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See, this is the kind of tiny sub-sub-sub rule leading to insanity exploits that makes me glad that Elfred is ostensibly on my team.
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# ? Nov 1, 2013 17:08 |
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# ? Apr 26, 2024 23:23 |
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Oh man, this thread is gonna be great. I've already reinstalled the game just based on the nostalgia factor from the first video. Now I can play along at home!
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# ? Nov 1, 2013 17:09 |
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Bacter posted:See, this is the kind of tiny sub-sub-sub rule leading to insanity exploits that makes me glad that Elfred is ostensibly on my team. hahahahahahahaha
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# ? Nov 1, 2013 18:10 |
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Huh. I never knew you could equip your character by just dumping stuff onto the paperdoll. Always clicked on the slots themselves...
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# ? Nov 1, 2013 19:08 |
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Mzbundifund posted:hahahahahahahaha What a jovial and trustworthy man this Elfred chap is!
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# ? Nov 1, 2013 19:12 |
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Haha, that was a great exploit! Looking forward to the rest of this, as I already enjoyed your A&A Lp. I played the hell out of BG2 back in the day, but never actually wanted to play the first game with the old engine. So thanks for showing me this updated version! Though I gotta say, Imoen's old face looks really weird in comparision to her face in BG2.
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# ? Nov 1, 2013 19:28 |
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Summon Familiar is a BG2 addition, in case anyone was wondering, so there are several exploits possible if you've got it available in BG1. I'm pretty sure Mzbundifund is clued-up enough to show my absolute favourite (which will probably be in the next Bonus update).
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# ? Nov 1, 2013 23:14 |
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My friend regales me with tales of Baldur's gate all the time and I've had light experience with it. Your run is something I'm watching closely, you two have an all-around interesting setup.
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# ? Nov 2, 2013 05:15 |
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I'm so glad you two are doing Baldur's Gate. The sequel is one of my favorite games of all time but I could never get through the original. Will you be letting the viewers choose your companions or will the duo be doing it on your own mostly? Minus Imoen to make up for your abhorrent social grace? Holy poo poo how are you worst then Imoen?! Also, you need t o bring back the pineapple of death.
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# ? Nov 2, 2013 09:16 |
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Mzbundifund posted:Indeed, this is a shameful suggestion. You don't need to resort to save file manipulation to get that wand. I did not see that coming.
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# ? Nov 2, 2013 11:24 |
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Let me just say: anybody who had played D&D is going to LOVE the first 5 minutes of the next update
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# ? Nov 3, 2013 22:46 |
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Bacter posted:Let me just say: anybody who had played D&D is going to LOVE the first 5 minutes of the next update Wolves or gibberlings? EDIT: vvvv We are off to an amazing start. Mordaedil fucked around with this message at 13:09 on Nov 4, 2013 |
# ? Nov 4, 2013 09:46 |
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Just change that logical operator, and you'll be right on!
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# ? Nov 4, 2013 11:51 |
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Running from Wolves into Gibberlings or the other way around? Never did the familiar pickpocket trick. A cool thing to do, especially when going solo, is to just quaff that potion of speed in the fight tutorial before leaving with Gorion. Turbo kiting > regular kiting.
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# ? Nov 4, 2013 13:28 |
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Bacter posted:Just change that logical operator, and you'll be right on! You have my attention. Baldur's Gate, from what I can remember, does not waste time in informing you very clearly how much the world hates your desire to exist. I like the amount of editing you have, from the first zone. It might be a little more clear after the first area, but this game's freedom to let you dick around and explore its world does lead to a vast amount of dead time and backtracking, which is probably the only part of it I didn't love to death. You've cut exactly that out, and I appreciate it.
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# ? Nov 4, 2013 17:48 |
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KaoliniteMilkshake posted:You have my attention. Baldur's Gate, from what I can remember, does not waste time in informing you very clearly how much the world hates your desire to exist. I've played BG1 many a time, and I find that most of my runs end because I finally reach Baldurs Gate itself. Its just that coming up to that city and its 500 sidequests that require you to walk over the place is a massive chore to me. The wilderness areas are preferable because they are mostly neat self contained little things you can handle in chunks as you want. While the storyline dungeons and the expansion content is more linear it also does not present a massive headache where the best option is to just enter every house and talk to every npc until you collected and finished every sidequest.
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# ? Nov 4, 2013 18:19 |
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Tzarnal posted:I've played BG1 many a time, and I find that most of my runs end because I finally reach Baldurs Gate itself. Its just that coming up to that city and its 500 sidequests that require you to walk over the place is a massive chore to me. The wilderness areas are preferable because they are mostly neat self contained little things you can handle in chunks as you want. While the storyline dungeons and the expansion content is more linear it also does not present a massive headache where the best option is to just enter every house and talk to every npc until you collected and finished every sidequest.
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# ? Nov 4, 2013 19:00 |
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citybeatnik posted:The only thing that led to me activating the cheat console for my latest play through of IWD and BG2 was to give me the ability to just warp my party around quickly to just avoid all of the drat backtracking. That's one of the few cheats that I feel is acceptable in this series of games, although it can break scripting pretty badly sometimes.
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# ? Nov 4, 2013 19:19 |
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Green Intern posted:That's one of the few cheats that I feel is acceptable in this series of games, although it can break scripting pretty badly sometimes. This also sadly had the consequence of leading to Bioware and Obsidian Entertainment to opt to leave out dimension door and teleport spells from Neverwinter Nights. I missed those spells.
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# ? Nov 4, 2013 19:39 |
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Green Intern posted:That's one of the few cheats that I feel is acceptable in this series of games, although it can break scripting pretty badly sometimes. I tend to only use it when retreading over an area - such as Dragon's Eye's lower levels, where I slink away to rest in between waves of snake-men.
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# ? Nov 4, 2013 20:09 |
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Sure doesn't help that you can't run in the original game. You could in Throne of Bhaal, and Planescape had a "toggle run", but everything about BG1 is just... so.. slow... The bad THAC0 ("you don't hit often") combined with the asynchrony of fight animations certainly adds to the idea that this is a game where not a lot of things happen.
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# ? Nov 5, 2013 15:29 |
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A comprehensive video LP of Baldur's Gate? Good luck. I like the commentary you've got going so far, with the occasional explanation of some of the minutiae of AD&D 2E.
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# ? Nov 6, 2013 12:18 |
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Did the update get lost on the way? I want to see this game broken horribly & i lust for gibberling death
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# ? Nov 11, 2013 10:49 |
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Bacter has been traveling for a couple weeks, but will be back in town soonish. In retrospect we probably should have waited to post the thread until he was back, but I think if you are checking your calendar to decide the optimum time to post your LP you are probably giving too much attention to LPs. He did send a present, though.
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# ? Nov 12, 2013 17:31 |
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Truly some impressive display of finger athletics. Seriously though, I don't know why they even bother putting games like Boxknox on these things, when the touchscreen is always so terrible for them. They should stick to cardgames and the like.
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# ? Nov 12, 2013 17:54 |
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Judging by the picture there's no high score screen for BoxKnox, which is disappointing because I can only imagine the frustration of the next player (How often does a touchscreen boxing game on an Ethiopian Airlines flight get played?) trying to beat Bacter's one win.
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# ? Nov 12, 2013 18:10 |
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Boxknox posted:AWW! This should be every game over message.
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# ? Nov 12, 2013 21:28 |
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Bacter is great and truly a dedicated Lper, to be providing glorious entertainment while on vacation.
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# ? Nov 13, 2013 07:22 |
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Has he returned from his plane-game adventure?
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# ? Nov 19, 2013 18:52 |
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He was chatting with us yesterday in the Blackwell LP thread so I would guess so. We're all itching for more bactorc.
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# ? Nov 20, 2013 01:02 |
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I'll be following this thread. I got this game from GOG a while ago, but the game threw a random encounter against me after I left the starting town and some wolves or something killed me. I never got further than 5~ map locations. I think your way of doing this LP is pretty good as I don't think I could read through one of those 100 update screenshot LPs of Baldur's Gate.
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# ? Nov 20, 2013 11:19 |
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Hi! Bacter's back and so is this LP. If the video is only available in garbage resolution, give Youtube some more time to process it, I've only just uploaded it. From now on, any new spells we see will get a little description here, so you can recognize the dozens of little icons and effects as they show up in the videos. - Sleep is far and away the best spell for wizards at this stage of the game. Quick to cast, only affects enemies, completely incapacitates all enemies in the area-of-effect for 5 rounds per level of the caster. It's possible for enemies to save against this spell, but they do so at a hefty -3 penalty. To make matters worse, attacks against sleeping foes cannot miss! 5 free rounds of even our feeble attacks is enough to slaughter anything we are likely to encounter at this stage. The downside? Elves and anything level 4 or higher are completely immune to this spell. This will be Elfred's go-to spell for a while, until it suddenly becomes worthless as we encounter higher-level enemies. Mirror Image is a level 2 wizard spell, and one of the best defensive spells for a while. Tarnesh always opens with this intimidating effect. Surrounds the caster with 2-8 identical images. Any incoming attack will randomly hit one with even odds, so Tarnesh's three mirror images gave him a 75% chance to just flat-out ignore any incoming attack. If an image gets hit, it is destroyed, so it's possible to wear this spell down through attrition. Fast weak attacks are optimal, since they can chew through images faster. - Command is sort of the cleric's budget version of Sleep. Only affects one target, and only lasts for one round. Command would be strictly inferior to Sleep, except for its even faster casting time, and that fact that it cannot be resisted whatsoever unless the enemy is level 6 or higher. Even high level enemies can fail their save, so Command can still be useful against foes that Sleep can't touch. - Cure Light Wounds is just what it says on the tin. Heals 8 hit points, which is enough to heal any of our current party to full in a single cast. Like most healing spells, it has a long casting time and very short range, so it's impractical to use in the heat of combat.
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# ? Nov 22, 2013 01:04 |
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Glad to hear that Bacter is back and this lp is going on again! That Bear was a great way to start out real combat.
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# ? Nov 22, 2013 02:15 |
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Bear to Dire Wolf to Diseased Gibberlings. Beautiful. e: Imoen's perfect kill of Tarnesh was amazing too. If my working is right, 1/5 chance of aiming for the right image, 1/20 of critting and 1/6 of max damage makes the whole thing a one in 600 shot. Annoying voice and pink tunic be damned, the girl's got some chops. sebzilla fucked around with this message at 03:47 on Nov 22, 2013 |
# ? Nov 22, 2013 02:19 |
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Really that's the only way this could open up. With death by wolf.
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# ? Nov 22, 2013 02:27 |
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sebzilla posted:Bear to Dire Wolf to Diseased Gibberlings. Beautiful. The best part was her squeaky declaration of "My blade'll cut 'ya down to size!" right before she viciously stabbed his face off.(Spoiled for people who haven't seen the video yet.)
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# ? Nov 22, 2013 03:52 |
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One reason I'm glad I'm playing this with Bundifund is that I absolutely would have tried to go for a pure melee specialist on my first run-through, on the assumption that seven foot orc with a hammer is easy mode, as it is in most fantasy games. I didn't play a lot of D&D, is what I'm saying. Also, I should say, for a guy who's totally new to this game, from the first combat to the last combat in this update is almost magical - I get why this game was really popular. I leveled in ability, not in stats, which is my favorite way to level. Bacter fucked around with this message at 04:04 on Nov 22, 2013 |
# ? Nov 22, 2013 04:02 |
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Imoen was absolutely worth the wait.
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# ? Nov 22, 2013 04:43 |
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This LP is already thoroughly entertaining. I admit I'm thoroughly shocked that the vanilla game ended up being more functional in multiplayer than the EE. I tried like hell to get vanilla BG working multiplayer with a buddy, up to using some dubious service called Evolve, and could not get a drop of blood from that stone
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# ? Nov 22, 2013 05:08 |
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# ? Apr 26, 2024 23:23 |
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^^ Actually I think as of the last patch the EE netcode is a lot more stable. But I haven't tested it yet. Bacter posted:One reason I'm glad I'm playing this with Bundifund is that I absolutely would have tried to go for a pure melee specialist on my first run-through, on the assumption that seven foot orc with a hammer is easy mode, as it is in most fantasy games. A melee specialist wouldn't be terrible. But at level 1 everyone sucks. Well except archers. Archers are kinda crazy in BG.
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# ? Nov 22, 2013 05:09 |