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Mercy: 4 Dmurr: 3 Chester: 2 Kai-Lyss: 1
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# ? Dec 24, 2013 19:34 |
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# ? Apr 23, 2024 20:40 |
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Dilemma time. I prefer the "clash of cultures" idea to the "drunken archer" idea, but Dmurr is the only character with ANY alchemy skill at all. (Alchemy was mentioned prominently in Mercy's description, but didn't make it into his final stat line for some reason.) I think our final build needs: A solid front-line fighter (Art covers this role) A fighter/tank (Aarth-Tss covers this role) A pure tank A pure priest A pure mage An archer/thief 4: Mrrawn for the archer/thief and for the "clash of cultures" idea 3: Conrad to cover the mage slot and to be the Large Ham of the party 2: Mercy for the priest slot and potentially as the alchemist 1: Chester as the tank and straight man of the party -2: Dmurr for the reasons above
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# ? Dec 24, 2013 19:54 |
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I'm gonna feel really dumb if I end up having voted my own character out of the party It's cool though, since she'd probably be replaced by Mercy and he's pretty sweet.
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# ? Dec 25, 2013 03:40 |
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4: Conrad. Art needs a mage, and the large ham appeals more than the coward. 3: Dmurr. As someone putting forward a drunken mage I feel obliged to vote for the drunken archer. 2: Kai-Lyss. He just works super well with the story, I feel. 1: Cameron. The coward still appeals, though. -2: Mrrawn. Dmurr is just far drunker. I also took the liberty of updating the count, based on the numbers in megane's post, and including my vote. quote:Kai-Lyss: 26 edit: Yeah, sorry. Missed that like an idiot. vvvvv occipitallobe fucked around with this message at 10:46 on Dec 25, 2013 |
# ? Dec 25, 2013 09:01 |
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Did you... not count the straight 4 for Marianna?
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# ? Dec 25, 2013 09:03 |
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With 23 hours left, here's the current tally:pre:Aarth-Tsss . berryjon's Choice! | * Adel Behdin . 4 4 | 8 Ashley J Boul . 2 -1 | 1 Cameron Carson . -1 1 4 1 2 1| 8 Caradoc .-2-2 -2-2 -1 |-9 Chester . 2 2 1 2 3 2 1 2 1 |16* Conrad Ayers . 3 2 3 4|12 Dmurr . 4 4-1 1 1 3-2 3 3 3-2 3|20* Geoffry Archer . | 0 Hawthorne Rekban. 1 3 1 | 5 Irving . 4 1 2 | 7 Kai-Lyss . 4 3 1 4 4 3 2 2 1 2|26* Marianna . 4 4 4 |12 Mercy . 3 1 4 4 2 |14* Mrrawn . 1 -2 3 2 3 -2 3 4-2|10 Orssa . | 0 Richard Foxx . 2 | 2 Sss-Graa . | 0 Sorry. Anyways, 22h51m to go for voting!
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# ? Dec 25, 2013 09:09 |
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So, drunken mage versus generalist socialite(I don't think I've ever seen that stat array used before)
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# ? Dec 25, 2013 09:35 |
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Woo! Umm...was it one of the innumerable scouting parties the first EEC annihilated? Or did Kai-Lyss conveniently duck out the side door before the fight with Sss-Thsss?
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# ? Dec 25, 2013 14:53 |
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I'm thinking call of nature while we tore through the castle. By the time he was done, so were the EEC.
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# ? Dec 25, 2013 16:11 |
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+4 Mercy -2 Conrad Ayers I actually like how the party looks right now.
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# ? Dec 25, 2013 16:29 |
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+4 Conrad because while I know Aarth-Tsss could cover mage spells, the party could use a pure mage. Plus none of the front runners seem to have any mage or item lore skills, and those are always good to have. +3 Dmurr because while Conrad isn't a drunk, the man could use a drinking buddy. -2 Caradoc because while I don't really feel right taking votes away from someone, he really belongs more in Exile 3 for reasons.
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# ? Dec 25, 2013 18:43 |
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Clearly Sss-Thss sent him out to kill the EEC moments before they arrived, leading to a Three Stooges-esque gag with revolving doors and very bad timing. Also the current party consists of two drunks, two big tough straight-men, and 1.5 Arts. megane fucked around with this message at 04:44 on Dec 26, 2013 |
# ? Dec 26, 2013 04:39 |
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Half an hour to go and...pre:Aarth-Tsss . berryjon's Choice! | * Adel Behdin . 4 4 | 8 Ashley J Boul . 2 -1 | 1 Cameron Carson . -1 1 4 1 2 1 | 8 Caradoc .-2-2 -2-2 -1 -2|-9 Chester . 2 2 1 2 3 2 1 2 1 |16* Conrad Ayers . 3 2 3 4-2 4|14* Dmurr . 4 4-1 1 1 3-2 3 3 3-2 3 3|23* Geoffry Archer . | 0 Hawthorne Rekban. 1 3 1 | 5 Irving . 4 1 2 | 7 Kai-Lyss . 4 3 1 4 4 3 2 2 1 2 |26* Marianna . 4 4 4 |12 Mercy . 3 1 4 4 2 4 |18 Mrrawn . 1 -2 3 2 3 -2 3 4-2 |10 Orssa . | 0 Richard Foxx . 2 | 2 Sss-Graa . | 0
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# ? Dec 26, 2013 07:32 |
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+4 for Marianna -2 for Conrad.
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# ? Dec 26, 2013 07:36 |
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4: Richard 3: berryjon's concept for whom he has the best ideas not already selected
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# ? Dec 26, 2013 07:57 |
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VOTING IS DONE!pre:Aarth-Tsss . berryjon's Choice! | * Adel Behdin . 4 4 | 8 Ashley J Boul . 2 -1 | 1 Cameron Carson . -1 1 4 1 2 1 | 8 Caradoc .-2-2 -2-2 -1 -2 |-9 Chester . 2 2 1 2 3 2 1 2 1 |16* Conrad Ayers . 3 2 3 4-2 4-2 |12 Dmurr . 4 4-1 1 1 3-2 3 3 3-2 3 3 |23* Geoffry Archer . | 0 Hawthorne Rekban. 1 3 1 | 5 Irving . 4 1 2 | 7 Kai-Lyss . 4 3 1 4 4 3 2 2 1 2 |26* Marianna . 4 4 4 4 |16* Mercy . 3 1 4 4 2 4 |18 Mrrawn . 1 -2 3 2 3 -2 3 4-2 |10 Orssa . | 0 Richard Foxx . 2 4| 6 Sss-Graa . | 0 I'll should have the next update done Satueday evening at the latest.
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# ? Dec 26, 2013 08:04 |
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Awww, well I'm disappointed Adel wasn't well crafted enough to make it in but I'm excited for this LP nonetheless. I do love everyone who made it in.
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# ? Dec 26, 2013 08:17 |
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Hrm, something's fishy. Changing the PC graphics shouldn't break the game. Let me look into this, and see if it was just a glitch, or somethng more serious.
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# ? Dec 26, 2013 08:24 |
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So close!
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# ? Dec 26, 2013 08:45 |
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Aw man. I was hoping to seeing how Conrad'd play out in the party. Might submit him again for Exile 3 if that'd be allowed. For reasons that I can't mention due to spoilers. RaspberryCommie fucked around with this message at 10:17 on Dec 26, 2013 |
# ? Dec 26, 2013 09:51 |
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berryjon posted:Hrm, something's fishy. Changing the PC graphics shouldn't break the game. Let me look into this, and see if it was just a glitch, or somethng more serious. It uses bitmap spritesheets, yes? It's possible that Vogel coded the game to reject the graphics if the checksums don't match a predefined constant (the bitmap's "factory" value). I haven't modded the bitmaps before but that seems like something he'd do.
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# ? Dec 26, 2013 16:16 |
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a medical mystery posted:It uses bitmap spritesheets, yes? It's possible that Vogel coded the game to reject the graphics if the checksums don't match a predefined constant (the bitmap's "factory" value). I haven't modded the bitmaps before but that seems like something he'd do. Nah, I remember swapping the sprite sheets around when I played the game way back when. Granted this was on an old Mac (probably System 7 or System 8) so it was using a resource fork to store things, but I can't imagine that'd make a difference. Besides, why would he care if the graphics are changed? The most likely explanation I can think of is that in trying to change the graphics, you changed either the sprite sheet size or its bit depth (e.g. going from 16-bit color to 32-bit color, or adding an alpha channel). Both could easily cause memory access errors.
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# ? Dec 26, 2013 16:39 |
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Technical difficulties sorted out! First update recorded! Including a video for battle! That being said, if anyone wants to submit pictures for use by the PCs as their talking heads, by all means, do so! I'm going to have a look around myself, and see what catches my eye.
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# ? Dec 27, 2013 05:42 |
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Ack, I knew I was going to be away for a bit, but I didn't expect you to finish Exile & move on to E2 so quickly! Anyway, loved the previous thread, excited for this one - I never actually played the second game, just 1/3/BoE.
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# ? Dec 27, 2013 17:09 |
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Boy am I bad at GIS it seems. I couldn't find any drunk-looking felinoids for Kai-Lyss, or any pale-looking/cave-dwelling armored warriors of Chester. I did find what might be acceptable magically-inclined lizards for Aarth-Tss, though: Or: But Geezum, looking for anything "____ woman" is just begging for an avalanche of images.
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# ? Dec 27, 2013 18:58 |
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I don't really have a good portrait in mind for Kai-Lyss, and I'm terrible at image hunts, but the top one could work. Surprisingly nice hobo robe, though.
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# ? Dec 27, 2013 19:22 |
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Searching for female art of any sort is a hazardous endeavor. Especially for nonhuman humanoids.
veekie fucked around with this message at 19:29 on Dec 27, 2013 |
# ? Dec 27, 2013 19:26 |
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Maybe for Dmurr?
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# ? Dec 27, 2013 23:33 |
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I think I'd prefer something a bit less diabetes. A bit of googling for Khajiit turned up a few possibilities. Couldn't manage anything for Art-thsss though.
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# ? Dec 28, 2013 00:07 |
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curiousCat posted:
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# ? Dec 28, 2013 00:52 |
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That's the stuff I kept finding instead of the stuff I wanted to find. Liiiittle too anime.
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# ? Dec 28, 2013 01:34 |
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Forget anime, is that Gadget, from Chip and Dale's Rescue Rangers? Totally unsuitable. She's a mouse. If all else fails, you've got to be pretty drunk to wear Anyway. I always picture Sliths as more newt-like than lizard-like; I think it's the cave thing.
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# ? Dec 28, 2013 01:55 |
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GetWellGamers posted:That's the stuff I kept finding instead of the stuff I wanted to find. Liiiittle too anime. I think this is what you are looking for sorry for another not serious post
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# ? Dec 28, 2013 02:12 |
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That's probably as good as catperson is going to get.
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# ? Dec 28, 2013 07:23 |
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Eh. Somewhat artblocked, so I went ahead and tried tackling it, doodling up a character concept for each person. Result: Utter shite, still art-blocked, but if someone finds some use for these (or wants a laugh at my expense), have at.
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# ? Dec 28, 2013 13:41 |
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I have a use for those! To the OP with you!
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# ? Dec 28, 2013 17:13 |
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Here are 6 clothed female cat people that are also archers. It took a lot of shifting through porn (I even had safe search on) to find these. I hope one of them is useful. I'll just post a imgur album so this page doesn't take forever to load for people. http://m.imgur.com/a/xBxc5
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# ? Dec 28, 2013 19:37 |
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Update 002 – The Attack on Fort Ganrick I mentioned a technical difficulty in the game in the thread, so I wanted to show it off. I created all the characters, (and now that I'm writing the update, I think I messed up with Kai-Lyss' SP. Something seems off. I'll see about fixing it before the next update) and then altered the graphic for Marianna's new PC. I replaced the guy with the red tunic and sword that is the first PC portrait, in case you were all wondering. Now, Exile isn't exactly a moddable game. But what I could do was tweak the “PCS.bmp” file to alter the character graphics. Hence, Marianna and her swank blue robes. Anyways, this is what happens when, for whatever reason, you leave a town, and don't do so via a 'normal' method. In fact it's very equivalent to using the “Leave Town” command in the cheater. ... Maybe I accidentally triggered that command when I was updating Art? Speaking of, as per the voting at the end of the Exile 1 thread, Art is starting the game with some improved stats, and the Alien Blade. The stats aren't such a big deal, but the Alien Blade is probably the most powerful one-handed weapon in the game. I understand that game balance is not something you guys will see, but for the sake of narration, I couldn't justify stripping Art of all her gear. I can also throw the Alien Blade on people who need more XP, and send them into combat with it equipped. I suspect Dmurr and Marianna will need this advantage to keep up. That's enough explanation. On with the LP! “We are here.” “Why, I've nevah seen such a fort before! It's quite rudimentary.” “...” “And yet, we have been given our duties. Why I was not assigned to the front lines, I cannot say though.” “Aren't you a little short to be a trooper?” “I would have to ask that you don't make undue assumptions about people. It's not only not-nice, but you are most often wrong about a person.” “Sssushh.” “You...” From the left; Aarth-Tss, Chester, Kai-Lyss, Dmurr, and Marianna. These are the PCs for the rest of the game. “ALRIGHT!” “And who are you, to ssspeak ssso?” “Art.” “sss....” “...” “Who?” “hmph.” “So, you're the new trainees I've been sent? Who has the letter?” “I was entrusted with a message. Prove you are the one it was destined for.” “Really?” “Yes.” “Ollie, Ollie, Oxen Free.” “Really? That's a password?” “Yes, for a low-security message like this? Pass it over.” “As you wish.” “Oh bloody hell. Can't catch a break, can I?” “Well, you could always take a quick nip. I find it's good to keep the stupid away.” “You are truly Art?” “Well, until someone else starts showing up with that name, yes.” “I am Aaarth-Tss. It is a pleasure and an honour to meet the Slayer.” “Oh... I do not have time for this.” “I do not believe you are the Slayer. You are... small.” “Wait? What are you guys talking about? I thought we were supposed to help out the Army up here?” “Oh, this is going to be great.” “I agree with the young boy here” “Man!” “Do not interrupt me!” “Oh joy, a road show!” “BE SILENT!” “...” “Alright, seeing as how you all somehow missed the briefing, here's the short version. My name is Art. Yes, that Art. You can blame me for inviting the Empire down to invade another day. I work with Unspecified Services. You, through whatever process, now work for me.” “Question!” “Yes?” “I thought I was going into the army!” “Not a question. But Unspecified Services takes in those who are deemed a poor fit for the Army, and gives them a place where they can serve. Now, would you all kindly introduce yourselves?” “I am known now as Kai-Lyss. More, I will not say.” “Aaarth-Tss. I am out of Gnass.” “Ahrt, dahling, there must be some mistake. I am Marianna, and I am not here as some... peon.” “Name's Chester, Ma'am! Proud to be here, even though it's not where I was hoping to go!” “Huh? What? Show's over? I'm Dmurr. I'm thirsty, is there a drink nearby?” “Mess is behind you to your right. Water is free.” “WATER?” “Oh, this is going to be a long day. Not even Basic, Anaxiamander?” “...” “ATTENTION!” “I do not care where you are from, or what you thought you were sssigning up for, but we are here now, and we ssshall do what we promissed.” “Thank you. Now, questions?” “Where's the real drinks?” “Seriously?” “I have tastes!” “They are very poor ones, based on what I've seen. And I've run vineyards.” “I thought you were... taller.” “No, I'm actually slightly below average for a human female.” “What is our current assisgnment?” “What he said!” “There is a Nephil fortress located to the east, between here and Motrax's cavern. We are to disrupt their operations while the Army prepares to wipe them out properly. You can start by equipping yourself from stuff in the two store rooms over there, and meet me back here. We'll head down to Fort Draco for some information, then do a bit of reconnaissance.” “I claim the wine-skins!” “Why me?” “There was not much in the way of viable supplies, but we are equipped.” “The armour chaffed, so I passed it to someone less.. finicky.” “Everyone ready?” “... yes.” “Good. Once we get going, we can talk more.” Click the above image to watch the video! Really! I want to make something clear. This is not an easy fight. This was my fourth try at it in order to avoid party deaths. In fact, here was attempt 2: For some reason, Kai-Lyss aggro'd a lot of enemies in all my runs, even when he's just sitting near the back. I actually want to talk about this fight. It's actually very easy to skip. The hidden trigger for it is in the courtyard of the fort. If you want to leave, just head out through the Mess, and you can skip it entirely. If you don't feel like fighting this battle with a party of Level 1 characters, you can leave the fort, grind against some local mobs, then come back and do this properly. Actually, this fight isn't even required. You can just skip it! No plot happens here at all! There were a few interesting comments from the thread about this battle, so I decided to show them off here as there are some interesting observations that I didn't make at the time of the initial writing: veekie posted:Man that is a hugeass opening battle, especially without gear worth a drat. TooMuchAbstraction posted:That fight is a bastard. I can't remember how many tries I took at it when I tried to play E2 with a solo slith, but it was a lot. Haste and bless up, step onto the trigger square, then rush to the doors to try to bottle up the nephil casters, and you'd better hope they get distracted putting damage fields on the soldiers instead of casting Curse or Slow on you... Shady Amish Terror posted:While that first battle is (technically) optional, the game expects you to get into it. It's honestly one of the first things that comes to mind in terms of poor design decisions in Exile 2 (after the wonkiness of the poison, alchemy, assassination, and luck skills, but before we run into some of the more insane sidequests later on). MagusofStars posted:The fight in general is just horribly set up. Shady Amish Terror posted:Just to clarify for people who might still be new to the game/series, fighters have a weak start in the early game; your money has to be split between their gear and getting training for the whole party, and running up to hit dudes is risky business when one bad turn with just a couple of enemies can splat a low-level character. High HP gains, damage that can't be negated by magic resistance, and some other goodies make them excellent at taking out single targets later on. Shwqa posted:Though it does show just how much Jeff Vogel (owner of spiderweb software) has improved in his ability to make fun games. TooMuchAbstraction posted:I will say this about that introductory fight, though: it does a good job of setting the mood for the game. The nation of Exile is in bad trouble in E2, and this fight shows the player that instead of just telling them. veekie posted:It really should be impressed on newer players that you want M3 and P3 in your starting party just to get over the gear gap at least. And that letting the NPCs soften them up goes a long way. When you go into combat (by pressing the “F” key for 'Fight'), the bottom row of commands change, and the party splits up into a loose formation. You can abuse this later, but I won't. Except to show it off. Honest. From the left, we keep the Mage and Priest spell commands, though the available spells will have changed from what we can cast out of combat to those we can cast in combat. Magic is a lot more in depth in this game, so I will whip up an update dedicated to all the magic. Those who have read my Exile 1 LP will be pleased to know that Major Blessing is still the BEST SPELL, though it is a lot harder to get now. Next, we have “Look”, which is pretty useless in combat, except to differentiate specific enemies from each other. “Parry” is a defensive command, which makes it harder for the PC to get hit, and they take less damage when the do get hit. The bag is the “Gather” command, which lets us pick stuff up. If you're picking things up in the middle of combat, you're either gathering ammo for your ranged weapon, or you're so far ahead of the curve you can afford to stop and collect the shinies. Wait is the command to cause the PC to move to the bottom of the cue. The Arrow is to fire a ranged weapon, End ends the combat, while 'Act' should allow you to interact with the environment while in combat. Now, every player gets 'AP' or Action Points to use when their turn comes up in combat. Most PCs start with 4, however, taking the 'Sluggish' disadvantage reduces that to 3, as you can see when Kai-Lyss' turn comes up. Thankfully, the game comes with a helpful graphic to show off the costs of various actions: I think I will get into more depth about combat later, as this is getting long. “Oh my, what is this?” “This is... crude.” “Thisss... what.” “Wow! They left us a map to the back door to their camp!” “Why would anyone do that?” “Who cares, dahling? If this means we can do things without bloodshed, then why not?” “You all help the garrison clean up. I'm going to talk to the Captain about this.” “Asss you wissh. Chesster, help the soldiersss ssecure the wallss.. Aaarth-Tss, take the Nephil and check the outsside for sspiess. Marianna, with me.” “Now hold on! Who put you in charge?” “I did.” “...” “Fine.” “What do you want?” “I'm sorry for the men who won't make it.” “Save your pity.” “It's not pity. It's honest.” “If you really want me to recognize you, you'll go return the favour. A hundredfold.” “...” “Where were you?” “Excuse me?” “Where were you? There's no signs of a fight in here, so it wasn't like they came in through your room as well.” “What are you saying?” “Do I have to? You're so quick to accuse people of being what they are not, I just had to give it a try.” “That was a quick leaving there, Ma'am. Err, Sir. Art. Sir. Ma'am.” “Don't worry. It's just Art.” “The captain seemed quite livid at the attack.” “That she was.” “So, um, Art. Sir. Why are we headed South? Along the road, I mean?” “Roads... No, we were too aquatic to recognize them for what they can do.” “Are you injured, Art?” “Huh? Why do you ask?” “Your hands. They shake.” “She just needs a stiff one, that'll clear right up.” “No. You all deserve to know if you're under my command. I was on a raid in the former Giant Lands, headed for the Abyss when we got into a fight. I got the wrong end of a Mind Duel, and took the brunt of it. I'm supposed to be headed to Formello to check in with the healers there. They want a good look at me.” “Oh. Um.” “A drink.” “Oh, you poor thing!” “I thought I saw something moving to the east.” “Oh good! A distraction!” “What is the purpose of this distraction then?” “Investigation. And people tell me I have a commitment problem.” “Oh joy.” In case it isn't obvious, not all events are shown on the map. They can catch you by surprise. I hope you're prepared! “Ssspiders? I thought they were catsss” “At least they aren't the Giant Intelligent Friendly Talking kind.” “The what now?” “The less you know, the better.” “Now I am interested in them!” “I doubt spiders would make interesting conversationalists.” “That is the lasst of them. Ssshall we advance?” “I don't think I read that sign on the way up.” “You were sloshed on the way up.” “I've heard good things about Motrax.” “He's a nice guy. Haven't heard from him in a while. May want to make a side trip there.” “Iss this ssstandard for you humanss?” “What? No. Unspecified Services encourages independent initiative in their agents. Because we have to work outside the framework of official channels.” “That sssounds like an interesssting work ethic.” “That is does. It also means we don't pry into our people's pasts.” “...” “So, Fort Draco. It has to be an improvement!” “Maybe we can stop at the Tavern first?” “No, we're going to buy, at the very least, you a bow.” I apologize for the short update, it's difficult to get into the new writing habit of a more experienced Art, and the new cast. I should find all their voices in the next couple updates, so please forgive any changes you may see. As is the tradition, here is the current Map: Something has changed here between Exile 1 and 2. Back in E1, I showed that the map seemed to equate to about 1 square to one mile. However, the above Sign, when compared to the distances on the screen are, at the best, distended. It's location when compared to Fort Draco puts it 6 squares away, making each square 1/3 to 1/2 of a mile, depending on if you want to interpret the exactitudes of the map. But Fort Ganrick is 11 tiles North, which rounds out to 1.5 miles per tile. This sort of distention is... odd, but I will work to check out other distances as well, to see if this particular sign was just misplaced (it works better if it was SW of the crossroads, rather than North-West), or if there is a bit of retcon work being done on the map. Man, making a LP sure makes me think hard about what I'm doing. berryjon fucked around with this message at 01:01 on Jan 1, 2014 |
# ? Dec 30, 2013 01:27 |
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Man that is a hugeass opening battle, especially without gear worth a drat.
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# ? Dec 30, 2013 01:48 |
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# ? Apr 23, 2024 20:40 |
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Hooray, we're up and running! And you seem to have fixed your video issues That fight is a bastard. I can't remember how many tries I took at it when I tried to play E2 with a solo slith, but it was a lot. Haste and bless up, step onto the trigger square, then rush to the doors to try to bottle up the nephil casters, and you'd better hope they get distracted putting damage fields on the soldiers instead of casting Curse or Slow on you... Regarding the writing, obviously you have to establish their primary characterizations and haven't had much time in which to do it, but I think you're hammering the "I want a drink" button a little hard for Dmurr. I mean, every single line she's had so far has referenced alcohol in some way; I think we get it. In contrast Kai-Lyss is considerably more subtle; I like it.
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# ? Dec 30, 2013 02:36 |