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JohnnyBigPotatoes posted:Hey so Winter 2014 huh? technically that could mean next month, you guys work fast.
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# ¿ Dec 11, 2013 00:33 |
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# ¿ May 22, 2024 06:01 |
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Mymla posted:Yeah, absolutely this. Most of NWN2s companions were pretty terrible. And NWN2 didn't even have one of each class. Really, if release is gonna get delayed for anything, I'd rather see the existing companions be given more content than have more companions added. And I don't necessarily see every class not being represented as a companion as a problem. It kinda gives you incentive to play one of those classes yourself. Accordion Man fucked around with this message at 01:14 on Dec 11, 2013 |
# ¿ Dec 11, 2013 01:12 |
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Disco Infiva posted:Fort Bonepicker?
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# ¿ Dec 12, 2013 02:11 |
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CrookedB posted:I just hope it isn't fantasy. Please not be fantasy.
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# ¿ Dec 14, 2013 21:18 |
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epitasis posted:Pillars of Eternity is fantasy and it's gonna be cool and fun and interesting.
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# ¿ Dec 14, 2013 22:04 |
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If you want the best storytelling and roleplaying when it comes to Infinity Engine games play Planescape. The rest of the Infinty Engine games are more combat focused so I have had absolutely no desire to play them because of it, but that's just me.
Accordion Man fucked around with this message at 02:13 on Dec 19, 2013 |
# ¿ Dec 19, 2013 02:10 |
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VanSandman posted:Hey Ropekid if you could ask Avellone to include a plot-important old blind woman who can see the future or knows way too many secrets somewhere in the game (if he hasn't already) I will be very happy. If he refuses, please tell him someone on the internet said 'pretty please?'
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# ¿ Dec 19, 2013 16:09 |
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If its at least as nuanced as New Vegas' faction system that would be cool. Getting a gray area title like "Fallen Hero" after aiding the NCR for the majority of the game until I betrayed them at the very end was neat.
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# ¿ Feb 10, 2014 23:06 |
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GreatGreen posted:Just once I think it would be cool if a video game allowed you to choose a path that was obviously selfish at the expense of others to further your own interests with no hidden gameplay punishments other than your own knowledge as a player that you hosed people over to get where you are.
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# ¿ Feb 11, 2014 01:13 |
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2house2fly posted:Are there any games with multiple currencies where which one you use is important depending on where you are? That might be a neat idea for a future Eternity game, have it take place at an intersection between three countries' borders, and money from X is either unusable at Y or will only buy a fraction of what it would in X.
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# ¿ Feb 15, 2014 15:55 |
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Sounds fine to me, though hopefully their fanbases don't work together. RPG and Strategy game grognards would make a horrific combination. surc posted:I had this discussion with a friend a couple weeks ago and when I made the point that bugs are going to crop up in games that are played by a large number of people, he angrily demanded I prove that other modern games also had bugs and got all flustered when I listed a bunch of games I'd had bugs happen in. Accordion Man fucked around with this message at 19:13 on Mar 19, 2014 |
# ¿ Mar 19, 2014 19:11 |
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Otto Skorzeny posted:I would love to see the high fantasy equivalent of the poo poo that goes on in the paradox forums. "Dryrwood historically had best hussars, they kiel stupid orlans no problem until betrayed by filthy aumau in 783, this fanpatch fix that" etc
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# ¿ Mar 19, 2014 19:16 |
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Scorchy posted:"We're partnering with Obsidian Entertainment to bring, first of all, Pillars of Eternity to market"
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# ¿ Mar 20, 2014 00:45 |
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StashAugustine posted:Given the time period of PoE should I start studying CK2 or EU4 modding?
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# ¿ Mar 20, 2014 01:39 |
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I really hope Eternity reaps a good profit, because Obsidian really doesn't deserve having to slave away on crappy foreign MMOs.
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# ¿ Mar 20, 2014 07:23 |
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I like that too, the only RPG where I don't mind weapon durability is Fire Emblem. Every other RPG I've played that had it I found to be mindless tedium. So is the beta still coming out in April or did it get pushed back? I don't think I'll really play the beta when I get it because I'd rather play the game when its complete, but I'll still try it out.
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# ¿ Mar 22, 2014 03:26 |
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I really am glad that Eternity won't have that poo poo with their sentient races.
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# ¿ Mar 22, 2014 19:29 |
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I like how in Torment that you could make Vhailor realize that being a true D&D Paladin type is hypocritical and dumb and it makes him commit suicide because he realizes his life is a lie.
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# ¿ Mar 22, 2014 22:14 |
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And bringing up Torment again you have two party members that have been lying to you the entire time.
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# ¿ Mar 22, 2014 22:42 |
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Torment is one of the very few games where talking down the final boss is far more climatic than actually fighting him.
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# ¿ Mar 23, 2014 17:41 |
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Drifter posted:Did Bioware really use the term Hotrod Graphics for its dragon age campaign?
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# ¿ Mar 29, 2014 22:54 |
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Scorchy posted:Here's another comparison point, different genre and release model obviously but, Broken Age had 87k initial backers and came out to rave reviews, and only sold 70k copies after 2 months. Accordion Man fucked around with this message at 20:00 on Apr 27, 2014 |
# ¿ Apr 27, 2014 19:58 |
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evilmiera posted:Maybe, but I'm still a bit worried at the pricepoint the game is at (which I'd say is still fair, but new players might be wary). But then, I'm angling to buy people I know the game anyway to pad out some of those sales, hopefully to introduce them to the genre and garner some more interest.
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# ¿ Apr 27, 2014 22:05 |
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So I haven't been really up to date on news but there's one last party member unannounced right? The current roster is Eder, Sagani, Aloth, Forton, Cadegund, Pallegina, and the Orlan detective, correct?
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# ¿ May 15, 2014 14:34 |
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Vermain posted:Yes. There's a yet-to-be-revealed Fighter companion.
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# ¿ May 15, 2014 14:59 |
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Furism posted:The hardest part of this game will be picking which companion to leave at camp. And which class to play. So two parts are the hardest, I guess.
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# ¿ May 15, 2014 15:33 |
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I'm totally going to bring Cadegund along at all times so we can give the war goddess tribute in bullets and explosions.
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# ¿ May 15, 2014 15:38 |
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The Sharmat posted:I have. It was pretty fun. An underrated gem in my opinion.
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# ¿ May 19, 2014 18:24 |
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Game journos are just peeved that Obsidian doesn't pay them off. Obsidian also actually makes games that are more narratively complex than a puddle.
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# ¿ May 31, 2014 09:14 |
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Wolfsheim posted:I would hardly call some of the KOTOR2 cuts clean. The game actually hypes you up quite a bit on the idea of HK-47 tracking down the HK-50 factory, and everything that spawns from that is left in the plot somewhat randomly (like the ending scene of G0-T0 cornering the little remote droid that just randomly cuts away, with neither ever seen or referenced again).
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# ¿ Jun 3, 2014 21:08 |
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Gyshall posted:I think this is probably the point in POE's development that, as the publishers and funding members of this game, we force Obsidian to release the game as is for ~~~ maximum profits~~
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# ¿ Jun 11, 2014 18:18 |
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Nelson Mandingo posted:If you buy it from here https://eternity.obsidian.net/buy will you get the beta? It's my birthday, and I've always been interested in this. Kicking myself in the head for missing the kickstarter.
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# ¿ Aug 18, 2014 14:26 |
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Jesus Christ, they really need to make characters more visible or something because my first combat encounter, the criminals at the town entrance , was a right clusterfuck and I had no idea who was who. I beat Dragon Age 1 and Planescape so I'm no stranger to this kind of game but all the characters just melded into this gray mush and I could barely tell who was who. I never had that problem with DA and Planescape. The game's been running smooth otherwise though.
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# ¿ Aug 19, 2014 00:49 |
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Yeah, I also agree that they need to up the scrolling speed, its way too slow.
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# ¿ Aug 19, 2014 00:57 |
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Jimbot posted:I'm not a big fan of the wizard's resource pool. It worked well, or dumb depending on your perspective, in the EE games because resting wasn't a finite resource. In this beta, especially against the beetles, you go through all your spells really quickly on one encounter. If you spread it out then your guys are stuck doing poo poo damage (mine did .9 damage, why is that even a value?), so resting inbetween encounters is very necessary but you can't because you can only do it so many times and there are a shitload of enemy groups in that area.
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# ¿ Aug 19, 2014 02:22 |
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Diomedes posted:1. Is it possible to be bald or have a shaved head? This is very important - I need to know that my people are represented.
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# ¿ Aug 19, 2014 05:23 |
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# ¿ May 22, 2024 06:01 |
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Basic Chunnel posted:Cadegund is no longer a CNPC iirc
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# ¿ Sep 26, 2014 04:08 |