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The Midniter posted:I loved both Asylum and City but held off on Origins due to 1) it not being by Rocksteady, and 2) XCOM EW came out around the same time and that sucked my life away. I was going to hold off on a GotY version with all the DLC packed in, and while I've read that it's not quite as good as Asylum/City were, is it really that bad? You've all got me wondering. If a GOTY version with all DLC came out for around $40, would it be worth it to play through? It's not terrible really, it's just a weaker version of City. It all depends on how cheap you can get it and how much you like "more of the same". If you can get it for cheap and feel you won't be burned out on Batman games by the time Arkham Knight comes out there are worse things to spend money on.
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# ? Mar 4, 2014 19:40 |
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# ? Apr 25, 2024 20:46 |
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Origins has it's problems (mostly that there are some really bad bugs, one or two game breaking ones/ ones that prevented DLC from being downloaded. That being said I think they patched most of those.) But it's by no means a bad game. It's Arkham City again, and that's by no means a bad thing. The timing on the Combat feels different (this was reported a lot, but no concrete proof of it) but it's still the same great gameplay. I will argue that it's got a better story than Arkham City (in my mind "Mob boss hires 8 super villains to kill Batman in the space of one night" is a perfectly fine story, as compared to the hodge podge of different elements we got in City.) There are a load of good boss fights in Origins (Firefly, Bane and Deathstroke were all really fun fights.) Nothing as good as the Mr. Freeze boss fight from City, but I think the overall boss fights were better. The Riddler stuff was there and I loved that. (Plus they had a load of other really cool side quests like the Spirit of Gotham quest.) The actual Detective Stuff in Origins was Light Years ahead of anything in the previous games, and I hope that they carry that across to Arkham Knights. And it had some fantastic dialogue/ cutscenes in the game. The story between Bruce and Alfred (and Batman and Gordon) was excellently done. Like the game goes from big dramatic back and forths like this. https://www.youtube.com/watch?v=ExA6FGH1KXU To having a tiny, non-scripted sequence where you swing around Gotham, Alfred reports that it's turned midnight and they wish each other Merry Christmas. So yeah I had a lot of fun playing Origins. And I hope that Rocksteady can combine the best bits from all the Batman games to deliver an ultimate Batman game...with properly done Batmobile driving fun. And good Detective puzzle solving. Who knows, they may finally take the title of best Batman game from the Amiga Batman movie tie-in. https://www.youtube.com/watch?v=3H_loWZS9Jg
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# ? Mar 4, 2014 20:31 |
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The Question IRL posted:The Riddler stuff was there and I loved that. (Plus they had a load of other really cool side quests like the Spirit of Gotham quest.) While I agree with most of your post, I'd like to counterpoint with: gently caress the Riddler oh wait I'm sorry "ENIGMA" sidequest in Origins. It just really made me mad that there was no resolution there. Riddler gets away and the only thing you get for collecting all his poo poo is the revelation that *gasp* he was the Riddler, in case anyone hadn't figured that out like... from his introduction. In City you got to punch him, in Asylum, you got to hear cops take him down over the radio, just give me some catharsis for solving those puzzles. It wouldn't be breaking some sort of "continuity" to put Eddie in Arkham/Blackgate, I mean, it's not like Gotham doesn't have a jailbreak every other weekend that would put him back on the streets for the first game. Oh, but I do really like the music in Origins. That remix of Carol of the Bells was great. TwoPair fucked around with this message at 20:48 on Mar 4, 2014 |
# ? Mar 4, 2014 20:45 |
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TwoPair posted:While I agree with most of your post, I'd like to counterpoint with: gently caress the Riddler oh wait I'm sorry "ENIGMA" sidequest in Origins. It just really made me mad that there was no resolution there. Riddler gets away and the only thing you get for collecting all his poo poo is the revelation that *gasp* he was the Riddler, in case anyone hadn't figured that out like... from his introduction. In City you got to punch him, in Asylum, you got to hear cops take him down over the radio, just give me some catharsis for solving those puzzles. It wouldn't be breaking some sort of "continuity" to put Eddie in Arkham/Blackgate, I mean, it's not like Gotham doesn't have a jailbreak every other weekend that would put him back on the streets for the first game. True, it would have been nice to have some full resolution to the Riddler stuff. Still he didn't get away 100% free. You do stop his Blackmail plot and you oust his Secret Identity, so he can't operate from within GCPD anymore. Like perhaps they went in the direction that ending every game with you punching the Riddler in the dick, would have made it less satisfying each time. I don't agree with this view, but I am attempting to understand why they didn't put in a bigger payoff for that quest. On the other hand, Origins did wisely include a cutscene where you could just keep pressing Square to punch the Joker in his stupid face. That was an incredibly cathartic sequence.
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# ? Mar 4, 2014 20:53 |
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The Question IRL posted:True, it would have been nice to have some full resolution to the Riddler stuff. Still he didn't get away 100% free. You do stop his Blackmail plot and you oust his Secret Identity, so he can't operate from within GCPD anymore. The thing with Enigma I saw it like they being tied to the previous depictions of the character by Rocksteady and therefore, gimped the story a little. Or maybe I'm just bitching for the bullshit they pulled on Bane at the end
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# ? Mar 4, 2014 21:05 |
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I'm so pissed the rumour of the silver age Rocksteady follow up I've been pumped about for like, two years was a bunch of baloney
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# ? Mar 4, 2014 21:29 |
Crossquoting a crosspostMegaman's Jockstrap posted:Cross posted from the PS4 thread:
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# ? Mar 4, 2014 21:49 |
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I am going to be soooo shocked when Joker is Arkham Knight. And I just know those Riddler trophies are going to be awful to do or ridiculous to pin down on higher difficulties
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# ? Mar 4, 2014 21:56 |
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Just got an ad email from WB that confirms Harley will be 4 challenge maps. Also says "THE EXPLOSIVE FINALE TO THE ARKHAM TRILOGY" which is kind of a weird gently caress you to whoever developed Origins
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# ? Mar 4, 2014 22:07 |
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50 dudes? 50 dudes? Holy gently caress I am not good enough at AC combat for that.
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# ? Mar 4, 2014 22:08 |
Opopanax posted:Just got an ad email from WB that confirms Harley will be 4 challenge maps. To be fair, Origins is kind of a weird gently caress you to whoever played Origins.
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# ? Mar 4, 2014 22:08 |
Waterhaul posted:*the bad guy will end up being The Joker. It's always the Joker. I will seriously skip this game if I hear the loving Joker is in it again. Him biting it at the end of Arkham City kinda justified him hijacking the plot, even though it still kinda hurt the overall story, but then they did it again. Opopanax posted:Also says "THE EXPLOSIVE FINALE TO THE ARKHAM TRILOGY" which is kind of a weird gently caress you to whoever developed Origins Everyone knew Origins was a placeholder side-game, especially the devs.
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# ? Mar 4, 2014 22:12 |
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TwoPair posted:50 dudes? 50 dudes? Holy gently caress I am not good enough at AC combat for that. It sounds like a lot, but honestly Origins had a part where there were like 30 dudes, and it doesn't really make a ton of difference, since not everyone is going to be attacking at once. If they were, it would be the most bullshit thing ever designed. Just, this sounds like it's going to be the exact same loving game as City, only larger, which is the opposite of what I want, since I don't think making the switch to open world added anything meaningful to the gameplay other than travel time and more pointless collectibles. Now there's going to be driving, too? That sounds awesome, you guys
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# ? Mar 4, 2014 22:14 |
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Dear Warner Brothers, thank you for putting Oracle in the game. Now please go one step further and include either Cassandra Caine or Stephanie Browne as Batgirl. Yours Sincerely, The Question IRL. As for the open world elements, I think they added a huge amount to the game. Arkham Asylum is a fantastically atmospheric game. But it's incredibly linear. City's open element allowed it to break away from that and put in the side quests along with a feeling that you were in a city with a thousand disasters all going off at once, and you were the only person who could stop them. On top of that, Asylum ended up being a whole lot of "Batman runs down a corridor to another room." And backtracking to get a hidden trophy after you got a new gadget often meant minutes of just walking/ running. City and Origins gave us the ability to grapple everywhere, speedily get to zones where hidden items were now accessible. And few feelings can top flying around, hearing some low-lives talk trash about you, only for you to drop into the middle of their group, hear them yell "It's the Bat!" and then you proceed to start snapping arms. That never gets old.
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# ? Mar 4, 2014 22:45 |
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I actually liked how Asylum worked. It was like one of those Metroid/Castelvania type dealies I enjoy.
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# ? Mar 4, 2014 22:48 |
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The Question IRL posted:Dear Warner Brothers, thank you for putting Oracle in the game. I don't know, I thought that got real loving old a couple of hours in, and then they did it all over again in Origins, where it got even older. No thanks, it's all just filler. I definitely prefer the tighter, more atmospheric experience of Asylum.
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# ? Mar 4, 2014 22:53 |
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quote:Gotham has been evacuated and only criminals remain Ah, there it is. A huge massive sprawling metropolis of... a ghost town. Kind of funny how deathmatch-y or arcade style the Arkham games generally are. Anything that moves is an enemy.
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# ? Mar 4, 2014 22:56 |
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Lobok posted:Ah, there it is. A huge massive sprawling metropolis of... a ghost town. Kind of funny how deathmatch-y or arcade style the Arkham games generally are. Anything that moves is an enemy. They're beat em ups with really good stealth gameplay. Anyways, I wouldn't want Batman to interact with civilians unless it's an Adam West or Brave and the Bold game. At least he'd come off really hammy trying to direct the people away from danger instead of being really distant.
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# ? Mar 4, 2014 23:11 |
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Better have some alternate/unlockable Batmobiles in there, I wanna drive the poo poo out of the '66.
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# ? Mar 4, 2014 23:15 |
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Hakkesshu posted:It sounds like a lot, but honestly Origins had a part where there were like 30 dudes, and it doesn't really make a ton of difference, since not everyone is going to be attacking at once. If they were, it would be the most bullshit thing ever designed. Hell, one of my favourite set-pieces from City is Catwoman versus like 30 guys in the museum. And half the appeal of a good superhero game is feeling like the hero. Batman doesn't run down linear corridors, he stalks and patrols. It's why most Spider-Man games with strict levels feel a little off. It stops New York from being a character, and if you confine a Batman game, you're limiting how much Gotham's personality is on show.
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# ? Mar 4, 2014 23:15 |
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Sentinel Red posted:Better have some alternate/unlockable Batmobiles in there, I wanna drive the poo poo out of the '66. It'll all be ok, as long as there's a TAS skin for the Batmobile.
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# ? Mar 4, 2014 23:41 |
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I think the new Batmobile looks fine, its kind of a mix of the comic version and the Tumbler.
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# ? Mar 4, 2014 23:42 |
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Scarecrow's cool and all, but after Origins, I have no interest in playing another edition of "Arkham City, but with new paint!". It sure will be exciting when the big twist at the end is that it was all The Joker all along again. Edit: Maybe he'll show up with his face cut off, because that was a good plot line, right guys? Guys? Crowetron fucked around with this message at 23:51 on Mar 4, 2014 |
# ? Mar 4, 2014 23:45 |
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When Thomas Wayne was telling Bruce not to invest time in fast cars, was he actually telling Bruce this or the game designers? I ask this because most of the features revolving around the batmobile sound absolutely boring. Besides, what's the fun in riding the batmobile if the only reactions I'll get will be from random goons who'll shout variations of, "LOOK OUT IT'S THE BAT". Also CGI trailers for video games with no gameplay haven't gotten me excited since 2007. This is no exception.
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# ? Mar 5, 2014 00:57 |
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Crowetron posted:Scarecrow's cool and all, but after Origins, I have no interest in playing another edition of "Arkham City, but with new paint!". It sure will be exciting when the big twist at the end is that it was all The Joker all along again. I don't think it's fair to write it off when Orgins wasn't made by Rocksteady at all. It was the B team. Also I really doubt they will bring him against after what happen in City. At least I really hope they don't do it. Call me optimistic.
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# ? Mar 5, 2014 01:16 |
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Gaz-L posted:Hell, one of my favourite set-pieces from City is Catwoman versus like 30 guys in the museum. And half the appeal of a good superhero game is feeling like the hero. Batman doesn't run down linear corridors, he stalks and patrols. It's why most Spider-Man games with strict levels feel a little off. It stops New York from being a character, and if you confine a Batman game, you're limiting how much Gotham's personality is on show. I'd argue Gotham had no personality in City, though. It was just a bunch of foul talking thugs in-between "set piece from the comics". Also Asylum had plenty of stalking.
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# ? Mar 5, 2014 01:20 |
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Where does it say Scarecrow is the main villain? I guess the scary voice over is what people are reading into? I had heard a rumor that it was going to be Hush. Arkham Knight kind of works for him, maybe.
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# ? Mar 5, 2014 01:33 |
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Sturm posted:Where does it say Scarecrow is the main villain? I guess the scary voice over is what people are reading into? I had heard a rumor that it was going to be Hush. WB posted:Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever. The game introduces Rocksteady's uniquely designed version of the Batmobile---drivable for the first time in the franchise. Batman: Arkham Knight offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City.
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# ? Mar 5, 2014 02:24 |
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goldenoreos posted:When Thomas Wayne was telling Bruce not to invest time in fast cars, was he actually telling Bruce this or the game designers? I ask this because most of the features revolving around the batmobile sound absolutely boring. Besides, what's the fun in riding the batmobile if the only reactions I'll get will be from random goons who'll shout variations of, "LOOK OUT IT'S THE BAT". Obviously the feature will be building up a shitload of speed then jumping out and grappling up some building to watch the Batmobile plow into some building, wrecking a bunch of thugs. You know, like the joy of wrecking cars in any open-world game, only with this one, it'll have the hi-larious part where the Batmobile never blows up, it just auto-stops itself like in the trailer, and mows down 10 guys but never kills them because it's Batman.
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# ? Mar 5, 2014 02:51 |
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TwoPair posted:Obviously the feature will be building up a shitload of speed then jumping out and grappling up some building to watch the Batmobile plow into some building, wrecking a bunch of thugs. You know, like the joy of wrecking cars in any open-world game, only with this one, it'll have the hi-larious part where the Batmobile never blows up, it just auto-stops itself like in the trailer, and mows down 10 guys but never kills them because it's Batman. This the kind of stuff I was expecting from the Crackdown sequel: integrating the cars into the combat and building-leaping.
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# ? Mar 5, 2014 02:54 |
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Shindragon posted:I don't think it's fair to write it off when Orgins wasn't made by Rocksteady at all. It was the B team. Also I really doubt they will bring him against after what happen in City. Best case scenario, Joker never shows up, but between the fact that Harley's still around and the word "Batman" is in the title, they will still spend at least one whole subplot talking about him, with at least 3 flashback cut-scenes.
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# ? Mar 5, 2014 03:17 |
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TwoPair posted:Obviously the feature will be building up a shitload of speed then jumping out and grappling up some building to watch the Batmobile plow into some building, wrecking a bunch of thugs. You know, like the joy of wrecking cars in any open-world game, only with this one, it'll have the hi-larious part where the Batmobile never blows up, it just auto-stops itself like in the trailer, and mows down 10 guys but never kills them because it's Batman. I'm hoping for you gliding down and then it just speeds in under you and you land in. Batman style
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# ? Mar 5, 2014 03:29 |
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Action Tortoise posted:They're beat em ups with really good stealth gameplay. ...and with driving and an open world, though? I wouldn't put this in Double Dragon territory when it's clearly turning more into a Spider-Man or Crackdown.
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# ? Mar 5, 2014 03:41 |
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TwoPair posted:Obviously the feature will be building up a shitload of speed then jumping out and grappling up some building to watch the Batmobile plow into some building, wrecking a bunch of thugs. You know, like the joy of wrecking cars in any open-world game, only with this one, it'll have the hi-larious part where the Batmobile never blows up, it just auto-stops itself like in the trailer, and mows down 10 guys but never kills them because it's Batman. Honestly, I'd rather have the Brave and the Bold batmobile and have it beat up guys in giant robot form rather than just getting the boring open world experience with hitting guys with my car.
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# ? Mar 5, 2014 04:18 |
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Lobok posted:...and with driving and an open world, though? I wouldn't put this in Double Dragon territory when it's clearly turning more into a Spider-Man or Crackdown. Yeah, I wasn't arguing with you I was just oversimplifying the games. They're beat 'em ups in an open world system. Beat 'em up combat has become a component of games nowadays instead of being the sole feature, just like stealth mechanics.
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# ? Mar 5, 2014 05:01 |
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I hope the Batmobile is like the Titans from TitanFall "Bruce, the Batmobile will be there in 10 seconds!" "Batmobile is in defense mode!" "Batmobile is in follow mode!" More importantly I hope it goes up walls like in Batman Forever
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# ? Mar 5, 2014 05:10 |
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Opopanax posted:I'm hoping for you gliding down and then it just speeds in under you and you land in. Batman style Hot drat, we need a modern TAS/BatB game.
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# ? Mar 5, 2014 06:41 |
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Crossposting frim the Batman Arkham thread. Huge wealth of information here. Too much to copy/paste it all: http://www.computerandvideogames.com/452194/batman-arkham-knight-detailed-batmobile-gameplay-new-villain-combat-tweaks-and-more The PC version is going to be insane...they're truly making this for the new consoles.
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# ? Mar 5, 2014 08:51 |
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goldenoreos posted:Honestly, I'd rather have the Brave and the Bold batmobile and have it beat up guys in giant robot form rather than just getting the boring open world experience with hitting guys with my car. Dammit I need to watch Brave and the Bold again.
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# ? Mar 5, 2014 11:32 |
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# ? Apr 25, 2024 20:46 |
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Crowetron posted:Best case scenario, Joker never shows up, but between the fact that Harley's still around and the word "Batman" is in the title, they will still spend at least one whole subplot talking about him, with at least 3 flashback cut-scenes. Actually, totally flipping the double bird would be the best thing. Treat it kind of like a cross between the Hush missions in City, the idea of the Joker Gang from Beyond, and the little girl clayface episode of B:TAS. There's a side mission where you encounter a small contingent of Joker thugs, like you would see random Penguin and Two-Face thugs in City. Except they aren't working for Harley. A cult of sorts has sprung up in the wake of the Joker's death, where he was seen as the true king of Gotham - Batman's greatest foe, and a giant middle finger to death itself. You follow leads and investigate specific crimes that seem to point to a return of the Joker. Maybe a couple of eyewitness sightings, but from goons that are strung out on fear gas. People start going nuts. Everyone knows that the Joker is dead. Twenty cops, plus the Commissioner himself saw Batman carry Joker's broken lifeless body out of the walled off city last year. But he's come back before, hasn't he? Every other time he's come back from certain death. Shady figures that look like Joker pop out of the shadows causing mayhem all over the city, and the trademark laugh seems to follow Batman wherever he goes. Following leads brings you to some appropriately themed deathtrap where you are taunted (one last time?) by the Joker. Do the voice (Have Hamill record one last set of lines) and have the Joker watch as Batman has to escape. The trap is a fake, the taunting is a recording, the Joker that watches Batman is some kind of anamatronic puppet. It's his last joke, a deathtrap that doesn't kill. One last laugh.
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# ? Mar 5, 2014 16:32 |