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Plastic Pal
Jun 5, 2004

~ It's you. Only you. ~


:siren::getin::frogsiren::siren:
WELCOME TO PUBLISH 4, SPACEGOONS!

Get the full deets here: Publish 4 Patch Notes

The Highlights: Imperial Themepark | Marauder Themepark | Vehicle customization kits | Flamethrower specials now apply a fire dot. | Pet deeds can now be crafted | Flavor tissues now work as expected | Lots of spawns at various POIs added | Behind the scenes AI updates have begun | Junk dealers should now buy many types of looted junk (newly dropped junk only) | Force choke has been reworked and re-enabled | Added missions for many types of npc targets | The Gamorrean Battleaxe, jagged vibroblade, grooved two-handed sword, newly crafted modified republic blaster, enhanced E-11 carbines and nightsister energy lances have their dots | Looted weapons now have a chance to have a DOT (or even two or three) | Many stormtroopers have been seen carrying wanted posters | Many new loot schematics are now available | Several world GCW bases are now randomly populated with either rebel or imperial forces | Four of the world GCW bases now count toward planetary control and player can "bust" them to change which side controls them | Added /changeband, /stopband, and /startband | A group can now only have 1 song playing at one time | Planetary chat is now available!

...and, finally, the most important thing: :derp:Some species now have eating sounds:derp:

quote:

MOTD: ATTENTION ALL <GS> MEMBERS!

:siren: Join our official GoonTown SWGemu Steam group, The Mantina :siren: See this post for more details about how to add SWGemu to your Steam so that the chat overlay works!

GoonSquad got a roster reset 11/7/13. Contact someone on this list for your invite. Don't J4G. Sponsored non-goons are acceptable; standard rules apply.


Useful Links:

:patriot: :patriot: :patriot: :patriot: :patriot: :patriot:

What It Was

Star Wars Galaxies was a massively-multiplayer online game from LucasArts, designed by Raph Koster and developed by Sony Online Entertainment. It was launched June 26, 2003 and ran for eight years until its shutdown on December 15, 2011. It was very much an open-ended, make-your-own-fun, "daily life in the Star Wars universe" sandbox game and less of an action-packed "Star Wars-y" themepark MMO experience. Subscriber numbers peaked around 400,000 -- an impressive number during SWG's pre-WoW time. Players were allowed to choose (and mix and match) from 33 different professions:

Starting Professions:
Artisan - Makes vehicles and some other basic items.
Brawler - Beat people up with yo' hands & some melee weapons.
Entertainer - Sing & dance pretty good and play a space-guitar.
Marksman - Lets you shoot people.
Medic - Basic healy profession.
Scout - Do you like literal camping, like with a tent? Right here, yo.
Politician - For managing a player city.

Elite Professions:
Architect - Make houses, civic structures, resource harvesters.
Armorsmith - Make a wide variety of armor, most of which people won't use.
Bio-Engineer - Do terrible experiments with critters in your cloning lab. Make pets and mounts (mostly NYI).
Bounty Hunter - Kill marks for cash.
Combat Medic - Heal people in, yes, combat.
Carbineer - Shoot people with carbines. Not played very much for reasons.
Chef - Make stat-raising food.
Creature Handler - Tame critters, ride them, make them do your bidding. (NYI)
Commando - Burn poo poo with flamethrowers.
Dancer - Dance around. People grudgingly /watch you for your mind buff. Usually taken with Musician.
Doctor - Big-time healer, medicine crafter and SIX-stat buffer.
Droid Engineer - Craft robots (which used to do useful things in live)
Fencer - Melee combat class with a strong focus on defenses.
Image Designer - Change peoples' hair & other cosmetic stuff. Help people migrate their stats.
Merchant - Sell stuff better than other people. Get maintenance discounts.
Musician - Play terrible Star Wars music at people. Buffs two mind stats. Usually taken with Dancer.
Pikeman - Kill poo poo with pikes. Not really viable in the emu quite yet.
Pistoleer - Short-range Han-Solo shooty type. Fun and fast.
Ranger - Track things. Harvests a crap-ton of resources from animals.
Rifleman - Shoot things from long-range real good.
Smuggler - Make drugs. Hack terminals for bigger mission rewards. "Slice" items to make them better.
Squad Leader - Lead groups to give group members group-wide buffs.
Swordsman - Kill poo poo with swords REAL good.
Tailor - Make clothes!
Teras Kasi Artist - Beat poo poo up real good with your hands (and vibroknucklers).
Weaponsmith - Make weapons!

All professions were designed to depend upon one another, and, unlike most games where the best loot is dropped from mobs, the best items in live SWG were always player-made. SWG in its pre-Combat-Upgrade form had immense complexity of gameplay and social interdependency the likes of which hasn't been seen since.


What It Is

The Star Wars Galaxies emulator project has existed since December 24, 2004 and aims to make a fully-functioning, free-to-all, 100%-true-to-original version of the game as it was just before Sony rolled out the controversial Combat Upgrade changes. It is an intrepidly-marching project, most times slowly-paced in progress. The emu is now at the point where it is really quite stable -- crashes and restarts might happen once a week, if that. Player population holds from anywhere between 1800 to 2500 daily. Nearly all professions are fully implemented with the exception of the pet-related classes (bio-engineer, creature handler, droid engineer), JTL classes (shipwright and pilot) and Jedi are just not in at all yet. Since JTL isn't implemented, it's the ground-game only at this time. While there's still a metric fuckton of stuff the developers need to work on, there's still lots of stuff for players to do. Get in a group and do kill missions out of a city. Build your faction standing. Kill rebel scum or Imperial dogs in PvP. Go exploring and discover points of interest on various planets. Do the various themeparks for goodies. Assemble a hunting party and kill harder things. Make weapons or armor or clothing or vehicles or houses or machines of industry. Make a traveling troupe of entertainers and musicians and go on tour. Put up a simple shop on a backwater planet or become a market baron on Corellia. Be a lazy (or maybe not-so-lazy) resource farmer. Become an entertainer or doctor to heal and buff people or craft medicines. Be a fabulous interior designer or beautician. Become a politician and run a player city. Level a Bounty Hunter and wait longingly for the day Jedi are implemented. Wordlessly sit on the first bed in the Coronet medical center and cause endless tears. SWG is all about finding your niche.


What It Will Be

The Big Goal is the release of Suncrusher -- which will be the name of SWGemu's final no-wipe server running complete, version 1.0 code. There is no ETA for when Suncrusher will go live, but it's really safe to assume it won't be ready for another few years. After that, the emu team will be releasing their code into the wilds of the internet so that anyone can customize/change the game as they see fit and run their own SWG servers, but SWGemu itself will ostensibly always be running code that is as close to the live game as they can possibly get it. They have said that they may well get JTL in, but not until after 1.0 has been reached.

===


So How Do You Get In On This Shiz?

Well first off son, you gotta install this mess. Follow those instructions and you should be golden. Note that emu staff requires that every player have their own copy of the original game on disc and they get pretty strict about it if you request more than one account per household. Be aware that you're only allowed ONE ACCOUNT per player -- don't risk more unless you're prepared to get banned. If you need copies of the original game, you can sometimes find them for sale on Amazon, or even other goons might have extras they'd be willing to part with. Ask around.

quote:

:flashfact:Flash Fact: You can roll up to ten characters on your account. You're allowed to have two of those characters logged in at the same time by running two clients simultaneously. Neat, huh?

The server you want to roll on is Basilisk. You can only make one character every 24 hours, so it's recommended that you start off with a combat character as it might be more interesting to play around with in your first few hours in the emu than a pure crafter.

RESIST THE TEMPTATION TO MAKE ANOTHER CHARACTER BEFORE A FULL 24 HOURS HAS PASSED. If you do, the timer will fully reset and you'll have to wait a full 24 hours FROM THAT POINT to make a new character! ALSO, *don't* delete the first character you make unless you're really prepared to wait that full day to make another -- if you delete a character, the system will just say gently caress YOU and absolutely will not let you roll up another one right away. The house recommends Swordsman or Pistols or Rifles as your first combat class considerations, but you can read more about the other combat professions here to see if anything else interests you. Ask questions in this thread if you aren't sure about something.


Okay, I've Logged In For The First Time. What Do I Do?

When you log in, you'll be stuck in a mysterious little room with a magical transportation machine behind you. Spend some time here to get your keymap in order if you need to (HINT: hit ALT to switch modes in order to move your mouse around). Alternate control schemes can be chosen from the Options (ctrl+O) menu, under the Controls tab. If you're comfortable with a WoW-style setup, you'll want to pick MMORPG Modeless. Also, do yourself a favor and remap your cut/copy/paste controls to use ctrl-x, ctrl-c and ctrl-v respectively).

Now, open your Character Sheet and click on 'Stat Migration' at the bottom right of the window. You'll want to adjust these sliders in order to help your character perform better in its chosen profession. Solid advice is to max your Mind, Focus and Willpower, and then evenly distribute remaining points among the rest of your stats. Please note that this is just a starting point -- you will most likely be tweaking your stats later when you become more acquainted with what your chosen race/profession combo needs most.

After all this, it's time to head out! Choose Corellia on the machine in the room, pick Coronet as your starting city, and bam, off you go into Starwarsland! Run out of the starport you get deposited in and just run around for a bit. You'll see people everywhere, especially if you log in during U.S. prime time. Go visit the cantina and the med center and the bazaar. Visit the bank (you have space to store things there, if you don't recall). You get a starting landspeeder in your Datapad now, so you can call that out to make your traveling a tiny bit faster (drag its icon to your hotbar to make this quicker). Go gently caress about as much as you want and get re-acquainted with emotes and macros and whatever. Welcome back to ten years ago!


Since the stuff you start out with is beyond crap, it's really worthwhile to make a visit as soon as you can to GoonTown on Dantooine -- chances are good that someone will be around to help you and maybe even pimp you out with some nicer things. Don't be afraid to ask for bus fare to get out there -- tickets to Dant aren't cheap for someone just starting out.

quote:

:siren:See the second post of this thread for instructions on how to get your GoonSquad guild invite!:siren:



Once you've got someone waiting to invite you, you'll need to make your pilgrimage to GoonTown. In order to get to Dantooine from Corellia, go back into the starport (it has to be an actual starport, not a shuttleport!) and buy a ticket to Dantooine from the leftmost ticket machine (probably the Imperial Outpost would be a fairly safe choice). Stay close to the ticket terminal and open your inventory -- then double-click the ticket that's inside until the game transports you to Dantooine. Then just do the same thing one more time (the terminal will be inside a nearby building), this time selecting GoonTown as your destination. You'll find yourself in our lovely city in no time. Run over to the Mantina and check it out, and then head across the way into GoonSquad 2.0 guildhall. You'll need to be inside this structure by the guild terminal in order to get invited.


===


What Next?

So you've rolled your first character, run around some, joined up with GoonSquad and perhaps even had the good fortune of having a fellow nerd kit you with some spare change, a backpack, a swoop or maybe even a nice set of composite armor or a better weapon. What should you do after that, I hear you ask?


Well, first thing's first -- if you're playing a combat character, chances are you want to start killing poo poo and making spacecash ASAP, but first you've got to be able to put all your armor on, which, if you're running with composite, you won't be able to do without getting buffs first. Getting buffs before doing any kind of combat is ESSENTIAL if you don't want your poo poo wrecked -- and make no mistake, it will get wrecked. When you're new, even the tiniest butterfly on Naboo or the smallest worrt on Tattooine will absolutely ruin you if you're unbuffed, so either get your buffs from GoonTown's buffbots (Q'uall endlessly gyrates to buff your mind stats and Doc Pubato in the med center will buff the rest) before heading back to Corellia or buy some from a doc in Coronet's med center and then hit the cantina for ent buffs. Once that's done, drop your group (for now!) and head out to Coronet's perimeter and look for Meatlump mobs. Kill those for a while to get a feel for combat and earn XP. You'll get cash and some items (some of which are useful, like rug and gong parts) from the corpses. If Meatlumps seem to take forever to kill, you need a better weapon and should go see about securing one. If you find Meatlumps to be dead-easy to murder, find a Mission Terminal and pick up a couple of the lowest-paying missions and see if you can do them successfully. As you skill-up and get training (from either NPC trainers or from other players), you can gradually accept higher-level missions and ultimately will want to get into a full group of other players which will cause the difficulty-rating (and the payouts therefrom) of missions to increase even further. Once you've completed the Novice box in your elite combat profession (such as Novice Swordsman or Novice Pistoleer), you're ready to head to tougher planets -- like Dantooine, for example. You'll find that missions on more challenging planets have MUCH nicer payouts.



If your character is an Artisan, you start out with a general crafting tool and a single Minerals survey tool. There are several other types of survey tools and crafting tools that you will eventually need to get your hands on as well. Double-click your general crafting tool to see a list of things you can make. Naturally you'll need some materials to actually make these items, so go find some! Double-click your survey tool and pick a resource, and press "Survey". The tool will scan the area and will let you know if it finds anything. Try a few of the other listed resources to see if you can locate higher concentrations. It's best to try to find at least a 70% density area, preferably higher. Once you do, move your character to the most prime spot and then hit "Sample" on your tool. Your character will then begin actually drawing the resource by hand out of the ground and will earn XP for every round they spend sampling. Get your materials this way at first and then head back to town to find a crafting station (theres a bunch right outside Coronet starport). Click your crafting tool and start making things to earn XP! When you're ready for a change of pace, there's also missions you can obtain from Artisan Mission Terminals. These are very easy, rather low-paying and usually involve a lot of driving around looking for a specific density percentage of a resource. The stuff you craft at first probably won't be all that desirable to other players, so you might consider toggling on the "Practice" mode on your crafting tool which won't make any actual items, but will provide you with a slightly higher XP reward per item made.




If you've picked an Entertainer, the first thing you'll want to do is head for a crowded cantina. I'm personally partial to the Mos Eisley cantina on Tattooine for nostalgic reasons, and also for the fact that it's *always* jammed with leveling entertainers who seem to be much more friendly and chatty than those in the Coronet cantina (YMMV). Get in the entertainer leveling group if there is one (there usually is), equip the Slitherhorn you started with and begin dancing and playing to get started on the really long grinds to Master Dancer and Master Musician. AFKing helps and is just part of the process -- don't feel bad if you have to do it (you will). Everyone does. There's auto-relogging techniques and macros that can help with this too (check the PGS thread for details on this -- link is at the very top of this post).


Hopefully the above will make your first steps in this wonderful, absurdly complex, buggy, ancient mess of a game somewhat easier and slightly less confusing. If you have any questions, always feel free to ask in this thread or in GoonSquad guildchat. People will usually be happy to answer if they're at the keyboard.

Plastic Pal fucked around with this message at 01:26 on Mar 7, 2014

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Plastic Pal
Jun 5, 2004

~ It's you. Only you. ~


If you want the quickest, most direct route to getting your GoonSquad invites, do the following:

1) Post in this thread with your character's name.

and

2) Get on Steam and visit The Mantina's group page. This group is invite-only, so you'll want to send out friend requests to all the admins and ceaselessly harass them for invites to the Steam group as well as the in-game guild. Be sure to tell them who you are on SA so you don't get the pubbie-spy-side-eye.



The other thing you can try is to /addfriend these names to your in-game list and hope you catch one online:

  • GUILD LEADER: Woad / Ciearn / Trani / Aeodan
  • GOONTOWN MAYOR: Grorius / Seredith / Taxidermist
  • Ninelu / Kivvers / Funker / Tenbux
  • Turpo / Turp / Farruk / Pubato / Pabuto / Pubatu / Pubata
  • Cuq


Plastic Pal fucked around with this message at 20:22 on Feb 23, 2014

Drone
Aug 22, 2003

Incredible machine
:smug:


I wonder if the patch is going to gently caress with my Jabba's palace theme park run on my rifleman. I'm halfway through it.

I'm excited for the Imperial theme park though. Go hang out with Darth Vader at the Emperor's Retreat.

Tai
Mar 8, 2006
I'd edit the bit about stat migration. There is zero need to max action and health (and secondary stats) unless you are a entertainer. Its max mind and evenly spread the secondaries. Well you could max action and secondaries for a dedicated sampler if you really want.

Reason being is action/health buffs give a much bigger boost then mind buffs. Standard buffs are 2200 now with that new wheat.

Plastic Pal
Jun 5, 2004

~ It's you. Only you. ~


Tai posted:

I'd edit the bit about stat migration.

I'll adjust that in a bit. That little section about stats was taken almost word-for-word from Drone's last OP.

Unctuous Cretin
Jun 20, 2007
LUrker
I've got one more week of traveling for work and then I'll be back to playing all the time like a degenerate! Cant wait fo see some new faces.

Unctuous Cretin
Jun 20, 2007
LUrker
And it looks like the server is back up

Tai
Mar 8, 2006
O god, having number of days/hours listed next to power/maint is sooo nice

Ugato
Apr 9, 2009

We're not?

Plastic Pal posted:

I'll adjust that in a bit. That little section about stats was taken almost word-for-word from Drone's last OP.

If my copious time playing swg years ago taught me anything it's that you shouldn't go anywhere or do anything combat related without buffs. You will get slaughtered in a world where buffs exist.

Basically what this means is if you plan on doing anything combat related with your character you should max out your mind pool and secondaries. The mind buffs are percentage based while health and action buffs are raw numbers. Mind buffs you're going to get from master dancers and musicians are going to be 100-125% depending on their attachments. 1100 is the maximum your mind pool can be as a human and I believe they're one of (but not THE) highest in the game.

Even with the maxed out mind stats and minimized health/action ones, fully buffed your mind stats will be probably 70% of your health and action. Also, mind is by far the hardest to recover, whereas health and action damage can simply be repairs by a stimpak.

This is all just for pve considerations. In pvp your mind bar is the most likely one to be targeted because everyone knows you're not able to recover any of that precious blue bar. It's not a guarantee certainly but if you run into someone who is just blasting you with massive damage, the extra 200 health or action won't be your salvation.

If you need money for buffs just ask around. Perhaps try to find a friendly doctor that will buff you for free because you just joined the game.

Drone
Aug 22, 2003

Incredible machine
:smug:


There are a few people who do this in Coronet/Theed/Mos Eisley medical centers (I'm one of them, occasionally). The player base is generally very newbie friendly.

a big fat bunny
Oct 4, 2002

woo look at 'em gonk



From the patch notes:

quote:

Commando:
Flamethrower specials now apply a fire dot.

:getin: Finally! Now to decide who the unlucky character is going to be.

Tai
Mar 8, 2006

Drone posted:

There are a few people who do this in Coronet/Theed/Mos Eisley medical centers (I'm one of them, occasionally). The player base is generally very newbie friendly.

You don't even play nerd

Drone
Aug 22, 2003

Incredible machine
:smug:


Tai posted:

You don't even play nerd

Emphasis on the occasionally.

Like... idk, one night every three months. But hey, free buffs! :v:

turp-o-matic
Dec 29, 2012
For some reason I have that same screenshot from the "What next?" section butt from the perspective of the doc bot. I stare at butts to keep the good citizens of GoonTown at fighting strength.


Also, a note on professions and stats for any newcomers:
Max your mind stats and pick whatever race/profession combination that sounds like fun. If you want to be a bothan smuggler that makes cakes and punches butterflies to death there is nothing to stop you other than a limit on skill points to spend. You can participate in most content with just about any combat profession but there are some professions that kill mobs quicker like swordsman or rifleman.

There are a few exceptions where race or stat migration is a little different:
1. PvP - You'll probably want to be a human for the highest possible mind stats.
2. Entertainers - Max stamina, quickness and action instead of mind stats
3. Samplers - Get stamina
4. Big Game Hunting! - To smash big stuff you probably want to be a swordsman. Being human for the higher mind stats will also probably help but it's not a requirement by any means.

Bonus picture of big game hunting:

Drone
Aug 22, 2003

Incredible machine
:smug:


How could you do an OP with no mention of jizz-wailing?

Edit: also, hey Tai, I have 350k of this utsyuve sitting in my inventory on my doctor. I'm not entirely sure I want to sell it yet, but you have any idea roughly of what it's worth? I'd use it for crafting but I have no idea how crafting stuff works when quality matters (tailor 4 life).

Only registered members can see post attachments!

Drone fucked around with this message at 12:14 on Nov 5, 2013

Tai
Mar 8, 2006
Trade forums has it recently at 4-5 CPU. Not sure myself what the value is.

Plastic Pal
Jun 5, 2004

~ It's you. Only you. ~


Drone posted:

How could you do an OP with no mention of jizz-wailing?

I chalk it up to brainfailure due to severe crippling insomnia. How can I ever make it up to you? Well I guess I can put in some jizzwailer content. :shobon:

Tai
Mar 8, 2006
Paging our mayor! Our shuttle port isn't registered or something on the travel map at star ports.

Also we lose the shuttle if we drop 8 more citizens.

Drone
Aug 22, 2003

Incredible machine
:smug:


I'll get a small house and drop one tonight, if I can.

Plastic Pal
Jun 5, 2004

~ It's you. Only you. ~


Tai posted:

Paging our mayor! Our shuttle port isn't registered or something on the travel map at star ports.

Also we lose the shuttle if we drop 8 more citizens.

Bas appears to be down. I'll check it out when it comes back up.


Edit: Quick look on the emu forums reveals that others have had their shuttleports and guild halls die/disappear. Hazarding a guess that it's down for a fix or rollback.

Plastic Pal fucked around with this message at 15:48 on Nov 5, 2013

Unctuous Cretin
Jun 20, 2007
LUrker
Maybe we all should move to Cybertron seeking refuge, then stage a coup. Then we'll be the Transformer Kings.

Unctuous Cretin
Jun 20, 2007
LUrker
For the record, I checked before the merge started and GT had about 450k in the treasury. I'm guessing that should be enough to cover the elevated taxes when it came back, and if not, one of the admins on the forums said there will still be time before stuff starts decaying. Most likely unintentional.

Tai
Mar 8, 2006
O gently caress a roll back and I just went around 120 harvesters unloading...

Plastic Pal
Jun 5, 2004

~ It's you. Only you. ~


Thanks for the heads-up on the citizen count, Tai. Last I looked (a couple days ago) we were at about 70 I believe.

:pcgaming: New peeps, if you want to support your Star Wars goon capital, this is the time to come on out and become official citizens. Old dudes, if you haven't logged in in a while, it'd be muchly appreciated if you did (once poo poo is back up) to slap down some houses and declare residency with your alts. We only need to stay above 55, but any lower than 65 is hazard territory and that's where we are now.

I'll make more smalls and get the roomie to make more alts for the sake of our citizenship. I'll hand out deeds like candy to whoever needs 'em, I don't even care about getting even a pittance for them. Let's bootstrap this poo poo. :clint:

Plastic Pal
Jun 5, 2004

~ It's you. Only you. ~


My god, well. I just logged in.

Basically Goontown has been Hiroshima'd. poo poo is missing. Like, BIG important poo poo. City Hall- and shuttleport- kind of big.

:wtc:


Edit: Baaaasically we don't have a city at this point.

Plastic Pal fucked around with this message at 17:39 on Nov 5, 2013

Drone
Aug 22, 2003

Incredible machine
:smug:


Plastic Pal posted:

My god, well. I just logged in.

Basically Goontown has been Hiroshima'd. poo poo is missing. Like, BIG important poo poo. City Hall- and shuttleport- kind of big.

:wtc:


Edit: Baaaasically we don't have a city at this point.

Did you open up a CSR ticket? I ran into some game-breaking bugs earlier too (can't get buffs because I'm somehow flagged for PvP, can't unflag for PvP because apparently the Imperial recruiter thinks I'm a Rebel despite my thousands of Imperial faction points).

In my experience, CSR's are usually lightning-fast to respond to problems that affect an entire town. The time the GoonHall got locked they had it sorted out in like 5 minutes.

Plastic Pal
Jun 5, 2004

~ It's you. Only you. ~


I put in a ticket about ten minutes ago, so we'll see.

Prognosis isn't looking good, though.

turp-o-matic
Dec 29, 2012
We're not alone so maybe they'll be able to do some sort of fix.

swgemu forums posted:

The cities of coro are burning, the dunes of tat are burning, the plains of talus are burning...

Then again, we might want to be prepared to get a new city hall.

TheAnswer posted:

There aint gonna be any rollback unless something catastrophic happens with the database, getting the city destroyed because of no paid city maintance is not one of them.

Plastic Pal
Jun 5, 2004

~ It's you. Only you. ~


Well, that's a pretty pile of gently caress right there. Last time they turned on city maintenance for certain structures (like when they fixed it for cantinas), they actually gave people a grace period to dump credits into the buildings so this precise scenario wouldn't happen.

To say that I'm unimpressed right about now is a pretty massive understatement.


Edit: And I know for certain we had hundreds of thousands of credits in the city's coffers (like, to the tune of 400k) and the building itself had maintenance sitting in it not being used until today.

Plastic Pal fucked around with this message at 18:12 on Nov 5, 2013

turp-o-matic
Dec 29, 2012
I hope TheAnswer is just cranky due to the last 24 hours. It seems pretty widespread and possibly affecting cities that had maintenance so I would assume it will get some attention and that we'll have a chance to dump a bunch of credits in.

Kudos to the jokester who came running into the thread claiming that the south Coronet mall just poofed. Now that would be pretty drat funny.

Plastic Pal
Jun 5, 2004

~ It's you. Only you. ~


I was a bit disappointed too to hear the demise of SCM wasn't true, because can you imagine the wailing.


In any case, time to build a new city hall deed!

Drone
Aug 22, 2003

Incredible machine
:smug:


turp-o-matic posted:

I hope TheAnswer is just cranky due to the last 24 hours.

Nope, he's like this all the time.

bird food bathtub
Aug 9, 2003

College Slice
Well I can't say I blame him too much. SWGEmu players taken as a whole have got to be some of the most ungrateful poo poo heads I've ever seen.

turp-o-matic
Dec 29, 2012

swgemu forums posted:

Looks like Fort Tusken, Live to Rebel and Zopopolis are all poofed from Corellia, looks like a lot more than that poofed as well.

Suddenly I'm not sure I care if any of the cities come back.

Drone
Aug 22, 2003

Incredible machine
:smug:


Some good tears to be had in this thread: http://www.swgemu.com/forums/showthread.php?t=108290

Plastic Pal
Jun 5, 2004

~ It's you. Only you. ~


Haha I chimed in on that first page too. I had a certain funk song by the Gap Band going in my head at that point.

Drone
Aug 22, 2003

Incredible machine
:smug:


quote:

Our city poofed on the last rollback. We had over 2 million in the city treasury.
I know this is an alpha, but this blow is too much for our guild who were one of the first to build a city, all working together, we have held at rank 5 since we achieved it. I can't see many wanting to continue, especially the mayor who has worked SO hard to keep us all going. Not whining - this is how it is in an alpha, but .... some things are just unfortunate.

How... do we ever... go on.... :negative:

Tai
Mar 8, 2006
At least Cybertron (who the gently caress named that city?) has a shuttle!

Drone
Aug 22, 2003

Incredible machine
:smug:


Is Fort Forcekin still around? At least that one was sorta clever.

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Tai
Mar 8, 2006
I dunno how cities start up but couldn't you just be a dick and run around starting up a village in said spots that high profile cities vanished from?

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