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Stare-Out posted:The Curse of Monkey Island is still my favorite one ever, I still have the original CD-ROM somewhere and even managed to find a Mac version of it. For a game that came out in 1997 it still looks absolutely gorgeous, that art style is so amazing and I would kill for a HD remake like MI1 and MI2 got. Escape from Monkey Island I could take or leave, it looks completely ancient now and controls like rubbish, and honestly I don't care for the Tales of Monkey Island games either. It just feels like a game that never should've gone 3D. And I've never been impressed with Telltale Games' adventure stuff. Played through Back to the Future and it was "okay" but didn't do much for me just like "Tales". I've only played through the first Walking Dead and that didn't exactly blow me away either. I can't agree with the bolded statement enough. I'll never understand why the didn't go for a style reminiscent of Curse, 2d with the gorgeous hand drawn style.
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# ¿ Oct 4, 2013 16:48 |
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# ¿ Apr 25, 2024 15:23 |
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Stare-Out posted:I wonder if EMI was originally a PS2 exclusive or if it was used as the main design platform. That could've had a hand in why EMI went 3D, to "show off" what a new generation of consoles can do. Somehow that then just caught on and they've been 3D ever since, for better or (more often) worse. Thing is, there wasn't really an "ever since". Escape was the last MI title until Tales, and there had been a long history of... shall we say disappointment by that point(not strictly due to the 3d, but it was a factor). Trying to continue that route instead of, lets say Curse (the strongest game, visually at least, in the series) seemed like an odd decision.
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# ¿ Oct 4, 2013 18:37 |
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Dominoes posted:A agree. Loved it. But got pretty frustrated at the light bridge section, since it required you to hold the mouse down in a point+click+adventure with no precedent for doing so. For me it was that goddamn turtle skeleton!!
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# ¿ Oct 9, 2013 04:52 |
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macnbc posted:Also Broken Age has been suffering from some severe scope and feature creep, making it a very different game than originally intended. Broken Sword has stuck to their design spec. Turns out the 2 companies decided to merge their games and now it is Broken Sword Age
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# ¿ Dec 2, 2013 20:51 |
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Ramagamma posted:Escape from Monkey Island was terrible. One of my greatest childhood memories is swapping it for £20 and a Gameboy Advance, carry case and several original gameboy games including Links Awakening and Pokemon Blue. Result. I don't know what you could possibly be referring to, there has never been a game called Escape from Monkey Island. Everyone knows that Curse of Monkey Island was the last game in the series until Telltale came out with Tales.
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# ¿ Feb 11, 2014 04:37 |
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So I have 3 25%off steam coupons for Tim Schafer's kickstarted adventure game "Broken Age" if anyone wants one (if you don't already have it you should). Any takers?
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# ¿ Feb 21, 2014 01:44 |
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Xander77 posted:Yes, but you should never be reduced to buying something off GOG if you can buy on steam instead. I...I don't know how to respond to this? I never been one to buy into all the Steam hate, but to imply GOG is lesser, I just don't even.
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# ¿ Apr 5, 2014 22:26 |
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Xander77 posted:I've never bought an old game on steam only to notice that a number of features just don't work. Really, cuz I've bought games on Steam before only to find out that the entire game doesn't work, especially older games.
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# ¿ Apr 6, 2014 05:38 |
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macnbc posted:Tim Schafer says on Twitter that additional platforms will be announced soon. It goddamn better.
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# ¿ Jun 10, 2014 03:08 |
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Spalec posted:Apparently Dreamfall: Chapters is going to now be episodic, first episode due 'Autumn'. Don't know where I got the impression (unless it was just from the name) but I had thought it always was going to be episodic until I got that update.
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# ¿ Jun 27, 2014 19:49 |
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But on the plus side, since I had mistakenly always believed it was going to be episodic, nothing has changed from my expectations.
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# ¿ Jun 27, 2014 20:58 |
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Little Blue Couch posted:I'm replaying all the Blackwell games with commentary and let me tell you: Dave Gilbert pronounces "frustrating" like "fustrating" and it's driving me up the goddamn wall would you say you find it..."fustrating"
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# ¿ Sep 8, 2014 08:00 |
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cmndstab posted:It's probably obvious and I'm just forgetting it, but what was the game-breaking bug? Too be fair the "death" in the original Monkey Island was more of an easter egg, seeing as it required you to take an extremely long time to solve an incredible easy puzzle
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# ¿ Sep 12, 2014 16:36 |
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So just started playing Dreamfall because I figured I should before playing Dreamfall Chapters. Never played it before, but loved The Longest Journey. God am I thankful there isn't a lot of that godawful stupid combat. Seriously, whoever thought that was a good idea needs is not a good person.
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# ¿ Nov 10, 2014 16:50 |
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Al! posted:Playing Full Throttle this weekend. It's so good. I always liked Full Throttle, and was super disappointed when the sequel never materialized
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# ¿ Nov 16, 2014 02:33 |
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Nobody Interesting posted:You're playing as Guybrush, Mighty Pirate not Wally, Artistically Inclined Cartographer. I would however LOVE a Wally spinoff of Monkey Island
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# ¿ Jan 15, 2015 23:33 |
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Ave Azaria posted:Not official, but here are puzzle charts for MI1 404
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# ¿ Jan 26, 2015 05:57 |
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Dramatika posted:I picked up Dreamfall Chapters on the summer sale because I've heard it's amazing and I've been watching it on my wishlist waiting for a good sale - on a scale of 1 to 10 how necessary is it to play Dreamfall: The Longest Journey first? If it's really necessary I'd like to go ahead and pick it up now. Just watch a lets play
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# ¿ Jun 16, 2015 04:45 |
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AbstractNapper posted:For any Myst Series/ Riven fans out there, the team behind the Starry Expanse Project (a fan made 'RealRiven" - work in progress), published on youtube their presentation & demo for Mysterium 2015 of their current status (the presentation obviously contains spoilers for anyone who hasn't played the game): Sweet, I had thought Starry Expanse had gone vaporware
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# ¿ Aug 13, 2015 15:06 |
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Megazver posted:Test image from a Wadjet Eye Vertigo game that didn't happen: Nvmd, reading comprehension apparently not very good today
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# ¿ Nov 3, 2015 19:27 |
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al-azad posted:Nothing to actually show for it but Tim Schafer announced his next Double Fine remake is Full Throttle which is kind of exciting because it means a chance at fixing the Road Rash mini-game and hopefully re-draw the cutscenes. Awesome, I always loved Full Throttle and hated that the sequel(s) never actually got released
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# ¿ Dec 6, 2015 00:53 |
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al-azad posted:Given an infinite budget I would've hired Purcell or a copycat to hand paint all the backgrounds. Look up his original concept art, they basically digitized it straight up with very few edits. I mean yeah, that would be the ideal. But there was no way that was gonna happen.
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# ¿ Mar 9, 2016 04:35 |
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Mr Underhill posted:Yeah! Wanted to replay it for a long time now, but I'm gonna wait for the remaster. Oh god
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# ¿ Sep 15, 2016 15:57 |
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Speaking of Wadjet Eye, anyone know when Unavowed is supposed to be released?
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# ¿ Sep 27, 2016 00:47 |
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Mr Underhill posted:Full Throttle Remastered trailer: oh...My...GOD...YES!!!
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# ¿ Dec 3, 2016 04:57 |
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dreezy posted:you must have a very different definition of "blatant carbon copy" than literally everyone else. It might not have been a "carbon cope", but it did...lets say 'borrow' a lot from Monkey Island. Although to be fair, Monkey Island has borrowed its share from the disney ride too so
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# ¿ Dec 28, 2016 23:03 |
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Mr Underhill posted:What's everyone looking forward to most this year? For me it's gotta be Thimbleweed Park. Such a great campaign and follow-up from Gilbert&co, I have a feeling it's gonna be great when it comes out (apparently no set date other than "early 2017"). Really looking forward to Unavowed
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# ¿ Jan 19, 2017 15:23 |
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credburn posted:I have a question about some (preferably classic) adventure games. When I think of them, what comes to mind from my own experiences are the Lucas Arts adventures (Full Throttle and Grim Fandango being my favorites) and some earlier stuff, Monkey Island, you know...Leisure Suit Larry. I never did play Beneath a Steel Sky though it looked really great. But my question is this...my girlfriend and I do a podcast where we adapt old video games for a serialized radio drama thing, and all of a sudden the actors from the local theatre are really interested in helping out. Does anyone know of any classic adventure games that would work really well as a sort of play? I will use sound effects and music from the game itself, but I'm looking for something mostly dialogue driven -- oh, and one that DOES NOT have voice acting already -- and is well written, preferably not made up of a bunch of jokes and has a cast smaller than, say, 20 people. What comes to mind for me is Quest for Glory III...mostly because the first one was rather goofy and just kind of a little jaunt through a pun filled fantasy land, and I never played II. But I can't remember is QFG3 is really all that good? I played through it a thousand times when I was like ten, but haven't touched it since. I know some kid turned monkey island into a play and performed it
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# ¿ Feb 6, 2017 15:34 |
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Xander77 posted:There's a "skip dialog" button. For some stupid reason, it's not bound to a mouse button, but to "." Can't be changed, either. Because that is how you end a sentence, with a period.
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# ¿ Jun 30, 2017 02:59 |
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I mean, it does look a LOT like Machinarium.
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# ¿ Aug 2, 2017 23:31 |
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Mr Underhill posted:Can't wait to redeem my code and dig my teeth into it! Is that a reference to Monkey Island's three-headed monkey?
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# ¿ Sep 23, 2017 13:41 |
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WOOHOO!!
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# ¿ Dec 7, 2017 03:39 |
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Captain Scandinaiva posted:I really like the gameplay from a design point of view. But, like many others seem to be, I'm not very interested in the plot. Thats interesting, I am very interested in the plot. It seems to scratch my vertigocomics-ish itch in a big way.
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# ¿ Dec 15, 2017 13:10 |
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Chairman Capone posted:MI3 is still such a gem.
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# ¿ Dec 18, 2017 05:48 |
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Mr Underhill posted:Well, I never played Eternal Darkness and people say that's good, but if it's lovecraftian like, say, Amnesia is, not interested. Eternal Darkness was a really good, very Lovecraftian game, complete with ancient unknowable abominations, and really good sanity mechanic. It is really sad that the devoloper turned out to be such utter trash.
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# ¿ Dec 23, 2017 14:19 |
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I maaaaay have gotten in trouble when I was a kid because of that LucasArts hint hotline.
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# ¿ Jan 11, 2018 22:15 |
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macnbc posted:Update on http://www.myst.com about that tease they were doing. They did hint about eventually coming back to the Myst franchise though: the above link posted:There will probably be more adventures in the Myst universe
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# ¿ Mar 17, 2018 00:04 |
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For me, the Myst series was all about the scenery porn.
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# ¿ Mar 17, 2018 15:50 |
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AbstractNapper posted:They still don't have the original version of LOOM -- just the lovely CD-Talkie one. It's probably my current remaining peeve with them about the LucasArts catalogue. I've never actually played the original, what makes it so much better than the cd version?
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# ¿ Mar 22, 2018 23:10 |
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# ¿ Apr 25, 2024 15:23 |
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MockingQuantum posted:Hey adventuregoons, I've been on a replay kick of my small library of adventure games for a while, but I'm looking for something new... anything out there that's like the Last Door games, that might have slipped under the radar? Basically I'm looking for an adventure game with some supernatural/horror elements. I've played the Blackwell games, and enjoy them a lot, but I'm looking for something with a little less levity. I assume you are aware of Unavowed, the superatural/horror adventure game made by the makers of the Blackwell series? Supposed to be coming out this year I believe. hangedman1984 fucked around with this message at 01:26 on Mar 29, 2018 |
# ¿ Mar 29, 2018 01:23 |