map. Every point in Seine conquest was its own little world with its own nuances and gunfights. BF4 seems to have a thing against hiding in buildings. Seine did have a shocking amount of different "terrain" that required a different set of tactics for an urban map. It was also really nice to see places on a map that were pretty much automatic death sentences for vehicles if you didn't properly support them.
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# ¿ Dec 17, 2013 22:38 |
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krispykremessuck posted:Are you aware that there's a bug within Battlelog that occasionally changing settings on anything returns it to default? It seems dumb as poo poo to me that stuff like MBT SOFLAM is unlocked by whoever is sitting in the seat since there is a really good chance whoever is driving the tank won't be able to even take advantage of it. IFV SOFLAM is pretty great though since it seems like everybody has the TOW.
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# ¿ Dec 19, 2013 22:15 |
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How long does the actual protection from AP last? Or does it just shoot down whatever is in the air when you hit X?
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# ¿ Dec 20, 2013 18:06 |
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How the gently caress do you people care so much about a game where you literally start over from scratch every half hour or so and can change server at will.
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# ¿ Dec 24, 2013 20:23 |
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fivre posted:You're a mod, shouldn't you know by now how horrible goons are? It just blows my loving mind that it's so virulent in this thread. People get this mad at Dota, which I understand because you're stuck playing for at least ~25 minutes at a time, but in Battlefield you just quit and move on.
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# ¿ Dec 24, 2013 20:46 |
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I played my first game of Silk Road last night. I hopped into an MBT right as I joined and shot down a full transport chopper with my first round, arcing the shot over a dune.
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# ¿ Jan 5, 2014 20:15 |
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# ¿ Apr 29, 2024 02:52 |
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CombatBonta-kun posted:Did it actually blow up or did you just make it lose control so it fell to the ground? Vehicle Destroyed, Squad Wiped and multiple kills. So yeah, blew it up. Also is there some kind of logic to the Battlepacks that make them never, ever give me anything for guns I actually use?
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# ¿ Jan 5, 2014 21:41 |